| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef PX_PHYSICS_COMMON_NX |
| 32 | #define PX_PHYSICS_COMMON_NX |
| 33 | |
| 34 | /** \addtogroup common |
| 35 | @{ */ |
| 36 | |
| 37 | #include "foundation/Px.h" |
| 38 | |
| 39 | /*Disable support for VS2017 prior version 15.5.1 for windows platform, because of a compiler bug: |
| 40 | https://developercommunity.visualstudio.com/content/problem/66047/possible-compiler-bug.html |
| 41 | */ |
| 42 | #if (PX_VC == 15) && PX_WINDOWS && (_MSC_FULL_VER < 191225830) |
| 43 | #error Visual studio 2017 prior to 15.5.1 is not supported because of a compiler bug. |
| 44 | #endif |
| 45 | |
| 46 | // define API function declaration (public API only needed because of extensions) |
| 47 | #if defined PX_PHYSX_STATIC_LIB |
| 48 | #define PX_PHYSX_CORE_API |
| 49 | #else |
| 50 | #if (PX_WINDOWS_FAMILY || PX_XBOXONE || PX_PS4 || PX_XBOX_SERIES_X) |
| 51 | #if defined PX_PHYSX_CORE_EXPORTS |
| 52 | #define PX_PHYSX_CORE_API __declspec(dllexport) |
| 53 | #else |
| 54 | #define PX_PHYSX_CORE_API __declspec(dllimport) |
| 55 | #endif |
| 56 | #elif PX_UNIX_FAMILY |
| 57 | #define PX_PHYSX_CORE_API PX_UNIX_EXPORT |
| 58 | #else |
| 59 | #define PX_PHYSX_CORE_API |
| 60 | #endif |
| 61 | #endif |
| 62 | |
| 63 | #if PX_SUPPORT_GPU_PHYSX |
| 64 | // define API function declaration |
| 65 | #if defined PX_PHYSX_GPU_STATIC |
| 66 | #define PX_PHYSX_GPU_API |
| 67 | #else |
| 68 | #if PX_WINDOWS |
| 69 | #if defined PX_PHYSX_GPU_EXPORTS |
| 70 | #define PX_PHYSX_GPU_API __declspec(dllexport) |
| 71 | #else |
| 72 | #define PX_PHYSX_GPU_API __declspec(dllimport) |
| 73 | #endif |
| 74 | #elif PX_UNIX_FAMILY |
| 75 | #define PX_PHYSX_GPU_API PX_UNIX_EXPORT |
| 76 | #else |
| 77 | #define PX_PHYSX_GPU_API |
| 78 | #endif |
| 79 | #endif |
| 80 | |
| 81 | #else // PX_SUPPORT_GPU_PHYSX |
| 82 | #define PX_PHYSX_GPU_API |
| 83 | #endif // PX_SUPPORT_GPU_PHYSX |
| 84 | |
| 85 | #if defined PX_PHYSX_STATIC_LIB |
| 86 | #define PX_PHYSX_COMMON_API |
| 87 | #else |
| 88 | #if (PX_WINDOWS_FAMILY || PX_XBOXONE || PX_PS4 || PX_XBOX_SERIES_X) && !defined(__CUDACC__) |
| 89 | #if defined PX_PHYSX_COMMON_EXPORTS |
| 90 | #define PX_PHYSX_COMMON_API __declspec(dllexport) |
| 91 | #else |
| 92 | #define PX_PHYSX_COMMON_API __declspec(dllimport) |
| 93 | #endif |
| 94 | #elif PX_UNIX_FAMILY |
| 95 | #define PX_PHYSX_COMMON_API PX_UNIX_EXPORT |
| 96 | #else |
| 97 | #define PX_PHYSX_COMMON_API |
| 98 | #endif |
| 99 | #endif |
| 100 | |
| 101 | // Changing these parameters requires recompilation of the SDK |
| 102 | |
| 103 | #if !PX_DOXYGEN |
| 104 | namespace physx |
| 105 | { |
| 106 | #endif |
| 107 | class PxCollection; |
| 108 | class PxBase; |
| 109 | |
| 110 | class PxHeightField; |
| 111 | class PxHeightFieldDesc; |
| 112 | |
| 113 | class PxTriangleMesh; |
| 114 | class PxConvexMesh; |
| 115 | |
| 116 | typedef PxU32 PxTriangleID; |
| 117 | typedef PxU16 PxMaterialTableIndex; |
| 118 | |
| 119 | #if !PX_DOXYGEN |
| 120 | } // namespace physx |
| 121 | #endif |
| 122 | |
| 123 | /** @} */ |
| 124 | #endif |
| 125 | |