| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 |
| 3 | |
| 4 | #include "shapemanager.h" |
| 5 | #include <QtQuick3DParticles/private/qquick3dparticleshapedatautils_p.h> |
| 6 | |
| 7 | #include <QtCore/qdir.h> |
| 8 | #include <QCborStreamWriter> |
| 9 | #include <QCborStreamReader> |
| 10 | #include <QRandomGenerator> |
| 11 | |
| 12 | ShapeManager::ShapeManager(QObject *parent) : QObject(parent) |
| 13 | { |
| 14 | |
| 15 | } |
| 16 | |
| 17 | void ShapeManager::setImage(const QString &filename) |
| 18 | { |
| 19 | if (m_imageFilename == filename) |
| 20 | return; |
| 21 | |
| 22 | m_imageFilename = filename; |
| 23 | loadImage(); |
| 24 | } |
| 25 | |
| 26 | void ShapeManager::setDepth(float depth) |
| 27 | { |
| 28 | m_depth = depth; |
| 29 | } |
| 30 | |
| 31 | void ShapeManager::setScale(float scale) |
| 32 | { |
| 33 | m_scale = scale; |
| 34 | } |
| 35 | |
| 36 | // Set the amount of positions CBOR should contain. |
| 37 | // When -1, then amount is same as the amount of pixels in the image. |
| 38 | // Default value -1. |
| 39 | void ShapeManager::setAmount(int amount) |
| 40 | { |
| 41 | m_amount = amount; |
| 42 | } |
| 43 | |
| 44 | void ShapeManager::setSortingMode(SortingMode mode) |
| 45 | { |
| 46 | m_sortingMode = mode; |
| 47 | } |
| 48 | |
| 49 | void ShapeManager::setSortingPosition(const QVector3D &position) |
| 50 | { |
| 51 | m_sortingPosition = position; |
| 52 | } |
| 53 | |
| 54 | bool ShapeManager::loadImage() |
| 55 | { |
| 56 | QFileInfo fileInfo(m_imageFilename); |
| 57 | |
| 58 | // Is this a real file? |
| 59 | if (!fileInfo.exists()) { |
| 60 | qWarning() << "Imagefile not found:" << qPrintable(m_imageFilename); |
| 61 | return false; |
| 62 | } |
| 63 | |
| 64 | if (!m_image.load(fileName: m_imageFilename)) { |
| 65 | qWarning() << "Not able to load image:" << qPrintable(m_imageFilename); |
| 66 | return false; |
| 67 | } |
| 68 | |
| 69 | // Make sure image is in proper format |
| 70 | if (m_image.format() != QImage::Format_ARGB32 && m_image.format() != QImage::Format_ARGB32_Premultiplied) |
| 71 | m_image = m_image.convertToFormat(f: QImage::Format_ARGB32_Premultiplied); |
| 72 | |
| 73 | // Flip the image |
| 74 | m_image.mirror(); |
| 75 | |
| 76 | return true; |
| 77 | } |
| 78 | |
| 79 | bool ShapeManager::generateData() |
| 80 | { |
| 81 | if (m_image.isNull()) { |
| 82 | qWarning() << "Can't generate data, no image loaded" ; |
| 83 | return false; |
| 84 | } |
| 85 | |
| 86 | QRect r(0, 0, m_image.width(), m_image.height()); |
| 87 | // resample on the fly using 16-bit |
| 88 | int sx = (m_image.width() << 16) / r.width(); |
| 89 | int sy = (m_image.height() << 16) / r.height(); |
| 90 | int w = r.width(); |
| 91 | int h = r.height(); |
| 92 | for (int y = 0; y < h; ++y) { |
| 93 | const uint *sl = (const uint *) m_image.constScanLine((y * sy) >> 16); |
| 94 | for (int x = 0; x < w; ++x) { |
| 95 | if (sl[(x * sx) >> 16] & 0xff000000) { |
| 96 | QVector3D pos(x - (w * 0.5f), y - (h * 0.5f), 0.0f); |
| 97 | pos *= m_scale; |
| 98 | // Get random z based on depth |
| 99 | float posZ = float(QRandomGenerator::global()->generateDouble() - 0.5f) * m_depth * m_scale; |
| 100 | pos.setZ(posZ); |
| 101 | m_data << pos; |
| 102 | } |
| 103 | } |
| 104 | } |
| 105 | // Shuffle the data into random order |
| 106 | auto rd = std::random_device{}; |
| 107 | std::shuffle(first: m_data.begin(), |
| 108 | last: m_data.end(), |
| 109 | g: std::default_random_engine(rd())); |
| 110 | |
| 111 | return true; |
| 112 | } |
| 113 | |
| 114 | bool ShapeManager::saveShapeData(const QString &filename) |
| 115 | { |
| 116 | m_outputData.clear(); |
| 117 | |
| 118 | QFile dataFile(filename); |
| 119 | if (!dataFile.open(flags: QIODevice::WriteOnly)) { |
| 120 | // Invalid file |
| 121 | qWarning() << "Unable to open file:" << filename; |
| 122 | return false; |
| 123 | } |
| 124 | |
| 125 | QCborStreamWriter writer(&dataFile); |
| 126 | QQuick3DParticleShapeDataUtils::writeShapeHeader(writer); |
| 127 | |
| 128 | // Start positions array |
| 129 | writer.startArray(); |
| 130 | |
| 131 | // Collect correct amount of positions |
| 132 | if (m_amount < 0) { |
| 133 | m_outputData = m_data; |
| 134 | } else { |
| 135 | // m_data is shuffled so we can just pick m_amount from there |
| 136 | int index = 0; |
| 137 | while (m_outputData.size() < m_amount) { |
| 138 | m_outputData << m_data[index]; |
| 139 | index = index < (m_data.size() - 1) ? index + 1 : 0; |
| 140 | } |
| 141 | } |
| 142 | |
| 143 | // Sort |
| 144 | if (m_sortingMode == SortingMode::DistanceClosestFirst) { |
| 145 | std::sort(first: m_outputData.begin(), |
| 146 | last: m_outputData.end(), |
| 147 | comp: [this](const QVector3D& lhs, const QVector3D& rhs) { |
| 148 | return m_sortingPosition.distanceToPoint(point: lhs) < m_sortingPosition.distanceToPoint(point: rhs); |
| 149 | }); |
| 150 | } else if (m_sortingMode == SortingMode::DistanceClosestLast) { |
| 151 | std::sort(first: m_outputData.begin(), |
| 152 | last: m_outputData.end(), |
| 153 | comp: [this](const QVector3D& lhs, const QVector3D& rhs) { |
| 154 | return m_sortingPosition.distanceToPoint(point: rhs) < m_sortingPosition.distanceToPoint(point: lhs); |
| 155 | }); |
| 156 | } |
| 157 | |
| 158 | // Write positions |
| 159 | for (auto position : m_outputData) |
| 160 | QQuick3DParticleShapeDataUtils::writeValue(writer, value: position); |
| 161 | |
| 162 | // Leave positions array |
| 163 | writer.endArray(); |
| 164 | |
| 165 | // Leave root array |
| 166 | writer.endArray(); |
| 167 | |
| 168 | return true; |
| 169 | } |
| 170 | |
| 171 | void ShapeManager::dumpOutput() |
| 172 | { |
| 173 | qDebug() << "Particle Shape" ; |
| 174 | qDebug() << m_outputData; |
| 175 | qDebug() << "Image positions:" << m_data.size(); |
| 176 | qDebug() << "Generated positions:" << m_outputData.size(); |
| 177 | } |
| 178 | |