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26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_SCP_CONSTRAINT_GROUP_NODE |
32 | #define PX_PHYSICS_SCP_CONSTRAINT_GROUP_NODE |
33 | |
34 | #include "ScConstraintProjectionTree.h" |
35 | #include "PsUtilities.h" // for Ps::to8() |
36 | |
37 | namespace physx |
38 | { |
39 | namespace Sc |
40 | { |
41 | class ConstraintSim; |
42 | class BodySim; |
43 | class ConstraintProjectionManager; |
44 | |
45 | // A 'simulation island' of constraints. Created by a union-find algorithm every time a new constraint is added to any of the involved bodies. |
46 | struct ConstraintGroupNode : public Ps::UserAllocated |
47 | { |
48 | enum StateFlags |
49 | { |
50 | eDISCOVERED = 1 << 0, // Used during projection tree generation to mark processed nodes. |
51 | eIN_PROJECTION_PASS_LIST = 1 << 1, // Temporarily used to avoid duplicate entries in the list of nodes that should project the pose after the solver |
52 | ePENDING_TREE_UPDATE = 1 << 2, // Marks the constraint groups that need their projection trees updated. Must only be set on the root group node. |
53 | eNEXT_FREE_SHIFT = 3, |
54 | eNEXT_FREE = 1 << eNEXT_FREE_SHIFT |
55 | }; |
56 | |
57 | // these flags should give a rough hint how many projecting constraints to expect in the constraint group. This will be used for |
58 | // load balancing when running projection in parallel. The intervals were chosen somewhat arbitrarily but the general motivation was |
59 | // to cover very simple constraint setups, simple ragdolls, complex ragdolls and very complex projection setups. Note that the load |
60 | // balancing is not waterproof since at the end it is the projection shader from the external constraint implementer (for example, a joint) |
61 | // which decides based on some thresholds whether projection runs or not. |
62 | enum ProjectionCountHintFlags |
63 | { |
64 | e1_TO_4 = eNEXT_FREE, |
65 | e5_TO_16 = eNEXT_FREE << 1, |
66 | e17_TO_64 = eNEXT_FREE << 2, |
67 | e65_TO_INF = eNEXT_FREE << 3, |
68 | eCLEAR_MASK = ~(0xffffffff << eNEXT_FREE_SHIFT) |
69 | }; |
70 | |
71 | ConstraintGroupNode(BodySim& b); |
72 | ~ConstraintGroupNode() |
73 | { |
74 | PX_ASSERT(!readFlag(ePENDING_TREE_UPDATE)); |
75 | PX_ASSERT(projectionFirstRoot == NULL); |
76 | } |
77 | |
78 | PX_FORCE_INLINE void raiseFlag(StateFlags f) { flags |= f; } |
79 | PX_FORCE_INLINE void clearFlag(StateFlags f) { flags &= ~f; } |
80 | PX_FORCE_INLINE bool readFlag(StateFlags f) const { return (flags & f) != 0; } |
81 | PX_FORCE_INLINE PxU32 getProjectionCountHint() const; |
82 | PX_FORCE_INLINE void setProjectionCountHint(PxU32 constraintsToProjectCount); |
83 | |
84 | ConstraintGroupNode& getRoot(); |
85 | |
86 | PX_FORCE_INLINE void buildProjectionTrees(); //build the projection trees for a constraint group. |
87 | void markForProjectionTreeRebuild(ConstraintProjectionManager&); |
88 | PX_FORCE_INLINE void purgeProjectionTrees(); |
89 | PX_FORCE_INLINE bool hasProjectionTreeRoot() { return projectionFirstRoot != NULL; } |
90 | PX_FORCE_INLINE void setProjectionTreeRoot(ConstraintGroupNode* root) { projectionFirstRoot = root; } |
91 | |
92 | void initProjectionData(ConstraintGroupNode* parent, ConstraintSim* c); |
93 | void clearProjectionData(); |
94 | |
95 | static void projectPose(ConstraintGroupNode& root, Ps::Array<BodySim*>& projectedBodies); |
96 | |
97 | |
98 | BodySim* body; //the owner body of this node |
99 | |
100 | //tree for union/find: |
101 | ConstraintGroupNode* parent; |
102 | ConstraintGroupNode* tail; //only valid if this is root of group, points to LList tail node. |
103 | PxU32 rank; //rank counter for union/find. Initially zero. Is number of hops from root to furthest leaf in tree. This is just a hint to create more balanced trees. |
104 | |
105 | //linked list for traversal: |
106 | ConstraintGroupNode* next; //next in list, NULL at tail. |
107 | |
108 | //projection tree information |
109 | ConstraintGroupNode* projectionFirstRoot; //pointer to first projection tree root node. Only set for constraint group roots |
110 | ConstraintGroupNode* projectionNextRoot; //pointer to next projection root node. Only set for constraint group roots |
111 | //a constraint group can consist of multiple projection trees if kinematics are involved! Because a kinematic doesn't split |
112 | //the constraint group as a static anchor does. |
113 | ConstraintGroupNode* projectionParent; //node to project to |
114 | ConstraintGroupNode* projectionFirstChild; //first node which gets projected to this one |
115 | ConstraintGroupNode* projectionNextSibling; //the next sibling which gets projected to the same node as this one. NULL if projectionParent is NULL. |
116 | ConstraintSim* projectionConstraint; //the constraint to project (constraint to projection parent) |
117 | |
118 | private: |
119 | PxU8 flags; |
120 | }; |
121 | |
122 | } // namespace Sc |
123 | |
124 | |
125 | PX_FORCE_INLINE PxU32 Sc::ConstraintGroupNode::getProjectionCountHint() const |
126 | { |
127 | // return the mean of the upper and lower bound |
128 | |
129 | if (flags & ConstraintGroupNode::e65_TO_INF) |
130 | return 128; |
131 | else if (flags & ConstraintGroupNode::e17_TO_64) |
132 | return 40; |
133 | else if (flags & ConstraintGroupNode::e5_TO_16) |
134 | return 10; |
135 | else if (flags & ConstraintGroupNode::e1_TO_4) |
136 | return 2; |
137 | |
138 | return 0; |
139 | } |
140 | |
141 | |
142 | PX_FORCE_INLINE void Sc::ConstraintGroupNode::setProjectionCountHint(PxU32 constraintsToProjectCount) |
143 | { |
144 | PxU8 tmpFlags = flags; |
145 | tmpFlags &= PxU8(ConstraintGroupNode::eCLEAR_MASK); |
146 | |
147 | if (constraintsToProjectCount >= 65) |
148 | tmpFlags |= ConstraintGroupNode::e65_TO_INF; |
149 | else if (constraintsToProjectCount >= 17) |
150 | tmpFlags |= ConstraintGroupNode::e17_TO_64; |
151 | else if (constraintsToProjectCount >= 5) |
152 | tmpFlags |= ConstraintGroupNode::e5_TO_16; |
153 | else if (constraintsToProjectCount >= 1) |
154 | tmpFlags |= ConstraintGroupNode::e1_TO_4; |
155 | |
156 | flags = tmpFlags; |
157 | } |
158 | |
159 | |
160 | PX_FORCE_INLINE void Sc::ConstraintGroupNode::buildProjectionTrees() |
161 | { |
162 | PX_ASSERT(this == parent); // Only call for group roots |
163 | PX_ASSERT(!hasProjectionTreeRoot()); |
164 | |
165 | ConstraintProjectionTree::buildProjectionTrees(root&: *this); |
166 | } |
167 | |
168 | |
169 | PX_FORCE_INLINE void Sc::ConstraintGroupNode::purgeProjectionTrees() |
170 | { |
171 | PX_ASSERT(this == parent); // Only call for group roots |
172 | PX_ASSERT(hasProjectionTreeRoot()); |
173 | ConstraintProjectionTree::purgeProjectionTrees(root&: *this); |
174 | } |
175 | |
176 | } |
177 | |
178 | #endif |
179 | |