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29 | |
30 | #ifndef PXS_CONTACT_MANAGER_STATE_H |
31 | #define PXS_CONTACT_MANAGER_STATE_H |
32 | |
33 | #include "foundation/PxSimpleTypes.h" |
34 | |
35 | namespace physx |
36 | { |
37 | |
38 | struct PxsShapeCore; |
39 | |
40 | /** |
41 | There is an implicit 1:1 mapping between PxgContactManagerInput and PxsContactManagerOutput. The structures are split because PxgNpContactManagerInput contains constant |
42 | data that is produced by the CPU code and PxgNpContactManagerOutput contains per-frame contact information produced by the NP. |
43 | |
44 | There is also a 1:1 mapping between the PxgNpContactManager and PxsContactManager. This mapping is handled within the PxgNPhaseCore. |
45 | |
46 | The previous contact states are implicitly cached in PxsContactManager and will be propagated to the solver. Friction correlation is also done implicitly using cached |
47 | information in PxsContactManager. |
48 | The NP will produce a list of pairs that found/lost patches for the solver along with updating the PxgNpContactManagerOutput for all pairs. |
49 | */ |
50 | |
51 | struct PxsContactManagerStatusFlag |
52 | { |
53 | enum Enum |
54 | { |
55 | eHAS_NO_TOUCH = (1 << 0), |
56 | eHAS_TOUCH = (1 << 1), |
57 | //eHAS_SOLVER_CONSTRAINTS = (1 << 2), |
58 | eREQUEST_CONSTRAINTS = (1 << 3), |
59 | eHAS_CCD_RETOUCH = (1 << 4), // Marks pairs that are touching at a CCD pass and were touching at discrete collision or at a previous CCD pass already |
60 | // but we can not tell whether they lost contact in a pass before. We send them as pure eNOTIFY_TOUCH_CCD events to the |
61 | // contact report callback if requested. |
62 | eDIRTY_MANAGER = (1 << 5), |
63 | eTOUCH_KNOWN = eHAS_NO_TOUCH | eHAS_TOUCH // The touch status is known (if narrowphase never ran for a pair then no flag will be set) |
64 | }; |
65 | }; |
66 | |
67 | |
68 | struct PX_ALIGN_PREFIX(16) PxsContactManagerOutput |
69 | { |
70 | PxU8* contactPatches; //Start index/ptr for contact patches |
71 | PxU8* contactPoints; //Start index/ptr for contact points |
72 | PxReal* contactForces; //Start index/ptr for contact forces |
73 | PxU8 nbContacts; //Num contacts |
74 | PxU8 nbPatches; //Num patches |
75 | PxU8 statusFlag; //Status flag (has touch etc.) |
76 | PxU8 prevPatches; //Previous number of patches |
77 | |
78 | PX_FORCE_INLINE PxU32* getInternalFaceIndice() |
79 | { |
80 | return reinterpret_cast<PxU32*>(contactForces + nbContacts); |
81 | } |
82 | } |
83 | PX_ALIGN_SUFFIX(16); |
84 | |
85 | struct /*PX_ALIGN_PREFIX(16)*/ PxsContactManagerPersistency |
86 | { |
87 | PxU8 mPrevPatches; |
88 | PxU8 mNbFrictionPatches; |
89 | PxU8 mNbPrevFrictionPatches; |
90 | } |
91 | /*PX_ALIGN_SUFFIX(16)*/; |
92 | |
93 | } |
94 | |
95 | #endif //PXG_CONTACT_MANAGER_H |
96 | |