| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QPHYSICSMATERIAL_H |
| 5 | #define QPHYSICSMATERIAL_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick3DPhysics/qtquick3dphysicsglobal.h> |
| 19 | #include <QtQml/QQmlEngine> |
| 20 | |
| 21 | QT_BEGIN_NAMESPACE |
| 22 | |
| 23 | class Q_QUICK3DPHYSICS_EXPORT QPhysicsMaterial : public QObject |
| 24 | { |
| 25 | Q_OBJECT |
| 26 | Q_PROPERTY(float staticFriction READ staticFriction WRITE setStaticFriction NOTIFY |
| 27 | staticFrictionChanged) |
| 28 | Q_PROPERTY(float dynamicFriction READ dynamicFriction WRITE setDynamicFriction NOTIFY |
| 29 | dynamicFrictionChanged) |
| 30 | Q_PROPERTY(float restitution READ restitution WRITE setRestitution NOTIFY restitutionChanged) |
| 31 | QML_NAMED_ELEMENT(PhysicsMaterial) |
| 32 | public: |
| 33 | explicit QPhysicsMaterial(QObject *parent = nullptr); |
| 34 | |
| 35 | float staticFriction() const; |
| 36 | void setStaticFriction(float staticFriction); |
| 37 | |
| 38 | float dynamicFriction() const; |
| 39 | void setDynamicFriction(float dynamicFriction); |
| 40 | |
| 41 | float restitution() const; |
| 42 | void setRestitution(float restitution); |
| 43 | |
| 44 | static constexpr float defaultStaticFriction = 0.5f; |
| 45 | static constexpr float defaultDynamicFriction = 0.5f; |
| 46 | static constexpr float defaultRestitution = 0.5f; |
| 47 | |
| 48 | Q_SIGNALS: |
| 49 | void staticFrictionChanged(); |
| 50 | void dynamicFrictionChanged(); |
| 51 | void restitutionChanged(); |
| 52 | |
| 53 | private: |
| 54 | float m_staticFriction = defaultStaticFriction; |
| 55 | float m_dynamicFriction = defaultDynamicFriction; |
| 56 | float m_restitution = defaultRestitution; |
| 57 | }; |
| 58 | |
| 59 | QT_END_NAMESPACE |
| 60 | |
| 61 | #endif // QPHYSICSMATERIAL_H |
| 62 | |