1 | // Copyright (C) 2022 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #include "nodeview.h" |
5 | #include "effectmanager.h" |
6 | |
7 | NodeView::NodeView(QQuickItem *parent) |
8 | : QQuickItem(parent) |
9 | { |
10 | setAcceptedMouseButtons(Qt::AllButtons); |
11 | setAcceptHoverEvents(true); |
12 | m_nodesModel = new NodesModel(); |
13 | m_arrowsModel = new ArrowsModel(); |
14 | |
15 | // Create main and output nodes |
16 | // These always exist |
17 | NodesModel::Node n1{.type: 0, .nodeId: 0, .x: 220, .y: 50, .width: 80, .height: 80, .name: "Main"}; |
18 | NodesModel::Node n2{.type: 1, .nodeId: 1, .x: 220, .y: 400, .width: 80, .height: 80, .name: "Output"}; |
19 | initializeNodeSize(node&: n1); |
20 | initializeNodeSize(node&: n2); |
21 | n1.nextNodeId = 1; |
22 | m_nodesModel->m_nodesList << n1; |
23 | m_nodesModel->m_nodesList << n2; |
24 | |
25 | // Connect source & output by default |
26 | ArrowsModel::Arrow a1{.startX: 0, .startY: 0, .endX: 0, .endY: 0, .startNodeId: 0, .endNodeId: 1}; |
27 | m_arrowsModel->m_arrowsList << a1; |
28 | |
29 | updateArrowsPositions(); |
30 | m_activeArrow.startNodeId = -1; |
31 | m_activeArrow.endNodeId = -1; |
32 | |
33 | connect(sender: m_nodesModel, signal: &QAbstractItemModel::modelReset, |
34 | context: this, slot: &NodeView::updateCodeSelectorModel); |
35 | } |
36 | |
37 | void NodeView::mouseMoveEvent(QMouseEvent *event) |
38 | { |
39 | // Nodes not moved with right button |
40 | if (event->buttons() & Qt::RightButton) |
41 | return; |
42 | |
43 | m_nodesModel->beginResetModel(); |
44 | QPointF movement = event->position() - m_pressPosition; |
45 | for (auto &node : m_nodesModel->m_nodesList) { |
46 | if (node.selected) { |
47 | float newX = node.startX + movement.x(); |
48 | float newY = node.startY + movement.y(); |
49 | // Don't allow dragging outside the visible nodeview area. |
50 | newX = std::max(a: newX, b: float(-node.width / 2.0f)); |
51 | newX = std::min(a: newX, b: float(width() - node.width / 2.0f)); |
52 | newY = std::max(a: newY, b: float(-node.height / 2.0f)); |
53 | newY = std::min(a: newY, b: float(height() - node.height / 2.0f)); |
54 | node.x = newX; |
55 | node.y = newY; |
56 | } |
57 | } |
58 | m_nodesModel->endResetModel(); |
59 | |
60 | updateArrowsPositions(); |
61 | } |
62 | |
63 | void NodeView::mousePressEvent(QMouseEvent *event) |
64 | { |
65 | m_mousePressed = true; |
66 | |
67 | setFocus(true); |
68 | |
69 | QPointF p = event->position(); |
70 | m_pressPosition = p; |
71 | bool shiftPressed = (event->modifiers() & Qt::ShiftModifier); |
72 | |
73 | m_nodesModel->beginResetModel(); |
74 | m_arrowsModel->beginResetModel(); |
75 | |
76 | // Reset the nodes starting positions |
77 | for (auto &node : m_nodesModel->m_nodesList) { |
78 | if (node.selected) { |
79 | node.startX = node.x; |
80 | node.startY = node.y; |
81 | } |
82 | } |
83 | |
84 | bool connectorPressed = false; |
85 | if (!m_activeArrowEnabled) { |
86 | m_activeArrow.startNodeId = -1; |
87 | m_activeArrow.endNodeId = -1; |
88 | } |
89 | // Check node connectors first |
90 | for (auto &node : m_nodesModel->m_nodesList) { |
91 | float size = 20; |
92 | // Start is bottom side and end top side of the node. |
93 | QPointF startConnectorCenter = { node.x + node.width / 2, node.y + node.height}; |
94 | QPointF endConnectorCenter = { node.x + node.width / 2, node.y }; |
95 | QRectF startConnector(startConnectorCenter.x() - size / 2, startConnectorCenter.y() - size / 2, size, size); |
96 | QRectF endConnector(endConnectorCenter.x() - size / 2, endConnectorCenter.y() - size / 2, size, size); |
97 | if (startConnector.contains(p)) { |
98 | m_activeArrowStartPoint = startConnectorCenter; |
99 | emit activeArrowStartPointChanged(); |
100 | m_activeArrowEndPoint = startConnectorCenter; |
101 | emit activeArrowEndPointChanged(); |
102 | connectorPressed = true; |
103 | m_activeArrow.startNodeId = node.nodeId; |
104 | // Remove possible already existing arrow |
105 | for (auto &arrow : m_arrowsModel->m_arrowsList) { |
106 | if (arrow.startNodeId == node.nodeId) { |
107 | // Update nextNode |
108 | node.nextNodeId = -1; |
109 | m_arrowsModel->m_arrowsList.removeAll(t: arrow); |
110 | } |
111 | } |
112 | } else if (endConnector.contains(p)) { |
113 | m_activeArrowStartPoint = endConnectorCenter; |
114 | emit activeArrowStartPointChanged(); |
115 | m_activeArrowEndPoint = endConnectorCenter; |
116 | emit activeArrowEndPointChanged(); |
117 | connectorPressed = true; |
118 | m_activeArrow.endNodeId = node.nodeId; |
119 | // Remove possible already existing arrow |
120 | for (auto &arrow : m_arrowsModel->m_arrowsList) { |
121 | if (arrow.endNodeId == node.nodeId) { |
122 | // Update nextNode |
123 | if (auto n = m_nodesModel->getNodeWithId(id: arrow.startNodeId)) |
124 | n->nextNodeId = -1; |
125 | m_arrowsModel->m_arrowsList.removeAll(t: arrow); |
126 | } |
127 | } |
128 | } |
129 | // Don't allow connecting same node out & in together |
130 | if (m_activeArrow.startNodeId != -1 && m_activeArrow.startNodeId == m_activeArrow.endNodeId) { |
131 | m_activeArrow.startNodeId = -1; |
132 | m_activeArrow.endNodeId = -1; |
133 | } |
134 | } |
135 | |
136 | // True when pressing a node that was already selected |
137 | bool selectedNodeUnderMouse = false; |
138 | NodesModel::Node newlySelectedNode; |
139 | if (!connectorPressed) { |
140 | for (auto &node : m_nodesModel->m_nodesList) { |
141 | node.startX = node.x; |
142 | node.startY = node.y; |
143 | QRectF nodeArea(node.x, node.y, node.width, node.height); |
144 | if (nodeArea.contains(p)) { |
145 | if (node.selected) |
146 | selectedNodeUnderMouse = true; |
147 | if (shiftPressed) |
148 | node.selected = !node.selected; |
149 | else |
150 | node.selected = true; |
151 | if (node.selected) { |
152 | newlySelectedNode = node; |
153 | break; |
154 | } |
155 | } |
156 | } |
157 | } |
158 | |
159 | // Deselected previous nodes |
160 | if (!shiftPressed && !selectedNodeUnderMouse) { |
161 | for (auto &node : m_nodesModel->m_nodesList) { |
162 | if (newlySelectedNode != node) |
163 | node.selected = false; |
164 | } |
165 | } |
166 | |
167 | // Check if both arrow ends are connected |
168 | if (m_activeArrow.startNodeId >= 0 && m_activeArrow.endNodeId >= 0) { |
169 | m_arrowsModel->m_arrowsList.append(t: m_activeArrow); |
170 | connectorPressed = false; |
171 | updateArrowsPositions(); |
172 | // Update nextNode |
173 | auto n1 = m_nodesModel->getNodeWithId(id: m_activeArrow.startNodeId); |
174 | if (n1) |
175 | n1->nextNodeId = m_activeArrow.endNodeId; |
176 | } |
177 | |
178 | if (m_activeArrowEnabled != connectorPressed) { |
179 | m_activeArrowEnabled = connectorPressed; |
180 | emit activeArrowEnabledChanged(); |
181 | } |
182 | |
183 | // Check first selected node |
184 | NodesModel::Node *selectedNode = nullptr; |
185 | for (auto &node : m_nodesModel->m_nodesList) { |
186 | if (node.selected) { |
187 | selectedNode = &node; |
188 | break; |
189 | } |
190 | } |
191 | setSelectedNode(selectedNode); |
192 | |
193 | m_nodesModel->endResetModel(); |
194 | m_arrowsModel->endResetModel(); |
195 | |
196 | // Right button opens the context menu |
197 | if (m_effectNodeSelected && event->button() == Qt::RightButton) |
198 | Q_EMIT openNodeContextMenu(); |
199 | |
200 | // Check if active (connected) nodes have changed |
201 | updateActiveNodesList(); |
202 | } |
203 | |
204 | void NodeView::mouseReleaseEvent(QMouseEvent *event) |
205 | { |
206 | Q_UNUSED(event) |
207 | m_mousePressed = false; |
208 | } |
209 | |
210 | void NodeView::mouseDoubleClickEvent(QMouseEvent *event) |
211 | { |
212 | Q_UNUSED(event) |
213 | // When double clicking custom nodes or main node |
214 | if (m_selectedNodeId != -1 && m_selectedNodeId != 1) |
215 | Q_EMIT doubleClickNode(); |
216 | } |
217 | |
218 | void NodeView::hoverMoveEvent(QHoverEvent *event) |
219 | { |
220 | // If start/end is connected, other side follows mouse |
221 | if (m_activeArrow.startNodeId >= 0) { |
222 | m_activeArrowEndPoint = event->position(); |
223 | emit activeArrowEndPointChanged(); |
224 | } else if (m_activeArrow.endNodeId >= 0) { |
225 | m_activeArrowStartPoint = event->position(); |
226 | emit activeArrowStartPointChanged(); |
227 | } |
228 | |
229 | // Pass event forward, to e.g. keep SplitView mouse cursor |
230 | // changes functioning correctly. |
231 | event->setAccepted(false); |
232 | } |
233 | |
234 | void NodeView::keyPressEvent(QKeyEvent *event) |
235 | { |
236 | Q_UNUSED(event) |
237 | } |
238 | |
239 | void NodeView::keyReleaseEvent(QKeyEvent *event) |
240 | { |
241 | Q_UNUSED(event) |
242 | } |
243 | |
244 | // Selects the node with \a nodeId and deselects other nodes. |
245 | void NodeView::selectSingleNode(int nodeId) |
246 | { |
247 | m_nodesModel->beginResetModel(); |
248 | // Check first selected node |
249 | NodesModel::Node *selectedNode = nullptr; |
250 | for (auto &node : m_nodesModel->m_nodesList) { |
251 | if (node.nodeId == nodeId) { |
252 | node.selected = true; |
253 | selectedNode = &node; |
254 | } else { |
255 | node.selected = false; |
256 | } |
257 | } |
258 | setSelectedNode(selectedNode); |
259 | m_nodesModel->endResetModel(); |
260 | } |
261 | |
262 | // Selects the Main node and deselects other nodes. |
263 | void NodeView::selectMainNode() |
264 | { |
265 | m_nodesModel->beginResetModel(); |
266 | NodesModel::Node *selectedNode = nullptr; |
267 | for (auto &node : m_nodesModel->m_nodesList) { |
268 | if (node.type == 0) { |
269 | node.selected = true; |
270 | selectedNode = &node; |
271 | } else { |
272 | node.selected = false; |
273 | } |
274 | } |
275 | setSelectedNode(selectedNode); |
276 | m_nodesModel->endResetModel(); |
277 | } |
278 | |
279 | void NodeView::setSelectedNode(NodesModel::Node *selectedNode) |
280 | { |
281 | if (m_nodesModel->m_selectedNode == selectedNode) |
282 | return; |
283 | |
284 | m_nodesModel->setSelectedNode(selectedNode); |
285 | bool effectNodeSelected = (selectedNode != nullptr && selectedNode->type == 2); |
286 | if (effectNodeSelected != m_effectNodeSelected) { |
287 | m_effectNodeSelected = effectNodeSelected; |
288 | Q_EMIT effectNodeSelectedChanged(); |
289 | } |
290 | |
291 | bool mainNodeSelected = (selectedNode != nullptr && selectedNode->type == 0); |
292 | if (mainNodeSelected != m_mainNodeSelected) { |
293 | m_mainNodeSelected = mainNodeSelected; |
294 | Q_EMIT mainNodeSelectedChanged(); |
295 | } |
296 | |
297 | m_selectedNodeId = selectedNode ? selectedNode->nodeId : -1; |
298 | Q_EMIT selectedNodeIdChanged(); |
299 | |
300 | updateCodeSelectorIndex(); |
301 | |
302 | Q_EMIT selectedNodeFragmentCodeChanged(); |
303 | Q_EMIT selectedNodeVertexCodeChanged(); |
304 | Q_EMIT selectedNodeQmlCodeChanged(); |
305 | Q_EMIT selectedNodeNameChanged(); |
306 | Q_EMIT selectedNodeDescriptionChanged(); |
307 | } |
308 | |
309 | NodesModel *NodeView::nodesModel() const |
310 | { |
311 | return m_nodesModel; |
312 | } |
313 | |
314 | ArrowsModel *NodeView::arrowsModel() const |
315 | { |
316 | return m_arrowsModel; |
317 | } |
318 | |
319 | QPointF NodeView::activeArrowStartPoint() const |
320 | { |
321 | return m_activeArrowStartPoint; |
322 | } |
323 | |
324 | QPointF NodeView::activeArrowEndPoint() const |
325 | { |
326 | return m_activeArrowEndPoint; |
327 | } |
328 | |
329 | bool NodeView::activeArrowEnabled() const |
330 | { |
331 | return m_activeArrowEnabled; |
332 | } |
333 | |
334 | void NodeView::updateArrowsPositions() |
335 | { |
336 | m_arrowsModel->beginResetModel(); |
337 | for (auto &arrow : m_arrowsModel->m_arrowsList) { |
338 | auto node = m_nodesModel->getNodeWithId(id: arrow.startNodeId); |
339 | auto node2 = m_nodesModel->getNodeWithId(id: arrow.endNodeId); |
340 | if (node && node2) { |
341 | arrow.startX = node->x + node->width / 2; |
342 | arrow.startY = node->y + node->height; |
343 | arrow.endX = node2->x + node2->width / 2; |
344 | arrow.endY = node2->y; |
345 | } |
346 | } |
347 | m_arrowsModel->endResetModel(); |
348 | } |
349 | |
350 | void NodeView::updateActiveNodesList() |
351 | { |
352 | QList<NodesModel::Node *> nodes; |
353 | QList<int> nodesIds; |
354 | auto node = m_nodesModel->getNodeWithId(id: 0); |
355 | if (!node) |
356 | return; |
357 | nodes << node; |
358 | int nodeId = node ? node->nextNodeId : -1; |
359 | while (nodeId > 0) { |
360 | auto n = m_nodesModel->getNodeWithId(id: nodeId); |
361 | if (n) { |
362 | nodes << n; |
363 | if (!n->disabled) |
364 | nodesIds << n->nodeId; |
365 | nodeId = n->nextNodeId; |
366 | } else { |
367 | break; |
368 | } |
369 | } |
370 | m_activeNodesIds = nodesIds; |
371 | |
372 | // Update info of graph being complete (source -> output) |
373 | bool nodeGraphComplete = false; |
374 | if (!nodes.isEmpty() && nodes.last()->type == 1) |
375 | nodeGraphComplete = true; |
376 | |
377 | if (nodeGraphComplete != m_nodeGraphComplete) { |
378 | m_nodeGraphComplete = nodeGraphComplete; |
379 | Q_EMIT nodeGraphCompleteChanged(); |
380 | } |
381 | |
382 | if (m_activeNodesList != nodes) { |
383 | m_activeNodesList = nodes; |
384 | // Don't emit until fully initialized to avoid shader errors |
385 | if (m_initialized) |
386 | Q_EMIT activeNodesListChanged(); |
387 | } |
388 | } |
389 | |
390 | void NodeView::deleteSelectedNodes() |
391 | { |
392 | QList<int> nodes; |
393 | for (auto &node : m_nodesModel->m_nodesList) { |
394 | if (node.selected && node.type == 2) |
395 | nodes << node.nodeId; |
396 | } |
397 | m_effectManager->deleteEffectNodes(nodeIds: nodes); |
398 | } |
399 | |
400 | QString NodeView::selectedNodeName() const { |
401 | if (auto selectedNode = m_nodesModel->m_selectedNode) |
402 | return selectedNode->name; |
403 | return QString(); |
404 | } |
405 | |
406 | void NodeView::setSelectedNodeName(const QString &name) { |
407 | if (auto selectedNode = m_nodesModel->m_selectedNode) { |
408 | if (selectedNode->name == name) |
409 | return; |
410 | |
411 | // Make sure the name is unique |
412 | QString newName = getUniqueNodeName(origName: name); |
413 | m_nodesModel->beginResetModel(); |
414 | selectedNode->name = newName; |
415 | m_nodesModel->endResetModel(); |
416 | Q_EMIT selectedNodeNameChanged(); |
417 | } |
418 | } |
419 | |
420 | QString NodeView::selectedNodeDescription() const { |
421 | if (auto selectedNode = m_nodesModel->m_selectedNode) |
422 | return selectedNode->description; |
423 | return QString(); |
424 | } |
425 | |
426 | void NodeView::setSelectedNodeDescription(const QString &description) { |
427 | if (auto selectedNode = m_nodesModel->m_selectedNode) { |
428 | if (selectedNode->description == description) |
429 | return; |
430 | |
431 | m_nodesModel->beginResetModel(); |
432 | selectedNode->description = description; |
433 | m_nodesModel->endResetModel(); |
434 | Q_EMIT selectedNodeDescriptionChanged(); |
435 | } |
436 | } |
437 | |
438 | QString NodeView::selectedNodeFragmentCode() const |
439 | { |
440 | if (auto selectedNode = m_nodesModel->m_selectedNode) |
441 | return selectedNode->fragmentCode; |
442 | return QString(); |
443 | } |
444 | |
445 | void NodeView::setSelectedNodeFragmentCode(const QString &newSelectedNodeFragmentCode) |
446 | { |
447 | if (auto selectedNode = m_nodesModel->m_selectedNode) { |
448 | if (selectedNode->fragmentCode == newSelectedNodeFragmentCode) |
449 | return; |
450 | selectedNode->fragmentCode = newSelectedNodeFragmentCode; |
451 | Q_EMIT selectedNodeFragmentCodeChanged(); |
452 | } |
453 | } |
454 | |
455 | QString NodeView::selectedNodeVertexCode() const |
456 | { |
457 | if (auto selectedNode = m_nodesModel->m_selectedNode) |
458 | return selectedNode->vertexCode; |
459 | return QString(); |
460 | } |
461 | |
462 | void NodeView::setSelectedNodeVertexCode(const QString &newSelectedNodeVertexCode) |
463 | { |
464 | if (auto selectedNode = m_nodesModel->m_selectedNode) { |
465 | if (selectedNode->vertexCode == newSelectedNodeVertexCode) |
466 | return; |
467 | selectedNode->vertexCode = newSelectedNodeVertexCode; |
468 | Q_EMIT selectedNodeVertexCodeChanged(); |
469 | } |
470 | } |
471 | |
472 | QString NodeView::selectedNodeQmlCode() const |
473 | { |
474 | if (auto selectedNode = m_nodesModel->m_selectedNode) |
475 | return selectedNode->qmlCode; |
476 | return QString(); |
477 | } |
478 | |
479 | void NodeView::setSelectedNodeQmlCode(const QString &newSelectedNodeQmlCode) |
480 | { |
481 | if (auto selectedNode = m_nodesModel->m_selectedNode) { |
482 | if (selectedNode->qmlCode == newSelectedNodeQmlCode) |
483 | return; |
484 | selectedNode->qmlCode = newSelectedNodeQmlCode; |
485 | Q_EMIT selectedNodeQmlCodeChanged(); |
486 | } |
487 | } |
488 | |
489 | bool NodeView::nodeGraphComplete() const |
490 | { |
491 | return m_nodeGraphComplete; |
492 | } |
493 | |
494 | bool NodeView::effectNodeSelected() const |
495 | { |
496 | return m_effectNodeSelected; |
497 | } |
498 | |
499 | bool NodeView::mainNodeSelected() const |
500 | { |
501 | return m_mainNodeSelected; |
502 | } |
503 | |
504 | int NodeView::selectedNodeId() const |
505 | { |
506 | return m_selectedNodeId; |
507 | } |
508 | |
509 | // Layout the nodes currently in active list |
510 | void NodeView::layoutNodes(bool distribute) |
511 | { |
512 | if (m_activeNodesList.size() < 2) |
513 | return; |
514 | |
515 | // Make sure that also non-connected nodes |
516 | // are inside the visible nodeview area. |
517 | if (!distribute) { |
518 | for (auto &node : m_nodesModel->m_nodesList) { |
519 | float newX = node.x; |
520 | float newY = node.y; |
521 | newX = std::max(a: newX, b: float(-node.width / 2.0f)); |
522 | newX = std::min(a: newX, b: float(width() - node.width / 2.0f)); |
523 | newY = std::max(a: newY, b: float(-node.height / 2.0f)); |
524 | newY = std::min(a: newY, b: float(height() - node.height / 2.0f)); |
525 | node.x = newX; |
526 | node.y = newY; |
527 | } |
528 | } |
529 | |
530 | const int nodeCount = m_activeNodesList.size(); |
531 | const float areaHeight = height(); |
532 | const float sideMargin = areaHeight * 0.05f; |
533 | const float marginY = areaHeight * 0.02f; |
534 | const float areaWCenter = width() / 2.0f; |
535 | float origFullHeight = m_activeNodesList.last()->y - m_activeNodesList.first()->y; |
536 | origFullHeight = std::max(a: origFullHeight, b: 100.0f); |
537 | const float firstY = sideMargin; |
538 | const float lastY = areaHeight - firstY - m_activeNodesList.last()->height; |
539 | const float newFullHeight = lastY - firstY; |
540 | const float yScaling = newFullHeight / origFullHeight; |
541 | int i = 0; |
542 | m_nodesModel->beginResetModel(); |
543 | for (const auto &n : m_activeNodesList) { |
544 | if (!distribute) |
545 | n->x = areaWCenter - n->width / 2.0f; |
546 | |
547 | if (i == 0) { |
548 | n->y = firstY; |
549 | } else if (i == nodeCount - 1) { |
550 | n->y = lastY; |
551 | } else { |
552 | if (distribute) { |
553 | n->y = sideMargin + (float(i) / (nodeCount - 1)) * (areaHeight - sideMargin * 2.0f - n->height); |
554 | } else { |
555 | n->y = yScaling * n->y; |
556 | // Make sure that middle nodes Y are between some limits |
557 | if (auto previousNode = m_activeNodesList.at(i: i - 1)) |
558 | n->y = std::max(a: n->y, b: previousNode->y + previousNode->height + marginY); |
559 | n->y = std::max(a: n->y, b: firstY + marginY + m_activeNodesList.first()->height); |
560 | n->y = std::min(a: n->y, b: lastY - marginY - n->height); |
561 | } |
562 | } |
563 | i++; |
564 | } |
565 | |
566 | m_nodesModel->endResetModel(); |
567 | updateArrowsPositions(); |
568 | } |
569 | |
570 | QStringList NodeView::codeSelectorModel() const |
571 | { |
572 | return m_codeSelectorModel; |
573 | } |
574 | |
575 | int NodeView::codeSelectorIndex() const |
576 | { |
577 | return m_codeSelectorIndex; |
578 | } |
579 | |
580 | int NodeView::getNodeIdWithName(const QString &name) |
581 | { |
582 | for (const auto &node : m_nodesModel->m_nodesList) { |
583 | if (node.name == name) |
584 | return node.nodeId; |
585 | } |
586 | return -1; |
587 | } |
588 | |
589 | // Update the code selector (combobox) model |
590 | void NodeView::updateCodeSelectorModel() |
591 | { |
592 | QStringList codeSelectorModel; |
593 | for (const auto &node : m_nodesModel->m_nodesList) { |
594 | // Hide "Output" node as it currently doesn't contain code |
595 | if (node.type == NodesModel::DestinationNode) |
596 | continue; |
597 | codeSelectorModel << node.name; |
598 | } |
599 | if (codeSelectorModel != m_codeSelectorModel) { |
600 | m_codeSelectorModel = codeSelectorModel; |
601 | Q_EMIT codeSelectorModelChanged(); |
602 | } |
603 | } |
604 | |
605 | // Update the index of code selector (combobox) to match the currectly selected node |
606 | void NodeView::updateCodeSelectorIndex() { |
607 | int index = -1; |
608 | int i = 0; |
609 | for (const auto &node : m_nodesModel->m_nodesList) { |
610 | if (node.nodeId == m_selectedNodeId && node.type != NodesModel::DestinationNode) { |
611 | index = i; |
612 | break; |
613 | } |
614 | if (node.type != NodesModel::DestinationNode) |
615 | i++; |
616 | } |
617 | index = std::min(a: index, b: int(m_codeSelectorModel.size() - 1)); |
618 | if (index != m_codeSelectorIndex) { |
619 | m_codeSelectorIndex = index; |
620 | Q_EMIT codeSelectorIndexChanged(); |
621 | } |
622 | } |
623 | |
624 | void NodeView::toggleNodeDisabled() |
625 | { |
626 | if (auto node = m_nodesModel->m_selectedNode) { |
627 | m_nodesModel->beginResetModel(); |
628 | node->disabled = !node->disabled; |
629 | m_nodesModel->endResetModel(); |
630 | } |
631 | updateActiveNodesList(); |
632 | } |
633 | |
634 | |
635 | // This will return node id, which is not already in use |
636 | int NodeView::getUniqueNodeId() |
637 | { |
638 | if (!m_nodesModel) |
639 | return 0; |
640 | |
641 | int id = 0; |
642 | // Get biggest id + 1 |
643 | for (const auto &node : m_nodesModel->m_nodesList) |
644 | id = std::max(a: id, b: node.nodeId); |
645 | id++; |
646 | |
647 | return id; |
648 | } |
649 | |
650 | void NodeView::initializeNode(NodesModel::Node &node) |
651 | { |
652 | node.type = 2; |
653 | node.x = 20; |
654 | node.y = 60; |
655 | node.nodeId = getUniqueNodeId(); |
656 | initializeNodeSize(node); |
657 | } |
658 | |
659 | void NodeView::initializeNodeSize(NodesModel::Node &node) |
660 | { |
661 | if (node.type == NodesModel::CustomNode) { |
662 | node.width = 150; |
663 | node.height = 50; |
664 | } else { |
665 | node.width = 80; |
666 | node.height = 80; |
667 | } |
668 | } |
669 | |
670 | // Returns unique node name, so name appended with a number. |
671 | // "Custom" -> "Custom2" -> "Custom3" etc. |
672 | QString NodeView::getUniqueNodeName(const QString &origName, int counter) |
673 | { |
674 | if (!m_nodesModel) |
675 | return origName; |
676 | |
677 | // Initially try name as is, then first counter '2'. |
678 | QString counterString = (counter == 0) ? "": QString::number(counter + 1); |
679 | QString name = origName + counterString; |
680 | counter++; |
681 | // Bail out just in case |
682 | if (counter > 99) |
683 | return name; |
684 | for (const auto &node : m_nodesModel->m_nodesList) { |
685 | if (node.name == name) { |
686 | name = getUniqueNodeName(origName, counter); |
687 | } |
688 | } |
689 | return name; |
690 | } |
691 |
Definitions
- NodeView
- mouseMoveEvent
- mousePressEvent
- mouseReleaseEvent
- mouseDoubleClickEvent
- hoverMoveEvent
- keyPressEvent
- keyReleaseEvent
- selectSingleNode
- selectMainNode
- setSelectedNode
- nodesModel
- arrowsModel
- activeArrowStartPoint
- activeArrowEndPoint
- activeArrowEnabled
- updateArrowsPositions
- updateActiveNodesList
- deleteSelectedNodes
- selectedNodeName
- setSelectedNodeName
- selectedNodeDescription
- setSelectedNodeDescription
- selectedNodeFragmentCode
- setSelectedNodeFragmentCode
- selectedNodeVertexCode
- setSelectedNodeVertexCode
- selectedNodeQmlCode
- setSelectedNodeQmlCode
- nodeGraphComplete
- effectNodeSelected
- mainNodeSelected
- selectedNodeId
- layoutNodes
- codeSelectorModel
- codeSelectorIndex
- getNodeIdWithName
- updateCodeSelectorModel
- updateCodeSelectorIndex
- toggleNodeDisabled
- getUniqueNodeId
- initializeNode
- initializeNodeSize
Learn to use CMake with our Intro Training
Find out more