| 1 | // | 
| 2 | // Redistribution and use in source and binary forms, with or without | 
| 3 | // modification, are permitted provided that the following conditions | 
| 4 | // are met: | 
| 5 | //  * Redistributions of source code must retain the above copyright | 
| 6 | //    notice, this list of conditions and the following disclaimer. | 
| 7 | //  * Redistributions in binary form must reproduce the above copyright | 
| 8 | //    notice, this list of conditions and the following disclaimer in the | 
| 9 | //    documentation and/or other materials provided with the distribution. | 
| 10 | //  * Neither the name of NVIDIA CORPORATION nor the names of its | 
| 11 | //    contributors may be used to endorse or promote products derived | 
| 12 | //    from this software without specific prior written permission. | 
| 13 | // | 
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY | 
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
| 17 | // PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR | 
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 25 | // | 
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. | 
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. | 
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. | 
| 29 |  | 
| 30 | #ifndef PXFOUNDATION_PXUNIONCAST_H | 
| 31 | #define PXFOUNDATION_PXUNIONCAST_H | 
| 32 |  | 
| 33 | #include "foundation/Px.h" | 
| 34 |  | 
| 35 | /** \addtogroup foundation | 
| 36 | @{ | 
| 37 | */ | 
| 38 |  | 
| 39 | #if !PX_DOXYGEN | 
| 40 | namespace physx | 
| 41 | { | 
| 42 | #endif | 
| 43 |  | 
| 44 | // Needed for clang 7 | 
| 45 | #if PX_CLANG && PX_CLANG_MAJOR >= 7 | 
| 46 |  #define USE_VOLATILE_UNION volatile  | 
| 47 | #else | 
| 48 |  #define USE_VOLATILE_UNION | 
| 49 | #endif | 
| 50 |  | 
| 51 | template <class A, class B> | 
| 52 | PX_FORCE_INLINE A PxUnionCast(B b) | 
| 53 | { | 
| 54 | 	union AB | 
| 55 | 	{ | 
| 56 | 		AB(B bb) : _b(bb) | 
| 57 | 		{ | 
| 58 | 		} | 
| 59 | 		 B _b; | 
| 60 | 		 A _a; | 
| 61 | 	} USE_VOLATILE_UNION u(b); | 
| 62 | 	return u._a; | 
| 63 | } | 
| 64 |  | 
| 65 | #undef USE_VOLATILE_UNION | 
| 66 |  | 
| 67 | #if !PX_DOXYGEN | 
| 68 | } // namespace physx | 
| 69 | #endif | 
| 70 |  | 
| 71 | /** @} */ | 
| 72 |  | 
| 73 | #endif // PXFOUNDATION_PXUNIONCAST_H | 
| 74 |  |