1 | // Copyright (C) 2022 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef SHADERFEATURES_H |
5 | #define SHADERFEATURES_H |
6 | |
7 | #include <QFlags> |
8 | #include <QString> |
9 | |
10 | class ShaderFeatures |
11 | { |
12 | public: |
13 | enum Feature { |
14 | Time = 1 << 0, |
15 | Frame = 1 << 1, |
16 | Resolution = 1 << 2, |
17 | Source = 1 << 3, |
18 | Mouse = 1 << 4, |
19 | FragCoord = 1 << 5, |
20 | GridMesh = 1 << 6, |
21 | BlurSources = 1 << 7 |
22 | }; |
23 | Q_DECLARE_FLAGS(Features, Feature) |
24 | |
25 | ShaderFeatures(); |
26 | void update(const QString &vs, const QString &fs, const QString &qml); |
27 | |
28 | bool enabled(ShaderFeatures::Feature feature) const { |
29 | return m_enabledFeatures.testFlag(flag: feature); |
30 | } |
31 | private: |
32 | friend class EffectManager; |
33 | void checkLine(const QString &line, ShaderFeatures::Features &features); |
34 | ShaderFeatures::Features m_enabledFeatures; |
35 | int m_gridMeshWidth = 1; |
36 | int m_gridMeshHeight = 1; |
37 | }; |
38 | |
39 | Q_DECLARE_OPERATORS_FOR_FLAGS(ShaderFeatures::Features) |
40 | |
41 | #endif // SHADERFEATURES_H |
42 | |