| 1 | // Copyright (C) 2024 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QSSGSHADOWMAPHELPERS_P_H |
| 5 | #define QSSGSHADOWMAPHELPERS_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QVector3D> |
| 19 | #include <QList> |
| 20 | #include <array> |
| 21 | |
| 22 | QT_BEGIN_NAMESPACE |
| 23 | |
| 24 | using QSSGBoxPoints = std::array<QVector3D, 8>; |
| 25 | class QSSGBounds3; |
| 26 | class QSSGDebugDrawSystem; |
| 27 | class QColor; |
| 28 | class QMatrix4x4; |
| 29 | |
| 30 | namespace ShadowmapHelpers { |
| 31 | void addDebugFrustum(const QSSGBoxPoints &frustumPoints, const QColor &color, QSSGDebugDrawSystem *debugDrawSystem); |
| 32 | void addDebugBox(const QSSGBoxPoints &boxUnsorted, const QColor &color, QSSGDebugDrawSystem *debugDrawSystem); |
| 33 | void addDirectionalLightDebugBox(const QSSGBoxPoints &box, QSSGDebugDrawSystem *debugDrawSystem); |
| 34 | |
| 35 | QList<QVector3D> intersectBoxByFrustum(const QSSGBoxPoints &frustumPoints, |
| 36 | const QSSGBoxPoints &box, |
| 37 | QSSGDebugDrawSystem *debugDrawSystem, |
| 38 | const QColor &color); |
| 39 | |
| 40 | QList<QVector3D> intersectBoxByBox(const QSSGBounds3 &boxBounds, const QSSGBoxPoints &box); |
| 41 | } |
| 42 | |
| 43 | QT_END_NAMESPACE |
| 44 | |
| 45 | #endif // QSSGSHADOWMAPHELPERS_P_H |
| 46 | |