1 | // Copyright (C) 2021 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef TRIGGERBODY_H |
5 | #define TRIGGERBODY_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QtQuick3DPhysics/qtquick3dphysicsglobal.h> |
19 | #include "qabstractphysicsnode_p.h" |
20 | #include <QtQml/QQmlEngine> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | class Q_QUICK3DPHYSICS_EXPORT QTriggerBody : public QAbstractPhysicsNode |
25 | { |
26 | Q_OBJECT |
27 | Q_PROPERTY(int collisionCount READ collisionCount NOTIFY collisionCountChanged) |
28 | QML_NAMED_ELEMENT(TriggerBody) |
29 | public: |
30 | QTriggerBody(); |
31 | |
32 | void registerCollision(QAbstractPhysicsNode *collision); |
33 | void deregisterCollision(QAbstractPhysicsNode *collision); |
34 | |
35 | int collisionCount() const; |
36 | QAbstractPhysXNode *createPhysXBackend() final; |
37 | |
38 | Q_SIGNALS: |
39 | void bodyEntered(QAbstractPhysicsNode *body); |
40 | void bodyExited(QAbstractPhysicsNode *body); |
41 | void collisionCountChanged(); |
42 | |
43 | private: |
44 | QSet<QAbstractPhysicsNode *> m_collisions; |
45 | }; |
46 | |
47 | QT_END_NAMESPACE |
48 | |
49 | #endif // TRIGGERBODY_H |
50 |