| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef PXS_MATERIALMANAGER |
| 32 | #define PXS_MATERIALMANAGER |
| 33 | |
| 34 | #include "PxsMaterialCore.h" |
| 35 | #include "PsAlignedMalloc.h" |
| 36 | |
| 37 | namespace physx |
| 38 | { |
| 39 | struct PxsMaterialInfo |
| 40 | { |
| 41 | PxU16 mMaterialIndex0; |
| 42 | PxU16 mMaterialIndex1; |
| 43 | }; |
| 44 | |
| 45 | class PxsMaterialManager |
| 46 | { |
| 47 | public: |
| 48 | PxsMaterialManager() |
| 49 | { |
| 50 | const PxU32 matCount = 128; |
| 51 | materials = reinterpret_cast<PxsMaterialCore*>(physx::shdfnd::AlignedAllocator<16>().allocate(size: sizeof(PxsMaterialCore)*matCount, __FILE__, __LINE__)); |
| 52 | maxMaterials = matCount; |
| 53 | for(PxU32 i=0; i<matCount; ++i) |
| 54 | { |
| 55 | materials[i].setMaterialIndex(MATERIAL_INVALID_HANDLE); |
| 56 | } |
| 57 | } |
| 58 | |
| 59 | ~PxsMaterialManager() |
| 60 | { |
| 61 | physx::shdfnd::AlignedAllocator<16>().deallocate(ptr: materials); |
| 62 | } |
| 63 | |
| 64 | void setMaterial(PxsMaterialCore* mat) |
| 65 | { |
| 66 | const PxU16 materialIndex = mat->getMaterialIndex(); |
| 67 | resize(minValueForMax: PxU32(materialIndex) + 1); |
| 68 | materials[materialIndex] = *mat; |
| 69 | } |
| 70 | |
| 71 | void updateMaterial(PxsMaterialCore* mat) |
| 72 | { |
| 73 | materials[mat->getMaterialIndex()] =*mat; |
| 74 | } |
| 75 | |
| 76 | void removeMaterial(PxsMaterialCore* mat) |
| 77 | { |
| 78 | mat->setMaterialIndex(MATERIAL_INVALID_HANDLE); |
| 79 | } |
| 80 | |
| 81 | PX_FORCE_INLINE PxsMaterialCore* getMaterial(const PxU32 index)const |
| 82 | { |
| 83 | PX_ASSERT(index < maxMaterials); |
| 84 | return &materials[index]; |
| 85 | } |
| 86 | |
| 87 | PxU32 getMaxSize()const |
| 88 | { |
| 89 | return maxMaterials; |
| 90 | } |
| 91 | |
| 92 | void resize(PxU32 minValueForMax) |
| 93 | { |
| 94 | if(maxMaterials>=minValueForMax) |
| 95 | return; |
| 96 | |
| 97 | const PxU32 numMaterials = maxMaterials; |
| 98 | |
| 99 | maxMaterials = (minValueForMax+31)&~31; |
| 100 | PxsMaterialCore* mat = reinterpret_cast<PxsMaterialCore*>(physx::shdfnd::AlignedAllocator<16>().allocate(size: sizeof(PxsMaterialCore)*maxMaterials, __FILE__, __LINE__)); |
| 101 | for(PxU32 i=0; i<numMaterials; ++i) |
| 102 | { |
| 103 | mat[i] = materials[i]; |
| 104 | } |
| 105 | for(PxU32 i = numMaterials; i < maxMaterials; ++i) |
| 106 | { |
| 107 | mat[i].setMaterialIndex(MATERIAL_INVALID_HANDLE); |
| 108 | } |
| 109 | |
| 110 | physx::shdfnd::AlignedAllocator<16>().deallocate(ptr: materials); |
| 111 | |
| 112 | materials = mat; |
| 113 | } |
| 114 | |
| 115 | PxsMaterialCore* materials;//make sure materials's start address is 16 bytes align |
| 116 | PxU32 maxMaterials; |
| 117 | PxU32 mPad[2]; |
| 118 | }; |
| 119 | |
| 120 | class PxsMaterialManagerIterator |
| 121 | { |
| 122 | |
| 123 | public: |
| 124 | PxsMaterialManagerIterator(PxsMaterialManager& manager) : mManager(manager), mIndex(0) |
| 125 | { |
| 126 | } |
| 127 | |
| 128 | bool getNextMaterial(PxsMaterialCore*& materialCore) |
| 129 | { |
| 130 | const PxU32 maxSize = mManager.getMaxSize(); |
| 131 | PxU32 index = mIndex; |
| 132 | while(index < maxSize && mManager.getMaterial(index)->getMaterialIndex() == MATERIAL_INVALID_HANDLE) |
| 133 | index++; |
| 134 | materialCore = NULL; |
| 135 | if(index < maxSize) |
| 136 | materialCore = mManager.getMaterial(index: index++); |
| 137 | mIndex = index; |
| 138 | return materialCore!=NULL; |
| 139 | } |
| 140 | |
| 141 | private: |
| 142 | PxsMaterialManagerIterator& operator=(const PxsMaterialManagerIterator&); |
| 143 | PxsMaterialManager& mManager; |
| 144 | PxU32 mIndex; |
| 145 | }; |
| 146 | |
| 147 | } |
| 148 | |
| 149 | #endif |
| 150 | |