1// Copyright (C) 2021 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef SHAPEMANAGER_H
5#define SHAPEMANAGER_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QtCore/qobject.h>
19#include <QtCore/qlist.h>
20#include <QtGui/qimage.h>
21#include <QtGui/qvector3d.h>
22
23class ShapeManager : public QObject
24{
25 Q_OBJECT
26public:
27 explicit ShapeManager(QObject *parent = nullptr);
28
29 enum class SortingMode : quint8
30 {
31 Random,
32 DistanceClosestFirst,
33 DistanceClosestLast
34 };
35
36 void setImage(const QString &filename);
37 void setDepth(float depth);
38 void setAmount(int amount);
39 void setScale(float scale);
40 void setSortingMode(SortingMode mode);
41 void setSortingPosition(const QVector3D &position);
42
43 bool loadImage();
44 bool generateData();
45 bool saveShapeData(const QString &filename);
46 void dumpOutput();
47
48private:
49 QString m_imageFilename;
50 QImage m_image;
51 float m_depth = 0.0f;
52 int m_amount = -1;
53 QString m_cborFilename;
54 QList<QVector3D> m_data;
55 QList<QVector3D> m_outputData;
56 float m_scale = 1.0f;
57 SortingMode m_sortingMode = SortingMode::Random;
58 QVector3D m_sortingPosition;
59};
60
61#endif // SHAPEMANAGER_H
62

source code of qtquick3d/tools/shapegen/shapemanager.h