1 | // |
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3 | // modification, are permitted provided that the following conditions |
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5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
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22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | #ifndef PX_PHYSICS_NP_CAST |
31 | #define PX_PHYSICS_NP_CAST |
32 | |
33 | #include "PxPhysXConfig.h" |
34 | #include "NpScene.h" |
35 | #include "NpRigidDynamic.h" |
36 | #include "NpRigidStatic.h" |
37 | #include "NpArticulation.h" |
38 | #include "NpArticulationReducedCoordinate.h" |
39 | #include "NpArticulationLink.h" |
40 | #include "NpArticulationJoint.h" |
41 | #include "NpAggregate.h" |
42 | |
43 | namespace physx |
44 | { |
45 | // PT: Scb-to-Np casts |
46 | |
47 | PX_FORCE_INLINE const NpScene* getNpScene(const Scb::Scene* scene) |
48 | { |
49 | return reinterpret_cast<const NpScene*>(reinterpret_cast<const char*>(scene) - NpScene::getScbSceneOffset()); |
50 | } |
51 | |
52 | PX_FORCE_INLINE const NpRigidDynamic* getNpRigidDynamic(const Scb::Body* scbBody) |
53 | { |
54 | return reinterpret_cast<const NpRigidDynamic*>(reinterpret_cast<const char*>(scbBody) - NpRigidDynamic::getScbBodyOffset()); |
55 | } |
56 | |
57 | PX_FORCE_INLINE const NpRigidStatic* getNpRigidStatic(const Scb::RigidStatic* scbRigidStatic) |
58 | { |
59 | return reinterpret_cast<const NpRigidStatic*>(reinterpret_cast<const char*>(scbRigidStatic) - NpRigidStatic::getScbRigidStaticOffset()); |
60 | } |
61 | |
62 | PX_FORCE_INLINE const NpShape* getNpShape(const Scb::Shape* scbShape) |
63 | { |
64 | return reinterpret_cast<const NpShape*>(reinterpret_cast<const char*>(scbShape) - NpShape::getScbShapeOffset()); |
65 | } |
66 | |
67 | PX_FORCE_INLINE const NpArticulationLink* getNpArticulationLink(const Scb::Body* scbArticulationLink) |
68 | { |
69 | return reinterpret_cast<const NpArticulationLink*>(reinterpret_cast<const char*>(scbArticulationLink) - NpArticulationLink::getScbBodyOffset()); |
70 | } |
71 | |
72 | PX_FORCE_INLINE const NpArticulation* getNpArticulation(const Scb::Articulation* scbArticulation) |
73 | { |
74 | return reinterpret_cast<const NpArticulation*>(reinterpret_cast<const char*>(scbArticulation) - NpArticulation::getScbArticulationOffset()); |
75 | } |
76 | |
77 | PX_FORCE_INLINE const NpArticulationReducedCoordinate* getNpArticulationRC(const Scb::Articulation* scbArticulation) |
78 | { |
79 | return reinterpret_cast<const NpArticulationReducedCoordinate*>(reinterpret_cast<const char*>(scbArticulation) - NpArticulationReducedCoordinate::getScbArticulationOffset()); |
80 | } |
81 | |
82 | PX_FORCE_INLINE const NpArticulationJoint* getNpArticulationJoint(const Scb::ArticulationJoint* scbArticulationJoint) |
83 | { |
84 | return reinterpret_cast<const NpArticulationJoint*>(reinterpret_cast<const char*>(scbArticulationJoint) - NpArticulationJoint::getScbArticulationJointOffset()); |
85 | } |
86 | |
87 | PX_FORCE_INLINE const NpArticulationJointReducedCoordinate* getNpArticulationJointReducedCoordinate(const Scb::ArticulationJoint* scbArticulationJoint) |
88 | { |
89 | return reinterpret_cast<const NpArticulationJointReducedCoordinate*>(reinterpret_cast<const char*>(scbArticulationJoint) - NpArticulationJointReducedCoordinate::getScbArticulationJointOffset()); |
90 | } |
91 | |
92 | PX_FORCE_INLINE const NpAggregate* getNpAggregate(const Scb::Aggregate* aggregate) |
93 | { |
94 | return reinterpret_cast<const NpAggregate*>(reinterpret_cast<const char*>(aggregate) - NpAggregate::getScbAggregateOffset()); |
95 | } |
96 | |
97 | } |
98 | |
99 | #endif |
100 | |