| 1 | // Copyright (C) 2024 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquick3dxrvirtualmouse_p.h" |
| 5 | #include "qquick3dxrview_p.h" |
| 6 | |
| 7 | #include <QtQuick3D/private/qquick3dnode_p.h> |
| 8 | #include <QtGui/QMouseEvent> |
| 9 | |
| 10 | QT_BEGIN_NAMESPACE |
| 11 | |
| 12 | /*! |
| 13 | \qmltype XrVirtualMouse |
| 14 | \inherits Item |
| 15 | \inqmlmodule QtQuick3D.Xr |
| 16 | \brief Maps 3D controller input to mouse input in 2D items. |
| 17 | |
| 18 | The XrVirtualMouse provides a way to interact with \l{Qt Quick 3D Scenes with 2D Content}{2D user interfaces} |
| 19 | in the 3D scene. |
| 20 | |
| 21 | It is typically used like this: |
| 22 | |
| 23 | \qml |
| 24 | // XrView { id: xrView |
| 25 | // XrController { id: rightController |
| 26 | XrInputAction { |
| 27 | id: rightTrigger |
| 28 | hand: XrInputAction.RightHand |
| 29 | actionId: [XrInputAction.TriggerPressed, XrInputAction.TriggerValue] |
| 30 | } |
| 31 | XrVirtualMouse { |
| 32 | view: xrView |
| 33 | source: rightController |
| 34 | leftMouseButton: rightTrigger.pressed |
| 35 | } |
| 36 | \endqml |
| 37 | */ |
| 38 | |
| 39 | QQuick3DXrVirtualMouse::QQuick3DXrVirtualMouse(QObject *parent) : QObject(parent) |
| 40 | { |
| 41 | m_scrollTimer = new QTimer(this); |
| 42 | m_scrollTimer->setInterval(m_scrollTimerInterval); |
| 43 | connect(sender: m_scrollTimer, SIGNAL(timeout()), receiver: this, SLOT(generateWheelEvent())); |
| 44 | } |
| 45 | |
| 46 | /*! |
| 47 | \qmlproperty bool XrVirtualMouse::rightMouseButton |
| 48 | \brief Sets the state of the right mouse button. |
| 49 | |
| 50 | When set to true, the right mouse button is pressed. |
| 51 | */ |
| 52 | |
| 53 | bool QQuick3DXrVirtualMouse::rightMouseButton() const |
| 54 | { |
| 55 | return m_rightMouseButton; |
| 56 | } |
| 57 | |
| 58 | /*! |
| 59 | \qmlproperty bool XrVirtualMouse::leftMouseButton |
| 60 | \brief Sets the state of the left mouse button. |
| 61 | |
| 62 | When set to true, the left mouse button is pressed. |
| 63 | */ |
| 64 | |
| 65 | bool QQuick3DXrVirtualMouse::leftMouseButton() const |
| 66 | { |
| 67 | return m_leftMouseButton; |
| 68 | } |
| 69 | |
| 70 | /*! |
| 71 | \qmlproperty bool XrVirtualMouse::middleMouseButton |
| 72 | \brief Sets the state of the middle mouse button. |
| 73 | |
| 74 | When set to true, the middle mouse button is pressed. |
| 75 | */ |
| 76 | |
| 77 | bool QQuick3DXrVirtualMouse::middleMouseButton() const |
| 78 | { |
| 79 | return m_middleMouseButton; |
| 80 | } |
| 81 | |
| 82 | /*! |
| 83 | \qmlproperty real XrVirtualMouse::scrollWheelX |
| 84 | \brief Sets the horizontal scrolling speed. |
| 85 | |
| 86 | Positive values scroll right and negative values scroll left. |
| 87 | Scroll speed increases relative to distance from zero. |
| 88 | |
| 89 | \sa scrollPixelDelta |
| 90 | */ |
| 91 | |
| 92 | float QQuick3DXrVirtualMouse::scrollWheelX() const |
| 93 | { |
| 94 | return m_scrollWheelX; |
| 95 | } |
| 96 | |
| 97 | /*! |
| 98 | \qmlproperty real XrVirtualMouse::scrollWheelY |
| 99 | \brief Sets the vertical scrolling speed. |
| 100 | |
| 101 | Positive values scroll up and negative values scroll down. |
| 102 | Scroll speed increases relative to distance from zero. |
| 103 | |
| 104 | \sa scrollPixelDelta |
| 105 | */ |
| 106 | |
| 107 | float QQuick3DXrVirtualMouse::scrollWheelY() const |
| 108 | { |
| 109 | return m_scrollWheelY; |
| 110 | } |
| 111 | |
| 112 | /*! |
| 113 | \qmlproperty int XrVirtualMouse::scrollTimerInterval |
| 114 | \brief Defines time in milliseconds between scrolling events sent to the system. |
| 115 | \default 30 |
| 116 | */ |
| 117 | |
| 118 | int QQuick3DXrVirtualMouse::scrollTimerInterval() const |
| 119 | { |
| 120 | return m_scrollTimerInterval; |
| 121 | } |
| 122 | |
| 123 | /*! |
| 124 | \qmlproperty real XrVirtualMouse::scrollPixelDelta |
| 125 | \brief Defines the base distance scrolled with each scrolling event. |
| 126 | \default 15 |
| 127 | |
| 128 | This is the distance scrolled when the scrolling speed is 1. |
| 129 | |
| 130 | \sa scrollWheelX, scrollWheelY |
| 131 | */ |
| 132 | |
| 133 | int QQuick3DXrVirtualMouse::scrollPixelDelta() const |
| 134 | { |
| 135 | return m_scrollPixelDelta; |
| 136 | } |
| 137 | |
| 138 | /*! |
| 139 | \qmlproperty Node XrVirtualMouse::source |
| 140 | \brief The 3D node controlling the virtual mouse. |
| 141 | |
| 142 | The \c source property is normally set to an \l XrController. Mouse events |
| 143 | are generated for the position where the \l{QtQuick3D::Node::forward}{forward vector} of |
| 144 | the \c source node intersects with a 2D item. |
| 145 | */ |
| 146 | |
| 147 | QQuick3DNode *QQuick3DXrVirtualMouse::source() const |
| 148 | { |
| 149 | return m_source; |
| 150 | } |
| 151 | |
| 152 | /*! |
| 153 | \qmlproperty XrView XrVirtualMouse::view |
| 154 | \brief The XR view associated with the virtual mouse. |
| 155 | Holds the view in which the virtual mouse operates. |
| 156 | */ |
| 157 | |
| 158 | QQuick3DXrView *QQuick3DXrVirtualMouse::view() const |
| 159 | { |
| 160 | return m_view; |
| 161 | } |
| 162 | |
| 163 | /*! |
| 164 | \qmlproperty bool XrVirtualMouse::enabled |
| 165 | \brief Indicates whether the virtual mouse is enabled. |
| 166 | When true, the virtual mouse sends mouse events to 2D objects in the scene. |
| 167 | */ |
| 168 | |
| 169 | bool QQuick3DXrVirtualMouse::enabled() const |
| 170 | { |
| 171 | return m_enabled; |
| 172 | } |
| 173 | |
| 174 | void QQuick3DXrVirtualMouse::setRightMouseButton(bool rightMouseButton) |
| 175 | { |
| 176 | if (m_rightMouseButton == rightMouseButton) |
| 177 | return; |
| 178 | |
| 179 | m_rightMouseButton = rightMouseButton; |
| 180 | emit rightMouseButtonChanged(rightMouseButton: m_rightMouseButton); |
| 181 | if (m_rightMouseButton) { |
| 182 | // Press |
| 183 | generateEvent(type: QEvent::MouseButtonPress, button: Qt::RightButton); |
| 184 | } else { |
| 185 | // Release |
| 186 | generateEvent(type: QEvent::MouseButtonRelease, button: Qt::RightButton); |
| 187 | } |
| 188 | } |
| 189 | |
| 190 | void QQuick3DXrVirtualMouse::setLeftMouseButton(bool leftMouseButton) |
| 191 | { |
| 192 | if (m_leftMouseButton == leftMouseButton) |
| 193 | return; |
| 194 | |
| 195 | m_leftMouseButton = leftMouseButton; |
| 196 | emit leftMouseButtonChanged(leftMouseButton: m_leftMouseButton); |
| 197 | if (m_leftMouseButton) { |
| 198 | // Press |
| 199 | generateEvent(type: QEvent::MouseButtonPress, button: Qt::LeftButton); |
| 200 | } else { |
| 201 | // Release |
| 202 | generateEvent(type: QEvent::MouseButtonRelease, button: Qt::LeftButton); |
| 203 | } |
| 204 | } |
| 205 | |
| 206 | void QQuick3DXrVirtualMouse::setMiddleMouseButton(bool middleMouseButton) |
| 207 | { |
| 208 | if (m_middleMouseButton == middleMouseButton) |
| 209 | return; |
| 210 | |
| 211 | m_middleMouseButton = middleMouseButton; |
| 212 | emit middleMouseButtonChanged(middleMouseButton: m_middleMouseButton); |
| 213 | if (m_middleMouseButton) { |
| 214 | // Press |
| 215 | generateEvent(type: QEvent::MouseButtonPress, button: Qt::MiddleButton); |
| 216 | } else { |
| 217 | // Release |
| 218 | generateEvent(type: QEvent::MouseButtonRelease, button: Qt::MiddleButton); |
| 219 | } |
| 220 | } |
| 221 | |
| 222 | void QQuick3DXrVirtualMouse::setScrollWheelX(float scrollWheelX) |
| 223 | { |
| 224 | if (m_scrollWheelX == scrollWheelX) |
| 225 | return; |
| 226 | |
| 227 | m_scrollWheelX = scrollWheelX; |
| 228 | emit scrollWheelXChanged(scrollWheelX: m_scrollWheelX); |
| 229 | if ((m_scrollTimer->isActive()) && (m_scrollWheelX == 0)) { |
| 230 | m_scrollTimer->stop(); |
| 231 | } else if (!m_scrollTimer->isActive()) { |
| 232 | m_scrollTimer->start(); |
| 233 | } |
| 234 | } |
| 235 | |
| 236 | void QQuick3DXrVirtualMouse::setScrollWheelY(float scrollWheelY) |
| 237 | { |
| 238 | if (m_scrollWheelY == scrollWheelY) |
| 239 | return; |
| 240 | |
| 241 | m_scrollWheelY = scrollWheelY; |
| 242 | emit scrollWheelYChanged(scrollWheelY: m_scrollWheelY); |
| 243 | if ((m_scrollTimer->isActive()) && (m_scrollWheelY == 0)) { |
| 244 | m_scrollTimer->stop(); |
| 245 | } else if (!m_scrollTimer->isActive()) { |
| 246 | m_scrollTimer->start(); |
| 247 | } |
| 248 | } |
| 249 | |
| 250 | void QQuick3DXrVirtualMouse::setScrollTimerInterval(int scrollTimerInterval) |
| 251 | { |
| 252 | if (m_scrollTimerInterval == scrollTimerInterval) |
| 253 | return; |
| 254 | |
| 255 | m_scrollTimerInterval = scrollTimerInterval; |
| 256 | m_scrollTimer->setInterval(m_scrollTimerInterval); |
| 257 | |
| 258 | emit scrollTimerIntervalChanged(scrollTimerInterval: m_scrollTimerInterval); |
| 259 | } |
| 260 | |
| 261 | void QQuick3DXrVirtualMouse::setScrollPixelDelta(int scrollPixelDelta) |
| 262 | { |
| 263 | if (m_scrollPixelDelta == scrollPixelDelta) |
| 264 | return; |
| 265 | |
| 266 | m_scrollPixelDelta = scrollPixelDelta; |
| 267 | |
| 268 | emit scrollPixelDeltaChanged(scrollPixelDelta: m_scrollPixelDelta); |
| 269 | } |
| 270 | |
| 271 | void QQuick3DXrVirtualMouse::setSource(QQuick3DNode *source) |
| 272 | { |
| 273 | if (m_source == source) |
| 274 | return; |
| 275 | |
| 276 | if (!source) |
| 277 | disconnect(sender: m_source, signal: &QQuick3DNode::sceneTransformChanged, receiver: this, slot: &QQuick3DXrVirtualMouse::moveEvent); |
| 278 | |
| 279 | m_source = source; |
| 280 | emit sourceChanged(source: m_source); |
| 281 | |
| 282 | if (m_source) |
| 283 | connect(sender: m_source, signal: &QQuick3DNode::sceneTransformChanged, context: this, slot: &QQuick3DXrVirtualMouse::moveEvent); |
| 284 | } |
| 285 | |
| 286 | void QQuick3DXrVirtualMouse::setView(QQuick3DXrView *view) |
| 287 | { |
| 288 | if (m_view == view) |
| 289 | return; |
| 290 | |
| 291 | m_view = view; |
| 292 | emit viewChanged(view: m_view); |
| 293 | } |
| 294 | |
| 295 | void QQuick3DXrVirtualMouse::setEnabled(bool enabled) |
| 296 | { |
| 297 | if (m_enabled == enabled) |
| 298 | return; |
| 299 | m_enabled = enabled; |
| 300 | emit enabledChanged(enabled: m_enabled); |
| 301 | |
| 302 | // Generate mouse release event if we disable when pressed |
| 303 | if (!m_enabled && (m_leftMouseButton || m_rightMouseButton || m_middleMouseButton)) { |
| 304 | Qt::MouseButton button = m_leftMouseButton ? Qt::LeftButton : m_rightMouseButton ? Qt::RightButton : Qt::MiddleButton; |
| 305 | m_leftMouseButton = m_rightMouseButton = m_middleMouseButton = false; |
| 306 | generateEvent(type: QEvent::MouseButtonRelease, button); |
| 307 | } |
| 308 | } |
| 309 | |
| 310 | void QQuick3DXrVirtualMouse::moveEvent() |
| 311 | { |
| 312 | generateEvent(type: QEvent::MouseMove, button: Qt::NoButton); |
| 313 | } |
| 314 | |
| 315 | void QQuick3DXrVirtualMouse::generateWheelEvent() |
| 316 | { |
| 317 | if (!m_view || !m_source || m_view->m_inDestructor || !m_enabled) |
| 318 | return; |
| 319 | |
| 320 | // Get Ray |
| 321 | const QVector3D origin = m_source->scenePosition(); |
| 322 | const QVector3D direction = m_source->forward(); |
| 323 | |
| 324 | float x = 0; |
| 325 | float y = 0; |
| 326 | |
| 327 | if (m_scrollWheelX > 0) { |
| 328 | x = m_scrollPixelDelta * m_scrollWheelX * m_scrollWheelX; |
| 329 | } else if (m_scrollWheelX < 0) { |
| 330 | x = -m_scrollPixelDelta * m_scrollWheelX * m_scrollWheelX; |
| 331 | } |
| 332 | |
| 333 | if (m_scrollWheelY > 0) { |
| 334 | y = m_scrollPixelDelta * m_scrollWheelY * m_scrollWheelY; |
| 335 | } else if (m_scrollWheelY < 0) { |
| 336 | y = -m_scrollPixelDelta * m_scrollWheelY * m_scrollWheelY; |
| 337 | } |
| 338 | |
| 339 | QPoint pixelDelta = QPoint(x, y); |
| 340 | QPoint angleDelta = QPoint(x*8, y*8); |
| 341 | |
| 342 | // Position will be generated by QtQuick3D |
| 343 | QWheelEvent *event = new QWheelEvent(QPointF(), QPointF(), pixelDelta, angleDelta, |
| 344 | Qt::NoButton, Qt::NoModifier, Qt::NoScrollPhase, false); |
| 345 | |
| 346 | // Send to View with Ray |
| 347 | if (m_view->view3d()) // no internal view3D if XrView init failed but the object is still alive, handle this gracefully |
| 348 | m_view->view3d()->singlePointPick(event, origin, direction); |
| 349 | |
| 350 | // Cleanup |
| 351 | delete event; |
| 352 | } |
| 353 | |
| 354 | void QQuick3DXrVirtualMouse::generateEvent(QEvent::Type type, Qt::MouseButton button) |
| 355 | { |
| 356 | if (!m_view || !m_source || m_view->m_inDestructor || !m_enabled) |
| 357 | return; |
| 358 | |
| 359 | // Get Ray |
| 360 | const QVector3D origin = m_source->scenePosition(); |
| 361 | const QVector3D direction = m_source->forward(); |
| 362 | |
| 363 | // Generate Pointer Event |
| 364 | Qt::MouseButtons buttons = Qt::NoButton; |
| 365 | if (m_leftMouseButton) |
| 366 | buttons |= Qt::LeftButton; |
| 367 | if (m_rightMouseButton) |
| 368 | buttons |= Qt::RightButton; |
| 369 | if (m_middleMouseButton) |
| 370 | buttons |= Qt::MiddleButton; |
| 371 | |
| 372 | // Position will be generated by QtQuick3D |
| 373 | QMouseEvent *event = new QMouseEvent(type, QPointF(), QPointF(), button, buttons, Qt::NoModifier); |
| 374 | |
| 375 | // Send to View with Ray |
| 376 | if (m_view->view3d()) // no internal view3D if XrView init failed but the object is still alive, handle this gracefully |
| 377 | m_view->view3d()->singlePointPick(event, origin, direction); |
| 378 | |
| 379 | // Cleanup |
| 380 | delete event; |
| 381 | } |
| 382 | |
| 383 | QT_END_NAMESPACE |
| 384 | |