1 | // |
2 | // Redistribution and use in source and binary forms, with or without |
3 | // modification, are permitted provided that the following conditions |
4 | // are met: |
5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PXS_MATERIALMANAGER |
32 | #define PXS_MATERIALMANAGER |
33 | |
34 | #include "PxsMaterialCore.h" |
35 | #include "PsAlignedMalloc.h" |
36 | |
37 | namespace physx |
38 | { |
39 | struct PxsMaterialInfo |
40 | { |
41 | PxU16 mMaterialIndex0; |
42 | PxU16 mMaterialIndex1; |
43 | }; |
44 | |
45 | class PxsMaterialManager |
46 | { |
47 | public: |
48 | PxsMaterialManager() |
49 | { |
50 | const PxU32 matCount = 128; |
51 | materials = reinterpret_cast<PxsMaterialCore*>(physx::shdfnd::AlignedAllocator<16>().allocate(size: sizeof(PxsMaterialCore)*matCount, __FILE__, __LINE__)); |
52 | maxMaterials = matCount; |
53 | for(PxU32 i=0; i<matCount; ++i) |
54 | { |
55 | materials[i].setMaterialIndex(MATERIAL_INVALID_HANDLE); |
56 | } |
57 | } |
58 | |
59 | ~PxsMaterialManager() |
60 | { |
61 | physx::shdfnd::AlignedAllocator<16>().deallocate(ptr: materials); |
62 | } |
63 | |
64 | void setMaterial(PxsMaterialCore* mat) |
65 | { |
66 | const PxU16 materialIndex = mat->getMaterialIndex(); |
67 | resize(minValueForMax: PxU32(materialIndex) + 1); |
68 | materials[materialIndex] = *mat; |
69 | } |
70 | |
71 | void updateMaterial(PxsMaterialCore* mat) |
72 | { |
73 | materials[mat->getMaterialIndex()] =*mat; |
74 | } |
75 | |
76 | void removeMaterial(PxsMaterialCore* mat) |
77 | { |
78 | mat->setMaterialIndex(MATERIAL_INVALID_HANDLE); |
79 | } |
80 | |
81 | PX_FORCE_INLINE PxsMaterialCore* getMaterial(const PxU32 index)const |
82 | { |
83 | PX_ASSERT(index < maxMaterials); |
84 | return &materials[index]; |
85 | } |
86 | |
87 | PxU32 getMaxSize()const |
88 | { |
89 | return maxMaterials; |
90 | } |
91 | |
92 | void resize(PxU32 minValueForMax) |
93 | { |
94 | if(maxMaterials>=minValueForMax) |
95 | return; |
96 | |
97 | const PxU32 numMaterials = maxMaterials; |
98 | |
99 | maxMaterials = (minValueForMax+31)&~31; |
100 | PxsMaterialCore* mat = reinterpret_cast<PxsMaterialCore*>(physx::shdfnd::AlignedAllocator<16>().allocate(size: sizeof(PxsMaterialCore)*maxMaterials, __FILE__, __LINE__)); |
101 | for(PxU32 i=0; i<numMaterials; ++i) |
102 | { |
103 | mat[i] = materials[i]; |
104 | } |
105 | for(PxU32 i = numMaterials; i < maxMaterials; ++i) |
106 | { |
107 | mat[i].setMaterialIndex(MATERIAL_INVALID_HANDLE); |
108 | } |
109 | |
110 | physx::shdfnd::AlignedAllocator<16>().deallocate(ptr: materials); |
111 | |
112 | materials = mat; |
113 | } |
114 | |
115 | PxsMaterialCore* materials;//make sure materials's start address is 16 bytes align |
116 | PxU32 maxMaterials; |
117 | PxU32 mPad[2]; |
118 | }; |
119 | |
120 | class PxsMaterialManagerIterator |
121 | { |
122 | |
123 | public: |
124 | PxsMaterialManagerIterator(PxsMaterialManager& manager) : mManager(manager), mIndex(0) |
125 | { |
126 | } |
127 | |
128 | bool getNextMaterial(PxsMaterialCore*& materialCore) |
129 | { |
130 | const PxU32 maxSize = mManager.getMaxSize(); |
131 | PxU32 index = mIndex; |
132 | while(index < maxSize && mManager.getMaterial(index)->getMaterialIndex() == MATERIAL_INVALID_HANDLE) |
133 | index++; |
134 | materialCore = NULL; |
135 | if(index < maxSize) |
136 | materialCore = mManager.getMaterial(index: index++); |
137 | mIndex = index; |
138 | return materialCore!=NULL; |
139 | } |
140 | |
141 | private: |
142 | PxsMaterialManagerIterator& operator=(const PxsMaterialManagerIterator&); |
143 | PxsMaterialManager& mManager; |
144 | PxU32 mIndex; |
145 | }; |
146 | |
147 | } |
148 | |
149 | #endif |
150 | |