1 | // Copyright (C) 2016 Ford Motor Company |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef STATEMACHINE_H |
5 | #define STATEMACHINE_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include "qstatemachineqmlglobals_p.h" |
19 | #include "childrenprivate_p.h" |
20 | |
21 | #include <QtCore/private/qproperty_p.h> |
22 | #include <QtStateMachine/QStateMachine> |
23 | #include <QtQml/QQmlParserStatus> |
24 | #include <QtQml/QQmlListProperty> |
25 | #include <QtQml/qqml.h> |
26 | |
27 | QT_BEGIN_NAMESPACE |
28 | |
29 | class Q_STATEMACHINEQML_PRIVATE_EXPORT StateMachine : public QStateMachine, public QQmlParserStatus |
30 | { |
31 | Q_OBJECT |
32 | Q_INTERFACES(QQmlParserStatus) |
33 | Q_PROPERTY(QQmlListProperty<QObject> children READ children |
34 | NOTIFY childrenChanged BINDABLE bindableChildren) |
35 | |
36 | // Override to delay execution after componentComplete() |
37 | Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY qmlRunningChanged) |
38 | |
39 | Q_CLASSINFO("DefaultProperty", "children") |
40 | QML_ELEMENT |
41 | QML_ADDED_IN_VERSION(1, 0) |
42 | |
43 | public: |
44 | explicit StateMachine(QObject *parent = 0); |
45 | |
46 | void classBegin() override {} |
47 | void componentComplete() override; |
48 | QQmlListProperty<QObject> children(); |
49 | QBindable<QQmlListProperty<QObject>> bindableChildren() const; |
50 | |
51 | bool isRunning() const; |
52 | void setRunning(bool running); |
53 | |
54 | private Q_SLOTS: |
55 | void checkChildMode(); |
56 | |
57 | Q_SIGNALS: |
58 | void childrenChanged(); |
59 | /*! |
60 | * \internal |
61 | */ |
62 | void qmlRunningChanged(); |
63 | |
64 | private: |
65 | // See the childrenActualCalculation for the mutable explanation |
66 | mutable ChildrenPrivate<StateMachine, ChildrenMode::StateOrTransition> m_children; |
67 | friend ChildrenPrivate<StateMachine, ChildrenMode::StateOrTransition>; |
68 | void childrenContentChanged(); |
69 | QQmlListProperty<QObject> childrenActualCalculation() const; |
70 | Q_OBJECT_COMPUTED_PROPERTY(StateMachine, QQmlListProperty<QObject>, m_childrenComputedProperty, |
71 | &StateMachine::childrenActualCalculation); |
72 | bool m_completed; |
73 | bool m_running; |
74 | }; |
75 | |
76 | QT_END_NAMESPACE |
77 | |
78 | #endif |
79 |