| 1 | /* | 
| 2 | ** Copyright (c) 2014-2016 The Khronos Group Inc. | 
| 3 | ** | 
| 4 | ** Permission is hereby granted, free of charge, to any person obtaining a copy | 
| 5 | ** of this software and/or associated documentation files (the "Materials"), | 
| 6 | ** to deal in the Materials without restriction, including without limitation | 
| 7 | ** the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
| 8 | ** and/or sell copies of the Materials, and to permit persons to whom the | 
| 9 | ** Materials are furnished to do so, subject to the following conditions: | 
| 10 | ** | 
| 11 | ** The above copyright notice and this permission notice shall be included in | 
| 12 | ** all copies or substantial portions of the Materials. | 
| 13 | ** | 
| 14 | ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS | 
| 15 | ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND | 
| 16 | ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ | 
| 17 | ** | 
| 18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | 
| 19 | ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
| 20 | ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | 
| 21 | ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
| 22 | ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | 
| 23 | ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS | 
| 24 | ** IN THE MATERIALS. | 
| 25 | */ | 
| 26 |  | 
| 27 | #ifndef GLSLextEXT_H | 
| 28 | #define GLSLextEXT_H | 
| 29 |  | 
| 30 | static const int GLSLextEXTVersion = 100; | 
| 31 | static const int GLSLextEXTRevision = 2; | 
| 32 |  | 
| 33 | static const char* const E_SPV_EXT_shader_stencil_export        = "SPV_EXT_shader_stencil_export" ; | 
| 34 | static const char* const E_SPV_EXT_shader_viewport_index_layer  = "SPV_EXT_shader_viewport_index_layer" ; | 
| 35 | static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered" ; | 
| 36 | static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density" ; | 
| 37 | static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation" ; | 
| 38 | static const char* const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add" ; | 
| 39 | static const char* const E_SPV_EXT_shader_atomic_float16_add = "SPV_EXT_shader_atomic_float16_add" ; | 
| 40 | static const char* const E_SPV_EXT_shader_atomic_float_min_max = "SPV_EXT_shader_atomic_float_min_max" ; | 
| 41 | static const char* const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64" ; | 
| 42 | static const char* const E_SPV_EXT_shader_tile_image = "SPV_EXT_shader_tile_image" ; | 
| 43 | static const char* const E_SPV_EXT_mesh_shader = "SPV_EXT_mesh_shader" ; | 
| 44 |  | 
| 45 | #endif  // #ifndef GLSLextEXT_H | 
| 46 |  |