| 1 | // Copyright (C) 2024 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquick3dxrhandinput_p.h" |
| 5 | #include "qquick3dxrinputmanager_p.h" |
| 6 | |
| 7 | #if defined(Q_OS_VISIONOS) |
| 8 | #include "visionos/qquick3dxrinputmanager_visionos_p.h" |
| 9 | #else |
| 10 | #include "openxr/qopenxrinputmanager_p.h" |
| 11 | #endif |
| 12 | |
| 13 | QT_BEGIN_NAMESPACE |
| 14 | |
| 15 | QQuick3DXrHandInput::QQuick3DXrHandInput(QObject *parent) |
| 16 | : QObject(parent) |
| 17 | { |
| 18 | |
| 19 | } |
| 20 | |
| 21 | bool QQuick3DXrHandInput::isActive() const |
| 22 | { |
| 23 | return m_isActive; |
| 24 | } |
| 25 | |
| 26 | void QQuick3DXrHandInput::setIsActive(bool isActive) |
| 27 | { |
| 28 | if (m_isActive == isActive) |
| 29 | return; |
| 30 | |
| 31 | m_isActive = isActive; |
| 32 | emit isActiveChanged(); |
| 33 | } |
| 34 | |
| 35 | void QQuick3DXrHandInput::setJointPositionsAndRotations(const QList<QVector3D> &newJointPositions, const QList<QQuaternion> &newJointRotations) |
| 36 | { |
| 37 | m_jointPositions = newJointPositions; |
| 38 | emit jointPositionsChanged(); |
| 39 | m_jointRotations = newJointRotations; |
| 40 | emit jointRotationsChanged(); |
| 41 | emit jointDataUpdated(); |
| 42 | |
| 43 | QQuick3DXrInputManager *inputMan = QQuick3DXrInputManager::instance(); |
| 44 | const auto pokeIndex = QQuick3DXrInputManagerPrivate::get(inputManager: inputMan)->getPokeJointIndex(); |
| 45 | |
| 46 | if (pokeIndex >= 0 && pokeIndex < m_jointPositions.size()) |
| 47 | setPokePosition(m_jointPositions[pokeIndex]); |
| 48 | } |
| 49 | |
| 50 | QList<QVector3D> QQuick3DXrHandInput::jointPositions() const |
| 51 | { |
| 52 | return m_jointPositions; |
| 53 | } |
| 54 | |
| 55 | QList<QQuaternion> QQuick3DXrHandInput::jointRotations() const |
| 56 | { |
| 57 | return m_jointRotations; |
| 58 | } |
| 59 | |
| 60 | QVector3D QQuick3DXrHandInput::pokePosition() const |
| 61 | { |
| 62 | return m_pokePosition; |
| 63 | } |
| 64 | |
| 65 | void QQuick3DXrHandInput::setPokePosition(const QVector3D &newPokePosition) |
| 66 | { |
| 67 | if (m_pokePosition == newPokePosition) |
| 68 | return; |
| 69 | m_pokePosition = newPokePosition; |
| 70 | emit pokePositionChanged(); |
| 71 | } |
| 72 | |
| 73 | bool QQuick3DXrHandInput::isHandTrackingActive() const |
| 74 | { |
| 75 | return m_isHandTracking; |
| 76 | } |
| 77 | |
| 78 | void QQuick3DXrHandInput::setIsHandTrackingActive(bool newIsHandTracking) |
| 79 | { |
| 80 | if (m_isHandTracking == newIsHandTracking) |
| 81 | return; |
| 82 | m_isHandTracking = newIsHandTracking; |
| 83 | emit isHandTrackingChanged(); |
| 84 | } |
| 85 | |
| 86 | QT_END_NAMESPACE |
| 87 |
