1 | // |
2 | // Redistribution and use in source and binary forms, with or without |
3 | // modification, are permitted provided that the following conditions |
4 | // are met: |
5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_NX |
32 | #define PX_PHYSICS_NX |
33 | |
34 | /** Configuration include file for PhysX SDK */ |
35 | |
36 | /** \addtogroup physics |
37 | @{ |
38 | */ |
39 | |
40 | #include "common/PxPhysXCommonConfig.h" |
41 | |
42 | #if !PX_DOXYGEN |
43 | namespace physx |
44 | { |
45 | #endif |
46 | |
47 | class PxPhysics; |
48 | class PxShape; |
49 | |
50 | class PxActor; |
51 | class PxRigidActor; |
52 | class PxRigidStatic; |
53 | class PxRigidDynamic; |
54 | class PxConstraint; |
55 | class PxConstraintDesc; |
56 | |
57 | class PxArticulation; |
58 | class PxArticulationReducedCoordinate; |
59 | class PxArticulationBase; |
60 | class PxArticulationLink; |
61 | class PxArticulationJoint; |
62 | class PxArticulationJointReducedCoordinate; |
63 | class PxArticulationJointBase; |
64 | |
65 | class PxMaterial; |
66 | |
67 | class PxScene; |
68 | class PxSceneDesc; |
69 | class PxTolerancesScale; |
70 | |
71 | class PxAggregate; |
72 | |
73 | #if !PX_DOXYGEN |
74 | } // namespace physx |
75 | #endif |
76 | |
77 | /** @} */ |
78 | #endif |
79 | |