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3 | // modification, are permitted provided that the following conditions |
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5 | // * Redistributions of source code must retain the above copyright |
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7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
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10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_NX_CLIENT |
32 | #define PX_PHYSICS_NX_CLIENT |
33 | |
34 | #include "foundation/PxFlags.h" |
35 | |
36 | #if !PX_DOXYGEN |
37 | namespace physx |
38 | { |
39 | #endif |
40 | |
41 | /** |
42 | \brief An ID to identify different clients for multiclient support. |
43 | |
44 | @see PxScene::createClient() |
45 | */ |
46 | typedef PxU8 PxClientID; |
47 | |
48 | /** |
49 | \brief The predefined default PxClientID value. |
50 | |
51 | @see PxClientID PxScene::createClient() |
52 | */ |
53 | static const PxClientID PX_DEFAULT_CLIENT = 0; |
54 | |
55 | /** |
56 | \brief The maximum number of clients we support. |
57 | |
58 | @see PxClientID PxScene::createClient() |
59 | */ |
60 | static const PxClientID PX_MAX_CLIENTS = 128; |
61 | |
62 | #if !PX_DOXYGEN |
63 | } // namespace physx |
64 | #endif |
65 | |
66 | #endif |
67 | |