| 1 | // | 
| 2 | // Redistribution and use in source and binary forms, with or without | 
| 3 | // modification, are permitted provided that the following conditions | 
| 4 | // are met: | 
| 5 | //  * Redistributions of source code must retain the above copyright | 
| 6 | //    notice, this list of conditions and the following disclaimer. | 
| 7 | //  * Redistributions in binary form must reproduce the above copyright | 
| 8 | //    notice, this list of conditions and the following disclaimer in the | 
| 9 | //    documentation and/or other materials provided with the distribution. | 
| 10 | //  * Neither the name of NVIDIA CORPORATION nor the names of its | 
| 11 | //    contributors may be used to endorse or promote products derived | 
| 12 | //    from this software without specific prior written permission. | 
| 13 | // | 
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY | 
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
| 17 | // PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR | 
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 25 | // | 
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. | 
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. | 
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. | 
| 29 |  | 
| 30 | #ifndef PXFOUNDATION_PX_H | 
| 31 | #define PXFOUNDATION_PX_H | 
| 32 |  | 
| 33 | /** \addtogroup foundation | 
| 34 | @{ | 
| 35 | */ | 
| 36 |  | 
| 37 | #include "foundation/PxSimpleTypes.h" | 
| 38 |  | 
| 39 | /** files to always include */ | 
| 40 | #include <string.h> | 
| 41 | #include <stdlib.h> | 
| 42 |  | 
| 43 | #if !PX_DOXYGEN | 
| 44 | namespace physx | 
| 45 | { | 
| 46 | #endif | 
| 47 |  | 
| 48 | typedef uint32_t PxU32; | 
| 49 |  | 
| 50 | class PxAllocatorCallback; | 
| 51 | class PxErrorCallback; | 
| 52 | struct PxErrorCode; | 
| 53 | class PxAssertHandler; | 
| 54 |  | 
| 55 | class PxInputStream; | 
| 56 | class PxInputData; | 
| 57 | class PxOutputStream; | 
| 58 |  | 
| 59 | class PxVec2; | 
| 60 | class PxVec3; | 
| 61 | class PxVec4; | 
| 62 | class PxMat33; | 
| 63 | class PxMat44; | 
| 64 | class PxPlane; | 
| 65 | class PxQuat; | 
| 66 | class PxTransform; | 
| 67 | class PxBounds3; | 
| 68 |  | 
| 69 | /** enum for empty constructor tag*/ | 
| 70 | enum PxEMPTY | 
| 71 | { | 
| 72 | 	PxEmpty | 
| 73 | }; | 
| 74 |  | 
| 75 | /** enum for zero constructor tag for vectors and matrices */ | 
| 76 | enum PxZERO | 
| 77 | { | 
| 78 | 	PxZero | 
| 79 | }; | 
| 80 |  | 
| 81 | /** enum for identity constructor flag for quaternions, transforms, and matrices */ | 
| 82 | enum PxIDENTITY | 
| 83 | { | 
| 84 | 	PxIdentity | 
| 85 | }; | 
| 86 |  | 
| 87 | #if !PX_DOXYGEN | 
| 88 | } // namespace physx | 
| 89 | #endif | 
| 90 |  | 
| 91 | /** @} */ | 
| 92 | #endif // #ifndef PXFOUNDATION_PX_H | 
| 93 |  |