| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "qabstractcollisionshape_p.h" |
| 5 | |
| 6 | #include <QtQml/QQmlListReference> |
| 7 | |
| 8 | #include "qphysicsworld_p.h" |
| 9 | |
| 10 | QT_BEGIN_NAMESPACE |
| 11 | |
| 12 | /*! |
| 13 | \qmltype CollisionShape |
| 14 | \inherits Node |
| 15 | \inqmlmodule QtQuick3D.Physics |
| 16 | \since 6.4 |
| 17 | \brief Base type for collision shapes. |
| 18 | |
| 19 | This is the base type for all collision shapes. A collision shape |
| 20 | is used to define the physical shape and extent of an object for the |
| 21 | purposes of the physics simulation. |
| 22 | |
| 23 | \sa {Qt Quick 3D Physics Shapes and Bodies}{Shapes and Bodies overview documentation} |
| 24 | */ |
| 25 | |
| 26 | /*! |
| 27 | \qmlproperty bool CollisionShape::enableDebugDraw |
| 28 | This property enables drawing the shape's debug view. |
| 29 | |
| 30 | Default value: \c{false} |
| 31 | */ |
| 32 | |
| 33 | QAbstractCollisionShape::QAbstractCollisionShape(QQuick3DNode *parent) : QQuick3DNode(parent) |
| 34 | { |
| 35 | connect(sender: this, signal: &QQuick3DNode::sceneScaleChanged, context: this, |
| 36 | slot: &QAbstractCollisionShape::handleScaleChange); |
| 37 | } |
| 38 | |
| 39 | QAbstractCollisionShape::~QAbstractCollisionShape() = default; |
| 40 | |
| 41 | bool QAbstractCollisionShape::enableDebugDraw() const |
| 42 | { |
| 43 | return m_enableDebugDraw; |
| 44 | } |
| 45 | |
| 46 | void QAbstractCollisionShape::setEnableDebugDraw(bool enableDebugDraw) |
| 47 | { |
| 48 | if (m_enableDebugDraw == enableDebugDraw) |
| 49 | return; |
| 50 | |
| 51 | if (auto world = QPhysicsWorld::getWorld(node: this); world != nullptr && enableDebugDraw) |
| 52 | world->setHasIndividualDebugDraw(); |
| 53 | |
| 54 | m_enableDebugDraw = enableDebugDraw; |
| 55 | emit enableDebugDrawChanged(enableDebugDraw: m_enableDebugDraw); |
| 56 | } |
| 57 | |
| 58 | void QAbstractCollisionShape::handleScaleChange() |
| 59 | { |
| 60 | auto newScale = sceneScale(); |
| 61 | if (!qFuzzyCompare(v1: newScale, v2: m_prevScale)) { |
| 62 | m_prevScale = newScale; |
| 63 | m_scaleDirty = true; |
| 64 | emit needsRebuild(this); // TODO: remove signal argument? |
| 65 | } |
| 66 | } |
| 67 | |
| 68 | QT_END_NAMESPACE |
| 69 |
