| 1 | // Copyright (C) 2022 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef EFFECTMANAGER_H |
| 5 | #define EFFECTMANAGER_H |
| 6 | |
| 7 | #include <QObject> |
| 8 | #include <QTemporaryFile> |
| 9 | #include <QTimer> |
| 10 | #include <QQmlPropertyMap> |
| 11 | #include <QFileSystemWatcher> |
| 12 | #include "uniformmodel.h" |
| 13 | #include "nodeview.h" |
| 14 | #include "shaderfeatures.h" |
| 15 | #include <rhi/qshaderbaker.h> |
| 16 | #include <QtQuick/private/qquicktextedit_p_p.h> |
| 17 | #include "addnodemodel.h" |
| 18 | #include "applicationsettings.h" |
| 19 | #include "codehelper.h" |
| 20 | |
| 21 | // The delay in ms to wait until updating the effect |
| 22 | const int EFFECT_UPDATE_DELAY = 200; |
| 23 | |
| 24 | // This will be used for commandline arguments. |
| 25 | extern QQmlPropertyMap g_argData; |
| 26 | |
| 27 | struct EffectError { |
| 28 | Q_GADGET |
| 29 | Q_PROPERTY(QString message MEMBER m_message) |
| 30 | Q_PROPERTY(int line MEMBER m_line) |
| 31 | Q_PROPERTY(int type MEMBER m_type) |
| 32 | public: |
| 33 | QString m_message; |
| 34 | int m_line = -1; |
| 35 | int m_type = -1; |
| 36 | }; |
| 37 | |
| 38 | class EffectManager : public QObject |
| 39 | { |
| 40 | Q_OBJECT |
| 41 | Q_PROPERTY(UniformModel *uniformModel READ uniformModel WRITE setUniformModel NOTIFY uniformModelChanged) |
| 42 | Q_PROPERTY(NodeView *nodeView READ nodeView WRITE setNodeView NOTIFY nodeViewChanged) |
| 43 | Q_PROPERTY(CodeHelper *codeHelper READ codeHelper CONSTANT) |
| 44 | Q_PROPERTY(QString fragmentShader READ fragmentShader WRITE setFragmentShader NOTIFY fragmentShaderChanged) |
| 45 | Q_PROPERTY(QString vertexShader READ vertexShader WRITE setVertexShader NOTIFY vertexShaderChanged) |
| 46 | Q_PROPERTY(QString fragmentShaderFilename READ fragmentShaderFilename WRITE setFragmentShaderFilename NOTIFY fragmentShaderFilenameChanged) |
| 47 | Q_PROPERTY(QString vertexShaderFilename READ vertexShaderFilename WRITE setVertexShaderFilename NOTIFY vertexShaderFilenameChanged) |
| 48 | Q_PROPERTY(QString qmlComponentString READ qmlComponentString WRITE setQmlComponentString NOTIFY qmlComponentStringChanged) |
| 49 | |
| 50 | Q_PROPERTY(EffectError effectError READ effectError NOTIFY effectErrorChanged) |
| 51 | Q_PROPERTY(bool unsavedChanges READ unsavedChanges WRITE setUnsavedChanges NOTIFY unsavedChangesChanged) |
| 52 | Q_PROPERTY(bool hasProjectFilename READ hasProjectFilename NOTIFY hasProjectFilenameChanged) |
| 53 | Q_PROPERTY(QString projectName READ projectName NOTIFY projectNameChanged) |
| 54 | Q_PROPERTY(QString projectFilename READ projectFilename NOTIFY projectFilenameChanged) |
| 55 | Q_PROPERTY(QString projectDirectory READ projectDirectory NOTIFY projectDirectoryChanged) |
| 56 | Q_PROPERTY(QString exportFilename READ exportFilename NOTIFY exportFilenameChanged) |
| 57 | Q_PROPERTY(QString exportDirectory READ exportDirectory NOTIFY exportDirectoryChanged) |
| 58 | Q_PROPERTY(int exportFlags READ exportFlags NOTIFY exportFlagsChanged) |
| 59 | Q_PROPERTY(bool shadersUpToDate READ shadersUpToDate WRITE setShadersUpToDate NOTIFY shadersUpToDateChanged) |
| 60 | Q_PROPERTY(bool autoPlayEffect READ autoPlayEffect WRITE setAutoPlayEffect NOTIFY autoPlayEffectChanged) |
| 61 | Q_PROPERTY(AddNodeModel *addNodeModel READ addNodeModel NOTIFY addNodeModelChanged) |
| 62 | Q_PROPERTY(QRect effectPadding READ effectPadding WRITE setEffectPadding NOTIFY effectPaddingChanged) |
| 63 | Q_PROPERTY(QString effectHeadings READ effectHeadings WRITE setEffectHeadings NOTIFY effectHeadingsChanged) |
| 64 | Q_PROPERTY(ApplicationSettings * settings READ settings NOTIFY settingsChanged) |
| 65 | QML_ELEMENT |
| 66 | |
| 67 | public: |
| 68 | explicit EffectManager(QObject *parent = nullptr); |
| 69 | |
| 70 | UniformModel *uniformModel() const; |
| 71 | void setUniformModel(UniformModel *newUniformModel); |
| 72 | |
| 73 | CodeHelper *codeHelper() const; |
| 74 | |
| 75 | QString fragmentShader() const; |
| 76 | void setFragmentShader(const QString &newFragmentShader); |
| 77 | |
| 78 | QString vertexShader() const; |
| 79 | void setVertexShader(const QString &newVertexShader); |
| 80 | |
| 81 | bool unsavedChanges() const; |
| 82 | void setUnsavedChanges(bool newUnsavedChanges); |
| 83 | |
| 84 | bool hasProjectFilename() const; |
| 85 | QString projectFilename() const; |
| 86 | QString projectName() const; |
| 87 | void setProjectName(const QString &name); |
| 88 | QString projectDirectory() const; |
| 89 | QString exportFilename() const; |
| 90 | QString exportDirectory() const; |
| 91 | int exportFlags() const; |
| 92 | |
| 93 | NodeView *nodeView() const; |
| 94 | void setNodeView(NodeView *newNodeView); |
| 95 | |
| 96 | EffectError effectError() const; |
| 97 | |
| 98 | const QString &fragmentShaderFilename() const; |
| 99 | void setFragmentShaderFilename(const QString &newFragmentShaderFilename); |
| 100 | |
| 101 | const QString &vertexShaderFilename() const; |
| 102 | void setVertexShaderFilename(const QString &newVertexShaderFilename); |
| 103 | |
| 104 | const QString &qmlComponentString() const; |
| 105 | void setQmlComponentString(const QString &string); |
| 106 | |
| 107 | bool shadersUpToDate() const; |
| 108 | void setShadersUpToDate(bool upToDate); |
| 109 | |
| 110 | bool autoPlayEffect() const; |
| 111 | void setAutoPlayEffect(bool autoPlay); |
| 112 | |
| 113 | AddNodeModel *addNodeModel() const; |
| 114 | |
| 115 | const QRect &effectPadding() const; |
| 116 | QString effectHeadings() const; |
| 117 | |
| 118 | ApplicationSettings *settings() const { |
| 119 | return m_settings; |
| 120 | } |
| 121 | |
| 122 | Q_INVOKABLE QString mipmapPropertyName(const QString &name) const; |
| 123 | Q_INVOKABLE QString getSupportedImageFormatsFilter() const; |
| 124 | |
| 125 | Q_INVOKABLE int effectUpdateDelay() const { |
| 126 | return EFFECT_UPDATE_DELAY; |
| 127 | } |
| 128 | |
| 129 | public Q_SLOTS: |
| 130 | QString generateVertexShader(bool includeUniforms = true); |
| 131 | QString generateFragmentShader(bool includeUniforms = true); |
| 132 | void updateQmlComponent(); |
| 133 | void initialize(); |
| 134 | NodesModel::Node loadEffectNode(const QString &filename); |
| 135 | bool addEffectNode(const QString &filename, int startNodeId = -1, int endNodeId = -1); |
| 136 | bool deleteEffectNodes(QList<int> nodeIds); |
| 137 | bool loadProject(const QUrl &filename); |
| 138 | bool saveProject(const QUrl &filename = QString()); |
| 139 | bool newProject(const QString &filepath, const QString &filename, bool clearNodeView, bool createProjectDir = false); |
| 140 | void closeProject(); |
| 141 | bool exportEffect(const QString &dirPath, const QString &filename, int exportFlags, int qsbVersionIndex); |
| 142 | void cleanupProject(); |
| 143 | void cleanupNodeView(bool initialize = true); |
| 144 | bool saveSelectedNode(const QUrl &filename); |
| 145 | void updateBakedShaderVersions(); |
| 146 | void bakeShaders(bool forced = false); |
| 147 | |
| 148 | QString getHelpTextString(); |
| 149 | void updateAddNodeData(); |
| 150 | void showHideAddNodeGroup(const QString &groupName, bool show); |
| 151 | void refreshAddNodesList(); |
| 152 | void setEffectPadding(const QRect &newEffectPadding); |
| 153 | void setEffectHeadings(const QString &newEffectHeadings); |
| 154 | QString stripFileFromURL(const QString &urlString) const; |
| 155 | QString addFileToURL(const QString &urlString) const; |
| 156 | QString getDirectory(const QString &path, bool useFileScheme = true) const; |
| 157 | QString getDefaultImagesDirectory(bool useFileScheme = true) const; |
| 158 | void autoIndentCurrentCode(int codeTab, const QString &code); |
| 159 | bool processKey(int codeTab, int keyCode, int modifiers, QQuickTextEdit *textEdit); |
| 160 | void setEffectError(const QString &errorMessage, int type = -1, int lineNumber = -1); |
| 161 | void resetEffectError(int type = -1); |
| 162 | |
| 163 | signals: |
| 164 | void uniformModelChanged(); |
| 165 | void fragmentShaderChanged(); |
| 166 | void vertexShaderChanged(); |
| 167 | void unsavedChangesChanged(); |
| 168 | void hasProjectFilenameChanged(); |
| 169 | void projectFilenameChanged(); |
| 170 | void projectNameChanged(); |
| 171 | void projectDirectoryChanged(); |
| 172 | void exportFilenameChanged(); |
| 173 | void exportDirectoryChanged(); |
| 174 | void exportFlagsChanged(); |
| 175 | void shadersBaked(); |
| 176 | |
| 177 | void nodeViewChanged(); |
| 178 | void effectErrorChanged(); |
| 179 | |
| 180 | void fragmentShaderFilenameChanged(); |
| 181 | void vertexShaderFilenameChanged(); |
| 182 | void qmlComponentStringChanged(); |
| 183 | void shadersUpToDateChanged(); |
| 184 | void autoPlayEffectChanged(); |
| 185 | void addNodeModelChanged(); |
| 186 | |
| 187 | void effectPaddingChanged(); |
| 188 | void effectHeadingsChanged(); |
| 189 | void settingsChanged(); |
| 190 | |
| 191 | private: |
| 192 | friend class AddNodeModel; |
| 193 | friend class ApplicationSettings; |
| 194 | |
| 195 | enum ExportFlags { |
| 196 | QMLComponent = 1, |
| 197 | QSBShaders = 2, |
| 198 | TextShaders = 4, |
| 199 | Images = 8, |
| 200 | QRCFile = 16 |
| 201 | }; |
| 202 | |
| 203 | enum ErrorTypes { |
| 204 | ErrorCommon = -1, |
| 205 | ErrorQMLParsing, |
| 206 | ErrorVert, |
| 207 | ErrorFrag, |
| 208 | ErrorQMLRuntime, |
| 209 | ErrorPreprocessor |
| 210 | }; |
| 211 | |
| 212 | const QString getBufUniform(); |
| 213 | const QString getFSUniforms(); |
| 214 | const QString getVSUniforms(); |
| 215 | const QString getDefineProperties(); |
| 216 | const QString getConstVariables(); |
| 217 | void updateCustomUniforms(); |
| 218 | QString getQmlImagesString(bool localFiles); |
| 219 | QString getQmlComponentString(bool localFiles); |
| 220 | QString getQmlEffectString(); |
| 221 | QStringList getDefaultRootVertexShader(); |
| 222 | QStringList getDefaultRootFragmentShader(); |
| 223 | QString processVertexRootLine(const QString &line); |
| 224 | QString processFragmentRootLine(const QString &line); |
| 225 | QString getCustomShaderVaryings(bool outState); |
| 226 | QStringList removeTagsFromCode(const QStringList &codeLines); |
| 227 | QString removeTagsFromCode(const QString &code); |
| 228 | QString replaceOldTagsWithNew(const QString &code); |
| 229 | QString detectErrorMessage(const QString &errorMessage); |
| 230 | |
| 231 | void doBakeShaders(); |
| 232 | QFile resolveFileFromUrl(const QUrl &fileUrl); |
| 233 | bool createNodeFromJson(const QJsonObject &rootJson, NodesModel::Node &node, bool fullNode, const QString &nodePath); |
| 234 | bool addNodeIntoView(NodesModel::Node &node, int startNodeId = -1, int endNodeId = -1); |
| 235 | bool addNodeConnection(int startNodeId, int endNodeId); |
| 236 | int getTagIndex(const QStringList &code, const QString &tag); |
| 237 | QJsonObject nodeToJson(const NodesModel::Node &node, bool simplified, const QString &nodePath); |
| 238 | QString codeFromJsonArray(const QJsonArray &codeArray); |
| 239 | QString absoluteToRelativePath(const QString &path, const QString &toPath = QString()); |
| 240 | QString relativeToAbsolutePath(const QString &path, const QString &toPath = QString()); |
| 241 | void updateImageWatchers(); |
| 242 | void clearImageWatchers(); |
| 243 | |
| 244 | UniformModel *m_uniformModel = nullptr; |
| 245 | UniformModel::UniformTable m_uniformTable; |
| 246 | CodeHelper *m_codeHelper = nullptr; |
| 247 | QString m_fragmentShader; |
| 248 | QString m_vertexShader; |
| 249 | QString m_qmlCode; |
| 250 | // Used in exported QML, at root of the file |
| 251 | QString m_exportedRootPropertiesString; |
| 252 | // Used in exported QML, at ShaderEffect component of the file |
| 253 | QString m_exportedEffectPropertiesString; |
| 254 | // Used in preview QML, at ShaderEffect component of the file |
| 255 | QString m_previewEffectPropertiesString; |
| 256 | bool m_unsavedChanges = false; |
| 257 | bool m_firstBake = true; |
| 258 | // Full path of the project file |
| 259 | QUrl m_projectFilename; |
| 260 | // Path to where project file is located |
| 261 | QString m_projectDirectory; |
| 262 | // Exported effect name, without the prefixes |
| 263 | QString m_exportFilename; |
| 264 | // Path to where effect is exported |
| 265 | QString m_exportDirectory; |
| 266 | // Name of the project |
| 267 | // E.g. "MyEffect" |
| 268 | QString m_projectName; |
| 269 | int m_exportFlags = QMLComponent | QSBShaders | Images; |
| 270 | |
| 271 | QTemporaryFile m_fragmentShaderFile; |
| 272 | QTemporaryFile m_vertexShaderFile; |
| 273 | |
| 274 | ApplicationSettings *m_settings = nullptr; |
| 275 | QShaderBaker m_baker; |
| 276 | NodeView *m_nodeView = nullptr; |
| 277 | QMap<int, EffectError> m_effectErrors; |
| 278 | QString m_fragmentShaderFilename; |
| 279 | QString m_vertexShaderFilename; |
| 280 | QString m_qmlComponentString; |
| 281 | QStringList m_defaultRootVertexShader; |
| 282 | QStringList m_defaultRootFragmentShader; |
| 283 | QTimer m_shaderBakerTimer; |
| 284 | // True when shaders haven't changed since last baking |
| 285 | bool m_shadersUpToDate = true; |
| 286 | // When true, shaders are baked automatically after a |
| 287 | // short delay when they change. |
| 288 | bool m_autoPlayEffect = true; |
| 289 | bool m_loadComponentImages = true; |
| 290 | |
| 291 | ShaderFeatures m_shaderFeatures; |
| 292 | AddNodeModel *m_addNodeModel = nullptr; |
| 293 | QStringList m_shaderVaryingVariables; |
| 294 | QRect m_effectPadding; |
| 295 | QString m_effectHeadings; |
| 296 | QFileSystemWatcher m_fileWatcher; |
| 297 | }; |
| 298 | |
| 299 | #endif // EFFECTMANAGER_H |
| 300 | |