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27// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
28// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
29
30#ifndef PSFOUNDATION_PSTEMPALLOCATOR_H
31#define PSFOUNDATION_PSTEMPALLOCATOR_H
32
33#include "PsAllocator.h"
34
35namespace physx
36{
37namespace shdfnd
38{
39union TempAllocatorChunk
40{
41 TempAllocatorChunk() : mNext(0)
42 {
43 }
44 TempAllocatorChunk* mNext; // while chunk is free
45 uint32_t mIndex; // while chunk is allocated
46 uint8_t mPad[16]; // 16 byte aligned allocations
47};
48
49class TempAllocator
50{
51 public:
52 PX_FORCE_INLINE TempAllocator(const char* = 0)
53 {
54 }
55 PX_FOUNDATION_API void* allocate(size_t size, const char* file, int line);
56 PX_FOUNDATION_API void deallocate(void* ptr);
57};
58
59} // namespace shdfnd
60} // namespace physx
61
62#endif // #ifndef PSFOUNDATION_PSTEMPALLOCATOR_H
63

source code of qtquick3dphysics/src/3rdparty/PhysX/source/foundation/include/PsTempAllocator.h