1 | // |
2 | // Redistribution and use in source and binary forms, with or without |
3 | // modification, are permitted provided that the following conditions |
4 | // are met: |
5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | #ifndef PXFOUNDATION_PX_H |
31 | #define PXFOUNDATION_PX_H |
32 | |
33 | /** \addtogroup foundation |
34 | @{ |
35 | */ |
36 | |
37 | #include "foundation/PxSimpleTypes.h" |
38 | |
39 | /** files to always include */ |
40 | #include <string.h> |
41 | #include <stdlib.h> |
42 | |
43 | #if !PX_DOXYGEN |
44 | namespace physx |
45 | { |
46 | #endif |
47 | |
48 | typedef uint32_t PxU32; |
49 | |
50 | class PxAllocatorCallback; |
51 | class PxErrorCallback; |
52 | struct PxErrorCode; |
53 | class PxAssertHandler; |
54 | |
55 | class PxInputStream; |
56 | class PxInputData; |
57 | class PxOutputStream; |
58 | |
59 | class PxVec2; |
60 | class PxVec3; |
61 | class PxVec4; |
62 | class PxMat33; |
63 | class PxMat44; |
64 | class PxPlane; |
65 | class PxQuat; |
66 | class PxTransform; |
67 | class PxBounds3; |
68 | |
69 | /** enum for empty constructor tag*/ |
70 | enum PxEMPTY |
71 | { |
72 | PxEmpty |
73 | }; |
74 | |
75 | /** enum for zero constructor tag for vectors and matrices */ |
76 | enum PxZERO |
77 | { |
78 | PxZero |
79 | }; |
80 | |
81 | /** enum for identity constructor flag for quaternions, transforms, and matrices */ |
82 | enum PxIDENTITY |
83 | { |
84 | PxIdentity |
85 | }; |
86 | |
87 | #if !PX_DOXYGEN |
88 | } // namespace physx |
89 | #endif |
90 | |
91 | /** @} */ |
92 | #endif // #ifndef PXFOUNDATION_PX_H |
93 | |