1//
2// Copyright (C) 2014-2016 LunarG, Inc.
3// Copyright (C) 2015-2020 Google, Inc.
4// Copyright (C) 2017 ARM Limited.
5// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
6//
7// All rights reserved.
8//
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10// modification, are permitted provided that the following conditions
11// are met:
12//
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14// notice, this list of conditions and the following disclaimer.
15//
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19// with the distribution.
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24//
25// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
26// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
27// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
28// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
29// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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34// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
35// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
36// POSSIBILITY OF SUCH DAMAGE.
37
38//
39// Visit the nodes in the glslang intermediate tree representation to
40// translate them to SPIR-V.
41//
42
43#include "spirv.hpp"
44#include "GlslangToSpv.h"
45#include "SpvBuilder.h"
46namespace spv {
47 #include "GLSL.std.450.h"
48 #include "GLSL.ext.KHR.h"
49 #include "GLSL.ext.EXT.h"
50 #include "GLSL.ext.AMD.h"
51 #include "GLSL.ext.NV.h"
52 #include "NonSemanticDebugPrintf.h"
53}
54
55// Glslang includes
56#include "../glslang/MachineIndependent/localintermediate.h"
57#include "../glslang/MachineIndependent/SymbolTable.h"
58#include "../glslang/Include/Common.h"
59
60// Build-time generated includes
61#include "glslang/build_info.h"
62
63#include <fstream>
64#include <iomanip>
65#include <list>
66#include <map>
67#include <stack>
68#include <string>
69#include <vector>
70
71namespace {
72
73namespace {
74class SpecConstantOpModeGuard {
75public:
76 SpecConstantOpModeGuard(spv::Builder* builder)
77 : builder_(builder) {
78 previous_flag_ = builder->isInSpecConstCodeGenMode();
79 }
80 ~SpecConstantOpModeGuard() {
81 previous_flag_ ? builder_->setToSpecConstCodeGenMode()
82 : builder_->setToNormalCodeGenMode();
83 }
84 void turnOnSpecConstantOpMode() {
85 builder_->setToSpecConstCodeGenMode();
86 }
87
88private:
89 spv::Builder* builder_;
90 bool previous_flag_;
91};
92
93struct OpDecorations {
94 public:
95 OpDecorations(spv::Decoration precision, spv::Decoration noContraction, spv::Decoration nonUniform) :
96 precision(precision)
97#ifndef GLSLANG_WEB
98 ,
99 noContraction(noContraction),
100 nonUniform(nonUniform)
101#endif
102 { }
103
104 spv::Decoration precision;
105
106#ifdef GLSLANG_WEB
107 void addNoContraction(spv::Builder&, spv::Id) const { }
108 void addNonUniform(spv::Builder&, spv::Id) const { }
109#else
110 void addNoContraction(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, noContraction); }
111 void addNonUniform(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, nonUniform); }
112 protected:
113 spv::Decoration noContraction;
114 spv::Decoration nonUniform;
115#endif
116
117};
118
119} // namespace
120
121using namespace QtShaderTools;
122//
123// The main holder of information for translating glslang to SPIR-V.
124//
125// Derives from the AST walking base class.
126//
127class TGlslangToSpvTraverser : public glslang::TIntermTraverser {
128public:
129 TGlslangToSpvTraverser(unsigned int spvVersion, const glslang::TIntermediate*, spv::SpvBuildLogger* logger,
130 glslang::SpvOptions& options);
131 virtual ~TGlslangToSpvTraverser() { }
132
133 bool visitAggregate(glslang::TVisit, glslang::TIntermAggregate*);
134 bool visitBinary(glslang::TVisit, glslang::TIntermBinary*);
135 void visitConstantUnion(glslang::TIntermConstantUnion*);
136 bool visitSelection(glslang::TVisit, glslang::TIntermSelection*);
137 bool visitSwitch(glslang::TVisit, glslang::TIntermSwitch*);
138 void visitSymbol(glslang::TIntermSymbol* symbol);
139 bool visitUnary(glslang::TVisit, glslang::TIntermUnary*);
140 bool visitLoop(glslang::TVisit, glslang::TIntermLoop*);
141 bool visitBranch(glslang::TVisit visit, glslang::TIntermBranch*);
142
143 void finishSpv();
144 void dumpSpv(std::vector<unsigned int>& out);
145
146protected:
147 TGlslangToSpvTraverser(TGlslangToSpvTraverser&);
148 TGlslangToSpvTraverser& operator=(TGlslangToSpvTraverser&);
149
150 spv::Decoration TranslateInterpolationDecoration(const glslang::TQualifier& qualifier);
151 spv::Decoration TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier);
152 spv::Decoration TranslateNonUniformDecoration(const glslang::TQualifier& qualifier);
153 spv::Decoration TranslateNonUniformDecoration(const spv::Builder::AccessChain::CoherentFlags& coherentFlags);
154 spv::Builder::AccessChain::CoherentFlags TranslateCoherent(const glslang::TType& type);
155 spv::MemoryAccessMask TranslateMemoryAccess(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
156 spv::ImageOperandsMask TranslateImageOperands(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
157 spv::Scope TranslateMemoryScope(const spv::Builder::AccessChain::CoherentFlags &coherentFlags);
158 spv::BuiltIn TranslateBuiltInDecoration(glslang::TBuiltInVariable, bool memberDeclaration);
159 spv::ImageFormat TranslateImageFormat(const glslang::TType& type);
160 spv::SelectionControlMask TranslateSelectionControl(const glslang::TIntermSelection&) const;
161 spv::SelectionControlMask TranslateSwitchControl(const glslang::TIntermSwitch&) const;
162 spv::LoopControlMask TranslateLoopControl(const glslang::TIntermLoop&, std::vector<unsigned int>& operands) const;
163 spv::StorageClass TranslateStorageClass(const glslang::TType&);
164 void TranslateLiterals(const glslang::TVector<const glslang::TIntermConstantUnion*>&, std::vector<unsigned>&) const;
165 void addIndirectionIndexCapabilities(const glslang::TType& baseType, const glslang::TType& indexType);
166 spv::Id createSpvVariable(const glslang::TIntermSymbol*, spv::Id forcedType);
167 spv::Id getSampledType(const glslang::TSampler&);
168 spv::Id getInvertedSwizzleType(const glslang::TIntermTyped&);
169 spv::Id createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped&, spv::Id parentResult);
170 void convertSwizzle(const glslang::TIntermAggregate&, std::vector<unsigned>& swizzle);
171 spv::Id convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly = false);
172 spv::Id convertGlslangToSpvType(const glslang::TType& type, glslang::TLayoutPacking, const glslang::TQualifier&,
173 bool lastBufferBlockMember, bool forwardReferenceOnly = false);
174 bool filterMember(const glslang::TType& member);
175 spv::Id convertGlslangStructToSpvType(const glslang::TType&, const glslang::TTypeList* glslangStruct,
176 glslang::TLayoutPacking, const glslang::TQualifier&);
177 void decorateStructType(const glslang::TType&, const glslang::TTypeList* glslangStruct, glslang::TLayoutPacking,
178 const glslang::TQualifier&, spv::Id);
179 spv::Id makeArraySizeId(const glslang::TArraySizes&, int dim);
180 spv::Id accessChainLoad(const glslang::TType& type);
181 void accessChainStore(const glslang::TType& type, spv::Id rvalue);
182 void multiTypeStore(const glslang::TType&, spv::Id rValue);
183 spv::Id convertLoadedBoolInUniformToUint(const glslang::TType& type, spv::Id nominalTypeId, spv::Id loadedId);
184 glslang::TLayoutPacking getExplicitLayout(const glslang::TType& type) const;
185 int getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
186 int getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking, glslang::TLayoutMatrix);
187 void updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType, int& currentOffset,
188 int& nextOffset, glslang::TLayoutPacking, glslang::TLayoutMatrix);
189 void declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember);
190
191 bool isShaderEntryPoint(const glslang::TIntermAggregate* node);
192 bool writableParam(glslang::TStorageQualifier) const;
193 bool originalParam(glslang::TStorageQualifier, const glslang::TType&, bool implicitThisParam);
194 void makeFunctions(const glslang::TIntermSequence&);
195 void makeGlobalInitializers(const glslang::TIntermSequence&);
196 void collectRayTracingLinkerObjects();
197 void visitFunctions(const glslang::TIntermSequence&);
198 void handleFunctionEntry(const glslang::TIntermAggregate* node);
199 void translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments,
200 spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags);
201 void translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments);
202 spv::Id createImageTextureFunctionCall(glslang::TIntermOperator* node);
203 spv::Id handleUserFunctionCall(const glslang::TIntermAggregate*);
204
205 spv::Id createBinaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right,
206 glslang::TBasicType typeProxy, bool reduceComparison = true);
207 spv::Id createBinaryMatrixOperation(spv::Op, OpDecorations&, spv::Id typeId, spv::Id left, spv::Id right);
208 spv::Id createUnaryOperation(glslang::TOperator op, OpDecorations&, spv::Id typeId, spv::Id operand,
209 glslang::TBasicType typeProxy,
210 const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags);
211 spv::Id createUnaryMatrixOperation(spv::Op op, OpDecorations&, spv::Id typeId, spv::Id operand,
212 glslang::TBasicType typeProxy);
213 spv::Id createConversion(glslang::TOperator op, OpDecorations&, spv::Id destTypeId, spv::Id operand,
214 glslang::TBasicType typeProxy);
215 spv::Id createIntWidthConversion(glslang::TOperator op, spv::Id operand, int vectorSize);
216 spv::Id makeSmearedConstant(spv::Id constant, int vectorSize);
217 spv::Id createAtomicOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId,
218 std::vector<spv::Id>& operands, glslang::TBasicType typeProxy,
219 const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags);
220 spv::Id createInvocationsOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands,
221 glslang::TBasicType typeProxy);
222 spv::Id CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation,
223 spv::Id typeId, std::vector<spv::Id>& operands);
224 spv::Id createSubgroupOperation(glslang::TOperator op, spv::Id typeId, std::vector<spv::Id>& operands,
225 glslang::TBasicType typeProxy);
226 spv::Id createMiscOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId,
227 std::vector<spv::Id>& operands, glslang::TBasicType typeProxy);
228 spv::Id createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId);
229 spv::Id getSymbolId(const glslang::TIntermSymbol* node);
230 void addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier & qualifier);
231 spv::Id createSpvConstant(const glslang::TIntermTyped&);
232 spv::Id createSpvConstantFromConstUnionArray(const glslang::TType& type, const glslang::TConstUnionArray&,
233 int& nextConst, bool specConstant);
234 bool isTrivialLeaf(const glslang::TIntermTyped* node);
235 bool isTrivial(const glslang::TIntermTyped* node);
236 spv::Id createShortCircuit(glslang::TOperator, glslang::TIntermTyped& left, glslang::TIntermTyped& right);
237 spv::Id getExtBuiltins(const char* name);
238 std::pair<spv::Id, spv::Id> getForcedType(glslang::TBuiltInVariable builtIn, const glslang::TType&);
239 spv::Id translateForcedType(spv::Id object);
240 spv::Id createCompositeConstruct(spv::Id typeId, std::vector<spv::Id> constituents);
241
242 glslang::SpvOptions& options;
243 spv::Function* shaderEntry;
244 spv::Function* currentFunction;
245 spv::Instruction* entryPoint;
246 int sequenceDepth;
247
248 spv::SpvBuildLogger* logger;
249
250 // There is a 1:1 mapping between a spv builder and a module; this is thread safe
251 spv::Builder builder;
252 bool inEntryPoint;
253 bool entryPointTerminated;
254 bool linkageOnly; // true when visiting the set of objects in the AST present only for
255 // establishing interface, whether or not they were statically used
256 std::set<spv::Id> iOSet; // all input/output variables from either static use or declaration of interface
257 const glslang::TIntermediate* glslangIntermediate;
258 bool nanMinMaxClamp; // true if use NMin/NMax/NClamp instead of FMin/FMax/FClamp
259 spv::Id stdBuiltins;
260 spv::Id nonSemanticDebugPrintf;
261 std::unordered_map<std::string, spv::Id> extBuiltinMap;
262
263 std::unordered_map<long long, spv::Id> symbolValues;
264 std::unordered_map<uint32_t, spv::Id> builtInVariableIds;
265 std::unordered_set<long long> rValueParameters; // set of formal function parameters passed as rValues,
266 // rather than a pointer
267 std::unordered_map<std::string, spv::Function*> functionMap;
268 std::unordered_map<const glslang::TTypeList*, spv::Id> structMap[glslang::ElpCount][glslang::ElmCount];
269 // for mapping glslang block indices to spv indices (e.g., due to hidden members):
270 std::unordered_map<long long, std::vector<int>> memberRemapper;
271 // for mapping glslang symbol struct to symbol Id
272 std::unordered_map<const glslang::TTypeList*, long long> glslangTypeToIdMap;
273 std::stack<bool> breakForLoop; // false means break for switch
274 std::unordered_map<std::string, const glslang::TIntermSymbol*> counterOriginator;
275 // Map pointee types for EbtReference to their forward pointers
276 std::map<const glslang::TType *, spv::Id> forwardPointers;
277 // Type forcing, for when SPIR-V wants a different type than the AST,
278 // requiring local translation to and from SPIR-V type on every access.
279 // Maps <builtin-variable-id -> AST-required-type-id>
280 std::unordered_map<spv::Id, spv::Id> forceType;
281
282 // Used later for generating OpTraceKHR/OpExecuteCallableKHR
283 std::unordered_map<unsigned int, glslang::TIntermSymbol *> locationToSymbol[2];
284};
285
286//
287// Helper functions for translating glslang representations to SPIR-V enumerants.
288//
289
290// Translate glslang profile to SPIR-V source language.
291spv::SourceLanguage TranslateSourceLanguage(glslang::EShSource source, EProfile profile)
292{
293#ifdef GLSLANG_WEB
294 return spv::SourceLanguageESSL;
295#elif defined(GLSLANG_ANGLE)
296 return spv::SourceLanguageGLSL;
297#endif
298
299 switch (source) {
300 case glslang::EShSourceGlsl:
301 switch (profile) {
302 case ENoProfile:
303 case ECoreProfile:
304 case ECompatibilityProfile:
305 return spv::SourceLanguageGLSL;
306 case EEsProfile:
307 return spv::SourceLanguageESSL;
308 default:
309 return spv::SourceLanguageUnknown;
310 }
311 case glslang::EShSourceHlsl:
312 return spv::SourceLanguageHLSL;
313 default:
314 return spv::SourceLanguageUnknown;
315 }
316}
317
318// Translate glslang language (stage) to SPIR-V execution model.
319spv::ExecutionModel TranslateExecutionModel(EShLanguage stage)
320{
321 switch (stage) {
322 case EShLangVertex: return spv::ExecutionModelVertex;
323 case EShLangFragment: return spv::ExecutionModelFragment;
324 case EShLangCompute: return spv::ExecutionModelGLCompute;
325#ifndef GLSLANG_WEB
326 case EShLangTessControl: return spv::ExecutionModelTessellationControl;
327 case EShLangTessEvaluation: return spv::ExecutionModelTessellationEvaluation;
328 case EShLangGeometry: return spv::ExecutionModelGeometry;
329 case EShLangRayGen: return spv::ExecutionModelRayGenerationKHR;
330 case EShLangIntersect: return spv::ExecutionModelIntersectionKHR;
331 case EShLangAnyHit: return spv::ExecutionModelAnyHitKHR;
332 case EShLangClosestHit: return spv::ExecutionModelClosestHitKHR;
333 case EShLangMiss: return spv::ExecutionModelMissKHR;
334 case EShLangCallable: return spv::ExecutionModelCallableKHR;
335 case EShLangTaskNV: return spv::ExecutionModelTaskNV;
336 case EShLangMeshNV: return spv::ExecutionModelMeshNV;
337#endif
338 default:
339 assert(0);
340 return spv::ExecutionModelFragment;
341 }
342}
343
344// Translate glslang sampler type to SPIR-V dimensionality.
345spv::Dim TranslateDimensionality(const glslang::TSampler& sampler)
346{
347 switch (sampler.dim) {
348 case glslang::Esd1D: return spv::Dim1D;
349 case glslang::Esd2D: return spv::Dim2D;
350 case glslang::Esd3D: return spv::Dim3D;
351 case glslang::EsdCube: return spv::DimCube;
352 case glslang::EsdRect: return spv::DimRect;
353 case glslang::EsdBuffer: return spv::DimBuffer;
354 case glslang::EsdSubpass: return spv::DimSubpassData;
355 default:
356 assert(0);
357 return spv::Dim2D;
358 }
359}
360
361// Translate glslang precision to SPIR-V precision decorations.
362spv::Decoration TranslatePrecisionDecoration(glslang::TPrecisionQualifier glslangPrecision)
363{
364 switch (glslangPrecision) {
365 case glslang::EpqLow: return spv::DecorationRelaxedPrecision;
366 case glslang::EpqMedium: return spv::DecorationRelaxedPrecision;
367 default:
368 return spv::NoPrecision;
369 }
370}
371
372// Translate glslang type to SPIR-V precision decorations.
373spv::Decoration TranslatePrecisionDecoration(const glslang::TType& type)
374{
375 return TranslatePrecisionDecoration(glslangPrecision: type.getQualifier().precision);
376}
377
378// Translate glslang type to SPIR-V block decorations.
379spv::Decoration TranslateBlockDecoration(const glslang::TType& type, bool useStorageBuffer)
380{
381 if (type.getBasicType() == glslang::EbtBlock) {
382 switch (type.getQualifier().storage) {
383 case glslang::EvqUniform: return spv::DecorationBlock;
384 case glslang::EvqBuffer: return useStorageBuffer ? spv::DecorationBlock : spv::DecorationBufferBlock;
385 case glslang::EvqVaryingIn: return spv::DecorationBlock;
386 case glslang::EvqVaryingOut: return spv::DecorationBlock;
387 case glslang::EvqShared: return spv::DecorationBlock;
388#ifndef GLSLANG_WEB
389 case glslang::EvqPayload: return spv::DecorationBlock;
390 case glslang::EvqPayloadIn: return spv::DecorationBlock;
391 case glslang::EvqHitAttr: return spv::DecorationBlock;
392 case glslang::EvqCallableData: return spv::DecorationBlock;
393 case glslang::EvqCallableDataIn: return spv::DecorationBlock;
394#endif
395 default:
396 assert(0);
397 break;
398 }
399 }
400
401 return spv::DecorationMax;
402}
403
404// Translate glslang type to SPIR-V memory decorations.
405void TranslateMemoryDecoration(const glslang::TQualifier& qualifier, std::vector<spv::Decoration>& memory,
406 bool useVulkanMemoryModel)
407{
408 if (!useVulkanMemoryModel) {
409 if (qualifier.isCoherent())
410 memory.push_back(x: spv::DecorationCoherent);
411 if (qualifier.isVolatile()) {
412 memory.push_back(x: spv::DecorationVolatile);
413 memory.push_back(x: spv::DecorationCoherent);
414 }
415 }
416 if (qualifier.isRestrict())
417 memory.push_back(x: spv::DecorationRestrict);
418 if (qualifier.isReadOnly())
419 memory.push_back(x: spv::DecorationNonWritable);
420 if (qualifier.isWriteOnly())
421 memory.push_back(x: spv::DecorationNonReadable);
422}
423
424// Translate glslang type to SPIR-V layout decorations.
425spv::Decoration TranslateLayoutDecoration(const glslang::TType& type, glslang::TLayoutMatrix matrixLayout)
426{
427 if (type.isMatrix()) {
428 switch (matrixLayout) {
429 case glslang::ElmRowMajor:
430 return spv::DecorationRowMajor;
431 case glslang::ElmColumnMajor:
432 return spv::DecorationColMajor;
433 default:
434 // opaque layouts don't need a majorness
435 return spv::DecorationMax;
436 }
437 } else {
438 switch (type.getBasicType()) {
439 default:
440 return spv::DecorationMax;
441 break;
442 case glslang::EbtBlock:
443 switch (type.getQualifier().storage) {
444 case glslang::EvqShared:
445 case glslang::EvqUniform:
446 case glslang::EvqBuffer:
447 switch (type.getQualifier().layoutPacking) {
448 case glslang::ElpShared: return spv::DecorationGLSLShared;
449 case glslang::ElpPacked: return spv::DecorationGLSLPacked;
450 default:
451 return spv::DecorationMax;
452 }
453 case glslang::EvqVaryingIn:
454 case glslang::EvqVaryingOut:
455 if (type.getQualifier().isTaskMemory()) {
456 switch (type.getQualifier().layoutPacking) {
457 case glslang::ElpShared: return spv::DecorationGLSLShared;
458 case glslang::ElpPacked: return spv::DecorationGLSLPacked;
459 default: break;
460 }
461 } else {
462 assert(type.getQualifier().layoutPacking == glslang::ElpNone);
463 }
464 return spv::DecorationMax;
465#ifndef GLSLANG_WEB
466 case glslang::EvqPayload:
467 case glslang::EvqPayloadIn:
468 case glslang::EvqHitAttr:
469 case glslang::EvqCallableData:
470 case glslang::EvqCallableDataIn:
471 return spv::DecorationMax;
472#endif
473 default:
474 assert(0);
475 return spv::DecorationMax;
476 }
477 }
478 }
479}
480
481// Translate glslang type to SPIR-V interpolation decorations.
482// Returns spv::DecorationMax when no decoration
483// should be applied.
484spv::Decoration TGlslangToSpvTraverser::TranslateInterpolationDecoration(const glslang::TQualifier& qualifier)
485{
486 if (qualifier.smooth)
487 // Smooth decoration doesn't exist in SPIR-V 1.0
488 return spv::DecorationMax;
489 else if (qualifier.isNonPerspective())
490 return spv::DecorationNoPerspective;
491 else if (qualifier.flat)
492 return spv::DecorationFlat;
493 else if (qualifier.isExplicitInterpolation()) {
494 builder.addExtension(ext: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
495 return spv::DecorationExplicitInterpAMD;
496 }
497 else
498 return spv::DecorationMax;
499}
500
501// Translate glslang type to SPIR-V auxiliary storage decorations.
502// Returns spv::DecorationMax when no decoration
503// should be applied.
504spv::Decoration TGlslangToSpvTraverser::TranslateAuxiliaryStorageDecoration(const glslang::TQualifier& qualifier)
505{
506 if (qualifier.centroid)
507 return spv::DecorationCentroid;
508#ifndef GLSLANG_WEB
509 else if (qualifier.patch)
510 return spv::DecorationPatch;
511 else if (qualifier.sample) {
512 builder.addCapability(cap: spv::CapabilitySampleRateShading);
513 return spv::DecorationSample;
514 }
515#endif
516
517 return spv::DecorationMax;
518}
519
520// If glslang type is invariant, return SPIR-V invariant decoration.
521spv::Decoration TranslateInvariantDecoration(const glslang::TQualifier& qualifier)
522{
523 if (qualifier.invariant)
524 return spv::DecorationInvariant;
525 else
526 return spv::DecorationMax;
527}
528
529// If glslang type is noContraction, return SPIR-V NoContraction decoration.
530spv::Decoration TranslateNoContractionDecoration(const glslang::TQualifier& qualifier)
531{
532#ifndef GLSLANG_WEB
533 if (qualifier.isNoContraction())
534 return spv::DecorationNoContraction;
535 else
536#endif
537 return spv::DecorationMax;
538}
539
540// If glslang type is nonUniform, return SPIR-V NonUniform decoration.
541spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration(const glslang::TQualifier& qualifier)
542{
543#ifndef GLSLANG_WEB
544 if (qualifier.isNonUniform()) {
545 builder.addIncorporatedExtension(ext: "SPV_EXT_descriptor_indexing", incorporatedVersion: spv::Spv_1_5);
546 builder.addCapability(cap: spv::CapabilityShaderNonUniformEXT);
547 return spv::DecorationNonUniformEXT;
548 } else
549#endif
550 return spv::DecorationMax;
551}
552
553// If lvalue flags contains nonUniform, return SPIR-V NonUniform decoration.
554spv::Decoration TGlslangToSpvTraverser::TranslateNonUniformDecoration(
555 const spv::Builder::AccessChain::CoherentFlags& coherentFlags)
556{
557#ifndef GLSLANG_WEB
558 if (coherentFlags.isNonUniform()) {
559 builder.addIncorporatedExtension(ext: "SPV_EXT_descriptor_indexing", incorporatedVersion: spv::Spv_1_5);
560 builder.addCapability(cap: spv::CapabilityShaderNonUniformEXT);
561 return spv::DecorationNonUniformEXT;
562 } else
563#endif
564 return spv::DecorationMax;
565}
566
567spv::MemoryAccessMask TGlslangToSpvTraverser::TranslateMemoryAccess(
568 const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
569{
570 spv::MemoryAccessMask mask = spv::MemoryAccessMaskNone;
571
572#ifndef GLSLANG_WEB
573 if (!glslangIntermediate->usingVulkanMemoryModel() || coherentFlags.isImage)
574 return mask;
575
576 if (coherentFlags.isVolatile() || coherentFlags.anyCoherent()) {
577 mask = mask | spv::MemoryAccessMakePointerAvailableKHRMask |
578 spv::MemoryAccessMakePointerVisibleKHRMask;
579 }
580
581 if (coherentFlags.nonprivate) {
582 mask = mask | spv::MemoryAccessNonPrivatePointerKHRMask;
583 }
584 if (coherentFlags.volatil) {
585 mask = mask | spv::MemoryAccessVolatileMask;
586 }
587 if (mask != spv::MemoryAccessMaskNone) {
588 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelKHR);
589 }
590#endif
591
592 return mask;
593}
594
595spv::ImageOperandsMask TGlslangToSpvTraverser::TranslateImageOperands(
596 const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
597{
598 spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
599
600#ifndef GLSLANG_WEB
601 if (!glslangIntermediate->usingVulkanMemoryModel())
602 return mask;
603
604 if (coherentFlags.volatil ||
605 coherentFlags.anyCoherent()) {
606 mask = mask | spv::ImageOperandsMakeTexelAvailableKHRMask |
607 spv::ImageOperandsMakeTexelVisibleKHRMask;
608 }
609 if (coherentFlags.nonprivate) {
610 mask = mask | spv::ImageOperandsNonPrivateTexelKHRMask;
611 }
612 if (coherentFlags.volatil) {
613 mask = mask | spv::ImageOperandsVolatileTexelKHRMask;
614 }
615 if (mask != spv::ImageOperandsMaskNone) {
616 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelKHR);
617 }
618#endif
619
620 return mask;
621}
622
623spv::Builder::AccessChain::CoherentFlags TGlslangToSpvTraverser::TranslateCoherent(const glslang::TType& type)
624{
625 spv::Builder::AccessChain::CoherentFlags flags = {};
626#ifndef GLSLANG_WEB
627 flags.coherent = type.getQualifier().coherent;
628 flags.devicecoherent = type.getQualifier().devicecoherent;
629 flags.queuefamilycoherent = type.getQualifier().queuefamilycoherent;
630 // shared variables are implicitly workgroupcoherent in GLSL.
631 flags.workgroupcoherent = type.getQualifier().workgroupcoherent ||
632 type.getQualifier().storage == glslang::EvqShared;
633 flags.subgroupcoherent = type.getQualifier().subgroupcoherent;
634 flags.shadercallcoherent = type.getQualifier().shadercallcoherent;
635 flags.volatil = type.getQualifier().volatil;
636 // *coherent variables are implicitly nonprivate in GLSL
637 flags.nonprivate = type.getQualifier().nonprivate ||
638 flags.anyCoherent() ||
639 flags.volatil;
640 flags.isImage = type.getBasicType() == glslang::EbtSampler;
641#endif
642 flags.nonUniform = type.getQualifier().nonUniform;
643 return flags;
644}
645
646spv::Scope TGlslangToSpvTraverser::TranslateMemoryScope(
647 const spv::Builder::AccessChain::CoherentFlags &coherentFlags)
648{
649 spv::Scope scope = spv::ScopeMax;
650
651#ifndef GLSLANG_WEB
652 if (coherentFlags.volatil || coherentFlags.coherent) {
653 // coherent defaults to Device scope in the old model, QueueFamilyKHR scope in the new model
654 scope = glslangIntermediate->usingVulkanMemoryModel() ? spv::ScopeQueueFamilyKHR : spv::ScopeDevice;
655 } else if (coherentFlags.devicecoherent) {
656 scope = spv::ScopeDevice;
657 } else if (coherentFlags.queuefamilycoherent) {
658 scope = spv::ScopeQueueFamilyKHR;
659 } else if (coherentFlags.workgroupcoherent) {
660 scope = spv::ScopeWorkgroup;
661 } else if (coherentFlags.subgroupcoherent) {
662 scope = spv::ScopeSubgroup;
663 } else if (coherentFlags.shadercallcoherent) {
664 scope = spv::ScopeShaderCallKHR;
665 }
666 if (glslangIntermediate->usingVulkanMemoryModel() && scope == spv::ScopeDevice) {
667 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
668 }
669#endif
670
671 return scope;
672}
673
674// Translate a glslang built-in variable to a SPIR-V built in decoration. Also generate
675// associated capabilities when required. For some built-in variables, a capability
676// is generated only when using the variable in an executable instruction, but not when
677// just declaring a struct member variable with it. This is true for PointSize,
678// ClipDistance, and CullDistance.
679spv::BuiltIn TGlslangToSpvTraverser::TranslateBuiltInDecoration(glslang::TBuiltInVariable builtIn,
680 bool memberDeclaration)
681{
682 switch (builtIn) {
683 case glslang::EbvPointSize:
684#ifndef GLSLANG_WEB
685 // Defer adding the capability until the built-in is actually used.
686 if (! memberDeclaration) {
687 switch (glslangIntermediate->getStage()) {
688 case EShLangGeometry:
689 builder.addCapability(cap: spv::CapabilityGeometryPointSize);
690 break;
691 case EShLangTessControl:
692 case EShLangTessEvaluation:
693 builder.addCapability(cap: spv::CapabilityTessellationPointSize);
694 break;
695 default:
696 break;
697 }
698 }
699#endif
700 return spv::BuiltInPointSize;
701
702 case glslang::EbvPosition: return spv::BuiltInPosition;
703 case glslang::EbvVertexId: return spv::BuiltInVertexId;
704 case glslang::EbvInstanceId: return spv::BuiltInInstanceId;
705 case glslang::EbvVertexIndex: return spv::BuiltInVertexIndex;
706 case glslang::EbvInstanceIndex: return spv::BuiltInInstanceIndex;
707
708 case glslang::EbvFragCoord: return spv::BuiltInFragCoord;
709 case glslang::EbvPointCoord: return spv::BuiltInPointCoord;
710 case glslang::EbvFace: return spv::BuiltInFrontFacing;
711 case glslang::EbvFragDepth: return spv::BuiltInFragDepth;
712
713 case glslang::EbvNumWorkGroups: return spv::BuiltInNumWorkgroups;
714 case glslang::EbvWorkGroupSize: return spv::BuiltInWorkgroupSize;
715 case glslang::EbvWorkGroupId: return spv::BuiltInWorkgroupId;
716 case glslang::EbvLocalInvocationId: return spv::BuiltInLocalInvocationId;
717 case glslang::EbvLocalInvocationIndex: return spv::BuiltInLocalInvocationIndex;
718 case glslang::EbvGlobalInvocationId: return spv::BuiltInGlobalInvocationId;
719
720#ifndef GLSLANG_WEB
721 // These *Distance capabilities logically belong here, but if the member is declared and
722 // then never used, consumers of SPIR-V prefer the capability not be declared.
723 // They are now generated when used, rather than here when declared.
724 // Potentially, the specification should be more clear what the minimum
725 // use needed is to trigger the capability.
726 //
727 case glslang::EbvClipDistance:
728 if (!memberDeclaration)
729 builder.addCapability(cap: spv::CapabilityClipDistance);
730 return spv::BuiltInClipDistance;
731
732 case glslang::EbvCullDistance:
733 if (!memberDeclaration)
734 builder.addCapability(cap: spv::CapabilityCullDistance);
735 return spv::BuiltInCullDistance;
736
737 case glslang::EbvViewportIndex:
738 if (glslangIntermediate->getStage() == EShLangGeometry ||
739 glslangIntermediate->getStage() == EShLangFragment) {
740 builder.addCapability(cap: spv::CapabilityMultiViewport);
741 }
742 if (glslangIntermediate->getStage() == EShLangVertex ||
743 glslangIntermediate->getStage() == EShLangTessControl ||
744 glslangIntermediate->getStage() == EShLangTessEvaluation) {
745
746 if (builder.getSpvVersion() < spv::Spv_1_5) {
747 builder.addIncorporatedExtension(ext: spv::E_SPV_EXT_shader_viewport_index_layer, incorporatedVersion: spv::Spv_1_5);
748 builder.addCapability(cap: spv::CapabilityShaderViewportIndexLayerEXT);
749 }
750 else
751 builder.addCapability(cap: spv::CapabilityShaderViewportIndex);
752 }
753 return spv::BuiltInViewportIndex;
754
755 case glslang::EbvSampleId:
756 builder.addCapability(cap: spv::CapabilitySampleRateShading);
757 return spv::BuiltInSampleId;
758
759 case glslang::EbvSamplePosition:
760 builder.addCapability(cap: spv::CapabilitySampleRateShading);
761 return spv::BuiltInSamplePosition;
762
763 case glslang::EbvSampleMask:
764 return spv::BuiltInSampleMask;
765
766 case glslang::EbvLayer:
767 if (glslangIntermediate->getStage() == EShLangMeshNV) {
768 return spv::BuiltInLayer;
769 }
770 if (glslangIntermediate->getStage() == EShLangGeometry ||
771 glslangIntermediate->getStage() == EShLangFragment) {
772 builder.addCapability(cap: spv::CapabilityGeometry);
773 }
774 if (glslangIntermediate->getStage() == EShLangVertex ||
775 glslangIntermediate->getStage() == EShLangTessControl ||
776 glslangIntermediate->getStage() == EShLangTessEvaluation) {
777
778 if (builder.getSpvVersion() < spv::Spv_1_5) {
779 builder.addIncorporatedExtension(ext: spv::E_SPV_EXT_shader_viewport_index_layer, incorporatedVersion: spv::Spv_1_5);
780 builder.addCapability(cap: spv::CapabilityShaderViewportIndexLayerEXT);
781 } else
782 builder.addCapability(cap: spv::CapabilityShaderLayer);
783 }
784 return spv::BuiltInLayer;
785
786 case glslang::EbvBaseVertex:
787 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_shader_draw_parameters, incorporatedVersion: spv::Spv_1_3);
788 builder.addCapability(cap: spv::CapabilityDrawParameters);
789 return spv::BuiltInBaseVertex;
790
791 case glslang::EbvBaseInstance:
792 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_shader_draw_parameters, incorporatedVersion: spv::Spv_1_3);
793 builder.addCapability(cap: spv::CapabilityDrawParameters);
794 return spv::BuiltInBaseInstance;
795
796 case glslang::EbvDrawId:
797 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_shader_draw_parameters, incorporatedVersion: spv::Spv_1_3);
798 builder.addCapability(cap: spv::CapabilityDrawParameters);
799 return spv::BuiltInDrawIndex;
800
801 case glslang::EbvPrimitiveId:
802 if (glslangIntermediate->getStage() == EShLangFragment)
803 builder.addCapability(cap: spv::CapabilityGeometry);
804 return spv::BuiltInPrimitiveId;
805
806 case glslang::EbvFragStencilRef:
807 builder.addExtension(ext: spv::E_SPV_EXT_shader_stencil_export);
808 builder.addCapability(cap: spv::CapabilityStencilExportEXT);
809 return spv::BuiltInFragStencilRefEXT;
810
811 case glslang::EbvShadingRateKHR:
812 builder.addExtension(ext: spv::E_SPV_KHR_fragment_shading_rate);
813 builder.addCapability(cap: spv::CapabilityFragmentShadingRateKHR);
814 return spv::BuiltInShadingRateKHR;
815
816 case glslang::EbvPrimitiveShadingRateKHR:
817 builder.addExtension(ext: spv::E_SPV_KHR_fragment_shading_rate);
818 builder.addCapability(cap: spv::CapabilityFragmentShadingRateKHR);
819 return spv::BuiltInPrimitiveShadingRateKHR;
820
821 case glslang::EbvInvocationId: return spv::BuiltInInvocationId;
822 case glslang::EbvTessLevelInner: return spv::BuiltInTessLevelInner;
823 case glslang::EbvTessLevelOuter: return spv::BuiltInTessLevelOuter;
824 case glslang::EbvTessCoord: return spv::BuiltInTessCoord;
825 case glslang::EbvPatchVertices: return spv::BuiltInPatchVertices;
826 case glslang::EbvHelperInvocation: return spv::BuiltInHelperInvocation;
827
828 case glslang::EbvSubGroupSize:
829 builder.addExtension(ext: spv::E_SPV_KHR_shader_ballot);
830 builder.addCapability(cap: spv::CapabilitySubgroupBallotKHR);
831 return spv::BuiltInSubgroupSize;
832
833 case glslang::EbvSubGroupInvocation:
834 builder.addExtension(ext: spv::E_SPV_KHR_shader_ballot);
835 builder.addCapability(cap: spv::CapabilitySubgroupBallotKHR);
836 return spv::BuiltInSubgroupLocalInvocationId;
837
838 case glslang::EbvSubGroupEqMask:
839 builder.addExtension(ext: spv::E_SPV_KHR_shader_ballot);
840 builder.addCapability(cap: spv::CapabilitySubgroupBallotKHR);
841 return spv::BuiltInSubgroupEqMask;
842
843 case glslang::EbvSubGroupGeMask:
844 builder.addExtension(ext: spv::E_SPV_KHR_shader_ballot);
845 builder.addCapability(cap: spv::CapabilitySubgroupBallotKHR);
846 return spv::BuiltInSubgroupGeMask;
847
848 case glslang::EbvSubGroupGtMask:
849 builder.addExtension(ext: spv::E_SPV_KHR_shader_ballot);
850 builder.addCapability(cap: spv::CapabilitySubgroupBallotKHR);
851 return spv::BuiltInSubgroupGtMask;
852
853 case glslang::EbvSubGroupLeMask:
854 builder.addExtension(ext: spv::E_SPV_KHR_shader_ballot);
855 builder.addCapability(cap: spv::CapabilitySubgroupBallotKHR);
856 return spv::BuiltInSubgroupLeMask;
857
858 case glslang::EbvSubGroupLtMask:
859 builder.addExtension(ext: spv::E_SPV_KHR_shader_ballot);
860 builder.addCapability(cap: spv::CapabilitySubgroupBallotKHR);
861 return spv::BuiltInSubgroupLtMask;
862
863 case glslang::EbvNumSubgroups:
864 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
865 return spv::BuiltInNumSubgroups;
866
867 case glslang::EbvSubgroupID:
868 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
869 return spv::BuiltInSubgroupId;
870
871 case glslang::EbvSubgroupSize2:
872 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
873 return spv::BuiltInSubgroupSize;
874
875 case glslang::EbvSubgroupInvocation2:
876 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
877 return spv::BuiltInSubgroupLocalInvocationId;
878
879 case glslang::EbvSubgroupEqMask2:
880 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
881 builder.addCapability(cap: spv::CapabilityGroupNonUniformBallot);
882 return spv::BuiltInSubgroupEqMask;
883
884 case glslang::EbvSubgroupGeMask2:
885 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
886 builder.addCapability(cap: spv::CapabilityGroupNonUniformBallot);
887 return spv::BuiltInSubgroupGeMask;
888
889 case glslang::EbvSubgroupGtMask2:
890 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
891 builder.addCapability(cap: spv::CapabilityGroupNonUniformBallot);
892 return spv::BuiltInSubgroupGtMask;
893
894 case glslang::EbvSubgroupLeMask2:
895 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
896 builder.addCapability(cap: spv::CapabilityGroupNonUniformBallot);
897 return spv::BuiltInSubgroupLeMask;
898
899 case glslang::EbvSubgroupLtMask2:
900 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
901 builder.addCapability(cap: spv::CapabilityGroupNonUniformBallot);
902 return spv::BuiltInSubgroupLtMask;
903
904 case glslang::EbvBaryCoordNoPersp:
905 builder.addExtension(ext: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
906 return spv::BuiltInBaryCoordNoPerspAMD;
907
908 case glslang::EbvBaryCoordNoPerspCentroid:
909 builder.addExtension(ext: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
910 return spv::BuiltInBaryCoordNoPerspCentroidAMD;
911
912 case glslang::EbvBaryCoordNoPerspSample:
913 builder.addExtension(ext: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
914 return spv::BuiltInBaryCoordNoPerspSampleAMD;
915
916 case glslang::EbvBaryCoordSmooth:
917 builder.addExtension(ext: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
918 return spv::BuiltInBaryCoordSmoothAMD;
919
920 case glslang::EbvBaryCoordSmoothCentroid:
921 builder.addExtension(ext: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
922 return spv::BuiltInBaryCoordSmoothCentroidAMD;
923
924 case glslang::EbvBaryCoordSmoothSample:
925 builder.addExtension(ext: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
926 return spv::BuiltInBaryCoordSmoothSampleAMD;
927
928 case glslang::EbvBaryCoordPullModel:
929 builder.addExtension(ext: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
930 return spv::BuiltInBaryCoordPullModelAMD;
931
932 case glslang::EbvDeviceIndex:
933 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_device_group, incorporatedVersion: spv::Spv_1_3);
934 builder.addCapability(cap: spv::CapabilityDeviceGroup);
935 return spv::BuiltInDeviceIndex;
936
937 case glslang::EbvViewIndex:
938 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_multiview, incorporatedVersion: spv::Spv_1_3);
939 builder.addCapability(cap: spv::CapabilityMultiView);
940 return spv::BuiltInViewIndex;
941
942 case glslang::EbvFragSizeEXT:
943 builder.addExtension(ext: spv::E_SPV_EXT_fragment_invocation_density);
944 builder.addCapability(cap: spv::CapabilityFragmentDensityEXT);
945 return spv::BuiltInFragSizeEXT;
946
947 case glslang::EbvFragInvocationCountEXT:
948 builder.addExtension(ext: spv::E_SPV_EXT_fragment_invocation_density);
949 builder.addCapability(cap: spv::CapabilityFragmentDensityEXT);
950 return spv::BuiltInFragInvocationCountEXT;
951
952 case glslang::EbvViewportMaskNV:
953 if (!memberDeclaration) {
954 builder.addExtension(ext: spv::E_SPV_NV_viewport_array2);
955 builder.addCapability(cap: spv::CapabilityShaderViewportMaskNV);
956 }
957 return spv::BuiltInViewportMaskNV;
958 case glslang::EbvSecondaryPositionNV:
959 if (!memberDeclaration) {
960 builder.addExtension(ext: spv::E_SPV_NV_stereo_view_rendering);
961 builder.addCapability(cap: spv::CapabilityShaderStereoViewNV);
962 }
963 return spv::BuiltInSecondaryPositionNV;
964 case glslang::EbvSecondaryViewportMaskNV:
965 if (!memberDeclaration) {
966 builder.addExtension(ext: spv::E_SPV_NV_stereo_view_rendering);
967 builder.addCapability(cap: spv::CapabilityShaderStereoViewNV);
968 }
969 return spv::BuiltInSecondaryViewportMaskNV;
970 case glslang::EbvPositionPerViewNV:
971 if (!memberDeclaration) {
972 builder.addExtension(ext: spv::E_SPV_NVX_multiview_per_view_attributes);
973 builder.addCapability(cap: spv::CapabilityPerViewAttributesNV);
974 }
975 return spv::BuiltInPositionPerViewNV;
976 case glslang::EbvViewportMaskPerViewNV:
977 if (!memberDeclaration) {
978 builder.addExtension(ext: spv::E_SPV_NVX_multiview_per_view_attributes);
979 builder.addCapability(cap: spv::CapabilityPerViewAttributesNV);
980 }
981 return spv::BuiltInViewportMaskPerViewNV;
982 case glslang::EbvFragFullyCoveredNV:
983 builder.addExtension(ext: spv::E_SPV_EXT_fragment_fully_covered);
984 builder.addCapability(cap: spv::CapabilityFragmentFullyCoveredEXT);
985 return spv::BuiltInFullyCoveredEXT;
986 case glslang::EbvFragmentSizeNV:
987 builder.addExtension(ext: spv::E_SPV_NV_shading_rate);
988 builder.addCapability(cap: spv::CapabilityShadingRateNV);
989 return spv::BuiltInFragmentSizeNV;
990 case glslang::EbvInvocationsPerPixelNV:
991 builder.addExtension(ext: spv::E_SPV_NV_shading_rate);
992 builder.addCapability(cap: spv::CapabilityShadingRateNV);
993 return spv::BuiltInInvocationsPerPixelNV;
994
995 // ray tracing
996 case glslang::EbvLaunchId:
997 return spv::BuiltInLaunchIdKHR;
998 case glslang::EbvLaunchSize:
999 return spv::BuiltInLaunchSizeKHR;
1000 case glslang::EbvWorldRayOrigin:
1001 return spv::BuiltInWorldRayOriginKHR;
1002 case glslang::EbvWorldRayDirection:
1003 return spv::BuiltInWorldRayDirectionKHR;
1004 case glslang::EbvObjectRayOrigin:
1005 return spv::BuiltInObjectRayOriginKHR;
1006 case glslang::EbvObjectRayDirection:
1007 return spv::BuiltInObjectRayDirectionKHR;
1008 case glslang::EbvRayTmin:
1009 return spv::BuiltInRayTminKHR;
1010 case glslang::EbvRayTmax:
1011 return spv::BuiltInRayTmaxKHR;
1012 case glslang::EbvCullMask:
1013 return spv::BuiltInCullMaskKHR;
1014 case glslang::EbvInstanceCustomIndex:
1015 return spv::BuiltInInstanceCustomIndexKHR;
1016 case glslang::EbvHitT:
1017 {
1018 // this is a GLSL alias of RayTmax
1019 // in SPV_NV_ray_tracing it has a dedicated builtin
1020 // but in SPV_KHR_ray_tracing it gets mapped to RayTmax
1021 auto& extensions = glslangIntermediate->getRequestedExtensions();
1022 if (extensions.find(x: "GL_NV_ray_tracing") != extensions.end()) {
1023 return spv::BuiltInHitTNV;
1024 } else {
1025 return spv::BuiltInRayTmaxKHR;
1026 }
1027 }
1028 case glslang::EbvHitKind:
1029 return spv::BuiltInHitKindKHR;
1030 case glslang::EbvObjectToWorld:
1031 case glslang::EbvObjectToWorld3x4:
1032 return spv::BuiltInObjectToWorldKHR;
1033 case glslang::EbvWorldToObject:
1034 case glslang::EbvWorldToObject3x4:
1035 return spv::BuiltInWorldToObjectKHR;
1036 case glslang::EbvIncomingRayFlags:
1037 return spv::BuiltInIncomingRayFlagsKHR;
1038 case glslang::EbvGeometryIndex:
1039 return spv::BuiltInRayGeometryIndexKHR;
1040 case glslang::EbvCurrentRayTimeNV:
1041 builder.addExtension(ext: spv::E_SPV_NV_ray_tracing_motion_blur);
1042 builder.addCapability(cap: spv::CapabilityRayTracingMotionBlurNV);
1043 return spv::BuiltInCurrentRayTimeNV;
1044
1045 // barycentrics
1046 case glslang::EbvBaryCoordNV:
1047 builder.addExtension(ext: spv::E_SPV_NV_fragment_shader_barycentric);
1048 builder.addCapability(cap: spv::CapabilityFragmentBarycentricNV);
1049 return spv::BuiltInBaryCoordNV;
1050 case glslang::EbvBaryCoordNoPerspNV:
1051 builder.addExtension(ext: spv::E_SPV_NV_fragment_shader_barycentric);
1052 builder.addCapability(cap: spv::CapabilityFragmentBarycentricNV);
1053 return spv::BuiltInBaryCoordNoPerspNV;
1054
1055 case glslang::EbvBaryCoordEXT:
1056 builder.addExtension(ext: spv::E_SPV_KHR_fragment_shader_barycentric);
1057 builder.addCapability(cap: spv::CapabilityFragmentBarycentricKHR);
1058 return spv::BuiltInBaryCoordKHR;
1059 case glslang::EbvBaryCoordNoPerspEXT:
1060 builder.addExtension(ext: spv::E_SPV_KHR_fragment_shader_barycentric);
1061 builder.addCapability(cap: spv::CapabilityFragmentBarycentricKHR);
1062 return spv::BuiltInBaryCoordNoPerspKHR;
1063
1064 // mesh shaders
1065 case glslang::EbvTaskCountNV:
1066 return spv::BuiltInTaskCountNV;
1067 case glslang::EbvPrimitiveCountNV:
1068 return spv::BuiltInPrimitiveCountNV;
1069 case glslang::EbvPrimitiveIndicesNV:
1070 return spv::BuiltInPrimitiveIndicesNV;
1071 case glslang::EbvClipDistancePerViewNV:
1072 return spv::BuiltInClipDistancePerViewNV;
1073 case glslang::EbvCullDistancePerViewNV:
1074 return spv::BuiltInCullDistancePerViewNV;
1075 case glslang::EbvLayerPerViewNV:
1076 return spv::BuiltInLayerPerViewNV;
1077 case glslang::EbvMeshViewCountNV:
1078 return spv::BuiltInMeshViewCountNV;
1079 case glslang::EbvMeshViewIndicesNV:
1080 return spv::BuiltInMeshViewIndicesNV;
1081
1082 // sm builtins
1083 case glslang::EbvWarpsPerSM:
1084 builder.addExtension(ext: spv::E_SPV_NV_shader_sm_builtins);
1085 builder.addCapability(cap: spv::CapabilityShaderSMBuiltinsNV);
1086 return spv::BuiltInWarpsPerSMNV;
1087 case glslang::EbvSMCount:
1088 builder.addExtension(ext: spv::E_SPV_NV_shader_sm_builtins);
1089 builder.addCapability(cap: spv::CapabilityShaderSMBuiltinsNV);
1090 return spv::BuiltInSMCountNV;
1091 case glslang::EbvWarpID:
1092 builder.addExtension(ext: spv::E_SPV_NV_shader_sm_builtins);
1093 builder.addCapability(cap: spv::CapabilityShaderSMBuiltinsNV);
1094 return spv::BuiltInWarpIDNV;
1095 case glslang::EbvSMID:
1096 builder.addExtension(ext: spv::E_SPV_NV_shader_sm_builtins);
1097 builder.addCapability(cap: spv::CapabilityShaderSMBuiltinsNV);
1098 return spv::BuiltInSMIDNV;
1099#endif
1100
1101 default:
1102 return spv::BuiltInMax;
1103 }
1104}
1105
1106// Translate glslang image layout format to SPIR-V image format.
1107spv::ImageFormat TGlslangToSpvTraverser::TranslateImageFormat(const glslang::TType& type)
1108{
1109 assert(type.getBasicType() == glslang::EbtSampler);
1110
1111#ifdef GLSLANG_WEB
1112 return spv::ImageFormatUnknown;
1113#endif
1114
1115 // Check for capabilities
1116 switch (type.getQualifier().getFormat()) {
1117 case glslang::ElfRg32f:
1118 case glslang::ElfRg16f:
1119 case glslang::ElfR11fG11fB10f:
1120 case glslang::ElfR16f:
1121 case glslang::ElfRgba16:
1122 case glslang::ElfRgb10A2:
1123 case glslang::ElfRg16:
1124 case glslang::ElfRg8:
1125 case glslang::ElfR16:
1126 case glslang::ElfR8:
1127 case glslang::ElfRgba16Snorm:
1128 case glslang::ElfRg16Snorm:
1129 case glslang::ElfRg8Snorm:
1130 case glslang::ElfR16Snorm:
1131 case glslang::ElfR8Snorm:
1132
1133 case glslang::ElfRg32i:
1134 case glslang::ElfRg16i:
1135 case glslang::ElfRg8i:
1136 case glslang::ElfR16i:
1137 case glslang::ElfR8i:
1138
1139 case glslang::ElfRgb10a2ui:
1140 case glslang::ElfRg32ui:
1141 case glslang::ElfRg16ui:
1142 case glslang::ElfRg8ui:
1143 case glslang::ElfR16ui:
1144 case glslang::ElfR8ui:
1145 builder.addCapability(cap: spv::CapabilityStorageImageExtendedFormats);
1146 break;
1147
1148 case glslang::ElfR64ui:
1149 case glslang::ElfR64i:
1150 builder.addExtension(ext: spv::E_SPV_EXT_shader_image_int64);
1151 builder.addCapability(cap: spv::CapabilityInt64ImageEXT);
1152 default:
1153 break;
1154 }
1155
1156 // do the translation
1157 switch (type.getQualifier().getFormat()) {
1158 case glslang::ElfNone: return spv::ImageFormatUnknown;
1159 case glslang::ElfRgba32f: return spv::ImageFormatRgba32f;
1160 case glslang::ElfRgba16f: return spv::ImageFormatRgba16f;
1161 case glslang::ElfR32f: return spv::ImageFormatR32f;
1162 case glslang::ElfRgba8: return spv::ImageFormatRgba8;
1163 case glslang::ElfRgba8Snorm: return spv::ImageFormatRgba8Snorm;
1164 case glslang::ElfRg32f: return spv::ImageFormatRg32f;
1165 case glslang::ElfRg16f: return spv::ImageFormatRg16f;
1166 case glslang::ElfR11fG11fB10f: return spv::ImageFormatR11fG11fB10f;
1167 case glslang::ElfR16f: return spv::ImageFormatR16f;
1168 case glslang::ElfRgba16: return spv::ImageFormatRgba16;
1169 case glslang::ElfRgb10A2: return spv::ImageFormatRgb10A2;
1170 case glslang::ElfRg16: return spv::ImageFormatRg16;
1171 case glslang::ElfRg8: return spv::ImageFormatRg8;
1172 case glslang::ElfR16: return spv::ImageFormatR16;
1173 case glslang::ElfR8: return spv::ImageFormatR8;
1174 case glslang::ElfRgba16Snorm: return spv::ImageFormatRgba16Snorm;
1175 case glslang::ElfRg16Snorm: return spv::ImageFormatRg16Snorm;
1176 case glslang::ElfRg8Snorm: return spv::ImageFormatRg8Snorm;
1177 case glslang::ElfR16Snorm: return spv::ImageFormatR16Snorm;
1178 case glslang::ElfR8Snorm: return spv::ImageFormatR8Snorm;
1179 case glslang::ElfRgba32i: return spv::ImageFormatRgba32i;
1180 case glslang::ElfRgba16i: return spv::ImageFormatRgba16i;
1181 case glslang::ElfRgba8i: return spv::ImageFormatRgba8i;
1182 case glslang::ElfR32i: return spv::ImageFormatR32i;
1183 case glslang::ElfRg32i: return spv::ImageFormatRg32i;
1184 case glslang::ElfRg16i: return spv::ImageFormatRg16i;
1185 case glslang::ElfRg8i: return spv::ImageFormatRg8i;
1186 case glslang::ElfR16i: return spv::ImageFormatR16i;
1187 case glslang::ElfR8i: return spv::ImageFormatR8i;
1188 case glslang::ElfRgba32ui: return spv::ImageFormatRgba32ui;
1189 case glslang::ElfRgba16ui: return spv::ImageFormatRgba16ui;
1190 case glslang::ElfRgba8ui: return spv::ImageFormatRgba8ui;
1191 case glslang::ElfR32ui: return spv::ImageFormatR32ui;
1192 case glslang::ElfRg32ui: return spv::ImageFormatRg32ui;
1193 case glslang::ElfRg16ui: return spv::ImageFormatRg16ui;
1194 case glslang::ElfRgb10a2ui: return spv::ImageFormatRgb10a2ui;
1195 case glslang::ElfRg8ui: return spv::ImageFormatRg8ui;
1196 case glslang::ElfR16ui: return spv::ImageFormatR16ui;
1197 case glslang::ElfR8ui: return spv::ImageFormatR8ui;
1198 case glslang::ElfR64ui: return spv::ImageFormatR64ui;
1199 case glslang::ElfR64i: return spv::ImageFormatR64i;
1200 default: return spv::ImageFormatMax;
1201 }
1202}
1203
1204spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSelectionControl(
1205 const glslang::TIntermSelection& selectionNode) const
1206{
1207 if (selectionNode.getFlatten())
1208 return spv::SelectionControlFlattenMask;
1209 if (selectionNode.getDontFlatten())
1210 return spv::SelectionControlDontFlattenMask;
1211 return spv::SelectionControlMaskNone;
1212}
1213
1214spv::SelectionControlMask TGlslangToSpvTraverser::TranslateSwitchControl(const glslang::TIntermSwitch& switchNode)
1215 const
1216{
1217 if (switchNode.getFlatten())
1218 return spv::SelectionControlFlattenMask;
1219 if (switchNode.getDontFlatten())
1220 return spv::SelectionControlDontFlattenMask;
1221 return spv::SelectionControlMaskNone;
1222}
1223
1224// return a non-0 dependency if the dependency argument must be set
1225spv::LoopControlMask TGlslangToSpvTraverser::TranslateLoopControl(const glslang::TIntermLoop& loopNode,
1226 std::vector<unsigned int>& operands) const
1227{
1228 spv::LoopControlMask control = spv::LoopControlMaskNone;
1229
1230 if (loopNode.getDontUnroll())
1231 control = control | spv::LoopControlDontUnrollMask;
1232 if (loopNode.getUnroll())
1233 control = control | spv::LoopControlUnrollMask;
1234 if (unsigned(loopNode.getLoopDependency()) == glslang::TIntermLoop::dependencyInfinite)
1235 control = control | spv::LoopControlDependencyInfiniteMask;
1236 else if (loopNode.getLoopDependency() > 0) {
1237 control = control | spv::LoopControlDependencyLengthMask;
1238 operands.push_back(x: (unsigned int)loopNode.getLoopDependency());
1239 }
1240 if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
1241 if (loopNode.getMinIterations() > 0) {
1242 control = control | spv::LoopControlMinIterationsMask;
1243 operands.push_back(x: loopNode.getMinIterations());
1244 }
1245 if (loopNode.getMaxIterations() < glslang::TIntermLoop::iterationsInfinite) {
1246 control = control | spv::LoopControlMaxIterationsMask;
1247 operands.push_back(x: loopNode.getMaxIterations());
1248 }
1249 if (loopNode.getIterationMultiple() > 1) {
1250 control = control | spv::LoopControlIterationMultipleMask;
1251 operands.push_back(x: loopNode.getIterationMultiple());
1252 }
1253 if (loopNode.getPeelCount() > 0) {
1254 control = control | spv::LoopControlPeelCountMask;
1255 operands.push_back(x: loopNode.getPeelCount());
1256 }
1257 if (loopNode.getPartialCount() > 0) {
1258 control = control | spv::LoopControlPartialCountMask;
1259 operands.push_back(x: loopNode.getPartialCount());
1260 }
1261 }
1262
1263 return control;
1264}
1265
1266// Translate glslang type to SPIR-V storage class.
1267spv::StorageClass TGlslangToSpvTraverser::TranslateStorageClass(const glslang::TType& type)
1268{
1269 if (type.getBasicType() == glslang::EbtRayQuery)
1270 return spv::StorageClassPrivate;
1271#ifndef GLSLANG_WEB
1272 if (type.getQualifier().isSpirvByReference()) {
1273 if (type.getQualifier().isParamInput() || type.getQualifier().isParamOutput())
1274 return spv::StorageClassFunction;
1275 }
1276#endif
1277 if (type.getQualifier().isPipeInput())
1278 return spv::StorageClassInput;
1279 if (type.getQualifier().isPipeOutput())
1280 return spv::StorageClassOutput;
1281
1282 if (glslangIntermediate->getSource() != glslang::EShSourceHlsl ||
1283 type.getQualifier().storage == glslang::EvqUniform) {
1284 if (type.isAtomic())
1285 return spv::StorageClassAtomicCounter;
1286 if (type.containsOpaque())
1287 return spv::StorageClassUniformConstant;
1288 }
1289
1290 if (type.getQualifier().isUniformOrBuffer() &&
1291 type.getQualifier().isShaderRecord()) {
1292 return spv::StorageClassShaderRecordBufferKHR;
1293 }
1294
1295 if (glslangIntermediate->usingStorageBuffer() && type.getQualifier().storage == glslang::EvqBuffer) {
1296 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_storage_buffer_storage_class, incorporatedVersion: spv::Spv_1_3);
1297 return spv::StorageClassStorageBuffer;
1298 }
1299
1300 if (type.getQualifier().isUniformOrBuffer()) {
1301 if (type.getQualifier().isPushConstant())
1302 return spv::StorageClassPushConstant;
1303 if (type.getBasicType() == glslang::EbtBlock)
1304 return spv::StorageClassUniform;
1305 return spv::StorageClassUniformConstant;
1306 }
1307
1308 if (type.getQualifier().storage == glslang::EvqShared && type.getBasicType() == glslang::EbtBlock) {
1309 builder.addExtension(ext: spv::E_SPV_KHR_workgroup_memory_explicit_layout);
1310 builder.addCapability(cap: spv::CapabilityWorkgroupMemoryExplicitLayoutKHR);
1311 return spv::StorageClassWorkgroup;
1312 }
1313
1314 switch (type.getQualifier().storage) {
1315 case glslang::EvqGlobal: return spv::StorageClassPrivate;
1316 case glslang::EvqConstReadOnly: return spv::StorageClassFunction;
1317 case glslang::EvqTemporary: return spv::StorageClassFunction;
1318 case glslang::EvqShared: return spv::StorageClassWorkgroup;
1319#ifndef GLSLANG_WEB
1320 case glslang::EvqPayload: return spv::StorageClassRayPayloadKHR;
1321 case glslang::EvqPayloadIn: return spv::StorageClassIncomingRayPayloadKHR;
1322 case glslang::EvqHitAttr: return spv::StorageClassHitAttributeKHR;
1323 case glslang::EvqCallableData: return spv::StorageClassCallableDataKHR;
1324 case glslang::EvqCallableDataIn: return spv::StorageClassIncomingCallableDataKHR;
1325 case glslang::EvqSpirvStorageClass: return static_cast<spv::StorageClass>(type.getQualifier().spirvStorageClass);
1326#endif
1327 default:
1328 assert(0);
1329 break;
1330 }
1331
1332 return spv::StorageClassFunction;
1333}
1334
1335// Translate glslang constants to SPIR-V literals
1336void TGlslangToSpvTraverser::TranslateLiterals(const glslang::TVector<const glslang::TIntermConstantUnion*>& constants,
1337 std::vector<unsigned>& literals) const
1338{
1339 for (auto constant : constants) {
1340 if (constant->getBasicType() == glslang::EbtFloat) {
1341 float floatValue = static_cast<float>(constant->getConstArray()[0].getDConst());
1342 unsigned literal = *reinterpret_cast<unsigned*>(&floatValue);
1343 literals.push_back(x: literal);
1344 } else if (constant->getBasicType() == glslang::EbtInt) {
1345 unsigned literal = constant->getConstArray()[0].getIConst();
1346 literals.push_back(x: literal);
1347 } else if (constant->getBasicType() == glslang::EbtUint) {
1348 unsigned literal = constant->getConstArray()[0].getUConst();
1349 literals.push_back(x: literal);
1350 } else if (constant->getBasicType() == glslang::EbtBool) {
1351 unsigned literal = constant->getConstArray()[0].getBConst();
1352 literals.push_back(x: literal);
1353 } else if (constant->getBasicType() == glslang::EbtString) {
1354 auto str = constant->getConstArray()[0].getSConst()->c_str();
1355 unsigned literal = 0;
1356 char* literalPtr = reinterpret_cast<char*>(&literal);
1357 unsigned charCount = 0;
1358 char ch = 0;
1359 do {
1360 ch = *(str++);
1361 *(literalPtr++) = ch;
1362 ++charCount;
1363 if (charCount == 4) {
1364 literals.push_back(x: literal);
1365 literalPtr = reinterpret_cast<char*>(&literal);
1366 charCount = 0;
1367 }
1368 } while (ch != 0);
1369
1370 // Partial literal is padded with 0
1371 if (charCount > 0) {
1372 for (; charCount < 4; ++charCount)
1373 *(literalPtr++) = 0;
1374 literals.push_back(x: literal);
1375 }
1376 } else
1377 assert(0); // Unexpected type
1378 }
1379}
1380
1381// Add capabilities pertaining to how an array is indexed.
1382void TGlslangToSpvTraverser::addIndirectionIndexCapabilities(const glslang::TType& baseType,
1383 const glslang::TType& indexType)
1384{
1385#ifndef GLSLANG_WEB
1386 if (indexType.getQualifier().isNonUniform()) {
1387 // deal with an asserted non-uniform index
1388 // SPV_EXT_descriptor_indexing already added in TranslateNonUniformDecoration
1389 if (baseType.getBasicType() == glslang::EbtSampler) {
1390 if (baseType.getQualifier().hasAttachment())
1391 builder.addCapability(cap: spv::CapabilityInputAttachmentArrayNonUniformIndexingEXT);
1392 else if (baseType.isImage() && baseType.getSampler().isBuffer())
1393 builder.addCapability(cap: spv::CapabilityStorageTexelBufferArrayNonUniformIndexingEXT);
1394 else if (baseType.isTexture() && baseType.getSampler().isBuffer())
1395 builder.addCapability(cap: spv::CapabilityUniformTexelBufferArrayNonUniformIndexingEXT);
1396 else if (baseType.isImage())
1397 builder.addCapability(cap: spv::CapabilityStorageImageArrayNonUniformIndexingEXT);
1398 else if (baseType.isTexture())
1399 builder.addCapability(cap: spv::CapabilitySampledImageArrayNonUniformIndexingEXT);
1400 } else if (baseType.getBasicType() == glslang::EbtBlock) {
1401 if (baseType.getQualifier().storage == glslang::EvqBuffer)
1402 builder.addCapability(cap: spv::CapabilityStorageBufferArrayNonUniformIndexingEXT);
1403 else if (baseType.getQualifier().storage == glslang::EvqUniform)
1404 builder.addCapability(cap: spv::CapabilityUniformBufferArrayNonUniformIndexingEXT);
1405 }
1406 } else {
1407 // assume a dynamically uniform index
1408 if (baseType.getBasicType() == glslang::EbtSampler) {
1409 if (baseType.getQualifier().hasAttachment()) {
1410 builder.addIncorporatedExtension(ext: "SPV_EXT_descriptor_indexing", incorporatedVersion: spv::Spv_1_5);
1411 builder.addCapability(cap: spv::CapabilityInputAttachmentArrayDynamicIndexingEXT);
1412 } else if (baseType.isImage() && baseType.getSampler().isBuffer()) {
1413 builder.addIncorporatedExtension(ext: "SPV_EXT_descriptor_indexing", incorporatedVersion: spv::Spv_1_5);
1414 builder.addCapability(cap: spv::CapabilityStorageTexelBufferArrayDynamicIndexingEXT);
1415 } else if (baseType.isTexture() && baseType.getSampler().isBuffer()) {
1416 builder.addIncorporatedExtension(ext: "SPV_EXT_descriptor_indexing", incorporatedVersion: spv::Spv_1_5);
1417 builder.addCapability(cap: spv::CapabilityUniformTexelBufferArrayDynamicIndexingEXT);
1418 }
1419 }
1420 }
1421#endif
1422}
1423
1424// Return whether or not the given type is something that should be tied to a
1425// descriptor set.
1426bool IsDescriptorResource(const glslang::TType& type)
1427{
1428 // uniform and buffer blocks are included, unless it is a push_constant
1429 if (type.getBasicType() == glslang::EbtBlock)
1430 return type.getQualifier().isUniformOrBuffer() &&
1431 ! type.getQualifier().isShaderRecord() &&
1432 ! type.getQualifier().isPushConstant();
1433
1434 // non block...
1435 // basically samplerXXX/subpass/sampler/texture are all included
1436 // if they are the global-scope-class, not the function parameter
1437 // (or local, if they ever exist) class.
1438 if (type.getBasicType() == glslang::EbtSampler ||
1439 type.getBasicType() == glslang::EbtAccStruct)
1440 return type.getQualifier().isUniformOrBuffer();
1441
1442 // None of the above.
1443 return false;
1444}
1445
1446void InheritQualifiers(glslang::TQualifier& child, const glslang::TQualifier& parent)
1447{
1448 if (child.layoutMatrix == glslang::ElmNone)
1449 child.layoutMatrix = parent.layoutMatrix;
1450
1451 if (parent.invariant)
1452 child.invariant = true;
1453 if (parent.flat)
1454 child.flat = true;
1455 if (parent.centroid)
1456 child.centroid = true;
1457#ifndef GLSLANG_WEB
1458 if (parent.nopersp)
1459 child.nopersp = true;
1460 if (parent.explicitInterp)
1461 child.explicitInterp = true;
1462 if (parent.perPrimitiveNV)
1463 child.perPrimitiveNV = true;
1464 if (parent.perViewNV)
1465 child.perViewNV = true;
1466 if (parent.perTaskNV)
1467 child.perTaskNV = true;
1468 if (parent.patch)
1469 child.patch = true;
1470 if (parent.sample)
1471 child.sample = true;
1472 if (parent.coherent)
1473 child.coherent = true;
1474 if (parent.devicecoherent)
1475 child.devicecoherent = true;
1476 if (parent.queuefamilycoherent)
1477 child.queuefamilycoherent = true;
1478 if (parent.workgroupcoherent)
1479 child.workgroupcoherent = true;
1480 if (parent.subgroupcoherent)
1481 child.subgroupcoherent = true;
1482 if (parent.shadercallcoherent)
1483 child.shadercallcoherent = true;
1484 if (parent.nonprivate)
1485 child.nonprivate = true;
1486 if (parent.volatil)
1487 child.volatil = true;
1488 if (parent.restrict)
1489 child.restrict = true;
1490 if (parent.readonly)
1491 child.readonly = true;
1492 if (parent.writeonly)
1493 child.writeonly = true;
1494#endif
1495 if (parent.nonUniform)
1496 child.nonUniform = true;
1497}
1498
1499bool HasNonLayoutQualifiers(const glslang::TType& type, const glslang::TQualifier& qualifier)
1500{
1501 // This should list qualifiers that simultaneous satisfy:
1502 // - struct members might inherit from a struct declaration
1503 // (note that non-block structs don't explicitly inherit,
1504 // only implicitly, meaning no decoration involved)
1505 // - affect decorations on the struct members
1506 // (note smooth does not, and expecting something like volatile
1507 // to effect the whole object)
1508 // - are not part of the offset/st430/etc or row/column-major layout
1509 return qualifier.invariant || (qualifier.hasLocation() && type.getBasicType() == glslang::EbtBlock);
1510}
1511
1512//
1513// Implement the TGlslangToSpvTraverser class.
1514//
1515
1516TGlslangToSpvTraverser::TGlslangToSpvTraverser(unsigned int spvVersion,
1517 const glslang::TIntermediate* glslangIntermediate,
1518 spv::SpvBuildLogger* buildLogger, glslang::SpvOptions& options) :
1519 TIntermTraverser(true, false, true),
1520 options(options),
1521 shaderEntry(nullptr), currentFunction(nullptr),
1522 sequenceDepth(0), logger(buildLogger),
1523 builder(spvVersion, (glslang::GetKhronosToolId() << 16) | glslang::GetSpirvGeneratorVersion(), logger),
1524 inEntryPoint(false), entryPointTerminated(false), linkageOnly(false),
1525 glslangIntermediate(glslangIntermediate),
1526 nanMinMaxClamp(glslangIntermediate->getNanMinMaxClamp()),
1527 nonSemanticDebugPrintf(0)
1528{
1529 spv::ExecutionModel executionModel = TranslateExecutionModel(stage: glslangIntermediate->getStage());
1530
1531 builder.clearAccessChain();
1532 builder.setSource(lang: TranslateSourceLanguage(source: glslangIntermediate->getSource(), profile: glslangIntermediate->getProfile()),
1533 version: glslangIntermediate->getVersion());
1534
1535 if (options.generateDebugInfo) {
1536 builder.setEmitOpLines();
1537 builder.setSourceFile(glslangIntermediate->getSourceFile());
1538
1539 // Set the source shader's text. If for SPV version 1.0, include
1540 // a preamble in comments stating the OpModuleProcessed instructions.
1541 // Otherwise, emit those as actual instructions.
1542 std::string text;
1543 const std::vector<std::string>& processes = glslangIntermediate->getProcesses();
1544 for (int p = 0; p < (int)processes.size(); ++p) {
1545 if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_1) {
1546 text.append(s: "// OpModuleProcessed ");
1547 text.append(str: processes[p]);
1548 text.append(s: "\n");
1549 } else
1550 builder.addModuleProcessed(p: processes[p]);
1551 }
1552 if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_1 && (int)processes.size() > 0)
1553 text.append(s: "#line 1\n");
1554 text.append(str: glslangIntermediate->getSourceText());
1555 builder.setSourceText(text);
1556 // Pass name and text for all included files
1557 const std::map<std::string, std::string>& include_txt = glslangIntermediate->getIncludeText();
1558 for (auto iItr = include_txt.begin(); iItr != include_txt.end(); ++iItr)
1559 builder.addInclude(name: iItr->first, text: iItr->second);
1560 }
1561 stdBuiltins = builder.import("GLSL.std.450");
1562
1563 spv::AddressingModel addressingModel = spv::AddressingModelLogical;
1564 spv::MemoryModel memoryModel = spv::MemoryModelGLSL450;
1565
1566 if (glslangIntermediate->usingPhysicalStorageBuffer()) {
1567 addressingModel = spv::AddressingModelPhysicalStorageBuffer64EXT;
1568 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_physical_storage_buffer, incorporatedVersion: spv::Spv_1_5);
1569 builder.addCapability(cap: spv::CapabilityPhysicalStorageBufferAddressesEXT);
1570 }
1571 if (glslangIntermediate->usingVulkanMemoryModel()) {
1572 memoryModel = spv::MemoryModelVulkanKHR;
1573 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelKHR);
1574 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_vulkan_memory_model, incorporatedVersion: spv::Spv_1_5);
1575 }
1576 builder.setMemoryModel(addr: addressingModel, mem: memoryModel);
1577
1578 if (glslangIntermediate->usingVariablePointers()) {
1579 builder.addCapability(cap: spv::CapabilityVariablePointers);
1580 }
1581
1582 shaderEntry = builder.makeEntryPoint(glslangIntermediate->getEntryPointName().c_str());
1583 entryPoint = builder.addEntryPoint(executionModel, shaderEntry, name: glslangIntermediate->getEntryPointName().c_str());
1584
1585 // Add the source extensions
1586 const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
1587 for (auto it = sourceExtensions.begin(); it != sourceExtensions.end(); ++it)
1588 builder.addSourceExtension(ext: it->c_str());
1589
1590 // Add the top-level modes for this shader.
1591
1592 if (glslangIntermediate->getXfbMode()) {
1593 builder.addCapability(cap: spv::CapabilityTransformFeedback);
1594 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeXfb);
1595 }
1596
1597 if (glslangIntermediate->getLayoutPrimitiveCulling()) {
1598 builder.addCapability(cap: spv::CapabilityRayTraversalPrimitiveCullingKHR);
1599 }
1600
1601#ifndef GLSLANG_WEB
1602 if (glslangIntermediate->getSubgroupUniformControlFlow()) {
1603 builder.addExtension(ext: spv::E_SPV_KHR_subgroup_uniform_control_flow);
1604 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeSubgroupUniformControlFlowKHR);
1605 }
1606#endif
1607
1608 unsigned int mode;
1609 switch (glslangIntermediate->getStage()) {
1610 case EShLangVertex:
1611 builder.addCapability(cap: spv::CapabilityShader);
1612 break;
1613
1614 case EShLangFragment:
1615 builder.addCapability(cap: spv::CapabilityShader);
1616 if (glslangIntermediate->getPixelCenterInteger())
1617 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModePixelCenterInteger);
1618
1619 if (glslangIntermediate->getOriginUpperLeft())
1620 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeOriginUpperLeft);
1621 else
1622 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeOriginLowerLeft);
1623
1624 if (glslangIntermediate->getEarlyFragmentTests())
1625 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeEarlyFragmentTests);
1626
1627 if (glslangIntermediate->getPostDepthCoverage()) {
1628 builder.addCapability(cap: spv::CapabilitySampleMaskPostDepthCoverage);
1629 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModePostDepthCoverage);
1630 builder.addExtension(ext: spv::E_SPV_KHR_post_depth_coverage);
1631 }
1632
1633 if (glslangIntermediate->isDepthReplacing())
1634 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeDepthReplacing);
1635
1636#ifndef GLSLANG_WEB
1637
1638 switch(glslangIntermediate->getDepth()) {
1639 case glslang::EldGreater: mode = spv::ExecutionModeDepthGreater; break;
1640 case glslang::EldLess: mode = spv::ExecutionModeDepthLess; break;
1641 case glslang::EldUnchanged: mode = spv::ExecutionModeDepthUnchanged; break;
1642 default: mode = spv::ExecutionModeMax; break;
1643 }
1644 if (mode != spv::ExecutionModeMax)
1645 builder.addExecutionMode(shaderEntry, mode: (spv::ExecutionMode)mode);
1646 switch (glslangIntermediate->getInterlockOrdering()) {
1647 case glslang::EioPixelInterlockOrdered: mode = spv::ExecutionModePixelInterlockOrderedEXT;
1648 break;
1649 case glslang::EioPixelInterlockUnordered: mode = spv::ExecutionModePixelInterlockUnorderedEXT;
1650 break;
1651 case glslang::EioSampleInterlockOrdered: mode = spv::ExecutionModeSampleInterlockOrderedEXT;
1652 break;
1653 case glslang::EioSampleInterlockUnordered: mode = spv::ExecutionModeSampleInterlockUnorderedEXT;
1654 break;
1655 case glslang::EioShadingRateInterlockOrdered: mode = spv::ExecutionModeShadingRateInterlockOrderedEXT;
1656 break;
1657 case glslang::EioShadingRateInterlockUnordered: mode = spv::ExecutionModeShadingRateInterlockUnorderedEXT;
1658 break;
1659 default: mode = spv::ExecutionModeMax;
1660 break;
1661 }
1662 if (mode != spv::ExecutionModeMax) {
1663 builder.addExecutionMode(shaderEntry, mode: (spv::ExecutionMode)mode);
1664 if (mode == spv::ExecutionModeShadingRateInterlockOrderedEXT ||
1665 mode == spv::ExecutionModeShadingRateInterlockUnorderedEXT) {
1666 builder.addCapability(cap: spv::CapabilityFragmentShaderShadingRateInterlockEXT);
1667 } else if (mode == spv::ExecutionModePixelInterlockOrderedEXT ||
1668 mode == spv::ExecutionModePixelInterlockUnorderedEXT) {
1669 builder.addCapability(cap: spv::CapabilityFragmentShaderPixelInterlockEXT);
1670 } else {
1671 builder.addCapability(cap: spv::CapabilityFragmentShaderSampleInterlockEXT);
1672 }
1673 builder.addExtension(ext: spv::E_SPV_EXT_fragment_shader_interlock);
1674 }
1675#endif
1676 break;
1677
1678 case EShLangCompute:
1679 builder.addCapability(cap: spv::CapabilityShader);
1680 if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) {
1681 std::vector<spv::Id> dimConstId;
1682 for (int dim = 0; dim < 3; ++dim) {
1683 bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
1684 dimConstId.push_back(x: builder.makeUintConstant(u: glslangIntermediate->getLocalSize(dim), specConstant: specConst));
1685 if (specConst) {
1686 builder.addDecoration(dimConstId.back(), spv::DecorationSpecId,
1687 num: glslangIntermediate->getLocalSizeSpecId(dim));
1688 }
1689 }
1690 builder.addExecutionModeId(shaderEntry, mode: spv::ExecutionModeLocalSizeId, operandIds: dimConstId);
1691 } else {
1692 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeLocalSize, value1: glslangIntermediate->getLocalSize(dim: 0),
1693 value2: glslangIntermediate->getLocalSize(dim: 1),
1694 value3: glslangIntermediate->getLocalSize(dim: 2));
1695 }
1696 if (glslangIntermediate->getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupQuads) {
1697 builder.addCapability(cap: spv::CapabilityComputeDerivativeGroupQuadsNV);
1698 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeDerivativeGroupQuadsNV);
1699 builder.addExtension(ext: spv::E_SPV_NV_compute_shader_derivatives);
1700 } else if (glslangIntermediate->getLayoutDerivativeModeNone() == glslang::LayoutDerivativeGroupLinear) {
1701 builder.addCapability(cap: spv::CapabilityComputeDerivativeGroupLinearNV);
1702 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeDerivativeGroupLinearNV);
1703 builder.addExtension(ext: spv::E_SPV_NV_compute_shader_derivatives);
1704 }
1705 break;
1706#ifndef GLSLANG_WEB
1707 case EShLangTessEvaluation:
1708 case EShLangTessControl:
1709 builder.addCapability(cap: spv::CapabilityTessellation);
1710
1711 glslang::TLayoutGeometry primitive;
1712
1713 if (glslangIntermediate->getStage() == EShLangTessControl) {
1714 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeOutputVertices,
1715 value1: glslangIntermediate->getVertices());
1716 primitive = glslangIntermediate->getOutputPrimitive();
1717 } else {
1718 primitive = glslangIntermediate->getInputPrimitive();
1719 }
1720
1721 switch (primitive) {
1722 case glslang::ElgTriangles: mode = spv::ExecutionModeTriangles; break;
1723 case glslang::ElgQuads: mode = spv::ExecutionModeQuads; break;
1724 case glslang::ElgIsolines: mode = spv::ExecutionModeIsolines; break;
1725 default: mode = spv::ExecutionModeMax; break;
1726 }
1727 if (mode != spv::ExecutionModeMax)
1728 builder.addExecutionMode(shaderEntry, mode: (spv::ExecutionMode)mode);
1729
1730 switch (glslangIntermediate->getVertexSpacing()) {
1731 case glslang::EvsEqual: mode = spv::ExecutionModeSpacingEqual; break;
1732 case glslang::EvsFractionalEven: mode = spv::ExecutionModeSpacingFractionalEven; break;
1733 case glslang::EvsFractionalOdd: mode = spv::ExecutionModeSpacingFractionalOdd; break;
1734 default: mode = spv::ExecutionModeMax; break;
1735 }
1736 if (mode != spv::ExecutionModeMax)
1737 builder.addExecutionMode(shaderEntry, mode: (spv::ExecutionMode)mode);
1738
1739 switch (glslangIntermediate->getVertexOrder()) {
1740 case glslang::EvoCw: mode = spv::ExecutionModeVertexOrderCw; break;
1741 case glslang::EvoCcw: mode = spv::ExecutionModeVertexOrderCcw; break;
1742 default: mode = spv::ExecutionModeMax; break;
1743 }
1744 if (mode != spv::ExecutionModeMax)
1745 builder.addExecutionMode(shaderEntry, mode: (spv::ExecutionMode)mode);
1746
1747 if (glslangIntermediate->getPointMode())
1748 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModePointMode);
1749 break;
1750
1751 case EShLangGeometry:
1752 builder.addCapability(cap: spv::CapabilityGeometry);
1753 switch (glslangIntermediate->getInputPrimitive()) {
1754 case glslang::ElgPoints: mode = spv::ExecutionModeInputPoints; break;
1755 case glslang::ElgLines: mode = spv::ExecutionModeInputLines; break;
1756 case glslang::ElgLinesAdjacency: mode = spv::ExecutionModeInputLinesAdjacency; break;
1757 case glslang::ElgTriangles: mode = spv::ExecutionModeTriangles; break;
1758 case glslang::ElgTrianglesAdjacency: mode = spv::ExecutionModeInputTrianglesAdjacency; break;
1759 default: mode = spv::ExecutionModeMax; break;
1760 }
1761 if (mode != spv::ExecutionModeMax)
1762 builder.addExecutionMode(shaderEntry, mode: (spv::ExecutionMode)mode);
1763
1764 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeInvocations, value1: glslangIntermediate->getInvocations());
1765
1766 switch (glslangIntermediate->getOutputPrimitive()) {
1767 case glslang::ElgPoints: mode = spv::ExecutionModeOutputPoints; break;
1768 case glslang::ElgLineStrip: mode = spv::ExecutionModeOutputLineStrip; break;
1769 case glslang::ElgTriangleStrip: mode = spv::ExecutionModeOutputTriangleStrip; break;
1770 default: mode = spv::ExecutionModeMax; break;
1771 }
1772 if (mode != spv::ExecutionModeMax)
1773 builder.addExecutionMode(shaderEntry, mode: (spv::ExecutionMode)mode);
1774 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeOutputVertices, value1: glslangIntermediate->getVertices());
1775 break;
1776
1777 case EShLangRayGen:
1778 case EShLangIntersect:
1779 case EShLangAnyHit:
1780 case EShLangClosestHit:
1781 case EShLangMiss:
1782 case EShLangCallable:
1783 {
1784 auto& extensions = glslangIntermediate->getRequestedExtensions();
1785 if (extensions.find(x: "GL_NV_ray_tracing") == extensions.end()) {
1786 builder.addCapability(cap: spv::CapabilityRayTracingKHR);
1787 builder.addExtension(ext: "SPV_KHR_ray_tracing");
1788 }
1789 else {
1790 builder.addCapability(cap: spv::CapabilityRayTracingNV);
1791 builder.addExtension(ext: "SPV_NV_ray_tracing");
1792 }
1793 if (glslangIntermediate->getStage() != EShLangRayGen && glslangIntermediate->getStage() != EShLangCallable)
1794 {
1795 if (extensions.find(x: "GL_EXT_ray_cull_mask") != extensions.end()) {
1796 builder.addCapability(cap: spv::CapabilityRayCullMaskKHR);
1797 builder.addExtension(ext: "SPV_KHR_ray_cull_mask");
1798 }
1799 }
1800 break;
1801 }
1802 case EShLangTaskNV:
1803 case EShLangMeshNV:
1804 builder.addCapability(cap: spv::CapabilityMeshShadingNV);
1805 builder.addExtension(ext: spv::E_SPV_NV_mesh_shader);
1806 if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) {
1807 std::vector<spv::Id> dimConstId;
1808 for (int dim = 0; dim < 3; ++dim) {
1809 bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
1810 dimConstId.push_back(x: builder.makeUintConstant(u: glslangIntermediate->getLocalSize(dim), specConstant: specConst));
1811 if (specConst) {
1812 builder.addDecoration(dimConstId.back(), spv::DecorationSpecId,
1813 num: glslangIntermediate->getLocalSizeSpecId(dim));
1814 }
1815 }
1816 builder.addExecutionModeId(shaderEntry, mode: spv::ExecutionModeLocalSizeId, operandIds: dimConstId);
1817 } else {
1818 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeLocalSize, value1: glslangIntermediate->getLocalSize(dim: 0),
1819 value2: glslangIntermediate->getLocalSize(dim: 1),
1820 value3: glslangIntermediate->getLocalSize(dim: 2));
1821 }
1822 if (glslangIntermediate->getStage() == EShLangMeshNV) {
1823 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeOutputVertices,
1824 value1: glslangIntermediate->getVertices());
1825 builder.addExecutionMode(shaderEntry, mode: spv::ExecutionModeOutputPrimitivesNV,
1826 value1: glslangIntermediate->getPrimitives());
1827
1828 switch (glslangIntermediate->getOutputPrimitive()) {
1829 case glslang::ElgPoints: mode = spv::ExecutionModeOutputPoints; break;
1830 case glslang::ElgLines: mode = spv::ExecutionModeOutputLinesNV; break;
1831 case glslang::ElgTriangles: mode = spv::ExecutionModeOutputTrianglesNV; break;
1832 default: mode = spv::ExecutionModeMax; break;
1833 }
1834 if (mode != spv::ExecutionModeMax)
1835 builder.addExecutionMode(shaderEntry, mode: (spv::ExecutionMode)mode);
1836 }
1837 break;
1838#endif
1839
1840 default:
1841 break;
1842 }
1843
1844#ifndef GLSLANG_WEB
1845 //
1846 // Add SPIR-V requirements (GL_EXT_spirv_intrinsics)
1847 //
1848 if (glslangIntermediate->hasSpirvRequirement()) {
1849 const glslang::TSpirvRequirement& spirvRequirement = glslangIntermediate->getSpirvRequirement();
1850
1851 // Add SPIR-V extension requirement
1852 for (auto& extension : spirvRequirement.extensions)
1853 builder.addExtension(ext: extension.c_str());
1854
1855 // Add SPIR-V capability requirement
1856 for (auto capability : spirvRequirement.capabilities)
1857 builder.addCapability(cap: static_cast<spv::Capability>(capability));
1858 }
1859
1860 //
1861 // Add SPIR-V execution mode qualifiers (GL_EXT_spirv_intrinsics)
1862 //
1863 if (glslangIntermediate->hasSpirvExecutionMode()) {
1864 const glslang::TSpirvExecutionMode spirvExecutionMode = glslangIntermediate->getSpirvExecutionMode();
1865
1866 // Add spirv_execution_mode
1867 for (auto& mode : spirvExecutionMode.modes) {
1868 if (!mode.second.empty()) {
1869 std::vector<unsigned> literals;
1870 TranslateLiterals(constants: mode.second, literals);
1871 builder.addExecutionMode(shaderEntry, mode: static_cast<spv::ExecutionMode>(mode.first), literals);
1872 } else
1873 builder.addExecutionMode(shaderEntry, mode: static_cast<spv::ExecutionMode>(mode.first));
1874 }
1875
1876 // Add spirv_execution_mode_id
1877 for (auto& modeId : spirvExecutionMode.modeIds) {
1878 std::vector<spv::Id> operandIds;
1879 assert(!modeId.second.empty());
1880 for (auto extraOperand : modeId.second) {
1881 if (extraOperand->getType().getQualifier().isSpecConstant())
1882 operandIds.push_back(x: getSymbolId(node: extraOperand->getAsSymbolNode()));
1883 else
1884 operandIds.push_back(x: createSpvConstant(*extraOperand));
1885 }
1886 builder.addExecutionModeId(shaderEntry, mode: static_cast<spv::ExecutionMode>(modeId.first), operandIds);
1887 }
1888 }
1889#endif
1890}
1891
1892// Finish creating SPV, after the traversal is complete.
1893void TGlslangToSpvTraverser::finishSpv()
1894{
1895 // Finish the entry point function
1896 if (! entryPointTerminated) {
1897 builder.setBuildPoint(shaderEntry->getLastBlock());
1898 builder.leaveFunction();
1899 }
1900
1901 // finish off the entry-point SPV instruction by adding the Input/Output <id>
1902 for (auto it = iOSet.cbegin(); it != iOSet.cend(); ++it)
1903 entryPoint->addIdOperand(id: *it);
1904
1905 // Add capabilities, extensions, remove unneeded decorations, etc.,
1906 // based on the resulting SPIR-V.
1907 // Note: WebGPU code generation must have the opportunity to aggressively
1908 // prune unreachable merge blocks and continue targets.
1909 builder.postProcess();
1910}
1911
1912// Write the SPV into 'out'.
1913void TGlslangToSpvTraverser::dumpSpv(std::vector<unsigned int>& out)
1914{
1915 builder.dump(out);
1916}
1917
1918//
1919// Implement the traversal functions.
1920//
1921// Return true from interior nodes to have the external traversal
1922// continue on to children. Return false if children were
1923// already processed.
1924//
1925
1926//
1927// Symbols can turn into
1928// - uniform/input reads
1929// - output writes
1930// - complex lvalue base setups: foo.bar[3].... , where we see foo and start up an access chain
1931// - something simple that degenerates into the last bullet
1932//
1933void TGlslangToSpvTraverser::visitSymbol(glslang::TIntermSymbol* symbol)
1934{
1935 SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
1936 if (symbol->getType().isStruct())
1937 glslangTypeToIdMap[symbol->getType().getStruct()] = symbol->getId();
1938
1939 if (symbol->getType().getQualifier().isSpecConstant())
1940 spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
1941
1942#ifdef ENABLE_HLSL
1943 // Skip symbol handling if it is string-typed
1944 if (symbol->getBasicType() == glslang::EbtString)
1945 return;
1946#endif
1947
1948 // getSymbolId() will set up all the IO decorations on the first call.
1949 // Formal function parameters were mapped during makeFunctions().
1950 spv::Id id = getSymbolId(node: symbol);
1951
1952 if (builder.isPointer(resultId: id)) {
1953 if (!symbol->getType().getQualifier().isParamInput() &&
1954 !symbol->getType().getQualifier().isParamOutput()) {
1955 // Include all "static use" and "linkage only" interface variables on the OpEntryPoint instruction
1956 // Consider adding to the OpEntryPoint interface list.
1957 // Only looking at structures if they have at least one member.
1958 if (!symbol->getType().isStruct() || symbol->getType().getStruct()->size() > 0) {
1959 spv::StorageClass sc = builder.getStorageClass(resultId: id);
1960 // Before SPIR-V 1.4, we only want to include Input and Output.
1961 // Starting with SPIR-V 1.4, we want all globals.
1962 if ((glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4 && builder.isGlobalStorage(resultId: id)) ||
1963 (sc == spv::StorageClassInput || sc == spv::StorageClassOutput)) {
1964 iOSet.insert(x: id);
1965 }
1966 }
1967 }
1968
1969 // If the SPIR-V type is required to be different than the AST type
1970 // (for ex SubgroupMasks or 3x4 ObjectToWorld/WorldToObject matrices),
1971 // translate now from the SPIR-V type to the AST type, for the consuming
1972 // operation.
1973 // Note this turns it from an l-value to an r-value.
1974 // Currently, all symbols needing this are inputs; avoid the map lookup when non-input.
1975 if (symbol->getType().getQualifier().storage == glslang::EvqVaryingIn)
1976 id = translateForcedType(object: id);
1977 }
1978
1979 // Only process non-linkage-only nodes for generating actual static uses
1980 if (! linkageOnly || symbol->getQualifier().isSpecConstant()) {
1981 // Prepare to generate code for the access
1982
1983 // L-value chains will be computed left to right. We're on the symbol now,
1984 // which is the left-most part of the access chain, so now is "clear" time,
1985 // followed by setting the base.
1986 builder.clearAccessChain();
1987
1988 // For now, we consider all user variables as being in memory, so they are pointers,
1989 // except for
1990 // A) R-Value arguments to a function, which are an intermediate object.
1991 // See comments in handleUserFunctionCall().
1992 // B) Specialization constants (normal constants don't even come in as a variable),
1993 // These are also pure R-values.
1994 // C) R-Values from type translation, see above call to translateForcedType()
1995 glslang::TQualifier qualifier = symbol->getQualifier();
1996 if (qualifier.isSpecConstant() || rValueParameters.find(x: symbol->getId()) != rValueParameters.end() ||
1997 !builder.isPointerType(typeId: builder.getTypeId(resultId: id)))
1998 builder.setAccessChainRValue(id);
1999 else
2000 builder.setAccessChainLValue(id);
2001 }
2002
2003#ifdef ENABLE_HLSL
2004 // Process linkage-only nodes for any special additional interface work.
2005 if (linkageOnly) {
2006 if (glslangIntermediate->getHlslFunctionality1()) {
2007 // Map implicit counter buffers to their originating buffers, which should have been
2008 // seen by now, given earlier pruning of unused counters, and preservation of order
2009 // of declaration.
2010 if (symbol->getType().getQualifier().isUniformOrBuffer()) {
2011 if (!glslangIntermediate->hasCounterBufferName(symbol->getName())) {
2012 // Save possible originating buffers for counter buffers, keyed by
2013 // making the potential counter-buffer name.
2014 std::string keyName = symbol->getName().c_str();
2015 keyName = glslangIntermediate->addCounterBufferName(keyName);
2016 counterOriginator[keyName] = symbol;
2017 } else {
2018 // Handle a counter buffer, by finding the saved originating buffer.
2019 std::string keyName = symbol->getName().c_str();
2020 auto it = counterOriginator.find(keyName);
2021 if (it != counterOriginator.end()) {
2022 id = getSymbolId(it->second);
2023 if (id != spv::NoResult) {
2024 spv::Id counterId = getSymbolId(symbol);
2025 if (counterId != spv::NoResult) {
2026 builder.addExtension("SPV_GOOGLE_hlsl_functionality1");
2027 builder.addDecorationId(id, spv::DecorationHlslCounterBufferGOOGLE, counterId);
2028 }
2029 }
2030 }
2031 }
2032 }
2033 }
2034 }
2035#endif
2036}
2037
2038bool TGlslangToSpvTraverser::visitBinary(glslang::TVisit /* visit */, glslang::TIntermBinary* node)
2039{
2040 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
2041 if (node->getLeft()->getAsSymbolNode() != nullptr && node->getLeft()->getType().isStruct()) {
2042 glslangTypeToIdMap[node->getLeft()->getType().getStruct()] = node->getLeft()->getAsSymbolNode()->getId();
2043 }
2044 if (node->getRight()->getAsSymbolNode() != nullptr && node->getRight()->getType().isStruct()) {
2045 glslangTypeToIdMap[node->getRight()->getType().getStruct()] = node->getRight()->getAsSymbolNode()->getId();
2046 }
2047
2048 SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
2049 if (node->getType().getQualifier().isSpecConstant())
2050 spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2051
2052 // First, handle special cases
2053 switch (node->getOp()) {
2054 case glslang::EOpAssign:
2055 case glslang::EOpAddAssign:
2056 case glslang::EOpSubAssign:
2057 case glslang::EOpMulAssign:
2058 case glslang::EOpVectorTimesMatrixAssign:
2059 case glslang::EOpVectorTimesScalarAssign:
2060 case glslang::EOpMatrixTimesScalarAssign:
2061 case glslang::EOpMatrixTimesMatrixAssign:
2062 case glslang::EOpDivAssign:
2063 case glslang::EOpModAssign:
2064 case glslang::EOpAndAssign:
2065 case glslang::EOpInclusiveOrAssign:
2066 case glslang::EOpExclusiveOrAssign:
2067 case glslang::EOpLeftShiftAssign:
2068 case glslang::EOpRightShiftAssign:
2069 // A bin-op assign "a += b" means the same thing as "a = a + b"
2070 // where a is evaluated before b. For a simple assignment, GLSL
2071 // says to evaluate the left before the right. So, always, left
2072 // node then right node.
2073 {
2074 // get the left l-value, save it away
2075 builder.clearAccessChain();
2076 node->getLeft()->traverse(this);
2077 spv::Builder::AccessChain lValue = builder.getAccessChain();
2078
2079 // evaluate the right
2080 builder.clearAccessChain();
2081 node->getRight()->traverse(this);
2082 spv::Id rValue = accessChainLoad(type: node->getRight()->getType());
2083
2084 if (node->getOp() != glslang::EOpAssign) {
2085 // the left is also an r-value
2086 builder.setAccessChain(lValue);
2087 spv::Id leftRValue = accessChainLoad(type: node->getLeft()->getType());
2088
2089 // do the operation
2090 spv::Builder::AccessChain::CoherentFlags coherentFlags = TranslateCoherent(type: node->getLeft()->getType());
2091 coherentFlags |= TranslateCoherent(type: node->getRight()->getType());
2092 OpDecorations decorations = { TranslatePrecisionDecoration(glslangPrecision: node->getOperationPrecision()),
2093 TranslateNoContractionDecoration(qualifier: node->getType().getQualifier()),
2094 TranslateNonUniformDecoration(coherentFlags) };
2095 rValue = createBinaryOperation(op: node->getOp(), decorations,
2096 typeId: convertGlslangToSpvType(type: node->getType()), left: leftRValue, right: rValue,
2097 typeProxy: node->getType().getBasicType());
2098
2099 // these all need their counterparts in createBinaryOperation()
2100 assert(rValue != spv::NoResult);
2101 }
2102
2103 // store the result
2104 builder.setAccessChain(lValue);
2105 multiTypeStore(node->getLeft()->getType(), rValue);
2106
2107 // assignments are expressions having an rValue after they are evaluated...
2108 builder.clearAccessChain();
2109 builder.setAccessChainRValue(rValue);
2110 }
2111 return false;
2112 case glslang::EOpIndexDirect:
2113 case glslang::EOpIndexDirectStruct:
2114 {
2115 // Structure, array, matrix, or vector indirection with statically known index.
2116 // Get the left part of the access chain.
2117 node->getLeft()->traverse(this);
2118
2119 // Add the next element in the chain
2120
2121 const int glslangIndex = node->getRight()->getAsConstantUnion()->getConstArray()[0].getIConst();
2122 if (! node->getLeft()->getType().isArray() &&
2123 node->getLeft()->getType().isVector() &&
2124 node->getOp() == glslang::EOpIndexDirect) {
2125 // Swizzle is uniform so propagate uniform into access chain
2126 spv::Builder::AccessChain::CoherentFlags coherentFlags = TranslateCoherent(type: node->getLeft()->getType());
2127 coherentFlags.nonUniform = 0;
2128 // This is essentially a hard-coded vector swizzle of size 1,
2129 // so short circuit the access-chain stuff with a swizzle.
2130 std::vector<unsigned> swizzle;
2131 swizzle.push_back(x: glslangIndex);
2132 int dummySize;
2133 builder.accessChainPushSwizzle(swizzle, preSwizzleBaseType: convertGlslangToSpvType(type: node->getLeft()->getType()),
2134 coherentFlags,
2135 alignment: glslangIntermediate->getBaseAlignmentScalar(
2136 node->getLeft()->getType(), size&: dummySize));
2137 } else {
2138
2139 // Load through a block reference is performed with a dot operator that
2140 // is mapped to EOpIndexDirectStruct. When we get to the actual reference,
2141 // do a load and reset the access chain.
2142 if (node->getLeft()->isReference() &&
2143 !node->getLeft()->getType().isArray() &&
2144 node->getOp() == glslang::EOpIndexDirectStruct)
2145 {
2146 spv::Id left = accessChainLoad(type: node->getLeft()->getType());
2147 builder.clearAccessChain();
2148 builder.setAccessChainLValue(left);
2149 }
2150
2151 int spvIndex = glslangIndex;
2152 if (node->getLeft()->getBasicType() == glslang::EbtBlock &&
2153 node->getOp() == glslang::EOpIndexDirectStruct)
2154 {
2155 // This may be, e.g., an anonymous block-member selection, which generally need
2156 // index remapping due to hidden members in anonymous blocks.
2157 long long glslangId = glslangTypeToIdMap[node->getLeft()->getType().getStruct()];
2158 if (memberRemapper.find(x: glslangId) != memberRemapper.end()) {
2159 std::vector<int>& remapper = memberRemapper[glslangId];
2160 assert(remapper.size() > 0);
2161 spvIndex = remapper[glslangIndex];
2162 }
2163 }
2164
2165 // Struct reference propagates uniform lvalue
2166 spv::Builder::AccessChain::CoherentFlags coherentFlags =
2167 TranslateCoherent(type: node->getLeft()->getType());
2168 coherentFlags.nonUniform = 0;
2169
2170 // normal case for indexing array or structure or block
2171 builder.accessChainPush(offset: builder.makeIntConstant(i: spvIndex),
2172 coherentFlags,
2173 alignment: node->getLeft()->getType().getBufferReferenceAlignment());
2174
2175 // Add capabilities here for accessing PointSize and clip/cull distance.
2176 // We have deferred generation of associated capabilities until now.
2177 if (node->getLeft()->getType().isStruct() && ! node->getLeft()->getType().isArray())
2178 declareUseOfStructMember(members: *(node->getLeft()->getType().getStruct()), glslangMember: glslangIndex);
2179 }
2180 }
2181 return false;
2182 case glslang::EOpIndexIndirect:
2183 {
2184 // Array, matrix, or vector indirection with variable index.
2185 // Will use native SPIR-V access-chain for and array indirection;
2186 // matrices are arrays of vectors, so will also work for a matrix.
2187 // Will use the access chain's 'component' for variable index into a vector.
2188
2189 // This adapter is building access chains left to right.
2190 // Set up the access chain to the left.
2191 node->getLeft()->traverse(this);
2192
2193 // save it so that computing the right side doesn't trash it
2194 spv::Builder::AccessChain partial = builder.getAccessChain();
2195
2196 // compute the next index in the chain
2197 builder.clearAccessChain();
2198 node->getRight()->traverse(this);
2199 spv::Id index = accessChainLoad(type: node->getRight()->getType());
2200
2201 addIndirectionIndexCapabilities(baseType: node->getLeft()->getType(), indexType: node->getRight()->getType());
2202
2203 // restore the saved access chain
2204 builder.setAccessChain(partial);
2205
2206 // Only if index is nonUniform should we propagate nonUniform into access chain
2207 spv::Builder::AccessChain::CoherentFlags index_flags = TranslateCoherent(type: node->getRight()->getType());
2208 spv::Builder::AccessChain::CoherentFlags coherent_flags = TranslateCoherent(type: node->getLeft()->getType());
2209 coherent_flags.nonUniform = index_flags.nonUniform;
2210
2211 if (! node->getLeft()->getType().isArray() && node->getLeft()->getType().isVector()) {
2212 int dummySize;
2213 builder.accessChainPushComponent(
2214 component: index, preSwizzleBaseType: convertGlslangToSpvType(type: node->getLeft()->getType()), coherentFlags: coherent_flags,
2215 alignment: glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(),
2216 size&: dummySize));
2217 } else
2218 builder.accessChainPush(offset: index, coherentFlags: coherent_flags,
2219 alignment: node->getLeft()->getType().getBufferReferenceAlignment());
2220 }
2221 return false;
2222 case glslang::EOpVectorSwizzle:
2223 {
2224 node->getLeft()->traverse(this);
2225 std::vector<unsigned> swizzle;
2226 convertSwizzle(*node->getRight()->getAsAggregate(), swizzle);
2227 int dummySize;
2228 builder.accessChainPushSwizzle(swizzle, preSwizzleBaseType: convertGlslangToSpvType(type: node->getLeft()->getType()),
2229 coherentFlags: TranslateCoherent(type: node->getLeft()->getType()),
2230 alignment: glslangIntermediate->getBaseAlignmentScalar(node->getLeft()->getType(),
2231 size&: dummySize));
2232 }
2233 return false;
2234 case glslang::EOpMatrixSwizzle:
2235 logger->missingFunctionality(f: "matrix swizzle");
2236 return true;
2237 case glslang::EOpLogicalOr:
2238 case glslang::EOpLogicalAnd:
2239 {
2240
2241 // These may require short circuiting, but can sometimes be done as straight
2242 // binary operations. The right operand must be short circuited if it has
2243 // side effects, and should probably be if it is complex.
2244 if (isTrivial(node: node->getRight()->getAsTyped()))
2245 break; // handle below as a normal binary operation
2246 // otherwise, we need to do dynamic short circuiting on the right operand
2247 spv::Id result = createShortCircuit(node->getOp(), left&: *node->getLeft()->getAsTyped(),
2248 right&: *node->getRight()->getAsTyped());
2249 builder.clearAccessChain();
2250 builder.setAccessChainRValue(result);
2251 }
2252 return false;
2253 default:
2254 break;
2255 }
2256
2257 // Assume generic binary op...
2258
2259 // get right operand
2260 builder.clearAccessChain();
2261 node->getLeft()->traverse(this);
2262 spv::Id left = accessChainLoad(type: node->getLeft()->getType());
2263
2264 // get left operand
2265 builder.clearAccessChain();
2266 node->getRight()->traverse(this);
2267 spv::Id right = accessChainLoad(type: node->getRight()->getType());
2268
2269 // get result
2270 OpDecorations decorations = { TranslatePrecisionDecoration(glslangPrecision: node->getOperationPrecision()),
2271 TranslateNoContractionDecoration(qualifier: node->getType().getQualifier()),
2272 TranslateNonUniformDecoration(qualifier: node->getType().getQualifier()) };
2273 spv::Id result = createBinaryOperation(op: node->getOp(), decorations,
2274 typeId: convertGlslangToSpvType(type: node->getType()), left, right,
2275 typeProxy: node->getLeft()->getType().getBasicType());
2276
2277 builder.clearAccessChain();
2278 if (! result) {
2279 logger->missingFunctionality(f: "unknown glslang binary operation");
2280 return true; // pick up a child as the place-holder result
2281 } else {
2282 builder.setAccessChainRValue(result);
2283 return false;
2284 }
2285}
2286
2287spv::Id TGlslangToSpvTraverser::convertLoadedBoolInUniformToUint(const glslang::TType& type,
2288 spv::Id nominalTypeId,
2289 spv::Id loadedId)
2290{
2291 if (builder.isScalarType(typeId: nominalTypeId)) {
2292 // Conversion for bool
2293 spv::Id boolType = builder.makeBoolType();
2294 if (nominalTypeId != boolType)
2295 return builder.createBinOp(spv::OpINotEqual, typeId: boolType, operand1: loadedId, operand2: builder.makeUintConstant(u: 0));
2296 } else if (builder.isVectorType(typeId: nominalTypeId)) {
2297 // Conversion for bvec
2298 int vecSize = builder.getNumTypeComponents(typeId: nominalTypeId);
2299 spv::Id bvecType = builder.makeVectorType(component: builder.makeBoolType(), size: vecSize);
2300 if (nominalTypeId != bvecType)
2301 loadedId = builder.createBinOp(spv::OpINotEqual, typeId: bvecType, operand1: loadedId,
2302 operand2: makeSmearedConstant(constant: builder.makeUintConstant(u: 0), vectorSize: vecSize));
2303 } else if (builder.isArrayType(typeId: nominalTypeId)) {
2304 // Conversion for bool array
2305 spv::Id boolArrayTypeId = convertGlslangToSpvType(type);
2306 if (nominalTypeId != boolArrayTypeId)
2307 {
2308 // Use OpCopyLogical from SPIR-V 1.4 if available.
2309 if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4)
2310 return builder.createUnaryOp(spv::OpCopyLogical, typeId: boolArrayTypeId, operand: loadedId);
2311
2312 glslang::TType glslangElementType(type, 0);
2313 spv::Id elementNominalTypeId = builder.getContainedTypeId(typeId: nominalTypeId);
2314 std::vector<spv::Id> constituents;
2315 for (int index = 0; index < type.getOuterArraySize(); ++index) {
2316 // get the element
2317 spv::Id elementValue = builder.createCompositeExtract(composite: loadedId, typeId: elementNominalTypeId, index);
2318
2319 // recursively convert it
2320 spv::Id elementConvertedValue = convertLoadedBoolInUniformToUint(type: glslangElementType, nominalTypeId: elementNominalTypeId, loadedId: elementValue);
2321 constituents.push_back(x: elementConvertedValue);
2322 }
2323 return builder.createCompositeConstruct(typeId: boolArrayTypeId, constituents);
2324 }
2325 }
2326
2327 return loadedId;
2328}
2329
2330// Figure out what, if any, type changes are needed when accessing a specific built-in.
2331// Returns <the type SPIR-V requires for declarion, the type to translate to on use>.
2332// Also see comment for 'forceType', regarding tracking SPIR-V-required types.
2333std::pair<spv::Id, spv::Id> TGlslangToSpvTraverser::getForcedType(glslang::TBuiltInVariable glslangBuiltIn,
2334 const glslang::TType& glslangType)
2335{
2336 switch(glslangBuiltIn)
2337 {
2338 case glslang::EbvSubGroupEqMask:
2339 case glslang::EbvSubGroupGeMask:
2340 case glslang::EbvSubGroupGtMask:
2341 case glslang::EbvSubGroupLeMask:
2342 case glslang::EbvSubGroupLtMask: {
2343 // these require changing a 64-bit scaler -> a vector of 32-bit components
2344 if (glslangType.isVector())
2345 break;
2346 spv::Id ivec4_type = builder.makeVectorType(component: builder.makeUintType(width: 32), size: 4);
2347 spv::Id uint64_type = builder.makeUintType(width: 64);
2348 std::pair<spv::Id, spv::Id> ret(ivec4_type, uint64_type);
2349 return ret;
2350 }
2351 // There are no SPIR-V builtins defined for these and map onto original non-transposed
2352 // builtins. During visitBinary we insert a transpose
2353 case glslang::EbvWorldToObject3x4:
2354 case glslang::EbvObjectToWorld3x4: {
2355 spv::Id mat43 = builder.makeMatrixType(component: builder.makeFloatType(width: 32), cols: 4, rows: 3);
2356 spv::Id mat34 = builder.makeMatrixType(component: builder.makeFloatType(width: 32), cols: 3, rows: 4);
2357 std::pair<spv::Id, spv::Id> ret(mat43, mat34);
2358 return ret;
2359 }
2360 default:
2361 break;
2362 }
2363
2364 std::pair<spv::Id, spv::Id> ret(spv::NoType, spv::NoType);
2365 return ret;
2366}
2367
2368// For an object previously identified (see getForcedType() and forceType)
2369// as needing type translations, do the translation needed for a load, turning
2370// an L-value into in R-value.
2371spv::Id TGlslangToSpvTraverser::translateForcedType(spv::Id object)
2372{
2373 const auto forceIt = forceType.find(x: object);
2374 if (forceIt == forceType.end())
2375 return object;
2376
2377 spv::Id desiredTypeId = forceIt->second;
2378 spv::Id objectTypeId = builder.getTypeId(resultId: object);
2379 assert(builder.isPointerType(objectTypeId));
2380 objectTypeId = builder.getContainedTypeId(typeId: objectTypeId);
2381 if (builder.isVectorType(typeId: objectTypeId) &&
2382 builder.getScalarTypeWidth(typeId: builder.getContainedTypeId(typeId: objectTypeId)) == 32) {
2383 if (builder.getScalarTypeWidth(typeId: desiredTypeId) == 64) {
2384 // handle 32-bit v.xy* -> 64-bit
2385 builder.clearAccessChain();
2386 builder.setAccessChainLValue(object);
2387 object = builder.accessChainLoad(precision: spv::NoPrecision, l_nonUniform: spv::DecorationMax, r_nonUniform: spv::DecorationMax, ResultType: objectTypeId);
2388 std::vector<spv::Id> components;
2389 components.push_back(x: builder.createCompositeExtract(composite: object, typeId: builder.getContainedTypeId(typeId: objectTypeId), index: 0));
2390 components.push_back(x: builder.createCompositeExtract(composite: object, typeId: builder.getContainedTypeId(typeId: objectTypeId), index: 1));
2391
2392 spv::Id vecType = builder.makeVectorType(component: builder.getContainedTypeId(typeId: objectTypeId), size: 2);
2393 return builder.createUnaryOp(spv::OpBitcast, typeId: desiredTypeId,
2394 operand: builder.createCompositeConstruct(typeId: vecType, constituents: components));
2395 } else {
2396 logger->missingFunctionality(f: "forcing 32-bit vector type to non 64-bit scalar");
2397 }
2398 } else if (builder.isMatrixType(typeId: objectTypeId)) {
2399 // There are no SPIR-V builtins defined for 3x4 variants of ObjectToWorld/WorldToObject
2400 // and we insert a transpose after loading the original non-transposed builtins
2401 builder.clearAccessChain();
2402 builder.setAccessChainLValue(object);
2403 object = builder.accessChainLoad(precision: spv::NoPrecision, l_nonUniform: spv::DecorationMax, r_nonUniform: spv::DecorationMax, ResultType: objectTypeId);
2404 return builder.createUnaryOp(spv::OpTranspose, typeId: desiredTypeId, operand: object);
2405
2406 } else {
2407 logger->missingFunctionality(f: "forcing non 32-bit vector type");
2408 }
2409
2410 return object;
2411}
2412
2413bool TGlslangToSpvTraverser::visitUnary(glslang::TVisit /* visit */, glslang::TIntermUnary* node)
2414{
2415 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
2416
2417 SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
2418 if (node->getType().getQualifier().isSpecConstant())
2419 spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2420
2421 spv::Id result = spv::NoResult;
2422
2423 // try texturing first
2424 result = createImageTextureFunctionCall(node);
2425 if (result != spv::NoResult) {
2426 builder.clearAccessChain();
2427 builder.setAccessChainRValue(result);
2428
2429 return false; // done with this node
2430 }
2431
2432 // Non-texturing.
2433
2434 if (node->getOp() == glslang::EOpArrayLength) {
2435 // Quite special; won't want to evaluate the operand.
2436
2437 // Currently, the front-end does not allow .length() on an array until it is sized,
2438 // except for the last block membeor of an SSBO.
2439 // TODO: If this changes, link-time sized arrays might show up here, and need their
2440 // size extracted.
2441
2442 // Normal .length() would have been constant folded by the front-end.
2443 // So, this has to be block.lastMember.length().
2444 // SPV wants "block" and member number as the operands, go get them.
2445
2446 spv::Id length;
2447 if (node->getOperand()->getType().isCoopMat()) {
2448 spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2449
2450 spv::Id typeId = convertGlslangToSpvType(type: node->getOperand()->getType());
2451 assert(builder.isCooperativeMatrixType(typeId));
2452
2453 length = builder.createCooperativeMatrixLength(type: typeId);
2454 } else {
2455 glslang::TIntermTyped* block = node->getOperand()->getAsBinaryNode()->getLeft();
2456 block->traverse(this);
2457 unsigned int member = node->getOperand()->getAsBinaryNode()->getRight()->getAsConstantUnion()
2458 ->getConstArray()[0].getUConst();
2459 length = builder.createArrayLength(base: builder.accessChainGetLValue(), member);
2460 }
2461
2462 // GLSL semantics say the result of .length() is an int, while SPIR-V says
2463 // signedness must be 0. So, convert from SPIR-V unsigned back to GLSL's
2464 // AST expectation of a signed result.
2465 if (glslangIntermediate->getSource() == glslang::EShSourceGlsl) {
2466 if (builder.isInSpecConstCodeGenMode()) {
2467 length = builder.createBinOp(spv::OpIAdd, typeId: builder.makeIntType(width: 32), operand1: length, operand2: builder.makeIntConstant(i: 0));
2468 } else {
2469 length = builder.createUnaryOp(spv::OpBitcast, typeId: builder.makeIntType(width: 32), operand: length);
2470 }
2471 }
2472
2473 builder.clearAccessChain();
2474 builder.setAccessChainRValue(length);
2475
2476 return false;
2477 }
2478
2479 // Start by evaluating the operand
2480
2481 // Does it need a swizzle inversion? If so, evaluation is inverted;
2482 // operate first on the swizzle base, then apply the swizzle.
2483 spv::Id invertedType = spv::NoType;
2484 auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ?
2485 invertedType : convertGlslangToSpvType(type: node->getType()); };
2486 if (node->getOp() == glslang::EOpInterpolateAtCentroid)
2487 invertedType = getInvertedSwizzleType(*node->getOperand());
2488
2489 builder.clearAccessChain();
2490 TIntermNode *operandNode;
2491 if (invertedType != spv::NoType)
2492 operandNode = node->getOperand()->getAsBinaryNode()->getLeft();
2493 else
2494 operandNode = node->getOperand();
2495
2496 operandNode->traverse(this);
2497
2498 spv::Id operand = spv::NoResult;
2499
2500 spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
2501
2502#ifndef GLSLANG_WEB
2503 if (node->getOp() == glslang::EOpAtomicCounterIncrement ||
2504 node->getOp() == glslang::EOpAtomicCounterDecrement ||
2505 node->getOp() == glslang::EOpAtomicCounter ||
2506 (node->getOp() == glslang::EOpInterpolateAtCentroid &&
2507 glslangIntermediate->getSource() != glslang::EShSourceHlsl) ||
2508 node->getOp() == glslang::EOpRayQueryProceed ||
2509 node->getOp() == glslang::EOpRayQueryGetRayTMin ||
2510 node->getOp() == glslang::EOpRayQueryGetRayFlags ||
2511 node->getOp() == glslang::EOpRayQueryGetWorldRayOrigin ||
2512 node->getOp() == glslang::EOpRayQueryGetWorldRayDirection ||
2513 node->getOp() == glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque ||
2514 node->getOp() == glslang::EOpRayQueryTerminate ||
2515 node->getOp() == glslang::EOpRayQueryConfirmIntersection ||
2516 (node->getOp() == glslang::EOpSpirvInst && operandNode->getAsTyped()->getQualifier().isSpirvByReference())) {
2517 operand = builder.accessChainGetLValue(); // Special case l-value operands
2518 lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
2519 lvalueCoherentFlags |= TranslateCoherent(type: operandNode->getAsTyped()->getType());
2520 } else if (operandNode->getAsTyped()->getQualifier().isSpirvLiteral()) {
2521 // Will be translated to a literal value, make a placeholder here
2522 operand = spv::NoResult;
2523 } else
2524#endif
2525 {
2526 operand = accessChainLoad(type: node->getOperand()->getType());
2527 }
2528
2529 OpDecorations decorations = { TranslatePrecisionDecoration(glslangPrecision: node->getOperationPrecision()),
2530 TranslateNoContractionDecoration(qualifier: node->getType().getQualifier()),
2531 TranslateNonUniformDecoration(qualifier: node->getType().getQualifier()) };
2532
2533 // it could be a conversion
2534 if (! result)
2535 result = createConversion(op: node->getOp(), decorations, destTypeId: resultType(), operand,
2536 typeProxy: node->getOperand()->getBasicType());
2537
2538 // if not, then possibly an operation
2539 if (! result)
2540 result = createUnaryOperation(op: node->getOp(), decorations, typeId: resultType(), operand,
2541 typeProxy: node->getOperand()->getBasicType(), lvalueCoherentFlags);
2542
2543#ifndef GLSLANG_WEB
2544 // it could be attached to a SPIR-V intruction
2545 if (!result) {
2546 if (node->getOp() == glslang::EOpSpirvInst) {
2547 const auto& spirvInst = node->getSpirvInstruction();
2548 if (spirvInst.set == "") {
2549 spv::IdImmediate idImmOp = {true, operand};
2550 if (operandNode->getAsTyped()->getQualifier().isSpirvLiteral()) {
2551 // Translate the constant to a literal value
2552 std::vector<unsigned> literals;
2553 glslang::TVector<const glslang::TIntermConstantUnion*> constants;
2554 constants.push_back(x: operandNode->getAsConstantUnion());
2555 TranslateLiterals(constants, literals);
2556 idImmOp = {false, literals[0]};
2557 }
2558
2559 if (node->getBasicType() == glslang::EbtVoid)
2560 builder.createNoResultOp(static_cast<spv::Op>(spirvInst.id), operands: {idImmOp});
2561 else
2562 result = builder.createOp(static_cast<spv::Op>(spirvInst.id), typeId: resultType(), operands: {idImmOp});
2563 } else {
2564 result = builder.createBuiltinCall(
2565 resultType: resultType(), builtins: spirvInst.set == "GLSL.std.450" ? stdBuiltins : getExtBuiltins(name: spirvInst.set.c_str()),
2566 entryPoint: spirvInst.id, args: {operand});
2567 }
2568
2569 if (node->getBasicType() == glslang::EbtVoid)
2570 return false; // done with this node
2571 }
2572 }
2573#endif
2574
2575 if (result) {
2576 if (invertedType) {
2577 result = createInvertedSwizzle(precision: decorations.precision, *node->getOperand(), parentResult: result);
2578 decorations.addNonUniform(builder, t: result);
2579 }
2580
2581 builder.clearAccessChain();
2582 builder.setAccessChainRValue(result);
2583
2584 return false; // done with this node
2585 }
2586
2587 // it must be a special case, check...
2588 switch (node->getOp()) {
2589 case glslang::EOpPostIncrement:
2590 case glslang::EOpPostDecrement:
2591 case glslang::EOpPreIncrement:
2592 case glslang::EOpPreDecrement:
2593 {
2594 // we need the integer value "1" or the floating point "1.0" to add/subtract
2595 spv::Id one = 0;
2596 if (node->getBasicType() == glslang::EbtFloat)
2597 one = builder.makeFloatConstant(f: 1.0F);
2598#ifndef GLSLANG_WEB
2599 else if (node->getBasicType() == glslang::EbtDouble)
2600 one = builder.makeDoubleConstant(d: 1.0);
2601 else if (node->getBasicType() == glslang::EbtFloat16)
2602 one = builder.makeFloat16Constant(f16: 1.0F);
2603 else if (node->getBasicType() == glslang::EbtInt8 || node->getBasicType() == glslang::EbtUint8)
2604 one = builder.makeInt8Constant(i: 1);
2605 else if (node->getBasicType() == glslang::EbtInt16 || node->getBasicType() == glslang::EbtUint16)
2606 one = builder.makeInt16Constant(i: 1);
2607 else if (node->getBasicType() == glslang::EbtInt64 || node->getBasicType() == glslang::EbtUint64)
2608 one = builder.makeInt64Constant(i: 1);
2609#endif
2610 else
2611 one = builder.makeIntConstant(i: 1);
2612 glslang::TOperator op;
2613 if (node->getOp() == glslang::EOpPreIncrement ||
2614 node->getOp() == glslang::EOpPostIncrement)
2615 op = glslang::EOpAdd;
2616 else
2617 op = glslang::EOpSub;
2618
2619 spv::Id result = createBinaryOperation(op, decorations,
2620 typeId: convertGlslangToSpvType(type: node->getType()), left: operand, right: one,
2621 typeProxy: node->getType().getBasicType());
2622 assert(result != spv::NoResult);
2623
2624 // The result of operation is always stored, but conditionally the
2625 // consumed result. The consumed result is always an r-value.
2626 builder.accessChainStore(rvalue: result,
2627 nonUniform: TranslateNonUniformDecoration(coherentFlags: builder.getAccessChain().coherentFlags));
2628 builder.clearAccessChain();
2629 if (node->getOp() == glslang::EOpPreIncrement ||
2630 node->getOp() == glslang::EOpPreDecrement)
2631 builder.setAccessChainRValue(result);
2632 else
2633 builder.setAccessChainRValue(operand);
2634 }
2635
2636 return false;
2637
2638#ifndef GLSLANG_WEB
2639 case glslang::EOpEmitStreamVertex:
2640 builder.createNoResultOp(spv::OpEmitStreamVertex, operand);
2641 return false;
2642 case glslang::EOpEndStreamPrimitive:
2643 builder.createNoResultOp(spv::OpEndStreamPrimitive, operand);
2644 return false;
2645 case glslang::EOpRayQueryTerminate:
2646 builder.createNoResultOp(spv::OpRayQueryTerminateKHR, operand);
2647 return false;
2648 case glslang::EOpRayQueryConfirmIntersection:
2649 builder.createNoResultOp(spv::OpRayQueryConfirmIntersectionKHR, operand);
2650 return false;
2651#endif
2652
2653 default:
2654 logger->missingFunctionality(f: "unknown glslang unary");
2655 return true; // pick up operand as placeholder result
2656 }
2657}
2658
2659// Construct a composite object, recursively copying members if their types don't match
2660spv::Id TGlslangToSpvTraverser::createCompositeConstruct(spv::Id resultTypeId, std::vector<spv::Id> constituents)
2661{
2662 for (int c = 0; c < (int)constituents.size(); ++c) {
2663 spv::Id& constituent = constituents[c];
2664 spv::Id lType = builder.getContainedTypeId(typeId: resultTypeId, c);
2665 spv::Id rType = builder.getTypeId(resultId: constituent);
2666 if (lType != rType) {
2667 if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
2668 constituent = builder.createUnaryOp(spv::OpCopyLogical, typeId: lType, operand: constituent);
2669 } else if (builder.isStructType(typeId: rType)) {
2670 std::vector<spv::Id> rTypeConstituents;
2671 int numrTypeConstituents = builder.getNumTypeConstituents(typeId: rType);
2672 for (int i = 0; i < numrTypeConstituents; ++i) {
2673 rTypeConstituents.push_back(x: builder.createCompositeExtract(composite: constituent,
2674 typeId: builder.getContainedTypeId(typeId: rType, i), index: i));
2675 }
2676 constituents[c] = createCompositeConstruct(resultTypeId: lType, constituents: rTypeConstituents);
2677 } else {
2678 assert(builder.isArrayType(rType));
2679 std::vector<spv::Id> rTypeConstituents;
2680 int numrTypeConstituents = builder.getNumTypeConstituents(typeId: rType);
2681
2682 spv::Id elementRType = builder.getContainedTypeId(typeId: rType);
2683 for (int i = 0; i < numrTypeConstituents; ++i) {
2684 rTypeConstituents.push_back(x: builder.createCompositeExtract(composite: constituent, typeId: elementRType, index: i));
2685 }
2686 constituents[c] = createCompositeConstruct(resultTypeId: lType, constituents: rTypeConstituents);
2687 }
2688 }
2689 }
2690 return builder.createCompositeConstruct(typeId: resultTypeId, constituents);
2691}
2692
2693bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TIntermAggregate* node)
2694{
2695 SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
2696 if (node->getType().getQualifier().isSpecConstant())
2697 spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
2698
2699 spv::Id result = spv::NoResult;
2700 spv::Id invertedType = spv::NoType; // to use to override the natural type of the node
2701 std::vector<spv::Builder::AccessChain> complexLvalues; // for holding swizzling l-values too complex for
2702 // SPIR-V, for an out parameter
2703 std::vector<spv::Id> temporaryLvalues; // temporaries to pass, as proxies for complexLValues
2704
2705 auto resultType = [&invertedType, &node, this](){ return invertedType != spv::NoType ?
2706 invertedType :
2707 convertGlslangToSpvType(type: node->getType()); };
2708
2709 // try texturing
2710 result = createImageTextureFunctionCall(node);
2711 if (result != spv::NoResult) {
2712 builder.clearAccessChain();
2713 builder.setAccessChainRValue(result);
2714
2715 return false;
2716 }
2717#ifndef GLSLANG_WEB
2718 else if (node->getOp() == glslang::EOpImageStore ||
2719 node->getOp() == glslang::EOpImageStoreLod ||
2720 node->getOp() == glslang::EOpImageAtomicStore) {
2721 // "imageStore" is a special case, which has no result
2722 return false;
2723 }
2724#endif
2725
2726 glslang::TOperator binOp = glslang::EOpNull;
2727 bool reduceComparison = true;
2728 bool isMatrix = false;
2729 bool noReturnValue = false;
2730 bool atomic = false;
2731
2732 spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
2733
2734 assert(node->getOp());
2735
2736 spv::Decoration precision = TranslatePrecisionDecoration(glslangPrecision: node->getOperationPrecision());
2737
2738 switch (node->getOp()) {
2739 case glslang::EOpSequence:
2740 {
2741 if (preVisit)
2742 ++sequenceDepth;
2743 else
2744 --sequenceDepth;
2745
2746 if (sequenceDepth == 1) {
2747 // If this is the parent node of all the functions, we want to see them
2748 // early, so all call points have actual SPIR-V functions to reference.
2749 // In all cases, still let the traverser visit the children for us.
2750 makeFunctions(node->getAsAggregate()->getSequence());
2751
2752 // Also, we want all globals initializers to go into the beginning of the entry point, before
2753 // anything else gets there, so visit out of order, doing them all now.
2754 makeGlobalInitializers(node->getAsAggregate()->getSequence());
2755
2756 //Pre process linker objects for ray tracing stages
2757 if (glslangIntermediate->isRayTracingStage())
2758 collectRayTracingLinkerObjects();
2759
2760 // Initializers are done, don't want to visit again, but functions and link objects need to be processed,
2761 // so do them manually.
2762 visitFunctions(node->getAsAggregate()->getSequence());
2763
2764 return false;
2765 }
2766
2767 return true;
2768 }
2769 case glslang::EOpLinkerObjects:
2770 {
2771 if (visit == glslang::EvPreVisit)
2772 linkageOnly = true;
2773 else
2774 linkageOnly = false;
2775
2776 return true;
2777 }
2778 case glslang::EOpComma:
2779 {
2780 // processing from left to right naturally leaves the right-most
2781 // lying around in the access chain
2782 glslang::TIntermSequence& glslangOperands = node->getSequence();
2783 for (int i = 0; i < (int)glslangOperands.size(); ++i)
2784 glslangOperands[i]->traverse(this);
2785
2786 return false;
2787 }
2788 case glslang::EOpFunction:
2789 if (visit == glslang::EvPreVisit) {
2790 if (isShaderEntryPoint(node)) {
2791 inEntryPoint = true;
2792 builder.setBuildPoint(shaderEntry->getLastBlock());
2793 currentFunction = shaderEntry;
2794 } else {
2795 handleFunctionEntry(node);
2796 }
2797 if (options.generateDebugInfo) {
2798 const auto& loc = node->getLoc();
2799 currentFunction->setDebugLineInfo(fileName: builder.getSourceFile(), line: loc.line, column: loc.column);
2800 }
2801 } else {
2802 if (inEntryPoint)
2803 entryPointTerminated = true;
2804 builder.leaveFunction();
2805 inEntryPoint = false;
2806 }
2807
2808 return true;
2809 case glslang::EOpParameters:
2810 // Parameters will have been consumed by EOpFunction processing, but not
2811 // the body, so we still visited the function node's children, making this
2812 // child redundant.
2813 return false;
2814 case glslang::EOpFunctionCall:
2815 {
2816 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
2817 if (node->isUserDefined())
2818 result = handleUserFunctionCall(node);
2819 if (result) {
2820 builder.clearAccessChain();
2821 builder.setAccessChainRValue(result);
2822 } else
2823 logger->missingFunctionality(f: "missing user function; linker needs to catch that");
2824
2825 return false;
2826 }
2827 case glslang::EOpConstructMat2x2:
2828 case glslang::EOpConstructMat2x3:
2829 case glslang::EOpConstructMat2x4:
2830 case glslang::EOpConstructMat3x2:
2831 case glslang::EOpConstructMat3x3:
2832 case glslang::EOpConstructMat3x4:
2833 case glslang::EOpConstructMat4x2:
2834 case glslang::EOpConstructMat4x3:
2835 case glslang::EOpConstructMat4x4:
2836 case glslang::EOpConstructDMat2x2:
2837 case glslang::EOpConstructDMat2x3:
2838 case glslang::EOpConstructDMat2x4:
2839 case glslang::EOpConstructDMat3x2:
2840 case glslang::EOpConstructDMat3x3:
2841 case glslang::EOpConstructDMat3x4:
2842 case glslang::EOpConstructDMat4x2:
2843 case glslang::EOpConstructDMat4x3:
2844 case glslang::EOpConstructDMat4x4:
2845 case glslang::EOpConstructIMat2x2:
2846 case glslang::EOpConstructIMat2x3:
2847 case glslang::EOpConstructIMat2x4:
2848 case glslang::EOpConstructIMat3x2:
2849 case glslang::EOpConstructIMat3x3:
2850 case glslang::EOpConstructIMat3x4:
2851 case glslang::EOpConstructIMat4x2:
2852 case glslang::EOpConstructIMat4x3:
2853 case glslang::EOpConstructIMat4x4:
2854 case glslang::EOpConstructUMat2x2:
2855 case glslang::EOpConstructUMat2x3:
2856 case glslang::EOpConstructUMat2x4:
2857 case glslang::EOpConstructUMat3x2:
2858 case glslang::EOpConstructUMat3x3:
2859 case glslang::EOpConstructUMat3x4:
2860 case glslang::EOpConstructUMat4x2:
2861 case glslang::EOpConstructUMat4x3:
2862 case glslang::EOpConstructUMat4x4:
2863 case glslang::EOpConstructBMat2x2:
2864 case glslang::EOpConstructBMat2x3:
2865 case glslang::EOpConstructBMat2x4:
2866 case glslang::EOpConstructBMat3x2:
2867 case glslang::EOpConstructBMat3x3:
2868 case glslang::EOpConstructBMat3x4:
2869 case glslang::EOpConstructBMat4x2:
2870 case glslang::EOpConstructBMat4x3:
2871 case glslang::EOpConstructBMat4x4:
2872 case glslang::EOpConstructF16Mat2x2:
2873 case glslang::EOpConstructF16Mat2x3:
2874 case glslang::EOpConstructF16Mat2x4:
2875 case glslang::EOpConstructF16Mat3x2:
2876 case glslang::EOpConstructF16Mat3x3:
2877 case glslang::EOpConstructF16Mat3x4:
2878 case glslang::EOpConstructF16Mat4x2:
2879 case glslang::EOpConstructF16Mat4x3:
2880 case glslang::EOpConstructF16Mat4x4:
2881 isMatrix = true;
2882 // fall through
2883 case glslang::EOpConstructFloat:
2884 case glslang::EOpConstructVec2:
2885 case glslang::EOpConstructVec3:
2886 case glslang::EOpConstructVec4:
2887 case glslang::EOpConstructDouble:
2888 case glslang::EOpConstructDVec2:
2889 case glslang::EOpConstructDVec3:
2890 case glslang::EOpConstructDVec4:
2891 case glslang::EOpConstructFloat16:
2892 case glslang::EOpConstructF16Vec2:
2893 case glslang::EOpConstructF16Vec3:
2894 case glslang::EOpConstructF16Vec4:
2895 case glslang::EOpConstructBool:
2896 case glslang::EOpConstructBVec2:
2897 case glslang::EOpConstructBVec3:
2898 case glslang::EOpConstructBVec4:
2899 case glslang::EOpConstructInt8:
2900 case glslang::EOpConstructI8Vec2:
2901 case glslang::EOpConstructI8Vec3:
2902 case glslang::EOpConstructI8Vec4:
2903 case glslang::EOpConstructUint8:
2904 case glslang::EOpConstructU8Vec2:
2905 case glslang::EOpConstructU8Vec3:
2906 case glslang::EOpConstructU8Vec4:
2907 case glslang::EOpConstructInt16:
2908 case glslang::EOpConstructI16Vec2:
2909 case glslang::EOpConstructI16Vec3:
2910 case glslang::EOpConstructI16Vec4:
2911 case glslang::EOpConstructUint16:
2912 case glslang::EOpConstructU16Vec2:
2913 case glslang::EOpConstructU16Vec3:
2914 case glslang::EOpConstructU16Vec4:
2915 case glslang::EOpConstructInt:
2916 case glslang::EOpConstructIVec2:
2917 case glslang::EOpConstructIVec3:
2918 case glslang::EOpConstructIVec4:
2919 case glslang::EOpConstructUint:
2920 case glslang::EOpConstructUVec2:
2921 case glslang::EOpConstructUVec3:
2922 case glslang::EOpConstructUVec4:
2923 case glslang::EOpConstructInt64:
2924 case glslang::EOpConstructI64Vec2:
2925 case glslang::EOpConstructI64Vec3:
2926 case glslang::EOpConstructI64Vec4:
2927 case glslang::EOpConstructUint64:
2928 case glslang::EOpConstructU64Vec2:
2929 case glslang::EOpConstructU64Vec3:
2930 case glslang::EOpConstructU64Vec4:
2931 case glslang::EOpConstructStruct:
2932 case glslang::EOpConstructTextureSampler:
2933 case glslang::EOpConstructReference:
2934 case glslang::EOpConstructCooperativeMatrix:
2935 {
2936 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
2937 std::vector<spv::Id> arguments;
2938 translateArguments(node: *node, arguments, lvalueCoherentFlags);
2939 spv::Id constructed;
2940 if (node->getOp() == glslang::EOpConstructTextureSampler)
2941 constructed = builder.createOp(spv::OpSampledImage, typeId: resultType(), operands: arguments);
2942 else if (node->getOp() == glslang::EOpConstructStruct ||
2943 node->getOp() == glslang::EOpConstructCooperativeMatrix ||
2944 node->getType().isArray()) {
2945 std::vector<spv::Id> constituents;
2946 for (int c = 0; c < (int)arguments.size(); ++c)
2947 constituents.push_back(x: arguments[c]);
2948 constructed = createCompositeConstruct(resultTypeId: resultType(), constituents);
2949 } else if (isMatrix)
2950 constructed = builder.createMatrixConstructor(precision, sources: arguments, constructee: resultType());
2951 else
2952 constructed = builder.createConstructor(precision, sources: arguments, resultTypeId: resultType());
2953
2954 if (node->getType().getQualifier().isNonUniform()) {
2955 builder.addDecoration(constructed, spv::DecorationNonUniformEXT);
2956 }
2957
2958 builder.clearAccessChain();
2959 builder.setAccessChainRValue(constructed);
2960
2961 return false;
2962 }
2963
2964 // These six are component-wise compares with component-wise results.
2965 // Forward on to createBinaryOperation(), requesting a vector result.
2966 case glslang::EOpLessThan:
2967 case glslang::EOpGreaterThan:
2968 case glslang::EOpLessThanEqual:
2969 case glslang::EOpGreaterThanEqual:
2970 case glslang::EOpVectorEqual:
2971 case glslang::EOpVectorNotEqual:
2972 {
2973 // Map the operation to a binary
2974 binOp = node->getOp();
2975 reduceComparison = false;
2976 switch (node->getOp()) {
2977 case glslang::EOpVectorEqual: binOp = glslang::EOpVectorEqual; break;
2978 case glslang::EOpVectorNotEqual: binOp = glslang::EOpVectorNotEqual; break;
2979 default: binOp = node->getOp(); break;
2980 }
2981
2982 break;
2983 }
2984 case glslang::EOpMul:
2985 // component-wise matrix multiply
2986 binOp = glslang::EOpMul;
2987 break;
2988 case glslang::EOpOuterProduct:
2989 // two vectors multiplied to make a matrix
2990 binOp = glslang::EOpOuterProduct;
2991 break;
2992 case glslang::EOpDot:
2993 {
2994 // for scalar dot product, use multiply
2995 glslang::TIntermSequence& glslangOperands = node->getSequence();
2996 if (glslangOperands[0]->getAsTyped()->getVectorSize() == 1)
2997 binOp = glslang::EOpMul;
2998 break;
2999 }
3000 case glslang::EOpMod:
3001 // when an aggregate, this is the floating-point mod built-in function,
3002 // which can be emitted by the one in createBinaryOperation()
3003 binOp = glslang::EOpMod;
3004 break;
3005
3006 case glslang::EOpEmitVertex:
3007 case glslang::EOpEndPrimitive:
3008 case glslang::EOpBarrier:
3009 case glslang::EOpMemoryBarrier:
3010 case glslang::EOpMemoryBarrierAtomicCounter:
3011 case glslang::EOpMemoryBarrierBuffer:
3012 case glslang::EOpMemoryBarrierImage:
3013 case glslang::EOpMemoryBarrierShared:
3014 case glslang::EOpGroupMemoryBarrier:
3015 case glslang::EOpDeviceMemoryBarrier:
3016 case glslang::EOpAllMemoryBarrierWithGroupSync:
3017 case glslang::EOpDeviceMemoryBarrierWithGroupSync:
3018 case glslang::EOpWorkgroupMemoryBarrier:
3019 case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
3020 case glslang::EOpSubgroupBarrier:
3021 case glslang::EOpSubgroupMemoryBarrier:
3022 case glslang::EOpSubgroupMemoryBarrierBuffer:
3023 case glslang::EOpSubgroupMemoryBarrierImage:
3024 case glslang::EOpSubgroupMemoryBarrierShared:
3025 noReturnValue = true;
3026 // These all have 0 operands and will naturally finish up in the code below for 0 operands
3027 break;
3028
3029 case glslang::EOpAtomicAdd:
3030 case glslang::EOpAtomicSubtract:
3031 case glslang::EOpAtomicMin:
3032 case glslang::EOpAtomicMax:
3033 case glslang::EOpAtomicAnd:
3034 case glslang::EOpAtomicOr:
3035 case glslang::EOpAtomicXor:
3036 case glslang::EOpAtomicExchange:
3037 case glslang::EOpAtomicCompSwap:
3038 atomic = true;
3039 break;
3040
3041#ifndef GLSLANG_WEB
3042 case glslang::EOpAtomicStore:
3043 noReturnValue = true;
3044 // fallthrough
3045 case glslang::EOpAtomicLoad:
3046 atomic = true;
3047 break;
3048
3049 case glslang::EOpAtomicCounterAdd:
3050 case glslang::EOpAtomicCounterSubtract:
3051 case glslang::EOpAtomicCounterMin:
3052 case glslang::EOpAtomicCounterMax:
3053 case glslang::EOpAtomicCounterAnd:
3054 case glslang::EOpAtomicCounterOr:
3055 case glslang::EOpAtomicCounterXor:
3056 case glslang::EOpAtomicCounterExchange:
3057 case glslang::EOpAtomicCounterCompSwap:
3058 builder.addExtension(ext: "SPV_KHR_shader_atomic_counter_ops");
3059 builder.addCapability(cap: spv::CapabilityAtomicStorageOps);
3060 atomic = true;
3061 break;
3062
3063 case glslang::EOpAbsDifference:
3064 case glslang::EOpAddSaturate:
3065 case glslang::EOpSubSaturate:
3066 case glslang::EOpAverage:
3067 case glslang::EOpAverageRounded:
3068 case glslang::EOpMul32x16:
3069 builder.addCapability(cap: spv::CapabilityIntegerFunctions2INTEL);
3070 builder.addExtension(ext: "SPV_INTEL_shader_integer_functions2");
3071 binOp = node->getOp();
3072 break;
3073
3074 case glslang::EOpIgnoreIntersectionNV:
3075 case glslang::EOpTerminateRayNV:
3076 case glslang::EOpTraceNV:
3077 case glslang::EOpTraceRayMotionNV:
3078 case glslang::EOpTraceKHR:
3079 case glslang::EOpExecuteCallableNV:
3080 case glslang::EOpExecuteCallableKHR:
3081 case glslang::EOpWritePackedPrimitiveIndices4x8NV:
3082 noReturnValue = true;
3083 break;
3084 case glslang::EOpRayQueryInitialize:
3085 case glslang::EOpRayQueryTerminate:
3086 case glslang::EOpRayQueryGenerateIntersection:
3087 case glslang::EOpRayQueryConfirmIntersection:
3088 builder.addExtension(ext: "SPV_KHR_ray_query");
3089 builder.addCapability(cap: spv::CapabilityRayQueryKHR);
3090 noReturnValue = true;
3091 break;
3092 case glslang::EOpRayQueryProceed:
3093 case glslang::EOpRayQueryGetIntersectionType:
3094 case glslang::EOpRayQueryGetRayTMin:
3095 case glslang::EOpRayQueryGetRayFlags:
3096 case glslang::EOpRayQueryGetIntersectionT:
3097 case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
3098 case glslang::EOpRayQueryGetIntersectionInstanceId:
3099 case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
3100 case glslang::EOpRayQueryGetIntersectionGeometryIndex:
3101 case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
3102 case glslang::EOpRayQueryGetIntersectionBarycentrics:
3103 case glslang::EOpRayQueryGetIntersectionFrontFace:
3104 case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
3105 case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
3106 case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
3107 case glslang::EOpRayQueryGetWorldRayDirection:
3108 case glslang::EOpRayQueryGetWorldRayOrigin:
3109 case glslang::EOpRayQueryGetIntersectionObjectToWorld:
3110 case glslang::EOpRayQueryGetIntersectionWorldToObject:
3111 builder.addExtension(ext: "SPV_KHR_ray_query");
3112 builder.addCapability(cap: spv::CapabilityRayQueryKHR);
3113 break;
3114 case glslang::EOpCooperativeMatrixLoad:
3115 case glslang::EOpCooperativeMatrixStore:
3116 noReturnValue = true;
3117 break;
3118 case glslang::EOpBeginInvocationInterlock:
3119 case glslang::EOpEndInvocationInterlock:
3120 builder.addExtension(ext: spv::E_SPV_EXT_fragment_shader_interlock);
3121 noReturnValue = true;
3122 break;
3123#endif
3124
3125 case glslang::EOpDebugPrintf:
3126 noReturnValue = true;
3127 break;
3128
3129 default:
3130 break;
3131 }
3132
3133 //
3134 // See if it maps to a regular operation.
3135 //
3136 if (binOp != glslang::EOpNull) {
3137 glslang::TIntermTyped* left = node->getSequence()[0]->getAsTyped();
3138 glslang::TIntermTyped* right = node->getSequence()[1]->getAsTyped();
3139 assert(left && right);
3140
3141 builder.clearAccessChain();
3142 left->traverse(this);
3143 spv::Id leftId = accessChainLoad(type: left->getType());
3144
3145 builder.clearAccessChain();
3146 right->traverse(this);
3147 spv::Id rightId = accessChainLoad(type: right->getType());
3148
3149 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
3150 OpDecorations decorations = { precision,
3151 TranslateNoContractionDecoration(qualifier: node->getType().getQualifier()),
3152 TranslateNonUniformDecoration(qualifier: node->getType().getQualifier()) };
3153 result = createBinaryOperation(op: binOp, decorations,
3154 typeId: resultType(), left: leftId, right: rightId,
3155 typeProxy: left->getType().getBasicType(), reduceComparison);
3156
3157 // code above should only make binOp that exists in createBinaryOperation
3158 assert(result != spv::NoResult);
3159 builder.clearAccessChain();
3160 builder.setAccessChainRValue(result);
3161
3162 return false;
3163 }
3164
3165 //
3166 // Create the list of operands.
3167 //
3168 glslang::TIntermSequence& glslangOperands = node->getSequence();
3169 std::vector<spv::Id> operands;
3170 std::vector<spv::IdImmediate> memoryAccessOperands;
3171 for (int arg = 0; arg < (int)glslangOperands.size(); ++arg) {
3172 // special case l-value operands; there are just a few
3173 bool lvalue = false;
3174 switch (node->getOp()) {
3175 case glslang::EOpModf:
3176 if (arg == 1)
3177 lvalue = true;
3178 break;
3179
3180 case glslang::EOpRayQueryInitialize:
3181 case glslang::EOpRayQueryTerminate:
3182 case glslang::EOpRayQueryConfirmIntersection:
3183 case glslang::EOpRayQueryProceed:
3184 case glslang::EOpRayQueryGenerateIntersection:
3185 case glslang::EOpRayQueryGetIntersectionType:
3186 case glslang::EOpRayQueryGetIntersectionT:
3187 case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
3188 case glslang::EOpRayQueryGetIntersectionInstanceId:
3189 case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
3190 case glslang::EOpRayQueryGetIntersectionGeometryIndex:
3191 case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
3192 case glslang::EOpRayQueryGetIntersectionBarycentrics:
3193 case glslang::EOpRayQueryGetIntersectionFrontFace:
3194 case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
3195 case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
3196 case glslang::EOpRayQueryGetIntersectionObjectToWorld:
3197 case glslang::EOpRayQueryGetIntersectionWorldToObject:
3198 if (arg == 0)
3199 lvalue = true;
3200 break;
3201
3202 case glslang::EOpAtomicAdd:
3203 case glslang::EOpAtomicSubtract:
3204 case glslang::EOpAtomicMin:
3205 case glslang::EOpAtomicMax:
3206 case glslang::EOpAtomicAnd:
3207 case glslang::EOpAtomicOr:
3208 case glslang::EOpAtomicXor:
3209 case glslang::EOpAtomicExchange:
3210 case glslang::EOpAtomicCompSwap:
3211 if (arg == 0)
3212 lvalue = true;
3213 break;
3214
3215#ifndef GLSLANG_WEB
3216 case glslang::EOpFrexp:
3217 if (arg == 1)
3218 lvalue = true;
3219 break;
3220 case glslang::EOpInterpolateAtSample:
3221 case glslang::EOpInterpolateAtOffset:
3222 case glslang::EOpInterpolateAtVertex:
3223 if (arg == 0) {
3224 // If GLSL, use the address of the interpolant argument.
3225 // If HLSL, use an internal version of OpInterolates that takes
3226 // the rvalue of the interpolant. A fixup pass in spirv-opt
3227 // legalization will remove the OpLoad and convert to an lvalue.
3228 // Had to do this because legalization will only propagate a
3229 // builtin into an rvalue.
3230 lvalue = glslangIntermediate->getSource() != glslang::EShSourceHlsl;
3231
3232 // Does it need a swizzle inversion? If so, evaluation is inverted;
3233 // operate first on the swizzle base, then apply the swizzle.
3234 // That is, we transform
3235 //
3236 // interpolate(v.zy) -> interpolate(v).zy
3237 //
3238 if (glslangOperands[0]->getAsOperator() &&
3239 glslangOperands[0]->getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
3240 invertedType = convertGlslangToSpvType(
3241 type: glslangOperands[0]->getAsBinaryNode()->getLeft()->getType());
3242 }
3243 break;
3244 case glslang::EOpAtomicLoad:
3245 case glslang::EOpAtomicStore:
3246 case glslang::EOpAtomicCounterAdd:
3247 case glslang::EOpAtomicCounterSubtract:
3248 case glslang::EOpAtomicCounterMin:
3249 case glslang::EOpAtomicCounterMax:
3250 case glslang::EOpAtomicCounterAnd:
3251 case glslang::EOpAtomicCounterOr:
3252 case glslang::EOpAtomicCounterXor:
3253 case glslang::EOpAtomicCounterExchange:
3254 case glslang::EOpAtomicCounterCompSwap:
3255 if (arg == 0)
3256 lvalue = true;
3257 break;
3258 case glslang::EOpAddCarry:
3259 case glslang::EOpSubBorrow:
3260 if (arg == 2)
3261 lvalue = true;
3262 break;
3263 case glslang::EOpUMulExtended:
3264 case glslang::EOpIMulExtended:
3265 if (arg >= 2)
3266 lvalue = true;
3267 break;
3268 case glslang::EOpCooperativeMatrixLoad:
3269 if (arg == 0 || arg == 1)
3270 lvalue = true;
3271 break;
3272 case glslang::EOpCooperativeMatrixStore:
3273 if (arg == 1)
3274 lvalue = true;
3275 break;
3276 case glslang::EOpSpirvInst:
3277 if (glslangOperands[arg]->getAsTyped()->getQualifier().isSpirvByReference())
3278 lvalue = true;
3279 break;
3280#endif
3281 default:
3282 break;
3283 }
3284 builder.clearAccessChain();
3285 if (invertedType != spv::NoType && arg == 0)
3286 glslangOperands[0]->getAsBinaryNode()->getLeft()->traverse(this);
3287 else
3288 glslangOperands[arg]->traverse(this);
3289
3290#ifndef GLSLANG_WEB
3291 if (node->getOp() == glslang::EOpCooperativeMatrixLoad ||
3292 node->getOp() == glslang::EOpCooperativeMatrixStore) {
3293
3294 if (arg == 1) {
3295 // fold "element" parameter into the access chain
3296 spv::Builder::AccessChain save = builder.getAccessChain();
3297 builder.clearAccessChain();
3298 glslangOperands[2]->traverse(this);
3299
3300 spv::Id elementId = accessChainLoad(type: glslangOperands[2]->getAsTyped()->getType());
3301
3302 builder.setAccessChain(save);
3303
3304 // Point to the first element of the array.
3305 builder.accessChainPush(offset: elementId,
3306 coherentFlags: TranslateCoherent(type: glslangOperands[arg]->getAsTyped()->getType()),
3307 alignment: glslangOperands[arg]->getAsTyped()->getType().getBufferReferenceAlignment());
3308
3309 spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
3310 unsigned int alignment = builder.getAccessChain().alignment;
3311
3312 int memoryAccess = TranslateMemoryAccess(coherentFlags);
3313 if (node->getOp() == glslang::EOpCooperativeMatrixLoad)
3314 memoryAccess &= ~spv::MemoryAccessMakePointerAvailableKHRMask;
3315 if (node->getOp() == glslang::EOpCooperativeMatrixStore)
3316 memoryAccess &= ~spv::MemoryAccessMakePointerVisibleKHRMask;
3317 if (builder.getStorageClass(resultId: builder.getAccessChain().base) ==
3318 spv::StorageClassPhysicalStorageBufferEXT) {
3319 memoryAccess = (spv::MemoryAccessMask)(memoryAccess | spv::MemoryAccessAlignedMask);
3320 }
3321
3322 memoryAccessOperands.push_back(x: spv::IdImmediate(false, memoryAccess));
3323
3324 if (memoryAccess & spv::MemoryAccessAlignedMask) {
3325 memoryAccessOperands.push_back(x: spv::IdImmediate(false, alignment));
3326 }
3327
3328 if (memoryAccess &
3329 (spv::MemoryAccessMakePointerAvailableKHRMask | spv::MemoryAccessMakePointerVisibleKHRMask)) {
3330 memoryAccessOperands.push_back(x: spv::IdImmediate(true,
3331 builder.makeUintConstant(u: TranslateMemoryScope(coherentFlags))));
3332 }
3333 } else if (arg == 2) {
3334 continue;
3335 }
3336 }
3337#endif
3338
3339 // for l-values, pass the address, for r-values, pass the value
3340 if (lvalue) {
3341 if (invertedType == spv::NoType && !builder.isSpvLvalue()) {
3342 // SPIR-V cannot represent an l-value containing a swizzle that doesn't
3343 // reduce to a simple access chain. So, we need a temporary vector to
3344 // receive the result, and must later swizzle that into the original
3345 // l-value.
3346 complexLvalues.push_back(x: builder.getAccessChain());
3347 temporaryLvalues.push_back(x: builder.createVariable(
3348 precision: spv::NoPrecision, spv::StorageClassFunction,
3349 type: builder.accessChainGetInferredType(), name: "swizzleTemp"));
3350 operands.push_back(x: temporaryLvalues.back());
3351 } else {
3352 operands.push_back(x: builder.accessChainGetLValue());
3353 }
3354 lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
3355 lvalueCoherentFlags |= TranslateCoherent(type: glslangOperands[arg]->getAsTyped()->getType());
3356 } else {
3357 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
3358 glslang::TOperator glslangOp = node->getOp();
3359 if (arg == 1 &&
3360 (glslangOp == glslang::EOpRayQueryGetIntersectionType ||
3361 glslangOp == glslang::EOpRayQueryGetIntersectionT ||
3362 glslangOp == glslang::EOpRayQueryGetIntersectionInstanceCustomIndex ||
3363 glslangOp == glslang::EOpRayQueryGetIntersectionInstanceId ||
3364 glslangOp == glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset ||
3365 glslangOp == glslang::EOpRayQueryGetIntersectionGeometryIndex ||
3366 glslangOp == glslang::EOpRayQueryGetIntersectionPrimitiveIndex ||
3367 glslangOp == glslang::EOpRayQueryGetIntersectionBarycentrics ||
3368 glslangOp == glslang::EOpRayQueryGetIntersectionFrontFace ||
3369 glslangOp == glslang::EOpRayQueryGetIntersectionObjectRayDirection ||
3370 glslangOp == glslang::EOpRayQueryGetIntersectionObjectRayOrigin ||
3371 glslangOp == glslang::EOpRayQueryGetIntersectionObjectToWorld ||
3372 glslangOp == glslang::EOpRayQueryGetIntersectionWorldToObject
3373 )) {
3374 bool cond = glslangOperands[arg]->getAsConstantUnion()->getConstArray()[0].getBConst();
3375 operands.push_back(x: builder.makeIntConstant(i: cond ? 1 : 0));
3376 } else if ((arg == 10 && glslangOp == glslang::EOpTraceKHR) ||
3377 (arg == 11 && glslangOp == glslang::EOpTraceRayMotionNV) ||
3378 (arg == 1 && glslangOp == glslang::EOpExecuteCallableKHR)) {
3379 const int opdNum = glslangOp == glslang::EOpTraceKHR ? 10 : (glslangOp == glslang::EOpTraceRayMotionNV ? 11 : 1);
3380 const int set = glslangOp == glslang::EOpExecuteCallableKHR ? 1 : 0;
3381
3382 const int location = glslangOperands[opdNum]->getAsConstantUnion()->getConstArray()[0].getUConst();
3383 auto itNode = locationToSymbol[set].find(x: location);
3384 visitSymbol(symbol: itNode->second);
3385 spv::Id symId = getSymbolId(node: itNode->second);
3386 operands.push_back(x: symId);
3387#ifndef GLSLANG_WEB
3388 } else if (glslangOperands[arg]->getAsTyped()->getQualifier().isSpirvLiteral()) {
3389 // Will be translated to a literal value, make a placeholder here
3390 operands.push_back(x: spv::NoResult);
3391#endif
3392 } else {
3393 operands.push_back(x: accessChainLoad(type: glslangOperands[arg]->getAsTyped()->getType()));
3394 }
3395 }
3396 }
3397
3398 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
3399#ifndef GLSLANG_WEB
3400 if (node->getOp() == glslang::EOpCooperativeMatrixLoad) {
3401 std::vector<spv::IdImmediate> idImmOps;
3402
3403 idImmOps.push_back(x: spv::IdImmediate(true, operands[1])); // buf
3404 idImmOps.push_back(x: spv::IdImmediate(true, operands[2])); // stride
3405 idImmOps.push_back(x: spv::IdImmediate(true, operands[3])); // colMajor
3406 idImmOps.insert(position: idImmOps.end(), first: memoryAccessOperands.begin(), last: memoryAccessOperands.end());
3407 // get the pointee type
3408 spv::Id typeId = builder.getContainedTypeId(typeId: builder.getTypeId(resultId: operands[0]));
3409 assert(builder.isCooperativeMatrixType(typeId));
3410 // do the op
3411 spv::Id result = builder.createOp(spv::OpCooperativeMatrixLoadNV, typeId, operands: idImmOps);
3412 // store the result to the pointer (out param 'm')
3413 builder.createStore(rValue: result, lValue: operands[0]);
3414 result = 0;
3415 } else if (node->getOp() == glslang::EOpCooperativeMatrixStore) {
3416 std::vector<spv::IdImmediate> idImmOps;
3417
3418 idImmOps.push_back(x: spv::IdImmediate(true, operands[1])); // buf
3419 idImmOps.push_back(x: spv::IdImmediate(true, operands[0])); // object
3420 idImmOps.push_back(x: spv::IdImmediate(true, operands[2])); // stride
3421 idImmOps.push_back(x: spv::IdImmediate(true, operands[3])); // colMajor
3422 idImmOps.insert(position: idImmOps.end(), first: memoryAccessOperands.begin(), last: memoryAccessOperands.end());
3423
3424 builder.createNoResultOp(spv::OpCooperativeMatrixStoreNV, operands: idImmOps);
3425 result = 0;
3426 } else
3427#endif
3428 if (atomic) {
3429 // Handle all atomics
3430 glslang::TBasicType typeProxy = (node->getOp() == glslang::EOpAtomicStore)
3431 ? node->getSequence()[0]->getAsTyped()->getBasicType() : node->getBasicType();
3432 result = createAtomicOperation(op: node->getOp(), precision, typeId: resultType(), operands, typeProxy,
3433 lvalueCoherentFlags);
3434#ifndef GLSLANG_WEB
3435 } else if (node->getOp() == glslang::EOpSpirvInst) {
3436 const auto& spirvInst = node->getSpirvInstruction();
3437 if (spirvInst.set == "") {
3438 std::vector<spv::IdImmediate> idImmOps;
3439 for (unsigned int i = 0; i < glslangOperands.size(); ++i) {
3440 if (glslangOperands[i]->getAsTyped()->getQualifier().isSpirvLiteral()) {
3441 // Translate the constant to a literal value
3442 std::vector<unsigned> literals;
3443 glslang::TVector<const glslang::TIntermConstantUnion*> constants;
3444 constants.push_back(x: glslangOperands[i]->getAsConstantUnion());
3445 TranslateLiterals(constants, literals);
3446 idImmOps.push_back(x: {false, literals[0]});
3447 } else
3448 idImmOps.push_back(x: {true, operands[i]});
3449 }
3450
3451 if (node->getBasicType() == glslang::EbtVoid)
3452 builder.createNoResultOp(static_cast<spv::Op>(spirvInst.id), operands: idImmOps);
3453 else
3454 result = builder.createOp(static_cast<spv::Op>(spirvInst.id), typeId: resultType(), operands: idImmOps);
3455 } else {
3456 result = builder.createBuiltinCall(
3457 resultType: resultType(), builtins: spirvInst.set == "GLSL.std.450" ? stdBuiltins : getExtBuiltins(name: spirvInst.set.c_str()),
3458 entryPoint: spirvInst.id, args: operands);
3459 }
3460 noReturnValue = node->getBasicType() == glslang::EbtVoid;
3461#endif
3462 } else if (node->getOp() == glslang::EOpDebugPrintf) {
3463 if (!nonSemanticDebugPrintf) {
3464 nonSemanticDebugPrintf = builder.import("NonSemantic.DebugPrintf");
3465 }
3466 result = builder.createBuiltinCall(resultType: builder.makeVoidType(), builtins: nonSemanticDebugPrintf, entryPoint: spv::NonSemanticDebugPrintfDebugPrintf, args: operands);
3467 builder.addExtension(ext: spv::E_SPV_KHR_non_semantic_info);
3468 } else {
3469 // Pass through to generic operations.
3470 switch (glslangOperands.size()) {
3471 case 0:
3472 result = createNoArgOperation(op: node->getOp(), precision, typeId: resultType());
3473 break;
3474 case 1:
3475 {
3476 OpDecorations decorations = { precision,
3477 TranslateNoContractionDecoration(qualifier: node->getType().getQualifier()),
3478 TranslateNonUniformDecoration(qualifier: node->getType().getQualifier()) };
3479 result = createUnaryOperation(
3480 op: node->getOp(), decorations,
3481 typeId: resultType(), operand: operands.front(),
3482 typeProxy: glslangOperands[0]->getAsTyped()->getBasicType(), lvalueCoherentFlags);
3483 }
3484 break;
3485 default:
3486 result = createMiscOperation(op: node->getOp(), precision, typeId: resultType(), operands, typeProxy: node->getBasicType());
3487 break;
3488 }
3489
3490 if (invertedType != spv::NoResult)
3491 result = createInvertedSwizzle(precision, *glslangOperands[0]->getAsBinaryNode(), parentResult: result);
3492
3493 for (unsigned int i = 0; i < temporaryLvalues.size(); ++i) {
3494 builder.setAccessChain(complexLvalues[i]);
3495 builder.accessChainStore(rvalue: builder.createLoad(lValue: temporaryLvalues[i], precision: spv::NoPrecision),
3496 nonUniform: TranslateNonUniformDecoration(coherentFlags: complexLvalues[i].coherentFlags));
3497 }
3498 }
3499
3500 if (noReturnValue)
3501 return false;
3502
3503 if (! result) {
3504 logger->missingFunctionality(f: "unknown glslang aggregate");
3505 return true; // pick up a child as a placeholder operand
3506 } else {
3507 builder.clearAccessChain();
3508 builder.setAccessChainRValue(result);
3509 return false;
3510 }
3511}
3512
3513// This path handles both if-then-else and ?:
3514// The if-then-else has a node type of void, while
3515// ?: has either a void or a non-void node type
3516//
3517// Leaving the result, when not void:
3518// GLSL only has r-values as the result of a :?, but
3519// if we have an l-value, that can be more efficient if it will
3520// become the base of a complex r-value expression, because the
3521// next layer copies r-values into memory to use the access-chain mechanism
3522bool TGlslangToSpvTraverser::visitSelection(glslang::TVisit /* visit */, glslang::TIntermSelection* node)
3523{
3524 // see if OpSelect can handle it
3525 const auto isOpSelectable = [&]() {
3526 if (node->getBasicType() == glslang::EbtVoid)
3527 return false;
3528 // OpSelect can do all other types starting with SPV 1.4
3529 if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_4) {
3530 // pre-1.4, only scalars and vectors can be handled
3531 if ((!node->getType().isScalar() && !node->getType().isVector()))
3532 return false;
3533 }
3534 return true;
3535 };
3536
3537 // See if it simple and safe, or required, to execute both sides.
3538 // Crucially, side effects must be either semantically required or avoided,
3539 // and there are performance trade-offs.
3540 // Return true if required or a good idea (and safe) to execute both sides,
3541 // false otherwise.
3542 const auto bothSidesPolicy = [&]() -> bool {
3543 // do we have both sides?
3544 if (node->getTrueBlock() == nullptr ||
3545 node->getFalseBlock() == nullptr)
3546 return false;
3547
3548 // required? (unless we write additional code to look for side effects
3549 // and make performance trade-offs if none are present)
3550 if (!node->getShortCircuit())
3551 return true;
3552
3553 // if not required to execute both, decide based on performance/practicality...
3554
3555 if (!isOpSelectable())
3556 return false;
3557
3558 assert(node->getType() == node->getTrueBlock() ->getAsTyped()->getType() &&
3559 node->getType() == node->getFalseBlock()->getAsTyped()->getType());
3560
3561 // return true if a single operand to ? : is okay for OpSelect
3562 const auto operandOkay = [](glslang::TIntermTyped* node) {
3563 return node->getAsSymbolNode() || node->getType().getQualifier().isConstant();
3564 };
3565
3566 return operandOkay(node->getTrueBlock() ->getAsTyped()) &&
3567 operandOkay(node->getFalseBlock()->getAsTyped());
3568 };
3569
3570 spv::Id result = spv::NoResult; // upcoming result selecting between trueValue and falseValue
3571 // emit the condition before doing anything with selection
3572 node->getCondition()->traverse(this);
3573 spv::Id condition = accessChainLoad(type: node->getCondition()->getType());
3574
3575 // Find a way of executing both sides and selecting the right result.
3576 const auto executeBothSides = [&]() -> void {
3577 // execute both sides
3578 node->getTrueBlock()->traverse(this);
3579 spv::Id trueValue = accessChainLoad(type: node->getTrueBlock()->getAsTyped()->getType());
3580 node->getFalseBlock()->traverse(this);
3581 spv::Id falseValue = accessChainLoad(type: node->getTrueBlock()->getAsTyped()->getType());
3582
3583 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
3584
3585 // done if void
3586 if (node->getBasicType() == glslang::EbtVoid)
3587 return;
3588
3589 // emit code to select between trueValue and falseValue
3590
3591 // see if OpSelect can handle it
3592 if (isOpSelectable()) {
3593 // Emit OpSelect for this selection.
3594
3595 // smear condition to vector, if necessary (AST is always scalar)
3596 // Before 1.4, smear like for mix(), starting with 1.4, keep it scalar
3597 if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_4 && builder.isVector(resultId: trueValue)) {
3598 condition = builder.smearScalar(precision: spv::NoPrecision, scalarVal: condition,
3599 vectorType: builder.makeVectorType(component: builder.makeBoolType(),
3600 size: builder.getNumComponents(resultId: trueValue)));
3601 }
3602
3603 // OpSelect
3604 result = builder.createTriOp(spv::OpSelect,
3605 typeId: convertGlslangToSpvType(type: node->getType()), operand1: condition,
3606 operand2: trueValue, operand3: falseValue);
3607
3608 builder.clearAccessChain();
3609 builder.setAccessChainRValue(result);
3610 } else {
3611 // We need control flow to select the result.
3612 // TODO: Once SPIR-V OpSelect allows arbitrary types, eliminate this path.
3613 result = builder.createVariable(precision: TranslatePrecisionDecoration(type: node->getType()),
3614 spv::StorageClassFunction, type: convertGlslangToSpvType(type: node->getType()));
3615
3616 // Selection control:
3617 const spv::SelectionControlMask control = TranslateSelectionControl(selectionNode: *node);
3618
3619 // make an "if" based on the value created by the condition
3620 spv::Builder::If ifBuilder(condition, control, builder);
3621
3622 // emit the "then" statement
3623 builder.createStore(rValue: trueValue, lValue: result);
3624 ifBuilder.makeBeginElse();
3625 // emit the "else" statement
3626 builder.createStore(rValue: falseValue, lValue: result);
3627
3628 // finish off the control flow
3629 ifBuilder.makeEndIf();
3630
3631 builder.clearAccessChain();
3632 builder.setAccessChainLValue(result);
3633 }
3634 };
3635
3636 // Execute the one side needed, as per the condition
3637 const auto executeOneSide = [&]() {
3638 // Always emit control flow.
3639 if (node->getBasicType() != glslang::EbtVoid) {
3640 result = builder.createVariable(precision: TranslatePrecisionDecoration(type: node->getType()), spv::StorageClassFunction,
3641 type: convertGlslangToSpvType(type: node->getType()));
3642 }
3643
3644 // Selection control:
3645 const spv::SelectionControlMask control = TranslateSelectionControl(selectionNode: *node);
3646
3647 // make an "if" based on the value created by the condition
3648 spv::Builder::If ifBuilder(condition, control, builder);
3649
3650 // emit the "then" statement
3651 if (node->getTrueBlock() != nullptr) {
3652 node->getTrueBlock()->traverse(this);
3653 if (result != spv::NoResult)
3654 builder.createStore(rValue: accessChainLoad(type: node->getTrueBlock()->getAsTyped()->getType()), lValue: result);
3655 }
3656
3657 if (node->getFalseBlock() != nullptr) {
3658 ifBuilder.makeBeginElse();
3659 // emit the "else" statement
3660 node->getFalseBlock()->traverse(this);
3661 if (result != spv::NoResult)
3662 builder.createStore(rValue: accessChainLoad(type: node->getFalseBlock()->getAsTyped()->getType()), lValue: result);
3663 }
3664
3665 // finish off the control flow
3666 ifBuilder.makeEndIf();
3667
3668 if (result != spv::NoResult) {
3669 builder.clearAccessChain();
3670 builder.setAccessChainLValue(result);
3671 }
3672 };
3673
3674 // Try for OpSelect (or a requirement to execute both sides)
3675 if (bothSidesPolicy()) {
3676 SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
3677 if (node->getType().getQualifier().isSpecConstant())
3678 spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
3679 executeBothSides();
3680 } else
3681 executeOneSide();
3682
3683 return false;
3684}
3685
3686bool TGlslangToSpvTraverser::visitSwitch(glslang::TVisit /* visit */, glslang::TIntermSwitch* node)
3687{
3688 // emit and get the condition before doing anything with switch
3689 node->getCondition()->traverse(this);
3690 spv::Id selector = accessChainLoad(type: node->getCondition()->getAsTyped()->getType());
3691
3692 // Selection control:
3693 const spv::SelectionControlMask control = TranslateSwitchControl(switchNode: *node);
3694
3695 // browse the children to sort out code segments
3696 int defaultSegment = -1;
3697 std::vector<TIntermNode*> codeSegments;
3698 glslang::TIntermSequence& sequence = node->getBody()->getSequence();
3699 std::vector<int> caseValues;
3700 std::vector<int> valueIndexToSegment(sequence.size()); // note: probably not all are used, it is an overestimate
3701 for (glslang::TIntermSequence::iterator c = sequence.begin(); c != sequence.end(); ++c) {
3702 TIntermNode* child = *c;
3703 if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpDefault)
3704 defaultSegment = (int)codeSegments.size();
3705 else if (child->getAsBranchNode() && child->getAsBranchNode()->getFlowOp() == glslang::EOpCase) {
3706 valueIndexToSegment[caseValues.size()] = (int)codeSegments.size();
3707 caseValues.push_back(x: child->getAsBranchNode()->getExpression()->getAsConstantUnion()
3708 ->getConstArray()[0].getIConst());
3709 } else
3710 codeSegments.push_back(x: child);
3711 }
3712
3713 // handle the case where the last code segment is missing, due to no code
3714 // statements between the last case and the end of the switch statement
3715 if ((caseValues.size() && (int)codeSegments.size() == valueIndexToSegment[caseValues.size() - 1]) ||
3716 (int)codeSegments.size() == defaultSegment)
3717 codeSegments.push_back(x: nullptr);
3718
3719 // make the switch statement
3720 std::vector<spv::Block*> segmentBlocks; // returned, as the blocks allocated in the call
3721 builder.makeSwitch(condition: selector, control, numSegments: (int)codeSegments.size(), caseValues, valueToSegment: valueIndexToSegment, defaultSegment,
3722 segmentBB&: segmentBlocks);
3723
3724 // emit all the code in the segments
3725 breakForLoop.push(x: false);
3726 for (unsigned int s = 0; s < codeSegments.size(); ++s) {
3727 builder.nextSwitchSegment(segmentBB&: segmentBlocks, segment: s);
3728 if (codeSegments[s])
3729 codeSegments[s]->traverse(this);
3730 else
3731 builder.addSwitchBreak();
3732 }
3733 breakForLoop.pop();
3734
3735 builder.endSwitch(segmentBB&: segmentBlocks);
3736
3737 return false;
3738}
3739
3740void TGlslangToSpvTraverser::visitConstantUnion(glslang::TIntermConstantUnion* node)
3741{
3742#ifndef GLSLANG_WEB
3743 if (node->getQualifier().isSpirvLiteral())
3744 return; // Translated to a literal value, skip further processing
3745#endif
3746
3747 int nextConst = 0;
3748 spv::Id constant = createSpvConstantFromConstUnionArray(type: node->getType(), node->getConstArray(), nextConst, specConstant: false);
3749
3750 builder.clearAccessChain();
3751 builder.setAccessChainRValue(constant);
3752}
3753
3754bool TGlslangToSpvTraverser::visitLoop(glslang::TVisit /* visit */, glslang::TIntermLoop* node)
3755{
3756 auto blocks = builder.makeNewLoop();
3757 builder.createBranch(block: &blocks.head);
3758
3759 // Loop control:
3760 std::vector<unsigned int> operands;
3761 const spv::LoopControlMask control = TranslateLoopControl(loopNode: *node, operands);
3762
3763 // Spec requires back edges to target header blocks, and every header block
3764 // must dominate its merge block. Make a header block first to ensure these
3765 // conditions are met. By definition, it will contain OpLoopMerge, followed
3766 // by a block-ending branch. But we don't want to put any other body/test
3767 // instructions in it, since the body/test may have arbitrary instructions,
3768 // including merges of its own.
3769 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
3770 builder.setBuildPoint(&blocks.head);
3771 builder.createLoopMerge(mergeBlock: &blocks.merge, continueBlock: &blocks.continue_target, control, operands);
3772 if (node->testFirst() && node->getTest()) {
3773 spv::Block& test = builder.makeNewBlock();
3774 builder.createBranch(block: &test);
3775
3776 builder.setBuildPoint(&test);
3777 node->getTest()->traverse(this);
3778 spv::Id condition = accessChainLoad(type: node->getTest()->getType());
3779 builder.createConditionalBranch(condition, thenBlock: &blocks.body, elseBlock: &blocks.merge);
3780
3781 builder.setBuildPoint(&blocks.body);
3782 breakForLoop.push(x: true);
3783 if (node->getBody())
3784 node->getBody()->traverse(this);
3785 builder.createBranch(block: &blocks.continue_target);
3786 breakForLoop.pop();
3787
3788 builder.setBuildPoint(&blocks.continue_target);
3789 if (node->getTerminal())
3790 node->getTerminal()->traverse(this);
3791 builder.createBranch(block: &blocks.head);
3792 } else {
3793 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
3794 builder.createBranch(block: &blocks.body);
3795
3796 breakForLoop.push(x: true);
3797 builder.setBuildPoint(&blocks.body);
3798 if (node->getBody())
3799 node->getBody()->traverse(this);
3800 builder.createBranch(block: &blocks.continue_target);
3801 breakForLoop.pop();
3802
3803 builder.setBuildPoint(&blocks.continue_target);
3804 if (node->getTerminal())
3805 node->getTerminal()->traverse(this);
3806 if (node->getTest()) {
3807 node->getTest()->traverse(this);
3808 spv::Id condition =
3809 accessChainLoad(type: node->getTest()->getType());
3810 builder.createConditionalBranch(condition, thenBlock: &blocks.head, elseBlock: &blocks.merge);
3811 } else {
3812 // TODO: unless there was a break/return/discard instruction
3813 // somewhere in the body, this is an infinite loop, so we should
3814 // issue a warning.
3815 builder.createBranch(block: &blocks.head);
3816 }
3817 }
3818 builder.setBuildPoint(&blocks.merge);
3819 builder.closeLoop();
3820 return false;
3821}
3822
3823bool TGlslangToSpvTraverser::visitBranch(glslang::TVisit /* visit */, glslang::TIntermBranch* node)
3824{
3825 if (node->getExpression())
3826 node->getExpression()->traverse(this);
3827
3828 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
3829
3830 switch (node->getFlowOp()) {
3831 case glslang::EOpKill:
3832 if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) {
3833 if (glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
3834 builder.addCapability(cap: spv::CapabilityDemoteToHelperInvocation);
3835 builder.createNoResultOp(spv::OpDemoteToHelperInvocationEXT);
3836 } else {
3837 builder.makeStatementTerminator(opcode: spv::OpTerminateInvocation, name: "post-terminate-invocation");
3838 }
3839 } else {
3840 builder.makeStatementTerminator(opcode: spv::OpKill, name: "post-discard");
3841 }
3842 break;
3843 case glslang::EOpTerminateInvocation:
3844 builder.addExtension(ext: spv::E_SPV_KHR_terminate_invocation);
3845 builder.makeStatementTerminator(opcode: spv::OpTerminateInvocation, name: "post-terminate-invocation");
3846 break;
3847 case glslang::EOpBreak:
3848 if (breakForLoop.top())
3849 builder.createLoopExit();
3850 else
3851 builder.addSwitchBreak();
3852 break;
3853 case glslang::EOpContinue:
3854 builder.createLoopContinue();
3855 break;
3856 case glslang::EOpReturn:
3857 if (node->getExpression() != nullptr) {
3858 const glslang::TType& glslangReturnType = node->getExpression()->getType();
3859 spv::Id returnId = accessChainLoad(type: glslangReturnType);
3860 if (builder.getTypeId(resultId: returnId) != currentFunction->getReturnType() ||
3861 TranslatePrecisionDecoration(type: glslangReturnType) != currentFunction->getReturnPrecision()) {
3862 builder.clearAccessChain();
3863 spv::Id copyId = builder.createVariable(precision: currentFunction->getReturnPrecision(),
3864 spv::StorageClassFunction, type: currentFunction->getReturnType());
3865 builder.setAccessChainLValue(copyId);
3866 multiTypeStore(glslangReturnType, rValue: returnId);
3867 returnId = builder.createLoad(lValue: copyId, precision: currentFunction->getReturnPrecision());
3868 }
3869 builder.makeReturn(implicit: false, retVal: returnId);
3870 } else
3871 builder.makeReturn(implicit: false);
3872
3873 builder.clearAccessChain();
3874 break;
3875
3876#ifndef GLSLANG_WEB
3877 case glslang::EOpDemote:
3878 builder.createNoResultOp(spv::OpDemoteToHelperInvocationEXT);
3879 builder.addExtension(ext: spv::E_SPV_EXT_demote_to_helper_invocation);
3880 builder.addCapability(cap: spv::CapabilityDemoteToHelperInvocationEXT);
3881 break;
3882 case glslang::EOpTerminateRayKHR:
3883 builder.makeStatementTerminator(opcode: spv::OpTerminateRayKHR, name: "post-terminateRayKHR");
3884 break;
3885 case glslang::EOpIgnoreIntersectionKHR:
3886 builder.makeStatementTerminator(opcode: spv::OpIgnoreIntersectionKHR, name: "post-ignoreIntersectionKHR");
3887 break;
3888#endif
3889
3890 default:
3891 assert(0);
3892 break;
3893 }
3894
3895 return false;
3896}
3897
3898spv::Id TGlslangToSpvTraverser::createSpvVariable(const glslang::TIntermSymbol* node, spv::Id forcedType)
3899{
3900 // First, steer off constants, which are not SPIR-V variables, but
3901 // can still have a mapping to a SPIR-V Id.
3902 // This includes specialization constants.
3903 if (node->getQualifier().isConstant()) {
3904 spv::Id result = createSpvConstant(*node);
3905 if (result != spv::NoResult)
3906 return result;
3907 }
3908
3909 // Now, handle actual variables
3910 spv::StorageClass storageClass = TranslateStorageClass(type: node->getType());
3911 spv::Id spvType = forcedType == spv::NoType ? convertGlslangToSpvType(type: node->getType())
3912 : forcedType;
3913
3914 const bool contains16BitType = node->getType().contains16BitFloat() ||
3915 node->getType().contains16BitInt();
3916 if (contains16BitType) {
3917 switch (storageClass) {
3918 case spv::StorageClassInput:
3919 case spv::StorageClassOutput:
3920 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_16bit_storage, incorporatedVersion: spv::Spv_1_3);
3921 builder.addCapability(cap: spv::CapabilityStorageInputOutput16);
3922 break;
3923 case spv::StorageClassUniform:
3924 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_16bit_storage, incorporatedVersion: spv::Spv_1_3);
3925 if (node->getType().getQualifier().storage == glslang::EvqBuffer)
3926 builder.addCapability(cap: spv::CapabilityStorageUniformBufferBlock16);
3927 else
3928 builder.addCapability(cap: spv::CapabilityStorageUniform16);
3929 break;
3930#ifndef GLSLANG_WEB
3931 case spv::StorageClassPushConstant:
3932 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_16bit_storage, incorporatedVersion: spv::Spv_1_3);
3933 builder.addCapability(cap: spv::CapabilityStoragePushConstant16);
3934 break;
3935 case spv::StorageClassStorageBuffer:
3936 case spv::StorageClassPhysicalStorageBufferEXT:
3937 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_16bit_storage, incorporatedVersion: spv::Spv_1_3);
3938 builder.addCapability(cap: spv::CapabilityStorageUniformBufferBlock16);
3939 break;
3940#endif
3941 default:
3942 if (storageClass == spv::StorageClassWorkgroup &&
3943 node->getType().getBasicType() == glslang::EbtBlock) {
3944 builder.addCapability(cap: spv::CapabilityWorkgroupMemoryExplicitLayout16BitAccessKHR);
3945 break;
3946 }
3947 if (node->getType().contains16BitFloat())
3948 builder.addCapability(cap: spv::CapabilityFloat16);
3949 if (node->getType().contains16BitInt())
3950 builder.addCapability(cap: spv::CapabilityInt16);
3951 break;
3952 }
3953 }
3954
3955 if (node->getType().contains8BitInt()) {
3956 if (storageClass == spv::StorageClassPushConstant) {
3957 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_8bit_storage, incorporatedVersion: spv::Spv_1_5);
3958 builder.addCapability(cap: spv::CapabilityStoragePushConstant8);
3959 } else if (storageClass == spv::StorageClassUniform) {
3960 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_8bit_storage, incorporatedVersion: spv::Spv_1_5);
3961 builder.addCapability(cap: spv::CapabilityUniformAndStorageBuffer8BitAccess);
3962 } else if (storageClass == spv::StorageClassStorageBuffer) {
3963 builder.addIncorporatedExtension(ext: spv::E_SPV_KHR_8bit_storage, incorporatedVersion: spv::Spv_1_5);
3964 builder.addCapability(cap: spv::CapabilityStorageBuffer8BitAccess);
3965 } else if (storageClass == spv::StorageClassWorkgroup &&
3966 node->getType().getBasicType() == glslang::EbtBlock) {
3967 builder.addCapability(cap: spv::CapabilityWorkgroupMemoryExplicitLayout8BitAccessKHR);
3968 } else {
3969 builder.addCapability(cap: spv::CapabilityInt8);
3970 }
3971 }
3972
3973 const char* name = node->getName().c_str();
3974 if (glslang::IsAnonymous(name))
3975 name = "";
3976
3977 spv::Id initializer = spv::NoResult;
3978
3979 if (node->getType().getQualifier().storage == glslang::EvqUniform && !node->getConstArray().empty()) {
3980 int nextConst = 0;
3981 initializer = createSpvConstantFromConstUnionArray(type: node->getType(),
3982 node->getConstArray(),
3983 nextConst,
3984 specConstant: false /* specConst */);
3985 } else if (node->getType().getQualifier().isNullInit()) {
3986 initializer = builder.makeNullConstant(typeId: spvType);
3987 }
3988
3989 return builder.createVariable(precision: spv::NoPrecision, storageClass, type: spvType, name, initializer);
3990}
3991
3992// Return type Id of the sampled type.
3993spv::Id TGlslangToSpvTraverser::getSampledType(const glslang::TSampler& sampler)
3994{
3995 switch (sampler.type) {
3996 case glslang::EbtInt: return builder.makeIntType(width: 32);
3997 case glslang::EbtUint: return builder.makeUintType(width: 32);
3998 case glslang::EbtFloat: return builder.makeFloatType(width: 32);
3999#ifndef GLSLANG_WEB
4000 case glslang::EbtFloat16:
4001 builder.addExtension(ext: spv::E_SPV_AMD_gpu_shader_half_float_fetch);
4002 builder.addCapability(cap: spv::CapabilityFloat16ImageAMD);
4003 return builder.makeFloatType(width: 16);
4004 case glslang::EbtInt64:
4005 builder.addExtension(ext: spv::E_SPV_EXT_shader_image_int64);
4006 builder.addCapability(cap: spv::CapabilityInt64ImageEXT);
4007 return builder.makeIntType(width: 64);
4008 case glslang::EbtUint64:
4009 builder.addExtension(ext: spv::E_SPV_EXT_shader_image_int64);
4010 builder.addCapability(cap: spv::CapabilityInt64ImageEXT);
4011 return builder.makeUintType(width: 64);
4012#endif
4013 default:
4014 assert(0);
4015 return builder.makeFloatType(width: 32);
4016 }
4017}
4018
4019// If node is a swizzle operation, return the type that should be used if
4020// the swizzle base is first consumed by another operation, before the swizzle
4021// is applied.
4022spv::Id TGlslangToSpvTraverser::getInvertedSwizzleType(const glslang::TIntermTyped& node)
4023{
4024 if (node.getAsOperator() &&
4025 node.getAsOperator()->getOp() == glslang::EOpVectorSwizzle)
4026 return convertGlslangToSpvType(type: node.getAsBinaryNode()->getLeft()->getType());
4027 else
4028 return spv::NoType;
4029}
4030
4031// When inverting a swizzle with a parent op, this function
4032// will apply the swizzle operation to a completed parent operation.
4033spv::Id TGlslangToSpvTraverser::createInvertedSwizzle(spv::Decoration precision, const glslang::TIntermTyped& node,
4034 spv::Id parentResult)
4035{
4036 std::vector<unsigned> swizzle;
4037 convertSwizzle(*node.getAsBinaryNode()->getRight()->getAsAggregate(), swizzle);
4038 return builder.createRvalueSwizzle(precision, typeId: convertGlslangToSpvType(type: node.getType()), source: parentResult, channels: swizzle);
4039}
4040
4041// Convert a glslang AST swizzle node to a swizzle vector for building SPIR-V.
4042void TGlslangToSpvTraverser::convertSwizzle(const glslang::TIntermAggregate& node, std::vector<unsigned>& swizzle)
4043{
4044 const glslang::TIntermSequence& swizzleSequence = node.getSequence();
4045 for (int i = 0; i < (int)swizzleSequence.size(); ++i)
4046 swizzle.push_back(x: swizzleSequence[i]->getAsConstantUnion()->getConstArray()[0].getIConst());
4047}
4048
4049// Convert from a glslang type to an SPV type, by calling into a
4050// recursive version of this function. This establishes the inherited
4051// layout state rooted from the top-level type.
4052spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type, bool forwardReferenceOnly)
4053{
4054 return convertGlslangToSpvType(type, getExplicitLayout(type), type.getQualifier(), lastBufferBlockMember: false, forwardReferenceOnly);
4055}
4056
4057// Do full recursive conversion of an arbitrary glslang type to a SPIR-V Id.
4058// explicitLayout can be kept the same throughout the hierarchical recursive walk.
4059// Mutually recursive with convertGlslangStructToSpvType().
4060spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& type,
4061 glslang::TLayoutPacking explicitLayout, const glslang::TQualifier& qualifier,
4062 bool lastBufferBlockMember, bool forwardReferenceOnly)
4063{
4064 spv::Id spvType = spv::NoResult;
4065
4066 switch (type.getBasicType()) {
4067 case glslang::EbtVoid:
4068 spvType = builder.makeVoidType();
4069 assert (! type.isArray());
4070 break;
4071 case glslang::EbtBool:
4072 // "transparent" bool doesn't exist in SPIR-V. The GLSL convention is
4073 // a 32-bit int where non-0 means true.
4074 if (explicitLayout != glslang::ElpNone)
4075 spvType = builder.makeUintType(width: 32);
4076 else
4077 spvType = builder.makeBoolType();
4078 break;
4079 case glslang::EbtInt:
4080 spvType = builder.makeIntType(width: 32);
4081 break;
4082 case glslang::EbtUint:
4083 spvType = builder.makeUintType(width: 32);
4084 break;
4085 case glslang::EbtFloat:
4086 spvType = builder.makeFloatType(width: 32);
4087 break;
4088#ifndef GLSLANG_WEB
4089 case glslang::EbtDouble:
4090 spvType = builder.makeFloatType(width: 64);
4091 break;
4092 case glslang::EbtFloat16:
4093 spvType = builder.makeFloatType(width: 16);
4094 break;
4095 case glslang::EbtInt8:
4096 spvType = builder.makeIntType(width: 8);
4097 break;
4098 case glslang::EbtUint8:
4099 spvType = builder.makeUintType(width: 8);
4100 break;
4101 case glslang::EbtInt16:
4102 spvType = builder.makeIntType(width: 16);
4103 break;
4104 case glslang::EbtUint16:
4105 spvType = builder.makeUintType(width: 16);
4106 break;
4107 case glslang::EbtInt64:
4108 spvType = builder.makeIntType(width: 64);
4109 break;
4110 case glslang::EbtUint64:
4111 spvType = builder.makeUintType(width: 64);
4112 break;
4113 case glslang::EbtAtomicUint:
4114 builder.addCapability(cap: spv::CapabilityAtomicStorage);
4115 spvType = builder.makeUintType(width: 32);
4116 break;
4117 case glslang::EbtAccStruct:
4118 switch (glslangIntermediate->getStage()) {
4119 case EShLangRayGen:
4120 case EShLangIntersect:
4121 case EShLangAnyHit:
4122 case EShLangClosestHit:
4123 case EShLangMiss:
4124 case EShLangCallable:
4125 // these all should have the RayTracingNV/KHR capability already
4126 break;
4127 default:
4128 {
4129 auto& extensions = glslangIntermediate->getRequestedExtensions();
4130 if (extensions.find(x: "GL_EXT_ray_query") != extensions.end()) {
4131 builder.addExtension(ext: spv::E_SPV_KHR_ray_query);
4132 builder.addCapability(cap: spv::CapabilityRayQueryKHR);
4133 }
4134 }
4135 break;
4136 }
4137 spvType = builder.makeAccelerationStructureType();
4138 break;
4139 case glslang::EbtRayQuery:
4140 {
4141 auto& extensions = glslangIntermediate->getRequestedExtensions();
4142 if (extensions.find(x: "GL_EXT_ray_query") != extensions.end()) {
4143 builder.addExtension(ext: spv::E_SPV_KHR_ray_query);
4144 builder.addCapability(cap: spv::CapabilityRayQueryKHR);
4145 }
4146 spvType = builder.makeRayQueryType();
4147 }
4148 break;
4149 case glslang::EbtReference:
4150 {
4151 // Make the forward pointer, then recurse to convert the structure type, then
4152 // patch up the forward pointer with a real pointer type.
4153 if (forwardPointers.find(x: type.getReferentType()) == forwardPointers.end()) {
4154 spv::Id forwardId = builder.makeForwardPointer(spv::StorageClassPhysicalStorageBufferEXT);
4155 forwardPointers[type.getReferentType()] = forwardId;
4156 }
4157 spvType = forwardPointers[type.getReferentType()];
4158 if (!forwardReferenceOnly) {
4159 spv::Id referentType = convertGlslangToSpvType(type: *type.getReferentType());
4160 builder.makePointerFromForwardPointer(spv::StorageClassPhysicalStorageBufferEXT,
4161 forwardPointerType: forwardPointers[type.getReferentType()],
4162 pointee: referentType);
4163 }
4164 }
4165 break;
4166#endif
4167 case glslang::EbtSampler:
4168 {
4169 const glslang::TSampler& sampler = type.getSampler();
4170 if (sampler.isPureSampler()) {
4171 spvType = builder.makeSamplerType();
4172 } else {
4173 // an image is present, make its type
4174 spvType = builder.makeImageType(sampledType: getSampledType(sampler), TranslateDimensionality(sampler),
4175 depth: sampler.isShadow(), arrayed: sampler.isArrayed(), ms: sampler.isMultiSample(),
4176 sampled: sampler.isImageClass() ? 2 : 1, format: TranslateImageFormat(type));
4177 if (sampler.isCombined()) {
4178 // already has both image and sampler, make the combined type
4179 spvType = builder.makeSampledImageType(imageType: spvType);
4180 }
4181 }
4182 }
4183 break;
4184 case glslang::EbtStruct:
4185 case glslang::EbtBlock:
4186 {
4187 // If we've seen this struct type, return it
4188 const glslang::TTypeList* glslangMembers = type.getStruct();
4189
4190 // Try to share structs for different layouts, but not yet for other
4191 // kinds of qualification (primarily not yet including interpolant qualification).
4192 if (! HasNonLayoutQualifiers(type, qualifier))
4193 spvType = structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers];
4194 if (spvType != spv::NoResult)
4195 break;
4196
4197 // else, we haven't seen it...
4198 if (type.getBasicType() == glslang::EbtBlock)
4199 memberRemapper[glslangTypeToIdMap[glslangMembers]].resize(new_size: glslangMembers->size());
4200 spvType = convertGlslangStructToSpvType(type, glslangStruct: glslangMembers, explicitLayout, qualifier);
4201 }
4202 break;
4203 case glslang::EbtString:
4204 // no type used for OpString
4205 return 0;
4206#ifndef GLSLANG_WEB
4207 case glslang::EbtSpirvType: {
4208 // GL_EXT_spirv_intrinsics
4209 const auto& spirvType = type.getSpirvType();
4210 const auto& spirvInst = spirvType.spirvInst;
4211
4212 std::vector<spv::IdImmediate> operands;
4213 for (const auto& typeParam : spirvType.typeParams) {
4214 // Constant expression
4215 if (typeParam.constant->isLiteral()) {
4216 if (typeParam.constant->getBasicType() == glslang::EbtFloat) {
4217 float floatValue = static_cast<float>(typeParam.constant->getConstArray()[0].getDConst());
4218 unsigned literal = *reinterpret_cast<unsigned*>(&floatValue);
4219 operands.push_back(x: {false, literal});
4220 } else if (typeParam.constant->getBasicType() == glslang::EbtInt) {
4221 unsigned literal = typeParam.constant->getConstArray()[0].getIConst();
4222 operands.push_back(x: {false, literal});
4223 } else if (typeParam.constant->getBasicType() == glslang::EbtUint) {
4224 unsigned literal = typeParam.constant->getConstArray()[0].getUConst();
4225 operands.push_back(x: {false, literal});
4226 } else if (typeParam.constant->getBasicType() == glslang::EbtBool) {
4227 unsigned literal = typeParam.constant->getConstArray()[0].getBConst();
4228 operands.push_back(x: {false, literal});
4229 } else if (typeParam.constant->getBasicType() == glslang::EbtString) {
4230 auto str = typeParam.constant->getConstArray()[0].getSConst()->c_str();
4231 unsigned literal = 0;
4232 char* literalPtr = reinterpret_cast<char*>(&literal);
4233 unsigned charCount = 0;
4234 char ch = 0;
4235 do {
4236 ch = *(str++);
4237 *(literalPtr++) = ch;
4238 ++charCount;
4239 if (charCount == 4) {
4240 operands.push_back(x: {false, literal});
4241 literalPtr = reinterpret_cast<char*>(&literal);
4242 charCount = 0;
4243 }
4244 } while (ch != 0);
4245
4246 // Partial literal is padded with 0
4247 if (charCount > 0) {
4248 for (; charCount < 4; ++charCount)
4249 *(literalPtr++) = 0;
4250 operands.push_back(x: {false, literal});
4251 }
4252 } else
4253 assert(0); // Unexpected type
4254 } else
4255 operands.push_back(x: {true, createSpvConstant(*typeParam.constant)});
4256 }
4257
4258 assert(spirvInst.set == ""); // Currently, couldn't be extended instructions.
4259 spvType = builder.makeGenericType(opcode: static_cast<spv::Op>(spirvInst.id), operands);
4260
4261 break;
4262 }
4263#endif
4264 default:
4265 assert(0);
4266 break;
4267 }
4268
4269 if (type.isMatrix())
4270 spvType = builder.makeMatrixType(component: spvType, cols: type.getMatrixCols(), rows: type.getMatrixRows());
4271 else {
4272 // If this variable has a vector element count greater than 1, create a SPIR-V vector
4273 if (type.getVectorSize() > 1)
4274 spvType = builder.makeVectorType(component: spvType, size: type.getVectorSize());
4275 }
4276
4277 if (type.isCoopMat()) {
4278 builder.addCapability(cap: spv::CapabilityCooperativeMatrixNV);
4279 builder.addExtension(ext: spv::E_SPV_NV_cooperative_matrix);
4280 if (type.getBasicType() == glslang::EbtFloat16)
4281 builder.addCapability(cap: spv::CapabilityFloat16);
4282 if (type.getBasicType() == glslang::EbtUint8 ||
4283 type.getBasicType() == glslang::EbtInt8) {
4284 builder.addCapability(cap: spv::CapabilityInt8);
4285 }
4286
4287 spv::Id scope = makeArraySizeId(*type.getTypeParameters(), dim: 1);
4288 spv::Id rows = makeArraySizeId(*type.getTypeParameters(), dim: 2);
4289 spv::Id cols = makeArraySizeId(*type.getTypeParameters(), dim: 3);
4290
4291 spvType = builder.makeCooperativeMatrixType(component: spvType, scope, rows, cols);
4292 }
4293
4294 if (type.isArray()) {
4295 int stride = 0; // keep this 0 unless doing an explicit layout; 0 will mean no decoration, no stride
4296
4297 // Do all but the outer dimension
4298 if (type.getArraySizes()->getNumDims() > 1) {
4299 // We need to decorate array strides for types needing explicit layout, except blocks.
4300 if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock) {
4301 // Use a dummy glslang type for querying internal strides of
4302 // arrays of arrays, but using just a one-dimensional array.
4303 glslang::TType simpleArrayType(type, 0); // deference type of the array
4304 while (simpleArrayType.getArraySizes()->getNumDims() > 1)
4305 simpleArrayType.getArraySizes()->dereference();
4306
4307 // Will compute the higher-order strides here, rather than making a whole
4308 // pile of types and doing repetitive recursion on their contents.
4309 stride = getArrayStride(arrayType: simpleArrayType, explicitLayout, qualifier.layoutMatrix);
4310 }
4311
4312 // make the arrays
4313 for (int dim = type.getArraySizes()->getNumDims() - 1; dim > 0; --dim) {
4314 spvType = builder.makeArrayType(element: spvType, sizeId: makeArraySizeId(*type.getArraySizes(), dim), stride);
4315 if (stride > 0)
4316 builder.addDecoration(spvType, spv::DecorationArrayStride, num: stride);
4317 stride *= type.getArraySizes()->getDimSize(dim);
4318 }
4319 } else {
4320 // single-dimensional array, and don't yet have stride
4321
4322 // We need to decorate array strides for types needing explicit layout, except blocks.
4323 if (explicitLayout != glslang::ElpNone && type.getBasicType() != glslang::EbtBlock)
4324 stride = getArrayStride(arrayType: type, explicitLayout, qualifier.layoutMatrix);
4325 }
4326
4327 // Do the outer dimension, which might not be known for a runtime-sized array.
4328 // (Unsized arrays that survive through linking will be runtime-sized arrays)
4329 if (type.isSizedArray())
4330 spvType = builder.makeArrayType(element: spvType, sizeId: makeArraySizeId(*type.getArraySizes(), dim: 0), stride);
4331 else {
4332#ifndef GLSLANG_WEB
4333 if (!lastBufferBlockMember) {
4334 builder.addIncorporatedExtension(ext: "SPV_EXT_descriptor_indexing", incorporatedVersion: spv::Spv_1_5);
4335 builder.addCapability(cap: spv::CapabilityRuntimeDescriptorArrayEXT);
4336 }
4337#endif
4338 spvType = builder.makeRuntimeArray(element: spvType);
4339 }
4340 if (stride > 0)
4341 builder.addDecoration(spvType, spv::DecorationArrayStride, num: stride);
4342 }
4343
4344 return spvType;
4345}
4346
4347// TODO: this functionality should exist at a higher level, in creating the AST
4348//
4349// Identify interface members that don't have their required extension turned on.
4350//
4351bool TGlslangToSpvTraverser::filterMember(const glslang::TType& member)
4352{
4353#ifndef GLSLANG_WEB
4354 auto& extensions = glslangIntermediate->getRequestedExtensions();
4355
4356 if (member.getFieldName() == "gl_SecondaryViewportMaskNV" &&
4357 extensions.find(x: "GL_NV_stereo_view_rendering") == extensions.end())
4358 return true;
4359 if (member.getFieldName() == "gl_SecondaryPositionNV" &&
4360 extensions.find(x: "GL_NV_stereo_view_rendering") == extensions.end())
4361 return true;
4362
4363 if (glslangIntermediate->getStage() != EShLangMeshNV) {
4364 if (member.getFieldName() == "gl_ViewportMask" &&
4365 extensions.find(x: "GL_NV_viewport_array2") == extensions.end())
4366 return true;
4367 if (member.getFieldName() == "gl_PositionPerViewNV" &&
4368 extensions.find(x: "GL_NVX_multiview_per_view_attributes") == extensions.end())
4369 return true;
4370 if (member.getFieldName() == "gl_ViewportMaskPerViewNV" &&
4371 extensions.find(x: "GL_NVX_multiview_per_view_attributes") == extensions.end())
4372 return true;
4373 }
4374#endif
4375
4376 return false;
4377};
4378
4379// Do full recursive conversion of a glslang structure (or block) type to a SPIR-V Id.
4380// explicitLayout can be kept the same throughout the hierarchical recursive walk.
4381// Mutually recursive with convertGlslangToSpvType().
4382spv::Id TGlslangToSpvTraverser::convertGlslangStructToSpvType(const glslang::TType& type,
4383 const glslang::TTypeList* glslangMembers,
4384 glslang::TLayoutPacking explicitLayout,
4385 const glslang::TQualifier& qualifier)
4386{
4387 // Create a vector of struct types for SPIR-V to consume
4388 std::vector<spv::Id> spvMembers;
4389 int memberDelta = 0; // how much the member's index changes from glslang to SPIR-V, normally 0,
4390 // except sometimes for blocks
4391 std::vector<std::pair<glslang::TType*, glslang::TQualifier> > deferredForwardPointers;
4392 for (int i = 0; i < (int)glslangMembers->size(); i++) {
4393 glslang::TType& glslangMember = *(*glslangMembers)[i].type;
4394 if (glslangMember.hiddenMember()) {
4395 ++memberDelta;
4396 if (type.getBasicType() == glslang::EbtBlock)
4397 memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = -1;
4398 } else {
4399 if (type.getBasicType() == glslang::EbtBlock) {
4400 if (filterMember(member: glslangMember)) {
4401 memberDelta++;
4402 memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = -1;
4403 continue;
4404 }
4405 memberRemapper[glslangTypeToIdMap[glslangMembers]][i] = i - memberDelta;
4406 }
4407 // modify just this child's view of the qualifier
4408 glslang::TQualifier memberQualifier = glslangMember.getQualifier();
4409 InheritQualifiers(child&: memberQualifier, parent: qualifier);
4410
4411 // manually inherit location
4412 if (! memberQualifier.hasLocation() && qualifier.hasLocation())
4413 memberQualifier.layoutLocation = qualifier.layoutLocation;
4414
4415 // recurse
4416 bool lastBufferBlockMember = qualifier.storage == glslang::EvqBuffer &&
4417 i == (int)glslangMembers->size() - 1;
4418
4419 // Make forward pointers for any pointer members, and create a list of members to
4420 // convert to spirv types after creating the struct.
4421 if (glslangMember.isReference()) {
4422 if (forwardPointers.find(x: glslangMember.getReferentType()) == forwardPointers.end()) {
4423 deferredForwardPointers.push_back(x: std::make_pair(x: &glslangMember, y&: memberQualifier));
4424 }
4425 spvMembers.push_back(
4426 x: convertGlslangToSpvType(type: glslangMember, explicitLayout, qualifier: memberQualifier, lastBufferBlockMember,
4427 forwardReferenceOnly: true));
4428 } else {
4429 spvMembers.push_back(
4430 x: convertGlslangToSpvType(type: glslangMember, explicitLayout, qualifier: memberQualifier, lastBufferBlockMember,
4431 forwardReferenceOnly: false));
4432 }
4433 }
4434 }
4435
4436 // Make the SPIR-V type
4437 spv::Id spvType = builder.makeStructType(members: spvMembers, type.getTypeName().c_str());
4438 if (! HasNonLayoutQualifiers(type, qualifier))
4439 structMap[explicitLayout][qualifier.layoutMatrix][glslangMembers] = spvType;
4440
4441 // Decorate it
4442 decorateStructType(type, glslangStruct: glslangMembers, explicitLayout, qualifier, spvType);
4443
4444 for (int i = 0; i < (int)deferredForwardPointers.size(); ++i) {
4445 auto it = deferredForwardPointers[i];
4446 convertGlslangToSpvType(type: *it.first, explicitLayout, qualifier: it.second, lastBufferBlockMember: false);
4447 }
4448
4449 return spvType;
4450}
4451
4452void TGlslangToSpvTraverser::decorateStructType(const glslang::TType& type,
4453 const glslang::TTypeList* glslangMembers,
4454 glslang::TLayoutPacking explicitLayout,
4455 const glslang::TQualifier& qualifier,
4456 spv::Id spvType)
4457{
4458 // Name and decorate the non-hidden members
4459 int offset = -1;
4460 bool memberLocationInvalid = type.isArrayOfArrays() ||
4461 (type.isArray() && (type.getQualifier().isArrayedIo(language: glslangIntermediate->getStage()) == false));
4462 for (int i = 0; i < (int)glslangMembers->size(); i++) {
4463 glslang::TType& glslangMember = *(*glslangMembers)[i].type;
4464 int member = i;
4465 if (type.getBasicType() == glslang::EbtBlock) {
4466 member = memberRemapper[glslangTypeToIdMap[glslangMembers]][i];
4467 if (filterMember(member: glslangMember))
4468 continue;
4469 }
4470
4471 // modify just this child's view of the qualifier
4472 glslang::TQualifier memberQualifier = glslangMember.getQualifier();
4473 InheritQualifiers(child&: memberQualifier, parent: qualifier);
4474
4475 // using -1 above to indicate a hidden member
4476 if (member < 0)
4477 continue;
4478
4479 builder.addMemberName(spvType, member, name: glslangMember.getFieldName().c_str());
4480 builder.addMemberDecoration(spvType, member,
4481 TranslateLayoutDecoration(type: glslangMember, matrixLayout: memberQualifier.layoutMatrix));
4482 builder.addMemberDecoration(spvType, member, TranslatePrecisionDecoration(type: glslangMember));
4483 // Add interpolation and auxiliary storage decorations only to
4484 // top-level members of Input and Output storage classes
4485 if (type.getQualifier().storage == glslang::EvqVaryingIn ||
4486 type.getQualifier().storage == glslang::EvqVaryingOut) {
4487 if (type.getBasicType() == glslang::EbtBlock ||
4488 glslangIntermediate->getSource() == glslang::EShSourceHlsl) {
4489 builder.addMemberDecoration(spvType, member, TranslateInterpolationDecoration(qualifier: memberQualifier));
4490 builder.addMemberDecoration(spvType, member, TranslateAuxiliaryStorageDecoration(qualifier: memberQualifier));
4491#ifndef GLSLANG_WEB
4492 addMeshNVDecoration(id: spvType, member, qualifier: memberQualifier);
4493#endif
4494 }
4495 }
4496 builder.addMemberDecoration(spvType, member, TranslateInvariantDecoration(qualifier: memberQualifier));
4497
4498#ifndef GLSLANG_WEB
4499 if (type.getBasicType() == glslang::EbtBlock &&
4500 qualifier.storage == glslang::EvqBuffer) {
4501 // Add memory decorations only to top-level members of shader storage block
4502 std::vector<spv::Decoration> memory;
4503 TranslateMemoryDecoration(qualifier: memberQualifier, memory, useVulkanMemoryModel: glslangIntermediate->usingVulkanMemoryModel());
4504 for (unsigned int i = 0; i < memory.size(); ++i)
4505 builder.addMemberDecoration(spvType, member, memory[i]);
4506 }
4507
4508#endif
4509
4510 // Location assignment was already completed correctly by the front end,
4511 // just track whether a member needs to be decorated.
4512 // Ignore member locations if the container is an array, as that's
4513 // ill-specified and decisions have been made to not allow this.
4514 if (!memberLocationInvalid && memberQualifier.hasLocation())
4515 builder.addMemberDecoration(spvType, member, spv::DecorationLocation, num: memberQualifier.layoutLocation);
4516
4517 // component, XFB, others
4518 if (glslangMember.getQualifier().hasComponent())
4519 builder.addMemberDecoration(spvType, member, spv::DecorationComponent,
4520 num: glslangMember.getQualifier().layoutComponent);
4521 if (glslangMember.getQualifier().hasXfbOffset())
4522 builder.addMemberDecoration(spvType, member, spv::DecorationOffset,
4523 num: glslangMember.getQualifier().layoutXfbOffset);
4524 else if (explicitLayout != glslang::ElpNone) {
4525 // figure out what to do with offset, which is accumulating
4526 int nextOffset;
4527 updateMemberOffset(structType: type, memberType: glslangMember, currentOffset&: offset, nextOffset, explicitLayout, memberQualifier.layoutMatrix);
4528 if (offset >= 0)
4529 builder.addMemberDecoration(spvType, member, spv::DecorationOffset, num: offset);
4530 offset = nextOffset;
4531 }
4532
4533 if (glslangMember.isMatrix() && explicitLayout != glslang::ElpNone)
4534 builder.addMemberDecoration(spvType, member, spv::DecorationMatrixStride,
4535 num: getMatrixStride(matrixType: glslangMember, explicitLayout, memberQualifier.layoutMatrix));
4536
4537 // built-in variable decorations
4538 spv::BuiltIn builtIn = TranslateBuiltInDecoration(builtIn: glslangMember.getQualifier().builtIn, memberDeclaration: true);
4539 if (builtIn != spv::BuiltInMax)
4540 builder.addMemberDecoration(spvType, member, spv::DecorationBuiltIn, num: (int)builtIn);
4541
4542#ifndef GLSLANG_WEB
4543 // nonuniform
4544 builder.addMemberDecoration(spvType, member, TranslateNonUniformDecoration(qualifier: glslangMember.getQualifier()));
4545
4546 if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) {
4547 builder.addExtension(ext: "SPV_GOOGLE_hlsl_functionality1");
4548 builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationHlslSemanticGOOGLE,
4549 memberQualifier.semanticName);
4550 }
4551
4552 if (builtIn == spv::BuiltInLayer) {
4553 // SPV_NV_viewport_array2 extension
4554 if (glslangMember.getQualifier().layoutViewportRelative){
4555 builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationViewportRelativeNV);
4556 builder.addCapability(cap: spv::CapabilityShaderViewportMaskNV);
4557 builder.addExtension(ext: spv::E_SPV_NV_viewport_array2);
4558 }
4559 if (glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset != -2048){
4560 builder.addMemberDecoration(spvType, member,
4561 (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV,
4562 num: glslangMember.getQualifier().layoutSecondaryViewportRelativeOffset);
4563 builder.addCapability(cap: spv::CapabilityShaderStereoViewNV);
4564 builder.addExtension(ext: spv::E_SPV_NV_stereo_view_rendering);
4565 }
4566 }
4567 if (glslangMember.getQualifier().layoutPassthrough) {
4568 builder.addMemberDecoration(spvType, member, (spv::Decoration)spv::DecorationPassthroughNV);
4569 builder.addCapability(cap: spv::CapabilityGeometryShaderPassthroughNV);
4570 builder.addExtension(ext: spv::E_SPV_NV_geometry_shader_passthrough);
4571 }
4572
4573 //
4574 // Add SPIR-V decorations for members (GL_EXT_spirv_intrinsics)
4575 //
4576 if (glslangMember.getQualifier().hasSprivDecorate()) {
4577 const glslang::TSpirvDecorate& spirvDecorate = glslangMember.getQualifier().getSpirvDecorate();
4578
4579 // Add spirv_decorate
4580 for (auto& decorate : spirvDecorate.decorates) {
4581 if (!decorate.second.empty()) {
4582 std::vector<unsigned> literals;
4583 TranslateLiterals(constants: decorate.second, literals);
4584 builder.addMemberDecoration(spvType, member, static_cast<spv::Decoration>(decorate.first), literals);
4585 }
4586 else
4587 builder.addMemberDecoration(spvType, member, static_cast<spv::Decoration>(decorate.first));
4588 }
4589
4590 // spirv_decorate_id not applied to members
4591 assert(spirvDecorate.decorateIds.empty());
4592
4593 // Add spirv_decorate_string
4594 for (auto& decorateString : spirvDecorate.decorateStrings) {
4595 std::vector<const char*> strings;
4596 assert(!decorateString.second.empty());
4597 for (auto extraOperand : decorateString.second) {
4598 const char* string = extraOperand->getConstArray()[0].getSConst()->c_str();
4599 strings.push_back(x: string);
4600 }
4601 builder.addDecoration(spvType, static_cast<spv::Decoration>(decorateString.first), strings);
4602 }
4603 }
4604#endif
4605 }
4606
4607 // Decorate the structure
4608 builder.addDecoration(spvType, TranslateLayoutDecoration(type, matrixLayout: qualifier.layoutMatrix));
4609 builder.addDecoration(spvType, TranslateBlockDecoration(type, useStorageBuffer: glslangIntermediate->usingStorageBuffer()));
4610}
4611
4612// Turn the expression forming the array size into an id.
4613// This is not quite trivial, because of specialization constants.
4614// Sometimes, a raw constant is turned into an Id, and sometimes
4615// a specialization constant expression is.
4616spv::Id TGlslangToSpvTraverser::makeArraySizeId(const glslang::TArraySizes& arraySizes, int dim)
4617{
4618 // First, see if this is sized with a node, meaning a specialization constant:
4619 glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim);
4620 if (specNode != nullptr) {
4621 builder.clearAccessChain();
4622 SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
4623 spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
4624 specNode->traverse(this);
4625 return accessChainLoad(type: specNode->getAsTyped()->getType());
4626 }
4627
4628 // Otherwise, need a compile-time (front end) size, get it:
4629 int size = arraySizes.getDimSize(dim);
4630 assert(size > 0);
4631 return builder.makeUintConstant(u: size);
4632}
4633
4634// Wrap the builder's accessChainLoad to:
4635// - localize handling of RelaxedPrecision
4636// - use the SPIR-V inferred type instead of another conversion of the glslang type
4637// (avoids unnecessary work and possible type punning for structures)
4638// - do conversion of concrete to abstract type
4639spv::Id TGlslangToSpvTraverser::accessChainLoad(const glslang::TType& type)
4640{
4641 spv::Id nominalTypeId = builder.accessChainGetInferredType();
4642
4643 spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
4644 coherentFlags |= TranslateCoherent(type);
4645
4646 unsigned int alignment = builder.getAccessChain().alignment;
4647 alignment |= type.getBufferReferenceAlignment();
4648
4649 spv::Id loadedId = builder.accessChainLoad(precision: TranslatePrecisionDecoration(type),
4650 l_nonUniform: TranslateNonUniformDecoration(coherentFlags: builder.getAccessChain().coherentFlags),
4651 r_nonUniform: TranslateNonUniformDecoration(qualifier: type.getQualifier()),
4652 ResultType: nominalTypeId,
4653 memoryAccess: spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) & ~spv::MemoryAccessMakePointerAvailableKHRMask),
4654 scope: TranslateMemoryScope(coherentFlags),
4655 alignment);
4656
4657 // Need to convert to abstract types when necessary
4658 if (type.getBasicType() == glslang::EbtBool) {
4659 loadedId = convertLoadedBoolInUniformToUint(type, nominalTypeId, loadedId);
4660 }
4661
4662 return loadedId;
4663}
4664
4665// Wrap the builder's accessChainStore to:
4666// - do conversion of concrete to abstract type
4667//
4668// Implicitly uses the existing builder.accessChain as the storage target.
4669void TGlslangToSpvTraverser::accessChainStore(const glslang::TType& type, spv::Id rvalue)
4670{
4671 // Need to convert to abstract types when necessary
4672 if (type.getBasicType() == glslang::EbtBool) {
4673 spv::Id nominalTypeId = builder.accessChainGetInferredType();
4674
4675 if (builder.isScalarType(typeId: nominalTypeId)) {
4676 // Conversion for bool
4677 spv::Id boolType = builder.makeBoolType();
4678 if (nominalTypeId != boolType) {
4679 // keep these outside arguments, for determinant order-of-evaluation
4680 spv::Id one = builder.makeUintConstant(u: 1);
4681 spv::Id zero = builder.makeUintConstant(u: 0);
4682 rvalue = builder.createTriOp(spv::OpSelect, typeId: nominalTypeId, operand1: rvalue, operand2: one, operand3: zero);
4683 } else if (builder.getTypeId(resultId: rvalue) != boolType)
4684 rvalue = builder.createBinOp(spv::OpINotEqual, typeId: boolType, operand1: rvalue, operand2: builder.makeUintConstant(u: 0));
4685 } else if (builder.isVectorType(typeId: nominalTypeId)) {
4686 // Conversion for bvec
4687 int vecSize = builder.getNumTypeComponents(typeId: nominalTypeId);
4688 spv::Id bvecType = builder.makeVectorType(component: builder.makeBoolType(), size: vecSize);
4689 if (nominalTypeId != bvecType) {
4690 // keep these outside arguments, for determinant order-of-evaluation
4691 spv::Id one = makeSmearedConstant(constant: builder.makeUintConstant(u: 1), vectorSize: vecSize);
4692 spv::Id zero = makeSmearedConstant(constant: builder.makeUintConstant(u: 0), vectorSize: vecSize);
4693 rvalue = builder.createTriOp(spv::OpSelect, typeId: nominalTypeId, operand1: rvalue, operand2: one, operand3: zero);
4694 } else if (builder.getTypeId(resultId: rvalue) != bvecType)
4695 rvalue = builder.createBinOp(spv::OpINotEqual, typeId: bvecType, operand1: rvalue,
4696 operand2: makeSmearedConstant(constant: builder.makeUintConstant(u: 0), vectorSize: vecSize));
4697 }
4698 }
4699
4700 spv::Builder::AccessChain::CoherentFlags coherentFlags = builder.getAccessChain().coherentFlags;
4701 coherentFlags |= TranslateCoherent(type);
4702
4703 unsigned int alignment = builder.getAccessChain().alignment;
4704 alignment |= type.getBufferReferenceAlignment();
4705
4706 builder.accessChainStore(rvalue, nonUniform: TranslateNonUniformDecoration(coherentFlags: builder.getAccessChain().coherentFlags),
4707 memoryAccess: spv::MemoryAccessMask(TranslateMemoryAccess(coherentFlags) &
4708 ~spv::MemoryAccessMakePointerVisibleKHRMask),
4709 scope: TranslateMemoryScope(coherentFlags), alignment);
4710}
4711
4712// For storing when types match at the glslang level, but not might match at the
4713// SPIR-V level.
4714//
4715// This especially happens when a single glslang type expands to multiple
4716// SPIR-V types, like a struct that is used in a member-undecorated way as well
4717// as in a member-decorated way.
4718//
4719// NOTE: This function can handle any store request; if it's not special it
4720// simplifies to a simple OpStore.
4721//
4722// Implicitly uses the existing builder.accessChain as the storage target.
4723void TGlslangToSpvTraverser::multiTypeStore(const glslang::TType& type, spv::Id rValue)
4724{
4725 // we only do the complex path here if it's an aggregate
4726 if (! type.isStruct() && ! type.isArray()) {
4727 accessChainStore(type, rvalue: rValue);
4728 return;
4729 }
4730
4731 // and, it has to be a case of type aliasing
4732 spv::Id rType = builder.getTypeId(resultId: rValue);
4733 spv::Id lValue = builder.accessChainGetLValue();
4734 spv::Id lType = builder.getContainedTypeId(typeId: builder.getTypeId(resultId: lValue));
4735 if (lType == rType) {
4736 accessChainStore(type, rvalue: rValue);
4737 return;
4738 }
4739
4740 // Recursively (as needed) copy an aggregate type to a different aggregate type,
4741 // where the two types were the same type in GLSL. This requires member
4742 // by member copy, recursively.
4743
4744 // SPIR-V 1.4 added an instruction to do help do this.
4745 if (glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_4) {
4746 // However, bool in uniform space is changed to int, so
4747 // OpCopyLogical does not work for that.
4748 // TODO: It would be more robust to do a full recursive verification of the types satisfying SPIR-V rules.
4749 bool rBool = builder.containsType(typeId: builder.getTypeId(resultId: rValue), typeOp: spv::OpTypeBool, width: 0);
4750 bool lBool = builder.containsType(typeId: lType, typeOp: spv::OpTypeBool, width: 0);
4751 if (lBool == rBool) {
4752 spv::Id logicalCopy = builder.createUnaryOp(spv::OpCopyLogical, typeId: lType, operand: rValue);
4753 accessChainStore(type, rvalue: logicalCopy);
4754 return;
4755 }
4756 }
4757
4758 // If an array, copy element by element.
4759 if (type.isArray()) {
4760 glslang::TType glslangElementType(type, 0);
4761 spv::Id elementRType = builder.getContainedTypeId(typeId: rType);
4762 for (int index = 0; index < type.getOuterArraySize(); ++index) {
4763 // get the source member
4764 spv::Id elementRValue = builder.createCompositeExtract(composite: rValue, typeId: elementRType, index);
4765
4766 // set up the target storage
4767 builder.clearAccessChain();
4768 builder.setAccessChainLValue(lValue);
4769 builder.accessChainPush(offset: builder.makeIntConstant(i: index), coherentFlags: TranslateCoherent(type),
4770 alignment: type.getBufferReferenceAlignment());
4771
4772 // store the member
4773 multiTypeStore(type: glslangElementType, rValue: elementRValue);
4774 }
4775 } else {
4776 assert(type.isStruct());
4777
4778 // loop over structure members
4779 const glslang::TTypeList& members = *type.getStruct();
4780 for (int m = 0; m < (int)members.size(); ++m) {
4781 const glslang::TType& glslangMemberType = *members[m].type;
4782
4783 // get the source member
4784 spv::Id memberRType = builder.getContainedTypeId(typeId: rType, m);
4785 spv::Id memberRValue = builder.createCompositeExtract(composite: rValue, typeId: memberRType, index: m);
4786
4787 // set up the target storage
4788 builder.clearAccessChain();
4789 builder.setAccessChainLValue(lValue);
4790 builder.accessChainPush(offset: builder.makeIntConstant(i: m), coherentFlags: TranslateCoherent(type),
4791 alignment: type.getBufferReferenceAlignment());
4792
4793 // store the member
4794 multiTypeStore(type: glslangMemberType, rValue: memberRValue);
4795 }
4796 }
4797}
4798
4799// Decide whether or not this type should be
4800// decorated with offsets and strides, and if so
4801// whether std140 or std430 rules should be applied.
4802glslang::TLayoutPacking TGlslangToSpvTraverser::getExplicitLayout(const glslang::TType& type) const
4803{
4804 // has to be a block
4805 if (type.getBasicType() != glslang::EbtBlock)
4806 return glslang::ElpNone;
4807
4808 // has to be a uniform or buffer block or task in/out blocks
4809 if (type.getQualifier().storage != glslang::EvqUniform &&
4810 type.getQualifier().storage != glslang::EvqBuffer &&
4811 type.getQualifier().storage != glslang::EvqShared &&
4812 !type.getQualifier().isTaskMemory())
4813 return glslang::ElpNone;
4814
4815 // return the layout to use
4816 switch (type.getQualifier().layoutPacking) {
4817 case glslang::ElpStd140:
4818 case glslang::ElpStd430:
4819 case glslang::ElpScalar:
4820 return type.getQualifier().layoutPacking;
4821 default:
4822 return glslang::ElpNone;
4823 }
4824}
4825
4826// Given an array type, returns the integer stride required for that array
4827int TGlslangToSpvTraverser::getArrayStride(const glslang::TType& arrayType, glslang::TLayoutPacking explicitLayout,
4828 glslang::TLayoutMatrix matrixLayout)
4829{
4830 int size;
4831 int stride;
4832 glslangIntermediate->getMemberAlignment(arrayType, size, stride, layoutPacking: explicitLayout,
4833 rowMajor: matrixLayout == glslang::ElmRowMajor);
4834
4835 return stride;
4836}
4837
4838// Given a matrix type, or array (of array) of matrixes type, returns the integer stride required for that matrix
4839// when used as a member of an interface block
4840int TGlslangToSpvTraverser::getMatrixStride(const glslang::TType& matrixType, glslang::TLayoutPacking explicitLayout,
4841 glslang::TLayoutMatrix matrixLayout)
4842{
4843 glslang::TType elementType;
4844 elementType.shallowCopy(copyOf: matrixType);
4845 elementType.clearArraySizes();
4846
4847 int size;
4848 int stride;
4849 glslangIntermediate->getMemberAlignment(elementType, size, stride, layoutPacking: explicitLayout,
4850 rowMajor: matrixLayout == glslang::ElmRowMajor);
4851
4852 return stride;
4853}
4854
4855// Given a member type of a struct, realign the current offset for it, and compute
4856// the next (not yet aligned) offset for the next member, which will get aligned
4857// on the next call.
4858// 'currentOffset' should be passed in already initialized, ready to modify, and reflecting
4859// the migration of data from nextOffset -> currentOffset. It should be -1 on the first call.
4860// -1 means a non-forced member offset (no decoration needed).
4861void TGlslangToSpvTraverser::updateMemberOffset(const glslang::TType& structType, const glslang::TType& memberType,
4862 int& currentOffset, int& nextOffset, glslang::TLayoutPacking explicitLayout, glslang::TLayoutMatrix matrixLayout)
4863{
4864 // this will get a positive value when deemed necessary
4865 nextOffset = -1;
4866
4867 // override anything in currentOffset with user-set offset
4868 if (memberType.getQualifier().hasOffset())
4869 currentOffset = memberType.getQualifier().layoutOffset;
4870
4871 // It could be that current linker usage in glslang updated all the layoutOffset,
4872 // in which case the following code does not matter. But, that's not quite right
4873 // once cross-compilation unit GLSL validation is done, as the original user
4874 // settings are needed in layoutOffset, and then the following will come into play.
4875
4876 if (explicitLayout == glslang::ElpNone) {
4877 if (! memberType.getQualifier().hasOffset())
4878 currentOffset = -1;
4879
4880 return;
4881 }
4882
4883 // Getting this far means we need explicit offsets
4884 if (currentOffset < 0)
4885 currentOffset = 0;
4886
4887 // Now, currentOffset is valid (either 0, or from a previous nextOffset),
4888 // but possibly not yet correctly aligned.
4889
4890 int memberSize;
4891 int dummyStride;
4892 int memberAlignment = glslangIntermediate->getMemberAlignment(memberType, size&: memberSize, stride&: dummyStride, layoutPacking: explicitLayout,
4893 rowMajor: matrixLayout == glslang::ElmRowMajor);
4894
4895 // Adjust alignment for HLSL rules
4896 // TODO: make this consistent in early phases of code:
4897 // adjusting this late means inconsistencies with earlier code, which for reflection is an issue
4898 // Until reflection is brought in sync with these adjustments, don't apply to $Global,
4899 // which is the most likely to rely on reflection, and least likely to rely implicit layouts
4900 if (glslangIntermediate->usingHlslOffsets() &&
4901 ! memberType.isArray() && memberType.isVector() && structType.getTypeName().compare(s: "$Global") != 0) {
4902 int dummySize;
4903 int componentAlignment = glslangIntermediate->getBaseAlignmentScalar(memberType, size&: dummySize);
4904 if (componentAlignment <= 4)
4905 memberAlignment = componentAlignment;
4906 }
4907
4908 // Bump up to member alignment
4909 glslang::RoundToPow2(number&: currentOffset, powerOf2: memberAlignment);
4910
4911 // Bump up to vec4 if there is a bad straddle
4912 if (explicitLayout != glslang::ElpScalar && glslangIntermediate->improperStraddle(type: memberType, size: memberSize,
4913 offset: currentOffset))
4914 glslang::RoundToPow2(number&: currentOffset, powerOf2: 16);
4915
4916 nextOffset = currentOffset + memberSize;
4917}
4918
4919void TGlslangToSpvTraverser::declareUseOfStructMember(const glslang::TTypeList& members, int glslangMember)
4920{
4921 const glslang::TBuiltInVariable glslangBuiltIn = members[glslangMember].type->getQualifier().builtIn;
4922 switch (glslangBuiltIn)
4923 {
4924 case glslang::EbvPointSize:
4925#ifndef GLSLANG_WEB
4926 case glslang::EbvClipDistance:
4927 case glslang::EbvCullDistance:
4928 case glslang::EbvViewportMaskNV:
4929 case glslang::EbvSecondaryPositionNV:
4930 case glslang::EbvSecondaryViewportMaskNV:
4931 case glslang::EbvPositionPerViewNV:
4932 case glslang::EbvViewportMaskPerViewNV:
4933 case glslang::EbvTaskCountNV:
4934 case glslang::EbvPrimitiveCountNV:
4935 case glslang::EbvPrimitiveIndicesNV:
4936 case glslang::EbvClipDistancePerViewNV:
4937 case glslang::EbvCullDistancePerViewNV:
4938 case glslang::EbvLayerPerViewNV:
4939 case glslang::EbvMeshViewCountNV:
4940 case glslang::EbvMeshViewIndicesNV:
4941#endif
4942 // Generate the associated capability. Delegate to TranslateBuiltInDecoration.
4943 // Alternately, we could just call this for any glslang built-in, since the
4944 // capability already guards against duplicates.
4945 TranslateBuiltInDecoration(builtIn: glslangBuiltIn, memberDeclaration: false);
4946 break;
4947 default:
4948 // Capabilities were already generated when the struct was declared.
4949 break;
4950 }
4951}
4952
4953bool TGlslangToSpvTraverser::isShaderEntryPoint(const glslang::TIntermAggregate* node)
4954{
4955 return node->getName().compare(s: glslangIntermediate->getEntryPointMangledName().c_str()) == 0;
4956}
4957
4958// Does parameter need a place to keep writes, separate from the original?
4959// Assumes called after originalParam(), which filters out block/buffer/opaque-based
4960// qualifiers such that we should have only in/out/inout/constreadonly here.
4961bool TGlslangToSpvTraverser::writableParam(glslang::TStorageQualifier qualifier) const
4962{
4963 assert(qualifier == glslang::EvqIn ||
4964 qualifier == glslang::EvqOut ||
4965 qualifier == glslang::EvqInOut ||
4966 qualifier == glslang::EvqUniform ||
4967 qualifier == glslang::EvqConstReadOnly);
4968 return qualifier != glslang::EvqConstReadOnly &&
4969 qualifier != glslang::EvqUniform;
4970}
4971
4972// Is parameter pass-by-original?
4973bool TGlslangToSpvTraverser::originalParam(glslang::TStorageQualifier qualifier, const glslang::TType& paramType,
4974 bool implicitThisParam)
4975{
4976 if (implicitThisParam) // implicit this
4977 return true;
4978 if (glslangIntermediate->getSource() == glslang::EShSourceHlsl)
4979 return paramType.getBasicType() == glslang::EbtBlock;
4980 return paramType.containsOpaque() || // sampler, etc.
4981#ifndef GLSLANG_WEB
4982 paramType.getQualifier().isSpirvByReference() || // spirv_by_reference
4983#endif
4984 (paramType.getBasicType() == glslang::EbtBlock && qualifier == glslang::EvqBuffer); // SSBO
4985}
4986
4987// Make all the functions, skeletally, without actually visiting their bodies.
4988void TGlslangToSpvTraverser::makeFunctions(const glslang::TIntermSequence& glslFunctions)
4989{
4990 const auto getParamDecorations = [&](std::vector<spv::Decoration>& decorations, const glslang::TType& type,
4991 bool useVulkanMemoryModel) {
4992 spv::Decoration paramPrecision = TranslatePrecisionDecoration(type);
4993 if (paramPrecision != spv::NoPrecision)
4994 decorations.push_back(x: paramPrecision);
4995 TranslateMemoryDecoration(qualifier: type.getQualifier(), memory&: decorations, useVulkanMemoryModel);
4996 if (type.isReference()) {
4997 // Original and non-writable params pass the pointer directly and
4998 // use restrict/aliased, others are stored to a pointer in Function
4999 // memory and use RestrictPointer/AliasedPointer.
5000 if (originalParam(qualifier: type.getQualifier().storage, paramType: type, implicitThisParam: false) ||
5001 !writableParam(qualifier: type.getQualifier().storage)) {
5002 decorations.push_back(x: type.getQualifier().isRestrict() ? spv::DecorationRestrict :
5003 spv::DecorationAliased);
5004 } else {
5005 decorations.push_back(x: type.getQualifier().isRestrict() ? spv::DecorationRestrictPointerEXT :
5006 spv::DecorationAliasedPointerEXT);
5007 }
5008 }
5009 };
5010
5011 for (int f = 0; f < (int)glslFunctions.size(); ++f) {
5012 glslang::TIntermAggregate* glslFunction = glslFunctions[f]->getAsAggregate();
5013 if (! glslFunction || glslFunction->getOp() != glslang::EOpFunction || isShaderEntryPoint(node: glslFunction))
5014 continue;
5015
5016 // We're on a user function. Set up the basic interface for the function now,
5017 // so that it's available to call. Translating the body will happen later.
5018 //
5019 // Typically (except for a "const in" parameter), an address will be passed to the
5020 // function. What it is an address of varies:
5021 //
5022 // - "in" parameters not marked as "const" can be written to without modifying the calling
5023 // argument so that write needs to be to a copy, hence the address of a copy works.
5024 //
5025 // - "const in" parameters can just be the r-value, as no writes need occur.
5026 //
5027 // - "out" and "inout" arguments can't be done as pointers to the calling argument, because
5028 // GLSL has copy-in/copy-out semantics. They can be handled though with a pointer to a copy.
5029
5030 std::vector<spv::Id> paramTypes;
5031 std::vector<std::vector<spv::Decoration>> paramDecorations; // list of decorations per parameter
5032 glslang::TIntermSequence& parameters = glslFunction->getSequence()[0]->getAsAggregate()->getSequence();
5033
5034#ifdef ENABLE_HLSL
5035 bool implicitThis = (int)parameters.size() > 0 && parameters[0]->getAsSymbolNode()->getName() ==
5036 glslangIntermediate->implicitThisName;
5037#else
5038 bool implicitThis = false;
5039#endif
5040
5041 paramDecorations.resize(new_size: parameters.size());
5042 for (int p = 0; p < (int)parameters.size(); ++p) {
5043 const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
5044 spv::Id typeId = convertGlslangToSpvType(type: paramType);
5045 if (originalParam(qualifier: paramType.getQualifier().storage, paramType, implicitThisParam: implicitThis && p == 0))
5046 typeId = builder.makePointer(TranslateStorageClass(type: paramType), pointee: typeId);
5047 else if (writableParam(qualifier: paramType.getQualifier().storage))
5048 typeId = builder.makePointer(spv::StorageClassFunction, pointee: typeId);
5049 else
5050 rValueParameters.insert(x: parameters[p]->getAsSymbolNode()->getId());
5051 getParamDecorations(paramDecorations[p], paramType, glslangIntermediate->usingVulkanMemoryModel());
5052 paramTypes.push_back(x: typeId);
5053 }
5054
5055 spv::Block* functionBlock;
5056 spv::Function *function = builder.makeFunctionEntry(precision: TranslatePrecisionDecoration(type: glslFunction->getType()),
5057 returnType: convertGlslangToSpvType(type: glslFunction->getType()),
5058 name: glslFunction->getName().c_str(), paramTypes,
5059 precisions: paramDecorations, entry: &functionBlock);
5060 if (implicitThis)
5061 function->setImplicitThis();
5062
5063 // Track function to emit/call later
5064 functionMap[glslFunction->getName().c_str()] = function;
5065
5066 // Set the parameter id's
5067 for (int p = 0; p < (int)parameters.size(); ++p) {
5068 symbolValues[parameters[p]->getAsSymbolNode()->getId()] = function->getParamId(p);
5069 // give a name too
5070 builder.addName(function->getParamId(p), name: parameters[p]->getAsSymbolNode()->getName().c_str());
5071
5072 const glslang::TType& paramType = parameters[p]->getAsTyped()->getType();
5073 if (paramType.contains8BitInt())
5074 builder.addCapability(cap: spv::CapabilityInt8);
5075 if (paramType.contains16BitInt())
5076 builder.addCapability(cap: spv::CapabilityInt16);
5077 if (paramType.contains16BitFloat())
5078 builder.addCapability(cap: spv::CapabilityFloat16);
5079 }
5080 }
5081}
5082
5083// Process all the initializers, while skipping the functions and link objects
5084void TGlslangToSpvTraverser::makeGlobalInitializers(const glslang::TIntermSequence& initializers)
5085{
5086 builder.setBuildPoint(shaderEntry->getLastBlock());
5087 for (int i = 0; i < (int)initializers.size(); ++i) {
5088 glslang::TIntermAggregate* initializer = initializers[i]->getAsAggregate();
5089 if (initializer && initializer->getOp() != glslang::EOpFunction && initializer->getOp() !=
5090 glslang::EOpLinkerObjects) {
5091
5092 // We're on a top-level node that's not a function. Treat as an initializer, whose
5093 // code goes into the beginning of the entry point.
5094 initializer->traverse(this);
5095 }
5096 }
5097}
5098// Walk over all linker objects to create a map for payload and callable data linker objects
5099// and their location to be used during codegen for OpTraceKHR and OpExecuteCallableKHR
5100// This is done here since it is possible that these linker objects are not be referenced in the AST
5101void TGlslangToSpvTraverser::collectRayTracingLinkerObjects()
5102{
5103 glslang::TIntermAggregate* linkerObjects = glslangIntermediate->findLinkerObjects();
5104 for (auto& objSeq : linkerObjects->getSequence()) {
5105 auto objNode = objSeq->getAsSymbolNode();
5106 if (objNode != nullptr) {
5107 if (objNode->getQualifier().hasLocation()) {
5108 unsigned int location = objNode->getQualifier().layoutLocation;
5109 auto st = objNode->getQualifier().storage;
5110 int set;
5111 switch (st)
5112 {
5113 case glslang::EvqPayload:
5114 case glslang::EvqPayloadIn:
5115 set = 0;
5116 break;
5117 case glslang::EvqCallableData:
5118 case glslang::EvqCallableDataIn:
5119 set = 1;
5120 break;
5121
5122 default:
5123 set = -1;
5124 }
5125 if (set != -1)
5126 locationToSymbol[set].insert(x: std::make_pair(x&: location, y&: objNode));
5127 }
5128 }
5129 }
5130}
5131// Process all the functions, while skipping initializers.
5132void TGlslangToSpvTraverser::visitFunctions(const glslang::TIntermSequence& glslFunctions)
5133{
5134 for (int f = 0; f < (int)glslFunctions.size(); ++f) {
5135 glslang::TIntermAggregate* node = glslFunctions[f]->getAsAggregate();
5136 if (node && (node->getOp() == glslang::EOpFunction || node->getOp() == glslang::EOpLinkerObjects))
5137 node->traverse(this);
5138 }
5139}
5140
5141void TGlslangToSpvTraverser::handleFunctionEntry(const glslang::TIntermAggregate* node)
5142{
5143 // SPIR-V functions should already be in the functionMap from the prepass
5144 // that called makeFunctions().
5145 currentFunction = functionMap[node->getName().c_str()];
5146 spv::Block* functionBlock = currentFunction->getEntryBlock();
5147 builder.setBuildPoint(functionBlock);
5148}
5149
5150void TGlslangToSpvTraverser::translateArguments(const glslang::TIntermAggregate& node, std::vector<spv::Id>& arguments,
5151 spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags)
5152{
5153 const glslang::TIntermSequence& glslangArguments = node.getSequence();
5154
5155 glslang::TSampler sampler = {};
5156 bool cubeCompare = false;
5157#ifndef GLSLANG_WEB
5158 bool f16ShadowCompare = false;
5159#endif
5160 if (node.isTexture() || node.isImage()) {
5161 sampler = glslangArguments[0]->getAsTyped()->getType().getSampler();
5162 cubeCompare = sampler.dim == glslang::EsdCube && sampler.arrayed && sampler.shadow;
5163#ifndef GLSLANG_WEB
5164 f16ShadowCompare = sampler.shadow &&
5165 glslangArguments[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16;
5166#endif
5167 }
5168
5169 for (int i = 0; i < (int)glslangArguments.size(); ++i) {
5170 builder.clearAccessChain();
5171 glslangArguments[i]->traverse(this);
5172
5173#ifndef GLSLANG_WEB
5174 // Special case l-value operands
5175 bool lvalue = false;
5176 switch (node.getOp()) {
5177 case glslang::EOpImageAtomicAdd:
5178 case glslang::EOpImageAtomicMin:
5179 case glslang::EOpImageAtomicMax:
5180 case glslang::EOpImageAtomicAnd:
5181 case glslang::EOpImageAtomicOr:
5182 case glslang::EOpImageAtomicXor:
5183 case glslang::EOpImageAtomicExchange:
5184 case glslang::EOpImageAtomicCompSwap:
5185 case glslang::EOpImageAtomicLoad:
5186 case glslang::EOpImageAtomicStore:
5187 if (i == 0)
5188 lvalue = true;
5189 break;
5190 case glslang::EOpSparseImageLoad:
5191 if ((sampler.ms && i == 3) || (! sampler.ms && i == 2))
5192 lvalue = true;
5193 break;
5194 case glslang::EOpSparseTexture:
5195 if (((cubeCompare || f16ShadowCompare) && i == 3) || (! (cubeCompare || f16ShadowCompare) && i == 2))
5196 lvalue = true;
5197 break;
5198 case glslang::EOpSparseTextureClamp:
5199 if (((cubeCompare || f16ShadowCompare) && i == 4) || (! (cubeCompare || f16ShadowCompare) && i == 3))
5200 lvalue = true;
5201 break;
5202 case glslang::EOpSparseTextureLod:
5203 case glslang::EOpSparseTextureOffset:
5204 if ((f16ShadowCompare && i == 4) || (! f16ShadowCompare && i == 3))
5205 lvalue = true;
5206 break;
5207 case glslang::EOpSparseTextureFetch:
5208 if ((sampler.dim != glslang::EsdRect && i == 3) || (sampler.dim == glslang::EsdRect && i == 2))
5209 lvalue = true;
5210 break;
5211 case glslang::EOpSparseTextureFetchOffset:
5212 if ((sampler.dim != glslang::EsdRect && i == 4) || (sampler.dim == glslang::EsdRect && i == 3))
5213 lvalue = true;
5214 break;
5215 case glslang::EOpSparseTextureLodOffset:
5216 case glslang::EOpSparseTextureGrad:
5217 case glslang::EOpSparseTextureOffsetClamp:
5218 if ((f16ShadowCompare && i == 5) || (! f16ShadowCompare && i == 4))
5219 lvalue = true;
5220 break;
5221 case glslang::EOpSparseTextureGradOffset:
5222 case glslang::EOpSparseTextureGradClamp:
5223 if ((f16ShadowCompare && i == 6) || (! f16ShadowCompare && i == 5))
5224 lvalue = true;
5225 break;
5226 case glslang::EOpSparseTextureGradOffsetClamp:
5227 if ((f16ShadowCompare && i == 7) || (! f16ShadowCompare && i == 6))
5228 lvalue = true;
5229 break;
5230 case glslang::EOpSparseTextureGather:
5231 if ((sampler.shadow && i == 3) || (! sampler.shadow && i == 2))
5232 lvalue = true;
5233 break;
5234 case glslang::EOpSparseTextureGatherOffset:
5235 case glslang::EOpSparseTextureGatherOffsets:
5236 if ((sampler.shadow && i == 4) || (! sampler.shadow && i == 3))
5237 lvalue = true;
5238 break;
5239 case glslang::EOpSparseTextureGatherLod:
5240 if (i == 3)
5241 lvalue = true;
5242 break;
5243 case glslang::EOpSparseTextureGatherLodOffset:
5244 case glslang::EOpSparseTextureGatherLodOffsets:
5245 if (i == 4)
5246 lvalue = true;
5247 break;
5248 case glslang::EOpSparseImageLoadLod:
5249 if (i == 3)
5250 lvalue = true;
5251 break;
5252 case glslang::EOpImageSampleFootprintNV:
5253 if (i == 4)
5254 lvalue = true;
5255 break;
5256 case glslang::EOpImageSampleFootprintClampNV:
5257 case glslang::EOpImageSampleFootprintLodNV:
5258 if (i == 5)
5259 lvalue = true;
5260 break;
5261 case glslang::EOpImageSampleFootprintGradNV:
5262 if (i == 6)
5263 lvalue = true;
5264 break;
5265 case glslang::EOpImageSampleFootprintGradClampNV:
5266 if (i == 7)
5267 lvalue = true;
5268 break;
5269 default:
5270 break;
5271 }
5272
5273 if (lvalue) {
5274 spv::Id lvalue_id = builder.accessChainGetLValue();
5275 arguments.push_back(x: lvalue_id);
5276 lvalueCoherentFlags = builder.getAccessChain().coherentFlags;
5277 builder.addDecoration(lvalue_id, TranslateNonUniformDecoration(coherentFlags: lvalueCoherentFlags));
5278 lvalueCoherentFlags |= TranslateCoherent(type: glslangArguments[i]->getAsTyped()->getType());
5279 } else
5280#endif
5281 arguments.push_back(x: accessChainLoad(type: glslangArguments[i]->getAsTyped()->getType()));
5282 }
5283}
5284
5285void TGlslangToSpvTraverser::translateArguments(glslang::TIntermUnary& node, std::vector<spv::Id>& arguments)
5286{
5287 builder.clearAccessChain();
5288 node.getOperand()->traverse(this);
5289 arguments.push_back(x: accessChainLoad(type: node.getOperand()->getType()));
5290}
5291
5292spv::Id TGlslangToSpvTraverser::createImageTextureFunctionCall(glslang::TIntermOperator* node)
5293{
5294 if (! node->isImage() && ! node->isTexture())
5295 return spv::NoResult;
5296
5297 builder.setLine(line: node->getLoc().line, filename: node->getLoc().getFilename());
5298
5299 // Process a GLSL texturing op (will be SPV image)
5300
5301 const glslang::TType &imageType = node->getAsAggregate()
5302 ? node->getAsAggregate()->getSequence()[0]->getAsTyped()->getType()
5303 : node->getAsUnaryNode()->getOperand()->getAsTyped()->getType();
5304 const glslang::TSampler sampler = imageType.getSampler();
5305#ifdef GLSLANG_WEB
5306 const bool f16ShadowCompare = false;
5307#else
5308 bool f16ShadowCompare = (sampler.shadow && node->getAsAggregate())
5309 ? node->getAsAggregate()->getSequence()[1]->getAsTyped()->getType().getBasicType() == glslang::EbtFloat16
5310 : false;
5311#endif
5312
5313 const auto signExtensionMask = [&]() {
5314 if (builder.getSpvVersion() >= spv::Spv_1_4) {
5315 if (sampler.type == glslang::EbtUint)
5316 return spv::ImageOperandsZeroExtendMask;
5317 else if (sampler.type == glslang::EbtInt)
5318 return spv::ImageOperandsSignExtendMask;
5319 }
5320 return spv::ImageOperandsMaskNone;
5321 };
5322
5323 spv::Builder::AccessChain::CoherentFlags lvalueCoherentFlags;
5324
5325 std::vector<spv::Id> arguments;
5326 if (node->getAsAggregate())
5327 translateArguments(node: *node->getAsAggregate(), arguments, lvalueCoherentFlags);
5328 else
5329 translateArguments(node&: *node->getAsUnaryNode(), arguments);
5330 spv::Decoration precision = TranslatePrecisionDecoration(type: node->getType());
5331
5332 spv::Builder::TextureParameters params = { };
5333 params.sampler = arguments[0];
5334
5335 glslang::TCrackedTextureOp cracked;
5336 node->crackTexture(sampler, cracked);
5337
5338 const bool isUnsignedResult = node->getType().getBasicType() == glslang::EbtUint;
5339
5340 if (builder.isSampledImage(resultId: params.sampler) &&
5341 ((cracked.query && node->getOp() != glslang::EOpTextureQueryLod) || cracked.fragMask || cracked.fetch)) {
5342 params.sampler = builder.createUnaryOp(spv::OpImage, typeId: builder.getImageType(resultId: params.sampler), operand: params.sampler);
5343 if (imageType.getQualifier().isNonUniform()) {
5344 builder.addDecoration(params.sampler, spv::DecorationNonUniformEXT);
5345 }
5346 }
5347 // Check for queries
5348 if (cracked.query) {
5349 switch (node->getOp()) {
5350 case glslang::EOpImageQuerySize:
5351 case glslang::EOpTextureQuerySize:
5352 if (arguments.size() > 1) {
5353 params.lod = arguments[1];
5354 return builder.createTextureQueryCall(spv::OpImageQuerySizeLod, params, isUnsignedResult);
5355 } else
5356 return builder.createTextureQueryCall(spv::OpImageQuerySize, params, isUnsignedResult);
5357#ifndef GLSLANG_WEB
5358 case glslang::EOpImageQuerySamples:
5359 case glslang::EOpTextureQuerySamples:
5360 return builder.createTextureQueryCall(spv::OpImageQuerySamples, params, isUnsignedResult);
5361 case glslang::EOpTextureQueryLod:
5362 params.coords = arguments[1];
5363 return builder.createTextureQueryCall(spv::OpImageQueryLod, params, isUnsignedResult);
5364 case glslang::EOpTextureQueryLevels:
5365 return builder.createTextureQueryCall(spv::OpImageQueryLevels, params, isUnsignedResult);
5366 case glslang::EOpSparseTexelsResident:
5367 return builder.createUnaryOp(spv::OpImageSparseTexelsResident, typeId: builder.makeBoolType(), operand: arguments[0]);
5368#endif
5369 default:
5370 assert(0);
5371 break;
5372 }
5373 }
5374
5375 int components = node->getType().getVectorSize();
5376
5377 if (node->getOp() == glslang::EOpImageLoad ||
5378 node->getOp() == glslang::EOpImageLoadLod ||
5379 node->getOp() == glslang::EOpTextureFetch ||
5380 node->getOp() == glslang::EOpTextureFetchOffset) {
5381 // These must produce 4 components, per SPIR-V spec. We'll add a conversion constructor if needed.
5382 // This will only happen through the HLSL path for operator[], so we do not have to handle e.g.
5383 // the EOpTexture/Proj/Lod/etc family. It would be harmless to do so, but would need more logic
5384 // here around e.g. which ones return scalars or other types.
5385 components = 4;
5386 }
5387
5388 glslang::TType returnType(node->getType().getBasicType(), glslang::EvqTemporary, components);
5389
5390 auto resultType = [&returnType,this]{ return convertGlslangToSpvType(type: returnType); };
5391
5392 // Check for image functions other than queries
5393 if (node->isImage()) {
5394 std::vector<spv::IdImmediate> operands;
5395 auto opIt = arguments.begin();
5396 spv::IdImmediate image = { true, *(opIt++) };
5397 operands.push_back(x: image);
5398
5399 // Handle subpass operations
5400 // TODO: GLSL should change to have the "MS" only on the type rather than the
5401 // built-in function.
5402 if (cracked.subpass) {
5403 // add on the (0,0) coordinate
5404 spv::Id zero = builder.makeIntConstant(i: 0);
5405 std::vector<spv::Id> comps;
5406 comps.push_back(x: zero);
5407 comps.push_back(x: zero);
5408 spv::IdImmediate coord = { true,
5409 builder.makeCompositeConstant(type: builder.makeVectorType(component: builder.makeIntType(width: 32), size: 2), comps) };
5410 operands.push_back(x: coord);
5411 spv::IdImmediate imageOperands = { false, spv::ImageOperandsMaskNone };
5412 imageOperands.word = imageOperands.word | signExtensionMask();
5413 if (sampler.isMultiSample()) {
5414 imageOperands.word = imageOperands.word | spv::ImageOperandsSampleMask;
5415 }
5416 if (imageOperands.word != spv::ImageOperandsMaskNone) {
5417 operands.push_back(x: imageOperands);
5418 if (sampler.isMultiSample()) {
5419 spv::IdImmediate imageOperand = { true, *(opIt++) };
5420 operands.push_back(x: imageOperand);
5421 }
5422 }
5423 spv::Id result = builder.createOp(spv::OpImageRead, typeId: resultType(), operands);
5424 builder.setPrecision(id: result, precision);
5425 return result;
5426 }
5427
5428 spv::IdImmediate coord = { true, *(opIt++) };
5429 operands.push_back(x: coord);
5430 if (node->getOp() == glslang::EOpImageLoad || node->getOp() == glslang::EOpImageLoadLod) {
5431 spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
5432 if (sampler.isMultiSample()) {
5433 mask = mask | spv::ImageOperandsSampleMask;
5434 }
5435 if (cracked.lod) {
5436 builder.addExtension(ext: spv::E_SPV_AMD_shader_image_load_store_lod);
5437 builder.addCapability(cap: spv::CapabilityImageReadWriteLodAMD);
5438 mask = mask | spv::ImageOperandsLodMask;
5439 }
5440 mask = mask | TranslateImageOperands(coherentFlags: TranslateCoherent(type: imageType));
5441 mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelAvailableKHRMask);
5442 mask = mask | signExtensionMask();
5443 if (mask != spv::ImageOperandsMaskNone) {
5444 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
5445 operands.push_back(x: imageOperands);
5446 }
5447 if (mask & spv::ImageOperandsSampleMask) {
5448 spv::IdImmediate imageOperand = { true, *opIt++ };
5449 operands.push_back(x: imageOperand);
5450 }
5451 if (mask & spv::ImageOperandsLodMask) {
5452 spv::IdImmediate imageOperand = { true, *opIt++ };
5453 operands.push_back(x: imageOperand);
5454 }
5455 if (mask & spv::ImageOperandsMakeTexelVisibleKHRMask) {
5456 spv::IdImmediate imageOperand = { true,
5457 builder.makeUintConstant(u: TranslateMemoryScope(coherentFlags: TranslateCoherent(type: imageType))) };
5458 operands.push_back(x: imageOperand);
5459 }
5460
5461 if (builder.getImageTypeFormat(typeId: builder.getImageType(resultId: operands.front().word)) == spv::ImageFormatUnknown)
5462 builder.addCapability(cap: spv::CapabilityStorageImageReadWithoutFormat);
5463
5464 std::vector<spv::Id> result(1, builder.createOp(spv::OpImageRead, typeId: resultType(), operands));
5465 builder.setPrecision(id: result[0], precision);
5466
5467 // If needed, add a conversion constructor to the proper size.
5468 if (components != node->getType().getVectorSize())
5469 result[0] = builder.createConstructor(precision, sources: result, resultTypeId: convertGlslangToSpvType(type: node->getType()));
5470
5471 return result[0];
5472 } else if (node->getOp() == glslang::EOpImageStore || node->getOp() == glslang::EOpImageStoreLod) {
5473
5474 // Push the texel value before the operands
5475 if (sampler.isMultiSample() || cracked.lod) {
5476 spv::IdImmediate texel = { true, *(opIt + 1) };
5477 operands.push_back(x: texel);
5478 } else {
5479 spv::IdImmediate texel = { true, *opIt };
5480 operands.push_back(x: texel);
5481 }
5482
5483 spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
5484 if (sampler.isMultiSample()) {
5485 mask = mask | spv::ImageOperandsSampleMask;
5486 }
5487 if (cracked.lod) {
5488 builder.addExtension(ext: spv::E_SPV_AMD_shader_image_load_store_lod);
5489 builder.addCapability(cap: spv::CapabilityImageReadWriteLodAMD);
5490 mask = mask | spv::ImageOperandsLodMask;
5491 }
5492 mask = mask | TranslateImageOperands(coherentFlags: TranslateCoherent(type: imageType));
5493 mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelVisibleKHRMask);
5494 mask = mask | signExtensionMask();
5495 if (mask != spv::ImageOperandsMaskNone) {
5496 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
5497 operands.push_back(x: imageOperands);
5498 }
5499 if (mask & spv::ImageOperandsSampleMask) {
5500 spv::IdImmediate imageOperand = { true, *opIt++ };
5501 operands.push_back(x: imageOperand);
5502 }
5503 if (mask & spv::ImageOperandsLodMask) {
5504 spv::IdImmediate imageOperand = { true, *opIt++ };
5505 operands.push_back(x: imageOperand);
5506 }
5507 if (mask & spv::ImageOperandsMakeTexelAvailableKHRMask) {
5508 spv::IdImmediate imageOperand = { true,
5509 builder.makeUintConstant(u: TranslateMemoryScope(coherentFlags: TranslateCoherent(type: imageType))) };
5510 operands.push_back(x: imageOperand);
5511 }
5512
5513 builder.createNoResultOp(spv::OpImageWrite, operands);
5514 if (builder.getImageTypeFormat(typeId: builder.getImageType(resultId: operands.front().word)) == spv::ImageFormatUnknown)
5515 builder.addCapability(cap: spv::CapabilityStorageImageWriteWithoutFormat);
5516 return spv::NoResult;
5517 } else if (node->getOp() == glslang::EOpSparseImageLoad ||
5518 node->getOp() == glslang::EOpSparseImageLoadLod) {
5519 builder.addCapability(cap: spv::CapabilitySparseResidency);
5520 if (builder.getImageTypeFormat(typeId: builder.getImageType(resultId: operands.front().word)) == spv::ImageFormatUnknown)
5521 builder.addCapability(cap: spv::CapabilityStorageImageReadWithoutFormat);
5522
5523 spv::ImageOperandsMask mask = spv::ImageOperandsMaskNone;
5524 if (sampler.isMultiSample()) {
5525 mask = mask | spv::ImageOperandsSampleMask;
5526 }
5527 if (cracked.lod) {
5528 builder.addExtension(ext: spv::E_SPV_AMD_shader_image_load_store_lod);
5529 builder.addCapability(cap: spv::CapabilityImageReadWriteLodAMD);
5530
5531 mask = mask | spv::ImageOperandsLodMask;
5532 }
5533 mask = mask | TranslateImageOperands(coherentFlags: TranslateCoherent(type: imageType));
5534 mask = (spv::ImageOperandsMask)(mask & ~spv::ImageOperandsMakeTexelAvailableKHRMask);
5535 mask = mask | signExtensionMask();
5536 if (mask != spv::ImageOperandsMaskNone) {
5537 spv::IdImmediate imageOperands = { false, (unsigned int)mask };
5538 operands.push_back(x: imageOperands);
5539 }
5540 if (mask & spv::ImageOperandsSampleMask) {
5541 spv::IdImmediate imageOperand = { true, *opIt++ };
5542 operands.push_back(x: imageOperand);
5543 }
5544 if (mask & spv::ImageOperandsLodMask) {
5545 spv::IdImmediate imageOperand = { true, *opIt++ };
5546 operands.push_back(x: imageOperand);
5547 }
5548 if (mask & spv::ImageOperandsMakeTexelVisibleKHRMask) {
5549 spv::IdImmediate imageOperand = { true, builder.makeUintConstant(u: TranslateMemoryScope(
5550 coherentFlags: TranslateCoherent(type: imageType))) };
5551 operands.push_back(x: imageOperand);
5552 }
5553
5554 // Create the return type that was a special structure
5555 spv::Id texelOut = *opIt;
5556 spv::Id typeId0 = resultType();
5557 spv::Id typeId1 = builder.getDerefTypeId(resultId: texelOut);
5558 spv::Id resultTypeId = builder.makeStructResultType(type0: typeId0, type1: typeId1);
5559
5560 spv::Id resultId = builder.createOp(spv::OpImageSparseRead, typeId: resultTypeId, operands);
5561
5562 // Decode the return type
5563 builder.createStore(rValue: builder.createCompositeExtract(composite: resultId, typeId: typeId1, index: 1), lValue: texelOut);
5564 return builder.createCompositeExtract(composite: resultId, typeId: typeId0, index: 0);
5565 } else {
5566 // Process image atomic operations
5567
5568 // GLSL "IMAGE_PARAMS" will involve in constructing an image texel pointer and this pointer,
5569 // as the first source operand, is required by SPIR-V atomic operations.
5570 // For non-MS, the sample value should be 0
5571 spv::IdImmediate sample = { true, sampler.isMultiSample() ? *(opIt++) : builder.makeUintConstant(u: 0) };
5572 operands.push_back(x: sample);
5573
5574 spv::Id resultTypeId;
5575 // imageAtomicStore has a void return type so base the pointer type on
5576 // the type of the value operand.
5577 if (node->getOp() == glslang::EOpImageAtomicStore) {
5578 resultTypeId = builder.makePointer(spv::StorageClassImage, pointee: builder.getTypeId(resultId: *opIt));
5579 } else {
5580 resultTypeId = builder.makePointer(spv::StorageClassImage, pointee: resultType());
5581 }
5582 spv::Id pointer = builder.createOp(spv::OpImageTexelPointer, typeId: resultTypeId, operands);
5583 if (imageType.getQualifier().nonUniform) {
5584 builder.addDecoration(pointer, spv::DecorationNonUniformEXT);
5585 }
5586
5587 std::vector<spv::Id> operands;
5588 operands.push_back(x: pointer);
5589 for (; opIt != arguments.end(); ++opIt)
5590 operands.push_back(x: *opIt);
5591
5592 return createAtomicOperation(op: node->getOp(), precision, typeId: resultType(), operands, typeProxy: node->getBasicType(),
5593 lvalueCoherentFlags);
5594 }
5595 }
5596
5597#ifndef GLSLANG_WEB
5598 // Check for fragment mask functions other than queries
5599 if (cracked.fragMask) {
5600 assert(sampler.ms);
5601
5602 auto opIt = arguments.begin();
5603 std::vector<spv::Id> operands;
5604
5605 operands.push_back(x: params.sampler);
5606 ++opIt;
5607
5608 if (sampler.isSubpass()) {
5609 // add on the (0,0) coordinate
5610 spv::Id zero = builder.makeIntConstant(i: 0);
5611 std::vector<spv::Id> comps;
5612 comps.push_back(x: zero);
5613 comps.push_back(x: zero);
5614 operands.push_back(x: builder.makeCompositeConstant(
5615 type: builder.makeVectorType(component: builder.makeIntType(width: 32), size: 2), comps));
5616 }
5617
5618 for (; opIt != arguments.end(); ++opIt)
5619 operands.push_back(x: *opIt);
5620
5621 spv::Op fragMaskOp = spv::OpNop;
5622 if (node->getOp() == glslang::EOpFragmentMaskFetch)
5623 fragMaskOp = spv::OpFragmentMaskFetchAMD;
5624 else if (node->getOp() == glslang::EOpFragmentFetch)
5625 fragMaskOp = spv::OpFragmentFetchAMD;
5626
5627 builder.addExtension(ext: spv::E_SPV_AMD_shader_fragment_mask);
5628 builder.addCapability(cap: spv::CapabilityFragmentMaskAMD);
5629 return builder.createOp(fragMaskOp, typeId: resultType(), operands);
5630 }
5631#endif
5632
5633 // Check for texture functions other than queries
5634 bool sparse = node->isSparseTexture();
5635 bool imageFootprint = node->isImageFootprint();
5636 bool cubeCompare = sampler.dim == glslang::EsdCube && sampler.isArrayed() && sampler.isShadow();
5637
5638 // check for bias argument
5639 bool bias = false;
5640 if (! cracked.lod && ! cracked.grad && ! cracked.fetch && ! cubeCompare) {
5641 int nonBiasArgCount = 2;
5642 if (cracked.gather)
5643 ++nonBiasArgCount; // comp argument should be present when bias argument is present
5644
5645 if (f16ShadowCompare)
5646 ++nonBiasArgCount;
5647 if (cracked.offset)
5648 ++nonBiasArgCount;
5649 else if (cracked.offsets)
5650 ++nonBiasArgCount;
5651 if (cracked.grad)
5652 nonBiasArgCount += 2;
5653 if (cracked.lodClamp)
5654 ++nonBiasArgCount;
5655 if (sparse)
5656 ++nonBiasArgCount;
5657 if (imageFootprint)
5658 //Following three extra arguments
5659 // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint
5660 nonBiasArgCount += 3;
5661 if ((int)arguments.size() > nonBiasArgCount)
5662 bias = true;
5663 }
5664
5665#ifndef GLSLANG_WEB
5666 if (cracked.gather) {
5667 const auto& sourceExtensions = glslangIntermediate->getRequestedExtensions();
5668 if (bias || cracked.lod ||
5669 sourceExtensions.find(x: glslang::E_GL_AMD_texture_gather_bias_lod) != sourceExtensions.end()) {
5670 builder.addExtension(ext: spv::E_SPV_AMD_texture_gather_bias_lod);
5671 builder.addCapability(cap: spv::CapabilityImageGatherBiasLodAMD);
5672 }
5673 }
5674#endif
5675
5676 // set the rest of the arguments
5677
5678 params.coords = arguments[1];
5679 int extraArgs = 0;
5680 bool noImplicitLod = false;
5681
5682 // sort out where Dref is coming from
5683 if (cubeCompare || f16ShadowCompare) {
5684 params.Dref = arguments[2];
5685 ++extraArgs;
5686 } else if (sampler.shadow && cracked.gather) {
5687 params.Dref = arguments[2];
5688 ++extraArgs;
5689 } else if (sampler.shadow) {
5690 std::vector<spv::Id> indexes;
5691 int dRefComp;
5692 if (cracked.proj)
5693 dRefComp = 2; // "The resulting 3rd component of P in the shadow forms is used as Dref"
5694 else
5695 dRefComp = builder.getNumComponents(resultId: params.coords) - 1;
5696 indexes.push_back(x: dRefComp);
5697 params.Dref = builder.createCompositeExtract(composite: params.coords,
5698 typeId: builder.getScalarTypeId(typeId: builder.getTypeId(resultId: params.coords)), indexes);
5699 }
5700
5701 // lod
5702 if (cracked.lod) {
5703 params.lod = arguments[2 + extraArgs];
5704 ++extraArgs;
5705 } else if (glslangIntermediate->getStage() != EShLangFragment &&
5706 !(glslangIntermediate->getStage() == EShLangCompute &&
5707 glslangIntermediate->hasLayoutDerivativeModeNone())) {
5708 // we need to invent the default lod for an explicit lod instruction for a non-fragment stage
5709 noImplicitLod = true;
5710 }
5711
5712 // multisample
5713 if (sampler.isMultiSample()) {
5714 params.sample = arguments[2 + extraArgs]; // For MS, "sample" should be specified
5715 ++extraArgs;
5716 }
5717
5718 // gradient
5719 if (cracked.grad) {
5720 params.gradX = arguments[2 + extraArgs];
5721 params.gradY = arguments[3 + extraArgs];
5722 extraArgs += 2;
5723 }
5724
5725 // offset and offsets
5726 if (cracked.offset) {
5727 params.offset = arguments[2 + extraArgs];
5728 ++extraArgs;
5729 } else if (cracked.offsets) {
5730 params.offsets = arguments[2 + extraArgs];
5731 ++extraArgs;
5732 }
5733
5734#ifndef GLSLANG_WEB
5735 // lod clamp
5736 if (cracked.lodClamp) {
5737 params.lodClamp = arguments[2 + extraArgs];
5738 ++extraArgs;
5739 }
5740 // sparse
5741 if (sparse) {
5742 params.texelOut = arguments[2 + extraArgs];
5743 ++extraArgs;
5744 }
5745 // gather component
5746 if (cracked.gather && ! sampler.shadow) {
5747 // default component is 0, if missing, otherwise an argument
5748 if (2 + extraArgs < (int)arguments.size()) {
5749 params.component = arguments[2 + extraArgs];
5750 ++extraArgs;
5751 } else
5752 params.component = builder.makeIntConstant(i: 0);
5753 }
5754 spv::Id resultStruct = spv::NoResult;
5755 if (imageFootprint) {
5756 //Following three extra arguments
5757 // int granularity, bool coarse, out gl_TextureFootprint2DNV footprint
5758 params.granularity = arguments[2 + extraArgs];
5759 params.coarse = arguments[3 + extraArgs];
5760 resultStruct = arguments[4 + extraArgs];
5761 extraArgs += 3;
5762 }
5763#endif
5764 // bias
5765 if (bias) {
5766 params.bias = arguments[2 + extraArgs];
5767 ++extraArgs;
5768 }
5769
5770#ifndef GLSLANG_WEB
5771 if (imageFootprint) {
5772 builder.addExtension(ext: spv::E_SPV_NV_shader_image_footprint);
5773 builder.addCapability(cap: spv::CapabilityImageFootprintNV);
5774
5775
5776 //resultStructType(OpenGL type) contains 5 elements:
5777 //struct gl_TextureFootprint2DNV {
5778 // uvec2 anchor;
5779 // uvec2 offset;
5780 // uvec2 mask;
5781 // uint lod;
5782 // uint granularity;
5783 //};
5784 //or
5785 //struct gl_TextureFootprint3DNV {
5786 // uvec3 anchor;
5787 // uvec3 offset;
5788 // uvec2 mask;
5789 // uint lod;
5790 // uint granularity;
5791 //};
5792 spv::Id resultStructType = builder.getContainedTypeId(typeId: builder.getTypeId(resultId: resultStruct));
5793 assert(builder.isStructType(resultStructType));
5794
5795 //resType (SPIR-V type) contains 6 elements:
5796 //Member 0 must be a Boolean type scalar(LOD),
5797 //Member 1 must be a vector of integer type, whose Signedness operand is 0(anchor),
5798 //Member 2 must be a vector of integer type, whose Signedness operand is 0(offset),
5799 //Member 3 must be a vector of integer type, whose Signedness operand is 0(mask),
5800 //Member 4 must be a scalar of integer type, whose Signedness operand is 0(lod),
5801 //Member 5 must be a scalar of integer type, whose Signedness operand is 0(granularity).
5802 std::vector<spv::Id> members;
5803 members.push_back(x: resultType());
5804 for (int i = 0; i < 5; i++) {
5805 members.push_back(x: builder.getContainedTypeId(typeId: resultStructType, i));
5806 }
5807 spv::Id resType = builder.makeStructType(members, "ResType");
5808
5809 //call ImageFootprintNV
5810 spv::Id res = builder.createTextureCall(precision, resultType: resType, sparse, fetch: cracked.fetch, proj: cracked.proj,
5811 gather: cracked.gather, noImplicit: noImplicitLod, params, signExtensionMask());
5812
5813 //copy resType (SPIR-V type) to resultStructType(OpenGL type)
5814 for (int i = 0; i < 5; i++) {
5815 builder.clearAccessChain();
5816 builder.setAccessChainLValue(resultStruct);
5817
5818 //Accessing to a struct we created, no coherent flag is set
5819 spv::Builder::AccessChain::CoherentFlags flags;
5820 flags.clear();
5821
5822 builder.accessChainPush(offset: builder.makeIntConstant(i), coherentFlags: flags, alignment: 0);
5823 builder.accessChainStore(rvalue: builder.createCompositeExtract(composite: res, typeId: builder.getContainedTypeId(typeId: resType, i+1),
5824 index: i+1), nonUniform: TranslateNonUniformDecoration(qualifier: imageType.getQualifier()));
5825 }
5826 return builder.createCompositeExtract(composite: res, typeId: resultType(), index: 0);
5827 }
5828#endif
5829
5830 // projective component (might not to move)
5831 // GLSL: "The texture coordinates consumed from P, not including the last component of P,
5832 // are divided by the last component of P."
5833 // SPIR-V: "... (u [, v] [, w], q)... It may be a vector larger than needed, but all
5834 // unused components will appear after all used components."
5835 if (cracked.proj) {
5836 int projSourceComp = builder.getNumComponents(resultId: params.coords) - 1;
5837 int projTargetComp;
5838 switch (sampler.dim) {
5839 case glslang::Esd1D: projTargetComp = 1; break;
5840 case glslang::Esd2D: projTargetComp = 2; break;
5841 case glslang::EsdRect: projTargetComp = 2; break;
5842 default: projTargetComp = projSourceComp; break;
5843 }
5844 // copy the projective coordinate if we have to
5845 if (projTargetComp != projSourceComp) {
5846 spv::Id projComp = builder.createCompositeExtract(composite: params.coords,
5847 typeId: builder.getScalarTypeId(typeId: builder.getTypeId(resultId: params.coords)), index: projSourceComp);
5848 params.coords = builder.createCompositeInsert(object: projComp, composite: params.coords,
5849 typeId: builder.getTypeId(resultId: params.coords), index: projTargetComp);
5850 }
5851 }
5852
5853#ifndef GLSLANG_WEB
5854 // nonprivate
5855 if (imageType.getQualifier().nonprivate) {
5856 params.nonprivate = true;
5857 }
5858
5859 // volatile
5860 if (imageType.getQualifier().volatil) {
5861 params.volatil = true;
5862 }
5863#endif
5864
5865 std::vector<spv::Id> result( 1,
5866 builder.createTextureCall(precision, resultType: resultType(), sparse, fetch: cracked.fetch, proj: cracked.proj, gather: cracked.gather,
5867 noImplicit: noImplicitLod, params, signExtensionMask())
5868 );
5869
5870 if (components != node->getType().getVectorSize())
5871 result[0] = builder.createConstructor(precision, sources: result, resultTypeId: convertGlslangToSpvType(type: node->getType()));
5872
5873 return result[0];
5874}
5875
5876spv::Id TGlslangToSpvTraverser::handleUserFunctionCall(const glslang::TIntermAggregate* node)
5877{
5878 // Grab the function's pointer from the previously created function
5879 spv::Function* function = functionMap[node->getName().c_str()];
5880 if (! function)
5881 return 0;
5882
5883 const glslang::TIntermSequence& glslangArgs = node->getSequence();
5884 const glslang::TQualifierList& qualifiers = node->getQualifierList();
5885
5886 // See comments in makeFunctions() for details about the semantics for parameter passing.
5887 //
5888 // These imply we need a four step process:
5889 // 1. Evaluate the arguments
5890 // 2. Allocate and make copies of in, out, and inout arguments
5891 // 3. Make the call
5892 // 4. Copy back the results
5893
5894 // 1. Evaluate the arguments and their types
5895 std::vector<spv::Builder::AccessChain> lValues;
5896 std::vector<spv::Id> rValues;
5897 std::vector<const glslang::TType*> argTypes;
5898 for (int a = 0; a < (int)glslangArgs.size(); ++a) {
5899 argTypes.push_back(x: &glslangArgs[a]->getAsTyped()->getType());
5900 // build l-value
5901 builder.clearAccessChain();
5902 glslangArgs[a]->traverse(this);
5903 // keep outputs and pass-by-originals as l-values, evaluate others as r-values
5904 if (originalParam(qualifier: qualifiers[a], paramType: *argTypes[a], implicitThisParam: function->hasImplicitThis() && a == 0) ||
5905 writableParam(qualifier: qualifiers[a])) {
5906 // save l-value
5907 lValues.push_back(x: builder.getAccessChain());
5908 } else {
5909 // process r-value
5910 rValues.push_back(x: accessChainLoad(type: *argTypes.back()));
5911 }
5912 }
5913
5914 // 2. Allocate space for anything needing a copy, and if it's "in" or "inout"
5915 // copy the original into that space.
5916 //
5917 // Also, build up the list of actual arguments to pass in for the call
5918 int lValueCount = 0;
5919 int rValueCount = 0;
5920 std::vector<spv::Id> spvArgs;
5921 for (int a = 0; a < (int)glslangArgs.size(); ++a) {
5922 spv::Id arg;
5923 if (originalParam(qualifier: qualifiers[a], paramType: *argTypes[a], implicitThisParam: function->hasImplicitThis() && a == 0)) {
5924 builder.setAccessChain(lValues[lValueCount]);
5925 arg = builder.accessChainGetLValue();
5926 ++lValueCount;
5927 } else if (writableParam(qualifier: qualifiers[a])) {
5928 // need space to hold the copy
5929 arg = builder.createVariable(precision: function->getParamPrecision(param: a), spv::StorageClassFunction,
5930 type: builder.getContainedTypeId(typeId: function->getParamType(p: a)), name: "param");
5931 if (qualifiers[a] == glslang::EvqIn || qualifiers[a] == glslang::EvqInOut) {
5932 // need to copy the input into output space
5933 builder.setAccessChain(lValues[lValueCount]);
5934 spv::Id copy = accessChainLoad(type: *argTypes[a]);
5935 builder.clearAccessChain();
5936 builder.setAccessChainLValue(arg);
5937 multiTypeStore(type: *argTypes[a], rValue: copy);
5938 }
5939 ++lValueCount;
5940 } else {
5941 // process r-value, which involves a copy for a type mismatch
5942 if (function->getParamType(p: a) != builder.getTypeId(resultId: rValues[rValueCount]) ||
5943 TranslatePrecisionDecoration(type: *argTypes[a]) != function->getParamPrecision(param: a))
5944 {
5945 spv::Id argCopy = builder.createVariable(precision: function->getParamPrecision(param: a), spv::StorageClassFunction, type: function->getParamType(p: a), name: "arg");
5946 builder.clearAccessChain();
5947 builder.setAccessChainLValue(argCopy);
5948 multiTypeStore(type: *argTypes[a], rValue: rValues[rValueCount]);
5949 arg = builder.createLoad(lValue: argCopy, precision: function->getParamPrecision(param: a));
5950 } else
5951 arg = rValues[rValueCount];
5952 ++rValueCount;
5953 }
5954 spvArgs.push_back(x: arg);
5955 }
5956
5957 // 3. Make the call.
5958 spv::Id result = builder.createFunctionCall(function, spvArgs);
5959 builder.setPrecision(id: result, precision: TranslatePrecisionDecoration(type: node->getType()));
5960 builder.addDecoration(result, TranslateNonUniformDecoration(qualifier: node->getType().getQualifier()));
5961
5962 // 4. Copy back out an "out" arguments.
5963 lValueCount = 0;
5964 for (int a = 0; a < (int)glslangArgs.size(); ++a) {
5965 if (originalParam(qualifier: qualifiers[a], paramType: *argTypes[a], implicitThisParam: function->hasImplicitThis() && a == 0))
5966 ++lValueCount;
5967 else if (writableParam(qualifier: qualifiers[a])) {
5968 if (qualifiers[a] == glslang::EvqOut || qualifiers[a] == glslang::EvqInOut) {
5969 spv::Id copy = builder.createLoad(lValue: spvArgs[a], precision: spv::NoPrecision);
5970 builder.addDecoration(copy, TranslateNonUniformDecoration(qualifier: argTypes[a]->getQualifier()));
5971 builder.setAccessChain(lValues[lValueCount]);
5972 multiTypeStore(type: *argTypes[a], rValue: copy);
5973 }
5974 ++lValueCount;
5975 }
5976 }
5977
5978 return result;
5979}
5980
5981// Translate AST operation to SPV operation, already having SPV-based operands/types.
5982spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, OpDecorations& decorations,
5983 spv::Id typeId, spv::Id left, spv::Id right,
5984 glslang::TBasicType typeProxy, bool reduceComparison)
5985{
5986 bool isUnsigned = isTypeUnsignedInt(type: typeProxy);
5987 bool isFloat = isTypeFloat(type: typeProxy);
5988 bool isBool = typeProxy == glslang::EbtBool;
5989
5990 spv::Op binOp = spv::OpNop;
5991 bool needMatchingVectors = true; // for non-matrix ops, would a scalar need to smear to match a vector?
5992 bool comparison = false;
5993
5994 switch (op) {
5995 case glslang::EOpAdd:
5996 case glslang::EOpAddAssign:
5997 if (isFloat)
5998 binOp = spv::OpFAdd;
5999 else
6000 binOp = spv::OpIAdd;
6001 break;
6002 case glslang::EOpSub:
6003 case glslang::EOpSubAssign:
6004 if (isFloat)
6005 binOp = spv::OpFSub;
6006 else
6007 binOp = spv::OpISub;
6008 break;
6009 case glslang::EOpMul:
6010 case glslang::EOpMulAssign:
6011 if (isFloat)
6012 binOp = spv::OpFMul;
6013 else
6014 binOp = spv::OpIMul;
6015 break;
6016 case glslang::EOpVectorTimesScalar:
6017 case glslang::EOpVectorTimesScalarAssign:
6018 if (isFloat && (builder.isVector(resultId: left) || builder.isVector(resultId: right))) {
6019 if (builder.isVector(resultId: right))
6020 std::swap(a&: left, b&: right);
6021 assert(builder.isScalar(right));
6022 needMatchingVectors = false;
6023 binOp = spv::OpVectorTimesScalar;
6024 } else if (isFloat)
6025 binOp = spv::OpFMul;
6026 else
6027 binOp = spv::OpIMul;
6028 break;
6029 case glslang::EOpVectorTimesMatrix:
6030 case glslang::EOpVectorTimesMatrixAssign:
6031 binOp = spv::OpVectorTimesMatrix;
6032 break;
6033 case glslang::EOpMatrixTimesVector:
6034 binOp = spv::OpMatrixTimesVector;
6035 break;
6036 case glslang::EOpMatrixTimesScalar:
6037 case glslang::EOpMatrixTimesScalarAssign:
6038 binOp = spv::OpMatrixTimesScalar;
6039 break;
6040 case glslang::EOpMatrixTimesMatrix:
6041 case glslang::EOpMatrixTimesMatrixAssign:
6042 binOp = spv::OpMatrixTimesMatrix;
6043 break;
6044 case glslang::EOpOuterProduct:
6045 binOp = spv::OpOuterProduct;
6046 needMatchingVectors = false;
6047 break;
6048
6049 case glslang::EOpDiv:
6050 case glslang::EOpDivAssign:
6051 if (isFloat)
6052 binOp = spv::OpFDiv;
6053 else if (isUnsigned)
6054 binOp = spv::OpUDiv;
6055 else
6056 binOp = spv::OpSDiv;
6057 break;
6058 case glslang::EOpMod:
6059 case glslang::EOpModAssign:
6060 if (isFloat)
6061 binOp = spv::OpFMod;
6062 else if (isUnsigned)
6063 binOp = spv::OpUMod;
6064 else
6065 binOp = spv::OpSMod;
6066 break;
6067 case glslang::EOpRightShift:
6068 case glslang::EOpRightShiftAssign:
6069 if (isUnsigned)
6070 binOp = spv::OpShiftRightLogical;
6071 else
6072 binOp = spv::OpShiftRightArithmetic;
6073 break;
6074 case glslang::EOpLeftShift:
6075 case glslang::EOpLeftShiftAssign:
6076 binOp = spv::OpShiftLeftLogical;
6077 break;
6078 case glslang::EOpAnd:
6079 case glslang::EOpAndAssign:
6080 binOp = spv::OpBitwiseAnd;
6081 break;
6082 case glslang::EOpLogicalAnd:
6083 needMatchingVectors = false;
6084 binOp = spv::OpLogicalAnd;
6085 break;
6086 case glslang::EOpInclusiveOr:
6087 case glslang::EOpInclusiveOrAssign:
6088 binOp = spv::OpBitwiseOr;
6089 break;
6090 case glslang::EOpLogicalOr:
6091 needMatchingVectors = false;
6092 binOp = spv::OpLogicalOr;
6093 break;
6094 case glslang::EOpExclusiveOr:
6095 case glslang::EOpExclusiveOrAssign:
6096 binOp = spv::OpBitwiseXor;
6097 break;
6098 case glslang::EOpLogicalXor:
6099 needMatchingVectors = false;
6100 binOp = spv::OpLogicalNotEqual;
6101 break;
6102
6103 case glslang::EOpAbsDifference:
6104 binOp = isUnsigned ? spv::OpAbsUSubINTEL : spv::OpAbsISubINTEL;
6105 break;
6106
6107 case glslang::EOpAddSaturate:
6108 binOp = isUnsigned ? spv::OpUAddSatINTEL : spv::OpIAddSatINTEL;
6109 break;
6110
6111 case glslang::EOpSubSaturate:
6112 binOp = isUnsigned ? spv::OpUSubSatINTEL : spv::OpISubSatINTEL;
6113 break;
6114
6115 case glslang::EOpAverage:
6116 binOp = isUnsigned ? spv::OpUAverageINTEL : spv::OpIAverageINTEL;
6117 break;
6118
6119 case glslang::EOpAverageRounded:
6120 binOp = isUnsigned ? spv::OpUAverageRoundedINTEL : spv::OpIAverageRoundedINTEL;
6121 break;
6122
6123 case glslang::EOpMul32x16:
6124 binOp = isUnsigned ? spv::OpUMul32x16INTEL : spv::OpIMul32x16INTEL;
6125 break;
6126
6127 case glslang::EOpLessThan:
6128 case glslang::EOpGreaterThan:
6129 case glslang::EOpLessThanEqual:
6130 case glslang::EOpGreaterThanEqual:
6131 case glslang::EOpEqual:
6132 case glslang::EOpNotEqual:
6133 case glslang::EOpVectorEqual:
6134 case glslang::EOpVectorNotEqual:
6135 comparison = true;
6136 break;
6137 default:
6138 break;
6139 }
6140
6141 // handle mapped binary operations (should be non-comparison)
6142 if (binOp != spv::OpNop) {
6143 assert(comparison == false);
6144 if (builder.isMatrix(resultId: left) || builder.isMatrix(resultId: right) ||
6145 builder.isCooperativeMatrix(resultId: left) || builder.isCooperativeMatrix(resultId: right))
6146 return createBinaryMatrixOperation(binOp, decorations, typeId, left, right);
6147
6148 // No matrix involved; make both operands be the same number of components, if needed
6149 if (needMatchingVectors)
6150 builder.promoteScalar(precision: decorations.precision, left, right);
6151
6152 spv::Id result = builder.createBinOp(binOp, typeId, operand1: left, operand2: right);
6153 decorations.addNoContraction(builder, t: result);
6154 decorations.addNonUniform(builder, t: result);
6155 return builder.setPrecision(id: result, precision: decorations.precision);
6156 }
6157
6158 if (! comparison)
6159 return 0;
6160
6161 // Handle comparison instructions
6162
6163 if (reduceComparison && (op == glslang::EOpEqual || op == glslang::EOpNotEqual)
6164 && (builder.isVector(resultId: left) || builder.isMatrix(resultId: left) || builder.isAggregate(resultId: left))) {
6165 spv::Id result = builder.createCompositeCompare(precision: decorations.precision, left, right, op == glslang::EOpEqual);
6166 decorations.addNonUniform(builder, t: result);
6167 return result;
6168 }
6169
6170 switch (op) {
6171 case glslang::EOpLessThan:
6172 if (isFloat)
6173 binOp = spv::OpFOrdLessThan;
6174 else if (isUnsigned)
6175 binOp = spv::OpULessThan;
6176 else
6177 binOp = spv::OpSLessThan;
6178 break;
6179 case glslang::EOpGreaterThan:
6180 if (isFloat)
6181 binOp = spv::OpFOrdGreaterThan;
6182 else if (isUnsigned)
6183 binOp = spv::OpUGreaterThan;
6184 else
6185 binOp = spv::OpSGreaterThan;
6186 break;
6187 case glslang::EOpLessThanEqual:
6188 if (isFloat)
6189 binOp = spv::OpFOrdLessThanEqual;
6190 else if (isUnsigned)
6191 binOp = spv::OpULessThanEqual;
6192 else
6193 binOp = spv::OpSLessThanEqual;
6194 break;
6195 case glslang::EOpGreaterThanEqual:
6196 if (isFloat)
6197 binOp = spv::OpFOrdGreaterThanEqual;
6198 else if (isUnsigned)
6199 binOp = spv::OpUGreaterThanEqual;
6200 else
6201 binOp = spv::OpSGreaterThanEqual;
6202 break;
6203 case glslang::EOpEqual:
6204 case glslang::EOpVectorEqual:
6205 if (isFloat)
6206 binOp = spv::OpFOrdEqual;
6207 else if (isBool)
6208 binOp = spv::OpLogicalEqual;
6209 else
6210 binOp = spv::OpIEqual;
6211 break;
6212 case glslang::EOpNotEqual:
6213 case glslang::EOpVectorNotEqual:
6214 if (isFloat)
6215 binOp = spv::OpFUnordNotEqual;
6216 else if (isBool)
6217 binOp = spv::OpLogicalNotEqual;
6218 else
6219 binOp = spv::OpINotEqual;
6220 break;
6221 default:
6222 break;
6223 }
6224
6225 if (binOp != spv::OpNop) {
6226 spv::Id result = builder.createBinOp(binOp, typeId, operand1: left, operand2: right);
6227 decorations.addNoContraction(builder, t: result);
6228 decorations.addNonUniform(builder, t: result);
6229 return builder.setPrecision(id: result, precision: decorations.precision);
6230 }
6231
6232 return 0;
6233}
6234
6235//
6236// Translate AST matrix operation to SPV operation, already having SPV-based operands/types.
6237// These can be any of:
6238//
6239// matrix * scalar
6240// scalar * matrix
6241// matrix * matrix linear algebraic
6242// matrix * vector
6243// vector * matrix
6244// matrix * matrix componentwise
6245// matrix op matrix op in {+, -, /}
6246// matrix op scalar op in {+, -, /}
6247// scalar op matrix op in {+, -, /}
6248//
6249spv::Id TGlslangToSpvTraverser::createBinaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
6250 spv::Id left, spv::Id right)
6251{
6252 bool firstClass = true;
6253
6254 // First, handle first-class matrix operations (* and matrix/scalar)
6255 switch (op) {
6256 case spv::OpFDiv:
6257 if (builder.isMatrix(resultId: left) && builder.isScalar(resultId: right)) {
6258 // turn matrix / scalar into a multiply...
6259 spv::Id resultType = builder.getTypeId(resultId: right);
6260 right = builder.createBinOp(spv::OpFDiv, typeId: resultType, operand1: builder.makeFpConstant(type: resultType, d: 1.0), operand2: right);
6261 op = spv::OpMatrixTimesScalar;
6262 } else
6263 firstClass = false;
6264 break;
6265 case spv::OpMatrixTimesScalar:
6266 if (builder.isMatrix(resultId: right) || builder.isCooperativeMatrix(resultId: right))
6267 std::swap(a&: left, b&: right);
6268 assert(builder.isScalar(right));
6269 break;
6270 case spv::OpVectorTimesMatrix:
6271 assert(builder.isVector(left));
6272 assert(builder.isMatrix(right));
6273 break;
6274 case spv::OpMatrixTimesVector:
6275 assert(builder.isMatrix(left));
6276 assert(builder.isVector(right));
6277 break;
6278 case spv::OpMatrixTimesMatrix:
6279 assert(builder.isMatrix(left));
6280 assert(builder.isMatrix(right));
6281 break;
6282 default:
6283 firstClass = false;
6284 break;
6285 }
6286
6287 if (builder.isCooperativeMatrix(resultId: left) || builder.isCooperativeMatrix(resultId: right))
6288 firstClass = true;
6289
6290 if (firstClass) {
6291 spv::Id result = builder.createBinOp(op, typeId, operand1: left, operand2: right);
6292 decorations.addNoContraction(builder, t: result);
6293 decorations.addNonUniform(builder, t: result);
6294 return builder.setPrecision(id: result, precision: decorations.precision);
6295 }
6296
6297 // Handle component-wise +, -, *, %, and / for all combinations of type.
6298 // The result type of all of them is the same type as the (a) matrix operand.
6299 // The algorithm is to:
6300 // - break the matrix(es) into vectors
6301 // - smear any scalar to a vector
6302 // - do vector operations
6303 // - make a matrix out the vector results
6304 switch (op) {
6305 case spv::OpFAdd:
6306 case spv::OpFSub:
6307 case spv::OpFDiv:
6308 case spv::OpFMod:
6309 case spv::OpFMul:
6310 {
6311 // one time set up...
6312 bool leftMat = builder.isMatrix(resultId: left);
6313 bool rightMat = builder.isMatrix(resultId: right);
6314 unsigned int numCols = leftMat ? builder.getNumColumns(resultId: left) : builder.getNumColumns(resultId: right);
6315 int numRows = leftMat ? builder.getNumRows(resultId: left) : builder.getNumRows(resultId: right);
6316 spv::Id scalarType = builder.getScalarTypeId(typeId);
6317 spv::Id vecType = builder.makeVectorType(component: scalarType, size: numRows);
6318 std::vector<spv::Id> results;
6319 spv::Id smearVec = spv::NoResult;
6320 if (builder.isScalar(resultId: left))
6321 smearVec = builder.smearScalar(precision: decorations.precision, scalarVal: left, vectorType: vecType);
6322 else if (builder.isScalar(resultId: right))
6323 smearVec = builder.smearScalar(precision: decorations.precision, scalarVal: right, vectorType: vecType);
6324
6325 // do each vector op
6326 for (unsigned int c = 0; c < numCols; ++c) {
6327 std::vector<unsigned int> indexes;
6328 indexes.push_back(x: c);
6329 spv::Id leftVec = leftMat ? builder.createCompositeExtract( composite: left, typeId: vecType, indexes) : smearVec;
6330 spv::Id rightVec = rightMat ? builder.createCompositeExtract(composite: right, typeId: vecType, indexes) : smearVec;
6331 spv::Id result = builder.createBinOp(op, typeId: vecType, operand1: leftVec, operand2: rightVec);
6332 decorations.addNoContraction(builder, t: result);
6333 decorations.addNonUniform(builder, t: result);
6334 results.push_back(x: builder.setPrecision(id: result, precision: decorations.precision));
6335 }
6336
6337 // put the pieces together
6338 spv::Id result = builder.setPrecision(id: builder.createCompositeConstruct(typeId, constituents: results), precision: decorations.precision);
6339 decorations.addNonUniform(builder, t: result);
6340 return result;
6341 }
6342 default:
6343 assert(0);
6344 return spv::NoResult;
6345 }
6346}
6347
6348spv::Id TGlslangToSpvTraverser::createUnaryOperation(glslang::TOperator op, OpDecorations& decorations, spv::Id typeId,
6349 spv::Id operand, glslang::TBasicType typeProxy, const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags)
6350{
6351 spv::Op unaryOp = spv::OpNop;
6352 int extBuiltins = -1;
6353 int libCall = -1;
6354 bool isUnsigned = isTypeUnsignedInt(type: typeProxy);
6355 bool isFloat = isTypeFloat(type: typeProxy);
6356
6357 switch (op) {
6358 case glslang::EOpNegative:
6359 if (isFloat) {
6360 unaryOp = spv::OpFNegate;
6361 if (builder.isMatrixType(typeId))
6362 return createUnaryMatrixOperation(op: unaryOp, decorations, typeId, operand, typeProxy);
6363 } else
6364 unaryOp = spv::OpSNegate;
6365 break;
6366
6367 case glslang::EOpLogicalNot:
6368 case glslang::EOpVectorLogicalNot:
6369 unaryOp = spv::OpLogicalNot;
6370 break;
6371 case glslang::EOpBitwiseNot:
6372 unaryOp = spv::OpNot;
6373 break;
6374
6375 case glslang::EOpDeterminant:
6376 libCall = spv::GLSLstd450Determinant;
6377 break;
6378 case glslang::EOpMatrixInverse:
6379 libCall = spv::GLSLstd450MatrixInverse;
6380 break;
6381 case glslang::EOpTranspose:
6382 unaryOp = spv::OpTranspose;
6383 break;
6384
6385 case glslang::EOpRadians:
6386 libCall = spv::GLSLstd450Radians;
6387 break;
6388 case glslang::EOpDegrees:
6389 libCall = spv::GLSLstd450Degrees;
6390 break;
6391 case glslang::EOpSin:
6392 libCall = spv::GLSLstd450Sin;
6393 break;
6394 case glslang::EOpCos:
6395 libCall = spv::GLSLstd450Cos;
6396 break;
6397 case glslang::EOpTan:
6398 libCall = spv::GLSLstd450Tan;
6399 break;
6400 case glslang::EOpAcos:
6401 libCall = spv::GLSLstd450Acos;
6402 break;
6403 case glslang::EOpAsin:
6404 libCall = spv::GLSLstd450Asin;
6405 break;
6406 case glslang::EOpAtan:
6407 libCall = spv::GLSLstd450Atan;
6408 break;
6409
6410 case glslang::EOpAcosh:
6411 libCall = spv::GLSLstd450Acosh;
6412 break;
6413 case glslang::EOpAsinh:
6414 libCall = spv::GLSLstd450Asinh;
6415 break;
6416 case glslang::EOpAtanh:
6417 libCall = spv::GLSLstd450Atanh;
6418 break;
6419 case glslang::EOpTanh:
6420 libCall = spv::GLSLstd450Tanh;
6421 break;
6422 case glslang::EOpCosh:
6423 libCall = spv::GLSLstd450Cosh;
6424 break;
6425 case glslang::EOpSinh:
6426 libCall = spv::GLSLstd450Sinh;
6427 break;
6428
6429 case glslang::EOpLength:
6430 libCall = spv::GLSLstd450Length;
6431 break;
6432 case glslang::EOpNormalize:
6433 libCall = spv::GLSLstd450Normalize;
6434 break;
6435
6436 case glslang::EOpExp:
6437 libCall = spv::GLSLstd450Exp;
6438 break;
6439 case glslang::EOpLog:
6440 libCall = spv::GLSLstd450Log;
6441 break;
6442 case glslang::EOpExp2:
6443 libCall = spv::GLSLstd450Exp2;
6444 break;
6445 case glslang::EOpLog2:
6446 libCall = spv::GLSLstd450Log2;
6447 break;
6448 case glslang::EOpSqrt:
6449 libCall = spv::GLSLstd450Sqrt;
6450 break;
6451 case glslang::EOpInverseSqrt:
6452 libCall = spv::GLSLstd450InverseSqrt;
6453 break;
6454
6455 case glslang::EOpFloor:
6456 libCall = spv::GLSLstd450Floor;
6457 break;
6458 case glslang::EOpTrunc:
6459 libCall = spv::GLSLstd450Trunc;
6460 break;
6461 case glslang::EOpRound:
6462 libCall = spv::GLSLstd450Round;
6463 break;
6464 case glslang::EOpRoundEven:
6465 libCall = spv::GLSLstd450RoundEven;
6466 break;
6467 case glslang::EOpCeil:
6468 libCall = spv::GLSLstd450Ceil;
6469 break;
6470 case glslang::EOpFract:
6471 libCall = spv::GLSLstd450Fract;
6472 break;
6473
6474 case glslang::EOpIsNan:
6475 unaryOp = spv::OpIsNan;
6476 break;
6477 case glslang::EOpIsInf:
6478 unaryOp = spv::OpIsInf;
6479 break;
6480 case glslang::EOpIsFinite:
6481 unaryOp = spv::OpIsFinite;
6482 break;
6483
6484 case glslang::EOpFloatBitsToInt:
6485 case glslang::EOpFloatBitsToUint:
6486 case glslang::EOpIntBitsToFloat:
6487 case glslang::EOpUintBitsToFloat:
6488 case glslang::EOpDoubleBitsToInt64:
6489 case glslang::EOpDoubleBitsToUint64:
6490 case glslang::EOpInt64BitsToDouble:
6491 case glslang::EOpUint64BitsToDouble:
6492 case glslang::EOpFloat16BitsToInt16:
6493 case glslang::EOpFloat16BitsToUint16:
6494 case glslang::EOpInt16BitsToFloat16:
6495 case glslang::EOpUint16BitsToFloat16:
6496 unaryOp = spv::OpBitcast;
6497 break;
6498
6499 case glslang::EOpPackSnorm2x16:
6500 libCall = spv::GLSLstd450PackSnorm2x16;
6501 break;
6502 case glslang::EOpUnpackSnorm2x16:
6503 libCall = spv::GLSLstd450UnpackSnorm2x16;
6504 break;
6505 case glslang::EOpPackUnorm2x16:
6506 libCall = spv::GLSLstd450PackUnorm2x16;
6507 break;
6508 case glslang::EOpUnpackUnorm2x16:
6509 libCall = spv::GLSLstd450UnpackUnorm2x16;
6510 break;
6511 case glslang::EOpPackHalf2x16:
6512 libCall = spv::GLSLstd450PackHalf2x16;
6513 break;
6514 case glslang::EOpUnpackHalf2x16:
6515 libCall = spv::GLSLstd450UnpackHalf2x16;
6516 break;
6517#ifndef GLSLANG_WEB
6518 case glslang::EOpPackSnorm4x8:
6519 libCall = spv::GLSLstd450PackSnorm4x8;
6520 break;
6521 case glslang::EOpUnpackSnorm4x8:
6522 libCall = spv::GLSLstd450UnpackSnorm4x8;
6523 break;
6524 case glslang::EOpPackUnorm4x8:
6525 libCall = spv::GLSLstd450PackUnorm4x8;
6526 break;
6527 case glslang::EOpUnpackUnorm4x8:
6528 libCall = spv::GLSLstd450UnpackUnorm4x8;
6529 break;
6530 case glslang::EOpPackDouble2x32:
6531 libCall = spv::GLSLstd450PackDouble2x32;
6532 break;
6533 case glslang::EOpUnpackDouble2x32:
6534 libCall = spv::GLSLstd450UnpackDouble2x32;
6535 break;
6536#endif
6537
6538 case glslang::EOpPackInt2x32:
6539 case glslang::EOpUnpackInt2x32:
6540 case glslang::EOpPackUint2x32:
6541 case glslang::EOpUnpackUint2x32:
6542 case glslang::EOpPack16:
6543 case glslang::EOpPack32:
6544 case glslang::EOpPack64:
6545 case glslang::EOpUnpack32:
6546 case glslang::EOpUnpack16:
6547 case glslang::EOpUnpack8:
6548 case glslang::EOpPackInt2x16:
6549 case glslang::EOpUnpackInt2x16:
6550 case glslang::EOpPackUint2x16:
6551 case glslang::EOpUnpackUint2x16:
6552 case glslang::EOpPackInt4x16:
6553 case glslang::EOpUnpackInt4x16:
6554 case glslang::EOpPackUint4x16:
6555 case glslang::EOpUnpackUint4x16:
6556 case glslang::EOpPackFloat2x16:
6557 case glslang::EOpUnpackFloat2x16:
6558 unaryOp = spv::OpBitcast;
6559 break;
6560
6561 case glslang::EOpDPdx:
6562 unaryOp = spv::OpDPdx;
6563 break;
6564 case glslang::EOpDPdy:
6565 unaryOp = spv::OpDPdy;
6566 break;
6567 case glslang::EOpFwidth:
6568 unaryOp = spv::OpFwidth;
6569 break;
6570
6571 case glslang::EOpAny:
6572 unaryOp = spv::OpAny;
6573 break;
6574 case glslang::EOpAll:
6575 unaryOp = spv::OpAll;
6576 break;
6577
6578 case glslang::EOpAbs:
6579 if (isFloat)
6580 libCall = spv::GLSLstd450FAbs;
6581 else
6582 libCall = spv::GLSLstd450SAbs;
6583 break;
6584 case glslang::EOpSign:
6585 if (isFloat)
6586 libCall = spv::GLSLstd450FSign;
6587 else
6588 libCall = spv::GLSLstd450SSign;
6589 break;
6590
6591#ifndef GLSLANG_WEB
6592 case glslang::EOpDPdxFine:
6593 unaryOp = spv::OpDPdxFine;
6594 break;
6595 case glslang::EOpDPdyFine:
6596 unaryOp = spv::OpDPdyFine;
6597 break;
6598 case glslang::EOpFwidthFine:
6599 unaryOp = spv::OpFwidthFine;
6600 break;
6601 case glslang::EOpDPdxCoarse:
6602 unaryOp = spv::OpDPdxCoarse;
6603 break;
6604 case glslang::EOpDPdyCoarse:
6605 unaryOp = spv::OpDPdyCoarse;
6606 break;
6607 case glslang::EOpFwidthCoarse:
6608 unaryOp = spv::OpFwidthCoarse;
6609 break;
6610 case glslang::EOpRayQueryProceed:
6611 unaryOp = spv::OpRayQueryProceedKHR;
6612 break;
6613 case glslang::EOpRayQueryGetRayTMin:
6614 unaryOp = spv::OpRayQueryGetRayTMinKHR;
6615 break;
6616 case glslang::EOpRayQueryGetRayFlags:
6617 unaryOp = spv::OpRayQueryGetRayFlagsKHR;
6618 break;
6619 case glslang::EOpRayQueryGetWorldRayOrigin:
6620 unaryOp = spv::OpRayQueryGetWorldRayOriginKHR;
6621 break;
6622 case glslang::EOpRayQueryGetWorldRayDirection:
6623 unaryOp = spv::OpRayQueryGetWorldRayDirectionKHR;
6624 break;
6625 case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
6626 unaryOp = spv::OpRayQueryGetIntersectionCandidateAABBOpaqueKHR;
6627 break;
6628 case glslang::EOpInterpolateAtCentroid:
6629 if (typeProxy == glslang::EbtFloat16)
6630 builder.addExtension(ext: spv::E_SPV_AMD_gpu_shader_half_float);
6631 libCall = spv::GLSLstd450InterpolateAtCentroid;
6632 break;
6633 case glslang::EOpAtomicCounterIncrement:
6634 case glslang::EOpAtomicCounterDecrement:
6635 case glslang::EOpAtomicCounter:
6636 {
6637 // Handle all of the atomics in one place, in createAtomicOperation()
6638 std::vector<spv::Id> operands;
6639 operands.push_back(x: operand);
6640 return createAtomicOperation(op, precision: decorations.precision, typeId, operands, typeProxy, lvalueCoherentFlags);
6641 }
6642
6643 case glslang::EOpBitFieldReverse:
6644 unaryOp = spv::OpBitReverse;
6645 break;
6646 case glslang::EOpBitCount:
6647 unaryOp = spv::OpBitCount;
6648 break;
6649 case glslang::EOpFindLSB:
6650 libCall = spv::GLSLstd450FindILsb;
6651 break;
6652 case glslang::EOpFindMSB:
6653 if (isUnsigned)
6654 libCall = spv::GLSLstd450FindUMsb;
6655 else
6656 libCall = spv::GLSLstd450FindSMsb;
6657 break;
6658
6659 case glslang::EOpCountLeadingZeros:
6660 builder.addCapability(cap: spv::CapabilityIntegerFunctions2INTEL);
6661 builder.addExtension(ext: "SPV_INTEL_shader_integer_functions2");
6662 unaryOp = spv::OpUCountLeadingZerosINTEL;
6663 break;
6664
6665 case glslang::EOpCountTrailingZeros:
6666 builder.addCapability(cap: spv::CapabilityIntegerFunctions2INTEL);
6667 builder.addExtension(ext: "SPV_INTEL_shader_integer_functions2");
6668 unaryOp = spv::OpUCountTrailingZerosINTEL;
6669 break;
6670
6671 case glslang::EOpBallot:
6672 case glslang::EOpReadFirstInvocation:
6673 case glslang::EOpAnyInvocation:
6674 case glslang::EOpAllInvocations:
6675 case glslang::EOpAllInvocationsEqual:
6676 case glslang::EOpMinInvocations:
6677 case glslang::EOpMaxInvocations:
6678 case glslang::EOpAddInvocations:
6679 case glslang::EOpMinInvocationsNonUniform:
6680 case glslang::EOpMaxInvocationsNonUniform:
6681 case glslang::EOpAddInvocationsNonUniform:
6682 case glslang::EOpMinInvocationsInclusiveScan:
6683 case glslang::EOpMaxInvocationsInclusiveScan:
6684 case glslang::EOpAddInvocationsInclusiveScan:
6685 case glslang::EOpMinInvocationsInclusiveScanNonUniform:
6686 case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
6687 case glslang::EOpAddInvocationsInclusiveScanNonUniform:
6688 case glslang::EOpMinInvocationsExclusiveScan:
6689 case glslang::EOpMaxInvocationsExclusiveScan:
6690 case glslang::EOpAddInvocationsExclusiveScan:
6691 case glslang::EOpMinInvocationsExclusiveScanNonUniform:
6692 case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
6693 case glslang::EOpAddInvocationsExclusiveScanNonUniform:
6694 {
6695 std::vector<spv::Id> operands;
6696 operands.push_back(x: operand);
6697 return createInvocationsOperation(op, typeId, operands, typeProxy);
6698 }
6699 case glslang::EOpSubgroupAll:
6700 case glslang::EOpSubgroupAny:
6701 case glslang::EOpSubgroupAllEqual:
6702 case glslang::EOpSubgroupBroadcastFirst:
6703 case glslang::EOpSubgroupBallot:
6704 case glslang::EOpSubgroupInverseBallot:
6705 case glslang::EOpSubgroupBallotBitCount:
6706 case glslang::EOpSubgroupBallotInclusiveBitCount:
6707 case glslang::EOpSubgroupBallotExclusiveBitCount:
6708 case glslang::EOpSubgroupBallotFindLSB:
6709 case glslang::EOpSubgroupBallotFindMSB:
6710 case glslang::EOpSubgroupAdd:
6711 case glslang::EOpSubgroupMul:
6712 case glslang::EOpSubgroupMin:
6713 case glslang::EOpSubgroupMax:
6714 case glslang::EOpSubgroupAnd:
6715 case glslang::EOpSubgroupOr:
6716 case glslang::EOpSubgroupXor:
6717 case glslang::EOpSubgroupInclusiveAdd:
6718 case glslang::EOpSubgroupInclusiveMul:
6719 case glslang::EOpSubgroupInclusiveMin:
6720 case glslang::EOpSubgroupInclusiveMax:
6721 case glslang::EOpSubgroupInclusiveAnd:
6722 case glslang::EOpSubgroupInclusiveOr:
6723 case glslang::EOpSubgroupInclusiveXor:
6724 case glslang::EOpSubgroupExclusiveAdd:
6725 case glslang::EOpSubgroupExclusiveMul:
6726 case glslang::EOpSubgroupExclusiveMin:
6727 case glslang::EOpSubgroupExclusiveMax:
6728 case glslang::EOpSubgroupExclusiveAnd:
6729 case glslang::EOpSubgroupExclusiveOr:
6730 case glslang::EOpSubgroupExclusiveXor:
6731 case glslang::EOpSubgroupQuadSwapHorizontal:
6732 case glslang::EOpSubgroupQuadSwapVertical:
6733 case glslang::EOpSubgroupQuadSwapDiagonal: {
6734 std::vector<spv::Id> operands;
6735 operands.push_back(x: operand);
6736 return createSubgroupOperation(op, typeId, operands, typeProxy);
6737 }
6738 case glslang::EOpMbcnt:
6739 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_shader_ballot);
6740 libCall = spv::MbcntAMD;
6741 break;
6742
6743 case glslang::EOpCubeFaceIndex:
6744 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_gcn_shader);
6745 libCall = spv::CubeFaceIndexAMD;
6746 break;
6747
6748 case glslang::EOpCubeFaceCoord:
6749 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_gcn_shader);
6750 libCall = spv::CubeFaceCoordAMD;
6751 break;
6752 case glslang::EOpSubgroupPartition:
6753 unaryOp = spv::OpGroupNonUniformPartitionNV;
6754 break;
6755 case glslang::EOpConstructReference:
6756 unaryOp = spv::OpBitcast;
6757 break;
6758
6759 case glslang::EOpConvUint64ToAccStruct:
6760 case glslang::EOpConvUvec2ToAccStruct:
6761 unaryOp = spv::OpConvertUToAccelerationStructureKHR;
6762 break;
6763#endif
6764
6765 case glslang::EOpCopyObject:
6766 unaryOp = spv::OpCopyObject;
6767 break;
6768
6769 default:
6770 return 0;
6771 }
6772
6773 spv::Id id;
6774 if (libCall >= 0) {
6775 std::vector<spv::Id> args;
6776 args.push_back(x: operand);
6777 id = builder.createBuiltinCall(resultType: typeId, builtins: extBuiltins >= 0 ? extBuiltins : stdBuiltins, entryPoint: libCall, args);
6778 } else {
6779 id = builder.createUnaryOp(unaryOp, typeId, operand);
6780 }
6781
6782 decorations.addNoContraction(builder, t: id);
6783 decorations.addNonUniform(builder, t: id);
6784 return builder.setPrecision(id, precision: decorations.precision);
6785}
6786
6787// Create a unary operation on a matrix
6788spv::Id TGlslangToSpvTraverser::createUnaryMatrixOperation(spv::Op op, OpDecorations& decorations, spv::Id typeId,
6789 spv::Id operand, glslang::TBasicType /* typeProxy */)
6790{
6791 // Handle unary operations vector by vector.
6792 // The result type is the same type as the original type.
6793 // The algorithm is to:
6794 // - break the matrix into vectors
6795 // - apply the operation to each vector
6796 // - make a matrix out the vector results
6797
6798 // get the types sorted out
6799 int numCols = builder.getNumColumns(resultId: operand);
6800 int numRows = builder.getNumRows(resultId: operand);
6801 spv::Id srcVecType = builder.makeVectorType(component: builder.getScalarTypeId(typeId: builder.getTypeId(resultId: operand)), size: numRows);
6802 spv::Id destVecType = builder.makeVectorType(component: builder.getScalarTypeId(typeId), size: numRows);
6803 std::vector<spv::Id> results;
6804
6805 // do each vector op
6806 for (int c = 0; c < numCols; ++c) {
6807 std::vector<unsigned int> indexes;
6808 indexes.push_back(x: c);
6809 spv::Id srcVec = builder.createCompositeExtract(composite: operand, typeId: srcVecType, indexes);
6810 spv::Id destVec = builder.createUnaryOp(op, typeId: destVecType, operand: srcVec);
6811 decorations.addNoContraction(builder, t: destVec);
6812 decorations.addNonUniform(builder, t: destVec);
6813 results.push_back(x: builder.setPrecision(id: destVec, precision: decorations.precision));
6814 }
6815
6816 // put the pieces together
6817 spv::Id result = builder.setPrecision(id: builder.createCompositeConstruct(typeId, constituents: results), precision: decorations.precision);
6818 decorations.addNonUniform(builder, t: result);
6819 return result;
6820}
6821
6822// For converting integers where both the bitwidth and the signedness could
6823// change, but only do the width change here. The caller is still responsible
6824// for the signedness conversion.
6825spv::Id TGlslangToSpvTraverser::createIntWidthConversion(glslang::TOperator op, spv::Id operand, int vectorSize)
6826{
6827 // Get the result type width, based on the type to convert to.
6828 int width = 32;
6829 switch(op) {
6830 case glslang::EOpConvInt16ToUint8:
6831 case glslang::EOpConvIntToUint8:
6832 case glslang::EOpConvInt64ToUint8:
6833 case glslang::EOpConvUint16ToInt8:
6834 case glslang::EOpConvUintToInt8:
6835 case glslang::EOpConvUint64ToInt8:
6836 width = 8;
6837 break;
6838 case glslang::EOpConvInt8ToUint16:
6839 case glslang::EOpConvIntToUint16:
6840 case glslang::EOpConvInt64ToUint16:
6841 case glslang::EOpConvUint8ToInt16:
6842 case glslang::EOpConvUintToInt16:
6843 case glslang::EOpConvUint64ToInt16:
6844 width = 16;
6845 break;
6846 case glslang::EOpConvInt8ToUint:
6847 case glslang::EOpConvInt16ToUint:
6848 case glslang::EOpConvInt64ToUint:
6849 case glslang::EOpConvUint8ToInt:
6850 case glslang::EOpConvUint16ToInt:
6851 case glslang::EOpConvUint64ToInt:
6852 width = 32;
6853 break;
6854 case glslang::EOpConvInt8ToUint64:
6855 case glslang::EOpConvInt16ToUint64:
6856 case glslang::EOpConvIntToUint64:
6857 case glslang::EOpConvUint8ToInt64:
6858 case glslang::EOpConvUint16ToInt64:
6859 case glslang::EOpConvUintToInt64:
6860 width = 64;
6861 break;
6862
6863 default:
6864 assert(false && "Default missing");
6865 break;
6866 }
6867
6868 // Get the conversion operation and result type,
6869 // based on the target width, but the source type.
6870 spv::Id type = spv::NoType;
6871 spv::Op convOp = spv::OpNop;
6872 switch(op) {
6873 case glslang::EOpConvInt8ToUint16:
6874 case glslang::EOpConvInt8ToUint:
6875 case glslang::EOpConvInt8ToUint64:
6876 case glslang::EOpConvInt16ToUint8:
6877 case glslang::EOpConvInt16ToUint:
6878 case glslang::EOpConvInt16ToUint64:
6879 case glslang::EOpConvIntToUint8:
6880 case glslang::EOpConvIntToUint16:
6881 case glslang::EOpConvIntToUint64:
6882 case glslang::EOpConvInt64ToUint8:
6883 case glslang::EOpConvInt64ToUint16:
6884 case glslang::EOpConvInt64ToUint:
6885 convOp = spv::OpSConvert;
6886 type = builder.makeIntType(width);
6887 break;
6888 default:
6889 convOp = spv::OpUConvert;
6890 type = builder.makeUintType(width);
6891 break;
6892 }
6893
6894 if (vectorSize > 0)
6895 type = builder.makeVectorType(component: type, size: vectorSize);
6896
6897 return builder.createUnaryOp(convOp, typeId: type, operand);
6898}
6899
6900spv::Id TGlslangToSpvTraverser::createConversion(glslang::TOperator op, OpDecorations& decorations, spv::Id destType,
6901 spv::Id operand, glslang::TBasicType typeProxy)
6902{
6903 spv::Op convOp = spv::OpNop;
6904 spv::Id zero = 0;
6905 spv::Id one = 0;
6906
6907 int vectorSize = builder.isVectorType(typeId: destType) ? builder.getNumTypeComponents(typeId: destType) : 0;
6908
6909 switch (op) {
6910 case glslang::EOpConvIntToBool:
6911 case glslang::EOpConvUintToBool:
6912 zero = builder.makeUintConstant(u: 0);
6913 zero = makeSmearedConstant(constant: zero, vectorSize);
6914 return builder.createBinOp(spv::OpINotEqual, typeId: destType, operand1: operand, operand2: zero);
6915 case glslang::EOpConvFloatToBool:
6916 zero = builder.makeFloatConstant(f: 0.0F);
6917 zero = makeSmearedConstant(constant: zero, vectorSize);
6918 return builder.createBinOp(spv::OpFUnordNotEqual, typeId: destType, operand1: operand, operand2: zero);
6919 case glslang::EOpConvBoolToFloat:
6920 convOp = spv::OpSelect;
6921 zero = builder.makeFloatConstant(f: 0.0F);
6922 one = builder.makeFloatConstant(f: 1.0F);
6923 break;
6924
6925 case glslang::EOpConvBoolToInt:
6926 case glslang::EOpConvBoolToInt64:
6927#ifndef GLSLANG_WEB
6928 if (op == glslang::EOpConvBoolToInt64) {
6929 zero = builder.makeInt64Constant(i: 0);
6930 one = builder.makeInt64Constant(i: 1);
6931 } else
6932#endif
6933 {
6934 zero = builder.makeIntConstant(i: 0);
6935 one = builder.makeIntConstant(i: 1);
6936 }
6937
6938 convOp = spv::OpSelect;
6939 break;
6940
6941 case glslang::EOpConvBoolToUint:
6942 case glslang::EOpConvBoolToUint64:
6943#ifndef GLSLANG_WEB
6944 if (op == glslang::EOpConvBoolToUint64) {
6945 zero = builder.makeUint64Constant(u: 0);
6946 one = builder.makeUint64Constant(u: 1);
6947 } else
6948#endif
6949 {
6950 zero = builder.makeUintConstant(u: 0);
6951 one = builder.makeUintConstant(u: 1);
6952 }
6953
6954 convOp = spv::OpSelect;
6955 break;
6956
6957 case glslang::EOpConvInt8ToFloat16:
6958 case glslang::EOpConvInt8ToFloat:
6959 case glslang::EOpConvInt8ToDouble:
6960 case glslang::EOpConvInt16ToFloat16:
6961 case glslang::EOpConvInt16ToFloat:
6962 case glslang::EOpConvInt16ToDouble:
6963 case glslang::EOpConvIntToFloat16:
6964 case glslang::EOpConvIntToFloat:
6965 case glslang::EOpConvIntToDouble:
6966 case glslang::EOpConvInt64ToFloat:
6967 case glslang::EOpConvInt64ToDouble:
6968 case glslang::EOpConvInt64ToFloat16:
6969 convOp = spv::OpConvertSToF;
6970 break;
6971
6972 case glslang::EOpConvUint8ToFloat16:
6973 case glslang::EOpConvUint8ToFloat:
6974 case glslang::EOpConvUint8ToDouble:
6975 case glslang::EOpConvUint16ToFloat16:
6976 case glslang::EOpConvUint16ToFloat:
6977 case glslang::EOpConvUint16ToDouble:
6978 case glslang::EOpConvUintToFloat16:
6979 case glslang::EOpConvUintToFloat:
6980 case glslang::EOpConvUintToDouble:
6981 case glslang::EOpConvUint64ToFloat:
6982 case glslang::EOpConvUint64ToDouble:
6983 case glslang::EOpConvUint64ToFloat16:
6984 convOp = spv::OpConvertUToF;
6985 break;
6986
6987 case glslang::EOpConvFloat16ToInt8:
6988 case glslang::EOpConvFloatToInt8:
6989 case glslang::EOpConvDoubleToInt8:
6990 case glslang::EOpConvFloat16ToInt16:
6991 case glslang::EOpConvFloatToInt16:
6992 case glslang::EOpConvDoubleToInt16:
6993 case glslang::EOpConvFloat16ToInt:
6994 case glslang::EOpConvFloatToInt:
6995 case glslang::EOpConvDoubleToInt:
6996 case glslang::EOpConvFloat16ToInt64:
6997 case glslang::EOpConvFloatToInt64:
6998 case glslang::EOpConvDoubleToInt64:
6999 convOp = spv::OpConvertFToS;
7000 break;
7001
7002 case glslang::EOpConvUint8ToInt8:
7003 case glslang::EOpConvInt8ToUint8:
7004 case glslang::EOpConvUint16ToInt16:
7005 case glslang::EOpConvInt16ToUint16:
7006 case glslang::EOpConvUintToInt:
7007 case glslang::EOpConvIntToUint:
7008 case glslang::EOpConvUint64ToInt64:
7009 case glslang::EOpConvInt64ToUint64:
7010 if (builder.isInSpecConstCodeGenMode()) {
7011 // Build zero scalar or vector for OpIAdd.
7012#ifndef GLSLANG_WEB
7013 if(op == glslang::EOpConvUint8ToInt8 || op == glslang::EOpConvInt8ToUint8) {
7014 zero = builder.makeUint8Constant(u: 0);
7015 } else if (op == glslang::EOpConvUint16ToInt16 || op == glslang::EOpConvInt16ToUint16) {
7016 zero = builder.makeUint16Constant(u: 0);
7017 } else if (op == glslang::EOpConvUint64ToInt64 || op == glslang::EOpConvInt64ToUint64) {
7018 zero = builder.makeUint64Constant(u: 0);
7019 } else
7020#endif
7021 {
7022 zero = builder.makeUintConstant(u: 0);
7023 }
7024 zero = makeSmearedConstant(constant: zero, vectorSize);
7025 // Use OpIAdd, instead of OpBitcast to do the conversion when
7026 // generating for OpSpecConstantOp instruction.
7027 return builder.createBinOp(spv::OpIAdd, typeId: destType, operand1: operand, operand2: zero);
7028 }
7029 // For normal run-time conversion instruction, use OpBitcast.
7030 convOp = spv::OpBitcast;
7031 break;
7032
7033 case glslang::EOpConvFloat16ToUint8:
7034 case glslang::EOpConvFloatToUint8:
7035 case glslang::EOpConvDoubleToUint8:
7036 case glslang::EOpConvFloat16ToUint16:
7037 case glslang::EOpConvFloatToUint16:
7038 case glslang::EOpConvDoubleToUint16:
7039 case glslang::EOpConvFloat16ToUint:
7040 case glslang::EOpConvFloatToUint:
7041 case glslang::EOpConvDoubleToUint:
7042 case glslang::EOpConvFloatToUint64:
7043 case glslang::EOpConvDoubleToUint64:
7044 case glslang::EOpConvFloat16ToUint64:
7045 convOp = spv::OpConvertFToU;
7046 break;
7047
7048#ifndef GLSLANG_WEB
7049 case glslang::EOpConvInt8ToBool:
7050 case glslang::EOpConvUint8ToBool:
7051 zero = builder.makeUint8Constant(u: 0);
7052 zero = makeSmearedConstant(constant: zero, vectorSize);
7053 return builder.createBinOp(spv::OpINotEqual, typeId: destType, operand1: operand, operand2: zero);
7054 case glslang::EOpConvInt16ToBool:
7055 case glslang::EOpConvUint16ToBool:
7056 zero = builder.makeUint16Constant(u: 0);
7057 zero = makeSmearedConstant(constant: zero, vectorSize);
7058 return builder.createBinOp(spv::OpINotEqual, typeId: destType, operand1: operand, operand2: zero);
7059 case glslang::EOpConvInt64ToBool:
7060 case glslang::EOpConvUint64ToBool:
7061 zero = builder.makeUint64Constant(u: 0);
7062 zero = makeSmearedConstant(constant: zero, vectorSize);
7063 return builder.createBinOp(spv::OpINotEqual, typeId: destType, operand1: operand, operand2: zero);
7064 case glslang::EOpConvDoubleToBool:
7065 zero = builder.makeDoubleConstant(d: 0.0);
7066 zero = makeSmearedConstant(constant: zero, vectorSize);
7067 return builder.createBinOp(spv::OpFUnordNotEqual, typeId: destType, operand1: operand, operand2: zero);
7068 case glslang::EOpConvFloat16ToBool:
7069 zero = builder.makeFloat16Constant(f16: 0.0F);
7070 zero = makeSmearedConstant(constant: zero, vectorSize);
7071 return builder.createBinOp(spv::OpFUnordNotEqual, typeId: destType, operand1: operand, operand2: zero);
7072 case glslang::EOpConvBoolToDouble:
7073 convOp = spv::OpSelect;
7074 zero = builder.makeDoubleConstant(d: 0.0);
7075 one = builder.makeDoubleConstant(d: 1.0);
7076 break;
7077 case glslang::EOpConvBoolToFloat16:
7078 convOp = spv::OpSelect;
7079 zero = builder.makeFloat16Constant(f16: 0.0F);
7080 one = builder.makeFloat16Constant(f16: 1.0F);
7081 break;
7082 case glslang::EOpConvBoolToInt8:
7083 zero = builder.makeInt8Constant(i: 0);
7084 one = builder.makeInt8Constant(i: 1);
7085 convOp = spv::OpSelect;
7086 break;
7087 case glslang::EOpConvBoolToUint8:
7088 zero = builder.makeUint8Constant(u: 0);
7089 one = builder.makeUint8Constant(u: 1);
7090 convOp = spv::OpSelect;
7091 break;
7092 case glslang::EOpConvBoolToInt16:
7093 zero = builder.makeInt16Constant(i: 0);
7094 one = builder.makeInt16Constant(i: 1);
7095 convOp = spv::OpSelect;
7096 break;
7097 case glslang::EOpConvBoolToUint16:
7098 zero = builder.makeUint16Constant(u: 0);
7099 one = builder.makeUint16Constant(u: 1);
7100 convOp = spv::OpSelect;
7101 break;
7102 case glslang::EOpConvDoubleToFloat:
7103 case glslang::EOpConvFloatToDouble:
7104 case glslang::EOpConvDoubleToFloat16:
7105 case glslang::EOpConvFloat16ToDouble:
7106 case glslang::EOpConvFloatToFloat16:
7107 case glslang::EOpConvFloat16ToFloat:
7108 convOp = spv::OpFConvert;
7109 if (builder.isMatrixType(typeId: destType))
7110 return createUnaryMatrixOperation(op: convOp, decorations, typeId: destType, operand, typeProxy);
7111 break;
7112
7113 case glslang::EOpConvInt8ToInt16:
7114 case glslang::EOpConvInt8ToInt:
7115 case glslang::EOpConvInt8ToInt64:
7116 case glslang::EOpConvInt16ToInt8:
7117 case glslang::EOpConvInt16ToInt:
7118 case glslang::EOpConvInt16ToInt64:
7119 case glslang::EOpConvIntToInt8:
7120 case glslang::EOpConvIntToInt16:
7121 case glslang::EOpConvIntToInt64:
7122 case glslang::EOpConvInt64ToInt8:
7123 case glslang::EOpConvInt64ToInt16:
7124 case glslang::EOpConvInt64ToInt:
7125 convOp = spv::OpSConvert;
7126 break;
7127
7128 case glslang::EOpConvUint8ToUint16:
7129 case glslang::EOpConvUint8ToUint:
7130 case glslang::EOpConvUint8ToUint64:
7131 case glslang::EOpConvUint16ToUint8:
7132 case glslang::EOpConvUint16ToUint:
7133 case glslang::EOpConvUint16ToUint64:
7134 case glslang::EOpConvUintToUint8:
7135 case glslang::EOpConvUintToUint16:
7136 case glslang::EOpConvUintToUint64:
7137 case glslang::EOpConvUint64ToUint8:
7138 case glslang::EOpConvUint64ToUint16:
7139 case glslang::EOpConvUint64ToUint:
7140 convOp = spv::OpUConvert;
7141 break;
7142
7143 case glslang::EOpConvInt8ToUint16:
7144 case glslang::EOpConvInt8ToUint:
7145 case glslang::EOpConvInt8ToUint64:
7146 case glslang::EOpConvInt16ToUint8:
7147 case glslang::EOpConvInt16ToUint:
7148 case glslang::EOpConvInt16ToUint64:
7149 case glslang::EOpConvIntToUint8:
7150 case glslang::EOpConvIntToUint16:
7151 case glslang::EOpConvIntToUint64:
7152 case glslang::EOpConvInt64ToUint8:
7153 case glslang::EOpConvInt64ToUint16:
7154 case glslang::EOpConvInt64ToUint:
7155 case glslang::EOpConvUint8ToInt16:
7156 case glslang::EOpConvUint8ToInt:
7157 case glslang::EOpConvUint8ToInt64:
7158 case glslang::EOpConvUint16ToInt8:
7159 case glslang::EOpConvUint16ToInt:
7160 case glslang::EOpConvUint16ToInt64:
7161 case glslang::EOpConvUintToInt8:
7162 case glslang::EOpConvUintToInt16:
7163 case glslang::EOpConvUintToInt64:
7164 case glslang::EOpConvUint64ToInt8:
7165 case glslang::EOpConvUint64ToInt16:
7166 case glslang::EOpConvUint64ToInt:
7167 // OpSConvert/OpUConvert + OpBitCast
7168 operand = createIntWidthConversion(op, operand, vectorSize);
7169
7170 if (builder.isInSpecConstCodeGenMode()) {
7171 // Build zero scalar or vector for OpIAdd.
7172 switch(op) {
7173 case glslang::EOpConvInt16ToUint8:
7174 case glslang::EOpConvIntToUint8:
7175 case glslang::EOpConvInt64ToUint8:
7176 case glslang::EOpConvUint16ToInt8:
7177 case glslang::EOpConvUintToInt8:
7178 case glslang::EOpConvUint64ToInt8:
7179 zero = builder.makeUint8Constant(u: 0);
7180 break;
7181 case glslang::EOpConvInt8ToUint16:
7182 case glslang::EOpConvIntToUint16:
7183 case glslang::EOpConvInt64ToUint16:
7184 case glslang::EOpConvUint8ToInt16:
7185 case glslang::EOpConvUintToInt16:
7186 case glslang::EOpConvUint64ToInt16:
7187 zero = builder.makeUint16Constant(u: 0);
7188 break;
7189 case glslang::EOpConvInt8ToUint:
7190 case glslang::EOpConvInt16ToUint:
7191 case glslang::EOpConvInt64ToUint:
7192 case glslang::EOpConvUint8ToInt:
7193 case glslang::EOpConvUint16ToInt:
7194 case glslang::EOpConvUint64ToInt:
7195 zero = builder.makeUintConstant(u: 0);
7196 break;
7197 case glslang::EOpConvInt8ToUint64:
7198 case glslang::EOpConvInt16ToUint64:
7199 case glslang::EOpConvIntToUint64:
7200 case glslang::EOpConvUint8ToInt64:
7201 case glslang::EOpConvUint16ToInt64:
7202 case glslang::EOpConvUintToInt64:
7203 zero = builder.makeUint64Constant(u: 0);
7204 break;
7205 default:
7206 assert(false && "Default missing");
7207 break;
7208 }
7209 zero = makeSmearedConstant(constant: zero, vectorSize);
7210 // Use OpIAdd, instead of OpBitcast to do the conversion when
7211 // generating for OpSpecConstantOp instruction.
7212 return builder.createBinOp(spv::OpIAdd, typeId: destType, operand1: operand, operand2: zero);
7213 }
7214 // For normal run-time conversion instruction, use OpBitcast.
7215 convOp = spv::OpBitcast;
7216 break;
7217 case glslang::EOpConvUint64ToPtr:
7218 convOp = spv::OpConvertUToPtr;
7219 break;
7220 case glslang::EOpConvPtrToUint64:
7221 convOp = spv::OpConvertPtrToU;
7222 break;
7223 case glslang::EOpConvPtrToUvec2:
7224 case glslang::EOpConvUvec2ToPtr:
7225 convOp = spv::OpBitcast;
7226 break;
7227#endif
7228
7229 default:
7230 break;
7231 }
7232
7233 spv::Id result = 0;
7234 if (convOp == spv::OpNop)
7235 return result;
7236
7237 if (convOp == spv::OpSelect) {
7238 zero = makeSmearedConstant(constant: zero, vectorSize);
7239 one = makeSmearedConstant(constant: one, vectorSize);
7240 result = builder.createTriOp(convOp, typeId: destType, operand1: operand, operand2: one, operand3: zero);
7241 } else
7242 result = builder.createUnaryOp(convOp, typeId: destType, operand);
7243
7244 result = builder.setPrecision(id: result, precision: decorations.precision);
7245 decorations.addNonUniform(builder, t: result);
7246 return result;
7247}
7248
7249spv::Id TGlslangToSpvTraverser::makeSmearedConstant(spv::Id constant, int vectorSize)
7250{
7251 if (vectorSize == 0)
7252 return constant;
7253
7254 spv::Id vectorTypeId = builder.makeVectorType(component: builder.getTypeId(resultId: constant), size: vectorSize);
7255 std::vector<spv::Id> components;
7256 for (int c = 0; c < vectorSize; ++c)
7257 components.push_back(x: constant);
7258 return builder.makeCompositeConstant(type: vectorTypeId, comps: components);
7259}
7260
7261// For glslang ops that map to SPV atomic opCodes
7262spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv::Decoration /*precision*/,
7263 spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy,
7264 const spv::Builder::AccessChain::CoherentFlags &lvalueCoherentFlags)
7265{
7266 spv::Op opCode = spv::OpNop;
7267
7268 switch (op) {
7269 case glslang::EOpAtomicAdd:
7270 case glslang::EOpImageAtomicAdd:
7271 case glslang::EOpAtomicCounterAdd:
7272 opCode = spv::OpAtomicIAdd;
7273 if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) {
7274 opCode = spv::OpAtomicFAddEXT;
7275 builder.addExtension(ext: spv::E_SPV_EXT_shader_atomic_float_add);
7276 if (typeProxy == glslang::EbtFloat16) {
7277 builder.addExtension(ext: spv::E_SPV_EXT_shader_atomic_float16_add);
7278 builder.addCapability(cap: spv::CapabilityAtomicFloat16AddEXT);
7279 } else if (typeProxy == glslang::EbtFloat) {
7280 builder.addCapability(cap: spv::CapabilityAtomicFloat32AddEXT);
7281 } else {
7282 builder.addCapability(cap: spv::CapabilityAtomicFloat64AddEXT);
7283 }
7284 }
7285 break;
7286 case glslang::EOpAtomicSubtract:
7287 case glslang::EOpAtomicCounterSubtract:
7288 opCode = spv::OpAtomicISub;
7289 break;
7290 case glslang::EOpAtomicMin:
7291 case glslang::EOpImageAtomicMin:
7292 case glslang::EOpAtomicCounterMin:
7293 if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) {
7294 opCode = spv::OpAtomicFMinEXT;
7295 builder.addExtension(ext: spv::E_SPV_EXT_shader_atomic_float_min_max);
7296 if (typeProxy == glslang::EbtFloat16)
7297 builder.addCapability(cap: spv::CapabilityAtomicFloat16MinMaxEXT);
7298 else if (typeProxy == glslang::EbtFloat)
7299 builder.addCapability(cap: spv::CapabilityAtomicFloat32MinMaxEXT);
7300 else
7301 builder.addCapability(cap: spv::CapabilityAtomicFloat64MinMaxEXT);
7302 } else if (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) {
7303 opCode = spv::OpAtomicUMin;
7304 } else {
7305 opCode = spv::OpAtomicSMin;
7306 }
7307 break;
7308 case glslang::EOpAtomicMax:
7309 case glslang::EOpImageAtomicMax:
7310 case glslang::EOpAtomicCounterMax:
7311 if (typeProxy == glslang::EbtFloat16 || typeProxy == glslang::EbtFloat || typeProxy == glslang::EbtDouble) {
7312 opCode = spv::OpAtomicFMaxEXT;
7313 builder.addExtension(ext: spv::E_SPV_EXT_shader_atomic_float_min_max);
7314 if (typeProxy == glslang::EbtFloat16)
7315 builder.addCapability(cap: spv::CapabilityAtomicFloat16MinMaxEXT);
7316 else if (typeProxy == glslang::EbtFloat)
7317 builder.addCapability(cap: spv::CapabilityAtomicFloat32MinMaxEXT);
7318 else
7319 builder.addCapability(cap: spv::CapabilityAtomicFloat64MinMaxEXT);
7320 } else if (typeProxy == glslang::EbtUint || typeProxy == glslang::EbtUint64) {
7321 opCode = spv::OpAtomicUMax;
7322 } else {
7323 opCode = spv::OpAtomicSMax;
7324 }
7325 break;
7326 case glslang::EOpAtomicAnd:
7327 case glslang::EOpImageAtomicAnd:
7328 case glslang::EOpAtomicCounterAnd:
7329 opCode = spv::OpAtomicAnd;
7330 break;
7331 case glslang::EOpAtomicOr:
7332 case glslang::EOpImageAtomicOr:
7333 case glslang::EOpAtomicCounterOr:
7334 opCode = spv::OpAtomicOr;
7335 break;
7336 case glslang::EOpAtomicXor:
7337 case glslang::EOpImageAtomicXor:
7338 case glslang::EOpAtomicCounterXor:
7339 opCode = spv::OpAtomicXor;
7340 break;
7341 case glslang::EOpAtomicExchange:
7342 case glslang::EOpImageAtomicExchange:
7343 case glslang::EOpAtomicCounterExchange:
7344 opCode = spv::OpAtomicExchange;
7345 break;
7346 case glslang::EOpAtomicCompSwap:
7347 case glslang::EOpImageAtomicCompSwap:
7348 case glslang::EOpAtomicCounterCompSwap:
7349 opCode = spv::OpAtomicCompareExchange;
7350 break;
7351 case glslang::EOpAtomicCounterIncrement:
7352 opCode = spv::OpAtomicIIncrement;
7353 break;
7354 case glslang::EOpAtomicCounterDecrement:
7355 opCode = spv::OpAtomicIDecrement;
7356 break;
7357 case glslang::EOpAtomicCounter:
7358 case glslang::EOpImageAtomicLoad:
7359 case glslang::EOpAtomicLoad:
7360 opCode = spv::OpAtomicLoad;
7361 break;
7362 case glslang::EOpAtomicStore:
7363 case glslang::EOpImageAtomicStore:
7364 opCode = spv::OpAtomicStore;
7365 break;
7366 default:
7367 assert(0);
7368 break;
7369 }
7370
7371 if (typeProxy == glslang::EbtInt64 || typeProxy == glslang::EbtUint64)
7372 builder.addCapability(cap: spv::CapabilityInt64Atomics);
7373
7374 // Sort out the operands
7375 // - mapping from glslang -> SPV
7376 // - there are extra SPV operands that are optional in glslang
7377 // - compare-exchange swaps the value and comparator
7378 // - compare-exchange has an extra memory semantics
7379 // - EOpAtomicCounterDecrement needs a post decrement
7380 spv::Id pointerId = 0, compareId = 0, valueId = 0;
7381 // scope defaults to Device in the old model, QueueFamilyKHR in the new model
7382 spv::Id scopeId;
7383 if (glslangIntermediate->usingVulkanMemoryModel()) {
7384 scopeId = builder.makeUintConstant(u: spv::ScopeQueueFamilyKHR);
7385 } else {
7386 scopeId = builder.makeUintConstant(u: spv::ScopeDevice);
7387 }
7388 // semantics default to relaxed
7389 spv::Id semanticsId = builder.makeUintConstant(u: lvalueCoherentFlags.isVolatile() &&
7390 glslangIntermediate->usingVulkanMemoryModel() ?
7391 spv::MemorySemanticsVolatileMask :
7392 spv::MemorySemanticsMaskNone);
7393 spv::Id semanticsId2 = semanticsId;
7394
7395 pointerId = operands[0];
7396 if (opCode == spv::OpAtomicIIncrement || opCode == spv::OpAtomicIDecrement) {
7397 // no additional operands
7398 } else if (opCode == spv::OpAtomicCompareExchange) {
7399 compareId = operands[1];
7400 valueId = operands[2];
7401 if (operands.size() > 3) {
7402 scopeId = operands[3];
7403 semanticsId = builder.makeUintConstant(
7404 u: builder.getConstantScalar(resultId: operands[4]) | builder.getConstantScalar(resultId: operands[5]));
7405 semanticsId2 = builder.makeUintConstant(
7406 u: builder.getConstantScalar(resultId: operands[6]) | builder.getConstantScalar(resultId: operands[7]));
7407 }
7408 } else if (opCode == spv::OpAtomicLoad) {
7409 if (operands.size() > 1) {
7410 scopeId = operands[1];
7411 semanticsId = builder.makeUintConstant(
7412 u: builder.getConstantScalar(resultId: operands[2]) | builder.getConstantScalar(resultId: operands[3]));
7413 }
7414 } else {
7415 // atomic store or RMW
7416 valueId = operands[1];
7417 if (operands.size() > 2) {
7418 scopeId = operands[2];
7419 semanticsId = builder.makeUintConstant
7420 (u: builder.getConstantScalar(resultId: operands[3]) | builder.getConstantScalar(resultId: operands[4]));
7421 }
7422 }
7423
7424 // Check for capabilities
7425 unsigned semanticsImmediate = builder.getConstantScalar(resultId: semanticsId) | builder.getConstantScalar(resultId: semanticsId2);
7426 if (semanticsImmediate & (spv::MemorySemanticsMakeAvailableKHRMask |
7427 spv::MemorySemanticsMakeVisibleKHRMask |
7428 spv::MemorySemanticsOutputMemoryKHRMask |
7429 spv::MemorySemanticsVolatileMask)) {
7430 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelKHR);
7431 }
7432
7433 if (builder.getConstantScalar(resultId: scopeId) == spv::ScopeQueueFamily) {
7434 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelKHR);
7435 }
7436
7437 if (glslangIntermediate->usingVulkanMemoryModel() && builder.getConstantScalar(resultId: scopeId) == spv::ScopeDevice) {
7438 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
7439 }
7440
7441 std::vector<spv::Id> spvAtomicOperands; // hold the spv operands
7442 spvAtomicOperands.push_back(x: pointerId);
7443 spvAtomicOperands.push_back(x: scopeId);
7444 spvAtomicOperands.push_back(x: semanticsId);
7445 if (opCode == spv::OpAtomicCompareExchange) {
7446 spvAtomicOperands.push_back(x: semanticsId2);
7447 spvAtomicOperands.push_back(x: valueId);
7448 spvAtomicOperands.push_back(x: compareId);
7449 } else if (opCode != spv::OpAtomicLoad && opCode != spv::OpAtomicIIncrement && opCode != spv::OpAtomicIDecrement) {
7450 spvAtomicOperands.push_back(x: valueId);
7451 }
7452
7453 if (opCode == spv::OpAtomicStore) {
7454 builder.createNoResultOp(opCode, operands: spvAtomicOperands);
7455 return 0;
7456 } else {
7457 spv::Id resultId = builder.createOp(opCode, typeId, operands: spvAtomicOperands);
7458
7459 // GLSL and HLSL atomic-counter decrement return post-decrement value,
7460 // while SPIR-V returns pre-decrement value. Translate between these semantics.
7461 if (op == glslang::EOpAtomicCounterDecrement)
7462 resultId = builder.createBinOp(spv::OpISub, typeId, operand1: resultId, operand2: builder.makeIntConstant(i: 1));
7463
7464 return resultId;
7465 }
7466}
7467
7468// Create group invocation operations.
7469spv::Id TGlslangToSpvTraverser::createInvocationsOperation(glslang::TOperator op, spv::Id typeId,
7470 std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
7471{
7472 bool isUnsigned = isTypeUnsignedInt(type: typeProxy);
7473 bool isFloat = isTypeFloat(type: typeProxy);
7474
7475 spv::Op opCode = spv::OpNop;
7476 std::vector<spv::IdImmediate> spvGroupOperands;
7477 spv::GroupOperation groupOperation = spv::GroupOperationMax;
7478
7479 if (op == glslang::EOpBallot || op == glslang::EOpReadFirstInvocation ||
7480 op == glslang::EOpReadInvocation) {
7481 builder.addExtension(ext: spv::E_SPV_KHR_shader_ballot);
7482 builder.addCapability(cap: spv::CapabilitySubgroupBallotKHR);
7483 } else if (op == glslang::EOpAnyInvocation ||
7484 op == glslang::EOpAllInvocations ||
7485 op == glslang::EOpAllInvocationsEqual) {
7486 builder.addExtension(ext: spv::E_SPV_KHR_subgroup_vote);
7487 builder.addCapability(cap: spv::CapabilitySubgroupVoteKHR);
7488 } else {
7489 builder.addCapability(cap: spv::CapabilityGroups);
7490 if (op == glslang::EOpMinInvocationsNonUniform ||
7491 op == glslang::EOpMaxInvocationsNonUniform ||
7492 op == glslang::EOpAddInvocationsNonUniform ||
7493 op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
7494 op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
7495 op == glslang::EOpAddInvocationsInclusiveScanNonUniform ||
7496 op == glslang::EOpMinInvocationsExclusiveScanNonUniform ||
7497 op == glslang::EOpMaxInvocationsExclusiveScanNonUniform ||
7498 op == glslang::EOpAddInvocationsExclusiveScanNonUniform)
7499 builder.addExtension(ext: spv::E_SPV_AMD_shader_ballot);
7500
7501 switch (op) {
7502 case glslang::EOpMinInvocations:
7503 case glslang::EOpMaxInvocations:
7504 case glslang::EOpAddInvocations:
7505 case glslang::EOpMinInvocationsNonUniform:
7506 case glslang::EOpMaxInvocationsNonUniform:
7507 case glslang::EOpAddInvocationsNonUniform:
7508 groupOperation = spv::GroupOperationReduce;
7509 break;
7510 case glslang::EOpMinInvocationsInclusiveScan:
7511 case glslang::EOpMaxInvocationsInclusiveScan:
7512 case glslang::EOpAddInvocationsInclusiveScan:
7513 case glslang::EOpMinInvocationsInclusiveScanNonUniform:
7514 case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
7515 case glslang::EOpAddInvocationsInclusiveScanNonUniform:
7516 groupOperation = spv::GroupOperationInclusiveScan;
7517 break;
7518 case glslang::EOpMinInvocationsExclusiveScan:
7519 case glslang::EOpMaxInvocationsExclusiveScan:
7520 case glslang::EOpAddInvocationsExclusiveScan:
7521 case glslang::EOpMinInvocationsExclusiveScanNonUniform:
7522 case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
7523 case glslang::EOpAddInvocationsExclusiveScanNonUniform:
7524 groupOperation = spv::GroupOperationExclusiveScan;
7525 break;
7526 default:
7527 break;
7528 }
7529 spv::IdImmediate scope = { true, builder.makeUintConstant(u: spv::ScopeSubgroup) };
7530 spvGroupOperands.push_back(x: scope);
7531 if (groupOperation != spv::GroupOperationMax) {
7532 spv::IdImmediate groupOp = { false, (unsigned)groupOperation };
7533 spvGroupOperands.push_back(x: groupOp);
7534 }
7535 }
7536
7537 for (auto opIt = operands.begin(); opIt != operands.end(); ++opIt) {
7538 spv::IdImmediate op = { true, *opIt };
7539 spvGroupOperands.push_back(x: op);
7540 }
7541
7542 switch (op) {
7543 case glslang::EOpAnyInvocation:
7544 opCode = spv::OpSubgroupAnyKHR;
7545 break;
7546 case glslang::EOpAllInvocations:
7547 opCode = spv::OpSubgroupAllKHR;
7548 break;
7549 case glslang::EOpAllInvocationsEqual:
7550 opCode = spv::OpSubgroupAllEqualKHR;
7551 break;
7552 case glslang::EOpReadInvocation:
7553 opCode = spv::OpSubgroupReadInvocationKHR;
7554 if (builder.isVectorType(typeId))
7555 return CreateInvocationsVectorOperation(op: opCode, groupOperation, typeId, operands);
7556 break;
7557 case glslang::EOpReadFirstInvocation:
7558 opCode = spv::OpSubgroupFirstInvocationKHR;
7559 if (builder.isVectorType(typeId))
7560 return CreateInvocationsVectorOperation(op: opCode, groupOperation, typeId, operands);
7561 break;
7562 case glslang::EOpBallot:
7563 {
7564 // NOTE: According to the spec, the result type of "OpSubgroupBallotKHR" must be a 4 component vector of 32
7565 // bit integer types. The GLSL built-in function "ballotARB()" assumes the maximum number of invocations in
7566 // a subgroup is 64. Thus, we have to convert uvec4.xy to uint64_t as follow:
7567 //
7568 // result = Bitcast(SubgroupBallotKHR(Predicate).xy)
7569 //
7570 spv::Id uintType = builder.makeUintType(width: 32);
7571 spv::Id uvec4Type = builder.makeVectorType(component: uintType, size: 4);
7572 spv::Id result = builder.createOp(spv::OpSubgroupBallotKHR, typeId: uvec4Type, operands: spvGroupOperands);
7573
7574 std::vector<spv::Id> components;
7575 components.push_back(x: builder.createCompositeExtract(composite: result, typeId: uintType, index: 0));
7576 components.push_back(x: builder.createCompositeExtract(composite: result, typeId: uintType, index: 1));
7577
7578 spv::Id uvec2Type = builder.makeVectorType(component: uintType, size: 2);
7579 return builder.createUnaryOp(spv::OpBitcast, typeId,
7580 operand: builder.createCompositeConstruct(typeId: uvec2Type, constituents: components));
7581 }
7582
7583 case glslang::EOpMinInvocations:
7584 case glslang::EOpMaxInvocations:
7585 case glslang::EOpAddInvocations:
7586 case glslang::EOpMinInvocationsInclusiveScan:
7587 case glslang::EOpMaxInvocationsInclusiveScan:
7588 case glslang::EOpAddInvocationsInclusiveScan:
7589 case glslang::EOpMinInvocationsExclusiveScan:
7590 case glslang::EOpMaxInvocationsExclusiveScan:
7591 case glslang::EOpAddInvocationsExclusiveScan:
7592 if (op == glslang::EOpMinInvocations ||
7593 op == glslang::EOpMinInvocationsInclusiveScan ||
7594 op == glslang::EOpMinInvocationsExclusiveScan) {
7595 if (isFloat)
7596 opCode = spv::OpGroupFMin;
7597 else {
7598 if (isUnsigned)
7599 opCode = spv::OpGroupUMin;
7600 else
7601 opCode = spv::OpGroupSMin;
7602 }
7603 } else if (op == glslang::EOpMaxInvocations ||
7604 op == glslang::EOpMaxInvocationsInclusiveScan ||
7605 op == glslang::EOpMaxInvocationsExclusiveScan) {
7606 if (isFloat)
7607 opCode = spv::OpGroupFMax;
7608 else {
7609 if (isUnsigned)
7610 opCode = spv::OpGroupUMax;
7611 else
7612 opCode = spv::OpGroupSMax;
7613 }
7614 } else {
7615 if (isFloat)
7616 opCode = spv::OpGroupFAdd;
7617 else
7618 opCode = spv::OpGroupIAdd;
7619 }
7620
7621 if (builder.isVectorType(typeId))
7622 return CreateInvocationsVectorOperation(op: opCode, groupOperation, typeId, operands);
7623
7624 break;
7625 case glslang::EOpMinInvocationsNonUniform:
7626 case glslang::EOpMaxInvocationsNonUniform:
7627 case glslang::EOpAddInvocationsNonUniform:
7628 case glslang::EOpMinInvocationsInclusiveScanNonUniform:
7629 case glslang::EOpMaxInvocationsInclusiveScanNonUniform:
7630 case glslang::EOpAddInvocationsInclusiveScanNonUniform:
7631 case glslang::EOpMinInvocationsExclusiveScanNonUniform:
7632 case glslang::EOpMaxInvocationsExclusiveScanNonUniform:
7633 case glslang::EOpAddInvocationsExclusiveScanNonUniform:
7634 if (op == glslang::EOpMinInvocationsNonUniform ||
7635 op == glslang::EOpMinInvocationsInclusiveScanNonUniform ||
7636 op == glslang::EOpMinInvocationsExclusiveScanNonUniform) {
7637 if (isFloat)
7638 opCode = spv::OpGroupFMinNonUniformAMD;
7639 else {
7640 if (isUnsigned)
7641 opCode = spv::OpGroupUMinNonUniformAMD;
7642 else
7643 opCode = spv::OpGroupSMinNonUniformAMD;
7644 }
7645 }
7646 else if (op == glslang::EOpMaxInvocationsNonUniform ||
7647 op == glslang::EOpMaxInvocationsInclusiveScanNonUniform ||
7648 op == glslang::EOpMaxInvocationsExclusiveScanNonUniform) {
7649 if (isFloat)
7650 opCode = spv::OpGroupFMaxNonUniformAMD;
7651 else {
7652 if (isUnsigned)
7653 opCode = spv::OpGroupUMaxNonUniformAMD;
7654 else
7655 opCode = spv::OpGroupSMaxNonUniformAMD;
7656 }
7657 }
7658 else {
7659 if (isFloat)
7660 opCode = spv::OpGroupFAddNonUniformAMD;
7661 else
7662 opCode = spv::OpGroupIAddNonUniformAMD;
7663 }
7664
7665 if (builder.isVectorType(typeId))
7666 return CreateInvocationsVectorOperation(op: opCode, groupOperation, typeId, operands);
7667
7668 break;
7669 default:
7670 logger->missingFunctionality(f: "invocation operation");
7671 return spv::NoResult;
7672 }
7673
7674 assert(opCode != spv::OpNop);
7675 return builder.createOp(opCode, typeId, operands: spvGroupOperands);
7676}
7677
7678// Create group invocation operations on a vector
7679spv::Id TGlslangToSpvTraverser::CreateInvocationsVectorOperation(spv::Op op, spv::GroupOperation groupOperation,
7680 spv::Id typeId, std::vector<spv::Id>& operands)
7681{
7682 assert(op == spv::OpGroupFMin || op == spv::OpGroupUMin || op == spv::OpGroupSMin ||
7683 op == spv::OpGroupFMax || op == spv::OpGroupUMax || op == spv::OpGroupSMax ||
7684 op == spv::OpGroupFAdd || op == spv::OpGroupIAdd || op == spv::OpGroupBroadcast ||
7685 op == spv::OpSubgroupReadInvocationKHR || op == spv::OpSubgroupFirstInvocationKHR ||
7686 op == spv::OpGroupFMinNonUniformAMD || op == spv::OpGroupUMinNonUniformAMD ||
7687 op == spv::OpGroupSMinNonUniformAMD ||
7688 op == spv::OpGroupFMaxNonUniformAMD || op == spv::OpGroupUMaxNonUniformAMD ||
7689 op == spv::OpGroupSMaxNonUniformAMD ||
7690 op == spv::OpGroupFAddNonUniformAMD || op == spv::OpGroupIAddNonUniformAMD);
7691
7692 // Handle group invocation operations scalar by scalar.
7693 // The result type is the same type as the original type.
7694 // The algorithm is to:
7695 // - break the vector into scalars
7696 // - apply the operation to each scalar
7697 // - make a vector out the scalar results
7698
7699 // get the types sorted out
7700 int numComponents = builder.getNumComponents(resultId: operands[0]);
7701 spv::Id scalarType = builder.getScalarTypeId(typeId: builder.getTypeId(resultId: operands[0]));
7702 std::vector<spv::Id> results;
7703
7704 // do each scalar op
7705 for (int comp = 0; comp < numComponents; ++comp) {
7706 std::vector<unsigned int> indexes;
7707 indexes.push_back(x: comp);
7708 spv::IdImmediate scalar = { true, builder.createCompositeExtract(composite: operands[0], typeId: scalarType, indexes) };
7709 std::vector<spv::IdImmediate> spvGroupOperands;
7710 if (op == spv::OpSubgroupReadInvocationKHR) {
7711 spvGroupOperands.push_back(x: scalar);
7712 spv::IdImmediate operand = { true, operands[1] };
7713 spvGroupOperands.push_back(x: operand);
7714 } else if (op == spv::OpSubgroupFirstInvocationKHR) {
7715 spvGroupOperands.push_back(x: scalar);
7716 } else if (op == spv::OpGroupBroadcast) {
7717 spv::IdImmediate scope = { true, builder.makeUintConstant(u: spv::ScopeSubgroup) };
7718 spvGroupOperands.push_back(x: scope);
7719 spvGroupOperands.push_back(x: scalar);
7720 spv::IdImmediate operand = { true, operands[1] };
7721 spvGroupOperands.push_back(x: operand);
7722 } else {
7723 spv::IdImmediate scope = { true, builder.makeUintConstant(u: spv::ScopeSubgroup) };
7724 spvGroupOperands.push_back(x: scope);
7725 spv::IdImmediate groupOp = { false, (unsigned)groupOperation };
7726 spvGroupOperands.push_back(x: groupOp);
7727 spvGroupOperands.push_back(x: scalar);
7728 }
7729
7730 results.push_back(x: builder.createOp(op, typeId: scalarType, operands: spvGroupOperands));
7731 }
7732
7733 // put the pieces together
7734 return builder.createCompositeConstruct(typeId, constituents: results);
7735}
7736
7737// Create subgroup invocation operations.
7738spv::Id TGlslangToSpvTraverser::createSubgroupOperation(glslang::TOperator op, spv::Id typeId,
7739 std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
7740{
7741 // Add the required capabilities.
7742 switch (op) {
7743 case glslang::EOpSubgroupElect:
7744 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
7745 break;
7746 case glslang::EOpSubgroupAll:
7747 case glslang::EOpSubgroupAny:
7748 case glslang::EOpSubgroupAllEqual:
7749 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
7750 builder.addCapability(cap: spv::CapabilityGroupNonUniformVote);
7751 break;
7752 case glslang::EOpSubgroupBroadcast:
7753 case glslang::EOpSubgroupBroadcastFirst:
7754 case glslang::EOpSubgroupBallot:
7755 case glslang::EOpSubgroupInverseBallot:
7756 case glslang::EOpSubgroupBallotBitExtract:
7757 case glslang::EOpSubgroupBallotBitCount:
7758 case glslang::EOpSubgroupBallotInclusiveBitCount:
7759 case glslang::EOpSubgroupBallotExclusiveBitCount:
7760 case glslang::EOpSubgroupBallotFindLSB:
7761 case glslang::EOpSubgroupBallotFindMSB:
7762 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
7763 builder.addCapability(cap: spv::CapabilityGroupNonUniformBallot);
7764 break;
7765 case glslang::EOpSubgroupShuffle:
7766 case glslang::EOpSubgroupShuffleXor:
7767 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
7768 builder.addCapability(cap: spv::CapabilityGroupNonUniformShuffle);
7769 break;
7770 case glslang::EOpSubgroupShuffleUp:
7771 case glslang::EOpSubgroupShuffleDown:
7772 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
7773 builder.addCapability(cap: spv::CapabilityGroupNonUniformShuffleRelative);
7774 break;
7775 case glslang::EOpSubgroupAdd:
7776 case glslang::EOpSubgroupMul:
7777 case glslang::EOpSubgroupMin:
7778 case glslang::EOpSubgroupMax:
7779 case glslang::EOpSubgroupAnd:
7780 case glslang::EOpSubgroupOr:
7781 case glslang::EOpSubgroupXor:
7782 case glslang::EOpSubgroupInclusiveAdd:
7783 case glslang::EOpSubgroupInclusiveMul:
7784 case glslang::EOpSubgroupInclusiveMin:
7785 case glslang::EOpSubgroupInclusiveMax:
7786 case glslang::EOpSubgroupInclusiveAnd:
7787 case glslang::EOpSubgroupInclusiveOr:
7788 case glslang::EOpSubgroupInclusiveXor:
7789 case glslang::EOpSubgroupExclusiveAdd:
7790 case glslang::EOpSubgroupExclusiveMul:
7791 case glslang::EOpSubgroupExclusiveMin:
7792 case glslang::EOpSubgroupExclusiveMax:
7793 case glslang::EOpSubgroupExclusiveAnd:
7794 case glslang::EOpSubgroupExclusiveOr:
7795 case glslang::EOpSubgroupExclusiveXor:
7796 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
7797 builder.addCapability(cap: spv::CapabilityGroupNonUniformArithmetic);
7798 break;
7799 case glslang::EOpSubgroupClusteredAdd:
7800 case glslang::EOpSubgroupClusteredMul:
7801 case glslang::EOpSubgroupClusteredMin:
7802 case glslang::EOpSubgroupClusteredMax:
7803 case glslang::EOpSubgroupClusteredAnd:
7804 case glslang::EOpSubgroupClusteredOr:
7805 case glslang::EOpSubgroupClusteredXor:
7806 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
7807 builder.addCapability(cap: spv::CapabilityGroupNonUniformClustered);
7808 break;
7809 case glslang::EOpSubgroupQuadBroadcast:
7810 case glslang::EOpSubgroupQuadSwapHorizontal:
7811 case glslang::EOpSubgroupQuadSwapVertical:
7812 case glslang::EOpSubgroupQuadSwapDiagonal:
7813 builder.addCapability(cap: spv::CapabilityGroupNonUniform);
7814 builder.addCapability(cap: spv::CapabilityGroupNonUniformQuad);
7815 break;
7816 case glslang::EOpSubgroupPartitionedAdd:
7817 case glslang::EOpSubgroupPartitionedMul:
7818 case glslang::EOpSubgroupPartitionedMin:
7819 case glslang::EOpSubgroupPartitionedMax:
7820 case glslang::EOpSubgroupPartitionedAnd:
7821 case glslang::EOpSubgroupPartitionedOr:
7822 case glslang::EOpSubgroupPartitionedXor:
7823 case glslang::EOpSubgroupPartitionedInclusiveAdd:
7824 case glslang::EOpSubgroupPartitionedInclusiveMul:
7825 case glslang::EOpSubgroupPartitionedInclusiveMin:
7826 case glslang::EOpSubgroupPartitionedInclusiveMax:
7827 case glslang::EOpSubgroupPartitionedInclusiveAnd:
7828 case glslang::EOpSubgroupPartitionedInclusiveOr:
7829 case glslang::EOpSubgroupPartitionedInclusiveXor:
7830 case glslang::EOpSubgroupPartitionedExclusiveAdd:
7831 case glslang::EOpSubgroupPartitionedExclusiveMul:
7832 case glslang::EOpSubgroupPartitionedExclusiveMin:
7833 case glslang::EOpSubgroupPartitionedExclusiveMax:
7834 case glslang::EOpSubgroupPartitionedExclusiveAnd:
7835 case glslang::EOpSubgroupPartitionedExclusiveOr:
7836 case glslang::EOpSubgroupPartitionedExclusiveXor:
7837 builder.addExtension(ext: spv::E_SPV_NV_shader_subgroup_partitioned);
7838 builder.addCapability(cap: spv::CapabilityGroupNonUniformPartitionedNV);
7839 break;
7840 default: assert(0 && "Unhandled subgroup operation!");
7841 }
7842
7843
7844 const bool isUnsigned = isTypeUnsignedInt(type: typeProxy);
7845 const bool isFloat = isTypeFloat(type: typeProxy);
7846 const bool isBool = typeProxy == glslang::EbtBool;
7847
7848 spv::Op opCode = spv::OpNop;
7849
7850 // Figure out which opcode to use.
7851 switch (op) {
7852 case glslang::EOpSubgroupElect: opCode = spv::OpGroupNonUniformElect; break;
7853 case glslang::EOpSubgroupAll: opCode = spv::OpGroupNonUniformAll; break;
7854 case glslang::EOpSubgroupAny: opCode = spv::OpGroupNonUniformAny; break;
7855 case glslang::EOpSubgroupAllEqual: opCode = spv::OpGroupNonUniformAllEqual; break;
7856 case glslang::EOpSubgroupBroadcast: opCode = spv::OpGroupNonUniformBroadcast; break;
7857 case glslang::EOpSubgroupBroadcastFirst: opCode = spv::OpGroupNonUniformBroadcastFirst; break;
7858 case glslang::EOpSubgroupBallot: opCode = spv::OpGroupNonUniformBallot; break;
7859 case glslang::EOpSubgroupInverseBallot: opCode = spv::OpGroupNonUniformInverseBallot; break;
7860 case glslang::EOpSubgroupBallotBitExtract: opCode = spv::OpGroupNonUniformBallotBitExtract; break;
7861 case glslang::EOpSubgroupBallotBitCount:
7862 case glslang::EOpSubgroupBallotInclusiveBitCount:
7863 case glslang::EOpSubgroupBallotExclusiveBitCount: opCode = spv::OpGroupNonUniformBallotBitCount; break;
7864 case glslang::EOpSubgroupBallotFindLSB: opCode = spv::OpGroupNonUniformBallotFindLSB; break;
7865 case glslang::EOpSubgroupBallotFindMSB: opCode = spv::OpGroupNonUniformBallotFindMSB; break;
7866 case glslang::EOpSubgroupShuffle: opCode = spv::OpGroupNonUniformShuffle; break;
7867 case glslang::EOpSubgroupShuffleXor: opCode = spv::OpGroupNonUniformShuffleXor; break;
7868 case glslang::EOpSubgroupShuffleUp: opCode = spv::OpGroupNonUniformShuffleUp; break;
7869 case glslang::EOpSubgroupShuffleDown: opCode = spv::OpGroupNonUniformShuffleDown; break;
7870 case glslang::EOpSubgroupAdd:
7871 case glslang::EOpSubgroupInclusiveAdd:
7872 case glslang::EOpSubgroupExclusiveAdd:
7873 case glslang::EOpSubgroupClusteredAdd:
7874 case glslang::EOpSubgroupPartitionedAdd:
7875 case glslang::EOpSubgroupPartitionedInclusiveAdd:
7876 case glslang::EOpSubgroupPartitionedExclusiveAdd:
7877 if (isFloat) {
7878 opCode = spv::OpGroupNonUniformFAdd;
7879 } else {
7880 opCode = spv::OpGroupNonUniformIAdd;
7881 }
7882 break;
7883 case glslang::EOpSubgroupMul:
7884 case glslang::EOpSubgroupInclusiveMul:
7885 case glslang::EOpSubgroupExclusiveMul:
7886 case glslang::EOpSubgroupClusteredMul:
7887 case glslang::EOpSubgroupPartitionedMul:
7888 case glslang::EOpSubgroupPartitionedInclusiveMul:
7889 case glslang::EOpSubgroupPartitionedExclusiveMul:
7890 if (isFloat) {
7891 opCode = spv::OpGroupNonUniformFMul;
7892 } else {
7893 opCode = spv::OpGroupNonUniformIMul;
7894 }
7895 break;
7896 case glslang::EOpSubgroupMin:
7897 case glslang::EOpSubgroupInclusiveMin:
7898 case glslang::EOpSubgroupExclusiveMin:
7899 case glslang::EOpSubgroupClusteredMin:
7900 case glslang::EOpSubgroupPartitionedMin:
7901 case glslang::EOpSubgroupPartitionedInclusiveMin:
7902 case glslang::EOpSubgroupPartitionedExclusiveMin:
7903 if (isFloat) {
7904 opCode = spv::OpGroupNonUniformFMin;
7905 } else if (isUnsigned) {
7906 opCode = spv::OpGroupNonUniformUMin;
7907 } else {
7908 opCode = spv::OpGroupNonUniformSMin;
7909 }
7910 break;
7911 case glslang::EOpSubgroupMax:
7912 case glslang::EOpSubgroupInclusiveMax:
7913 case glslang::EOpSubgroupExclusiveMax:
7914 case glslang::EOpSubgroupClusteredMax:
7915 case glslang::EOpSubgroupPartitionedMax:
7916 case glslang::EOpSubgroupPartitionedInclusiveMax:
7917 case glslang::EOpSubgroupPartitionedExclusiveMax:
7918 if (isFloat) {
7919 opCode = spv::OpGroupNonUniformFMax;
7920 } else if (isUnsigned) {
7921 opCode = spv::OpGroupNonUniformUMax;
7922 } else {
7923 opCode = spv::OpGroupNonUniformSMax;
7924 }
7925 break;
7926 case glslang::EOpSubgroupAnd:
7927 case glslang::EOpSubgroupInclusiveAnd:
7928 case glslang::EOpSubgroupExclusiveAnd:
7929 case glslang::EOpSubgroupClusteredAnd:
7930 case glslang::EOpSubgroupPartitionedAnd:
7931 case glslang::EOpSubgroupPartitionedInclusiveAnd:
7932 case glslang::EOpSubgroupPartitionedExclusiveAnd:
7933 if (isBool) {
7934 opCode = spv::OpGroupNonUniformLogicalAnd;
7935 } else {
7936 opCode = spv::OpGroupNonUniformBitwiseAnd;
7937 }
7938 break;
7939 case glslang::EOpSubgroupOr:
7940 case glslang::EOpSubgroupInclusiveOr:
7941 case glslang::EOpSubgroupExclusiveOr:
7942 case glslang::EOpSubgroupClusteredOr:
7943 case glslang::EOpSubgroupPartitionedOr:
7944 case glslang::EOpSubgroupPartitionedInclusiveOr:
7945 case glslang::EOpSubgroupPartitionedExclusiveOr:
7946 if (isBool) {
7947 opCode = spv::OpGroupNonUniformLogicalOr;
7948 } else {
7949 opCode = spv::OpGroupNonUniformBitwiseOr;
7950 }
7951 break;
7952 case glslang::EOpSubgroupXor:
7953 case glslang::EOpSubgroupInclusiveXor:
7954 case glslang::EOpSubgroupExclusiveXor:
7955 case glslang::EOpSubgroupClusteredXor:
7956 case glslang::EOpSubgroupPartitionedXor:
7957 case glslang::EOpSubgroupPartitionedInclusiveXor:
7958 case glslang::EOpSubgroupPartitionedExclusiveXor:
7959 if (isBool) {
7960 opCode = spv::OpGroupNonUniformLogicalXor;
7961 } else {
7962 opCode = spv::OpGroupNonUniformBitwiseXor;
7963 }
7964 break;
7965 case glslang::EOpSubgroupQuadBroadcast: opCode = spv::OpGroupNonUniformQuadBroadcast; break;
7966 case glslang::EOpSubgroupQuadSwapHorizontal:
7967 case glslang::EOpSubgroupQuadSwapVertical:
7968 case glslang::EOpSubgroupQuadSwapDiagonal: opCode = spv::OpGroupNonUniformQuadSwap; break;
7969 default: assert(0 && "Unhandled subgroup operation!");
7970 }
7971
7972 // get the right Group Operation
7973 spv::GroupOperation groupOperation = spv::GroupOperationMax;
7974 switch (op) {
7975 default:
7976 break;
7977 case glslang::EOpSubgroupBallotBitCount:
7978 case glslang::EOpSubgroupAdd:
7979 case glslang::EOpSubgroupMul:
7980 case glslang::EOpSubgroupMin:
7981 case glslang::EOpSubgroupMax:
7982 case glslang::EOpSubgroupAnd:
7983 case glslang::EOpSubgroupOr:
7984 case glslang::EOpSubgroupXor:
7985 groupOperation = spv::GroupOperationReduce;
7986 break;
7987 case glslang::EOpSubgroupBallotInclusiveBitCount:
7988 case glslang::EOpSubgroupInclusiveAdd:
7989 case glslang::EOpSubgroupInclusiveMul:
7990 case glslang::EOpSubgroupInclusiveMin:
7991 case glslang::EOpSubgroupInclusiveMax:
7992 case glslang::EOpSubgroupInclusiveAnd:
7993 case glslang::EOpSubgroupInclusiveOr:
7994 case glslang::EOpSubgroupInclusiveXor:
7995 groupOperation = spv::GroupOperationInclusiveScan;
7996 break;
7997 case glslang::EOpSubgroupBallotExclusiveBitCount:
7998 case glslang::EOpSubgroupExclusiveAdd:
7999 case glslang::EOpSubgroupExclusiveMul:
8000 case glslang::EOpSubgroupExclusiveMin:
8001 case glslang::EOpSubgroupExclusiveMax:
8002 case glslang::EOpSubgroupExclusiveAnd:
8003 case glslang::EOpSubgroupExclusiveOr:
8004 case glslang::EOpSubgroupExclusiveXor:
8005 groupOperation = spv::GroupOperationExclusiveScan;
8006 break;
8007 case glslang::EOpSubgroupClusteredAdd:
8008 case glslang::EOpSubgroupClusteredMul:
8009 case glslang::EOpSubgroupClusteredMin:
8010 case glslang::EOpSubgroupClusteredMax:
8011 case glslang::EOpSubgroupClusteredAnd:
8012 case glslang::EOpSubgroupClusteredOr:
8013 case glslang::EOpSubgroupClusteredXor:
8014 groupOperation = spv::GroupOperationClusteredReduce;
8015 break;
8016 case glslang::EOpSubgroupPartitionedAdd:
8017 case glslang::EOpSubgroupPartitionedMul:
8018 case glslang::EOpSubgroupPartitionedMin:
8019 case glslang::EOpSubgroupPartitionedMax:
8020 case glslang::EOpSubgroupPartitionedAnd:
8021 case glslang::EOpSubgroupPartitionedOr:
8022 case glslang::EOpSubgroupPartitionedXor:
8023 groupOperation = spv::GroupOperationPartitionedReduceNV;
8024 break;
8025 case glslang::EOpSubgroupPartitionedInclusiveAdd:
8026 case glslang::EOpSubgroupPartitionedInclusiveMul:
8027 case glslang::EOpSubgroupPartitionedInclusiveMin:
8028 case glslang::EOpSubgroupPartitionedInclusiveMax:
8029 case glslang::EOpSubgroupPartitionedInclusiveAnd:
8030 case glslang::EOpSubgroupPartitionedInclusiveOr:
8031 case glslang::EOpSubgroupPartitionedInclusiveXor:
8032 groupOperation = spv::GroupOperationPartitionedInclusiveScanNV;
8033 break;
8034 case glslang::EOpSubgroupPartitionedExclusiveAdd:
8035 case glslang::EOpSubgroupPartitionedExclusiveMul:
8036 case glslang::EOpSubgroupPartitionedExclusiveMin:
8037 case glslang::EOpSubgroupPartitionedExclusiveMax:
8038 case glslang::EOpSubgroupPartitionedExclusiveAnd:
8039 case glslang::EOpSubgroupPartitionedExclusiveOr:
8040 case glslang::EOpSubgroupPartitionedExclusiveXor:
8041 groupOperation = spv::GroupOperationPartitionedExclusiveScanNV;
8042 break;
8043 }
8044
8045 // build the instruction
8046 std::vector<spv::IdImmediate> spvGroupOperands;
8047
8048 // Every operation begins with the Execution Scope operand.
8049 spv::IdImmediate executionScope = { true, builder.makeUintConstant(u: spv::ScopeSubgroup) };
8050 spvGroupOperands.push_back(x: executionScope);
8051
8052 // Next, for all operations that use a Group Operation, push that as an operand.
8053 if (groupOperation != spv::GroupOperationMax) {
8054 spv::IdImmediate groupOperand = { false, (unsigned)groupOperation };
8055 spvGroupOperands.push_back(x: groupOperand);
8056 }
8057
8058 // Push back the operands next.
8059 for (auto opIt = operands.cbegin(); opIt != operands.cend(); ++opIt) {
8060 spv::IdImmediate operand = { true, *opIt };
8061 spvGroupOperands.push_back(x: operand);
8062 }
8063
8064 // Some opcodes have additional operands.
8065 spv::Id directionId = spv::NoResult;
8066 switch (op) {
8067 default: break;
8068 case glslang::EOpSubgroupQuadSwapHorizontal: directionId = builder.makeUintConstant(u: 0); break;
8069 case glslang::EOpSubgroupQuadSwapVertical: directionId = builder.makeUintConstant(u: 1); break;
8070 case glslang::EOpSubgroupQuadSwapDiagonal: directionId = builder.makeUintConstant(u: 2); break;
8071 }
8072 if (directionId != spv::NoResult) {
8073 spv::IdImmediate direction = { true, directionId };
8074 spvGroupOperands.push_back(x: direction);
8075 }
8076
8077 return builder.createOp(opCode, typeId, operands: spvGroupOperands);
8078}
8079
8080spv::Id TGlslangToSpvTraverser::createMiscOperation(glslang::TOperator op, spv::Decoration precision,
8081 spv::Id typeId, std::vector<spv::Id>& operands, glslang::TBasicType typeProxy)
8082{
8083 bool isUnsigned = isTypeUnsignedInt(type: typeProxy);
8084 bool isFloat = isTypeFloat(type: typeProxy);
8085
8086 spv::Op opCode = spv::OpNop;
8087 int extBuiltins = -1;
8088 int libCall = -1;
8089 size_t consumedOperands = operands.size();
8090 spv::Id typeId0 = 0;
8091 if (consumedOperands > 0)
8092 typeId0 = builder.getTypeId(resultId: operands[0]);
8093 spv::Id typeId1 = 0;
8094 if (consumedOperands > 1)
8095 typeId1 = builder.getTypeId(resultId: operands[1]);
8096 spv::Id frexpIntType = 0;
8097
8098 switch (op) {
8099 case glslang::EOpMin:
8100 if (isFloat)
8101 libCall = nanMinMaxClamp ? spv::GLSLstd450NMin : spv::GLSLstd450FMin;
8102 else if (isUnsigned)
8103 libCall = spv::GLSLstd450UMin;
8104 else
8105 libCall = spv::GLSLstd450SMin;
8106 builder.promoteScalar(precision, left&: operands.front(), right&: operands.back());
8107 break;
8108 case glslang::EOpModf:
8109 libCall = spv::GLSLstd450Modf;
8110 break;
8111 case glslang::EOpMax:
8112 if (isFloat)
8113 libCall = nanMinMaxClamp ? spv::GLSLstd450NMax : spv::GLSLstd450FMax;
8114 else if (isUnsigned)
8115 libCall = spv::GLSLstd450UMax;
8116 else
8117 libCall = spv::GLSLstd450SMax;
8118 builder.promoteScalar(precision, left&: operands.front(), right&: operands.back());
8119 break;
8120 case glslang::EOpPow:
8121 libCall = spv::GLSLstd450Pow;
8122 break;
8123 case glslang::EOpDot:
8124 opCode = spv::OpDot;
8125 break;
8126 case glslang::EOpAtan:
8127 libCall = spv::GLSLstd450Atan2;
8128 break;
8129
8130 case glslang::EOpClamp:
8131 if (isFloat)
8132 libCall = nanMinMaxClamp ? spv::GLSLstd450NClamp : spv::GLSLstd450FClamp;
8133 else if (isUnsigned)
8134 libCall = spv::GLSLstd450UClamp;
8135 else
8136 libCall = spv::GLSLstd450SClamp;
8137 builder.promoteScalar(precision, left&: operands.front(), right&: operands[1]);
8138 builder.promoteScalar(precision, left&: operands.front(), right&: operands[2]);
8139 break;
8140 case glslang::EOpMix:
8141 if (! builder.isBoolType(typeId: builder.getScalarTypeId(typeId: builder.getTypeId(resultId: operands.back())))) {
8142 assert(isFloat);
8143 libCall = spv::GLSLstd450FMix;
8144 } else {
8145 opCode = spv::OpSelect;
8146 std::swap(a&: operands.front(), b&: operands.back());
8147 }
8148 builder.promoteScalar(precision, left&: operands.front(), right&: operands.back());
8149 break;
8150 case glslang::EOpStep:
8151 libCall = spv::GLSLstd450Step;
8152 builder.promoteScalar(precision, left&: operands.front(), right&: operands.back());
8153 break;
8154 case glslang::EOpSmoothStep:
8155 libCall = spv::GLSLstd450SmoothStep;
8156 builder.promoteScalar(precision, left&: operands[0], right&: operands[2]);
8157 builder.promoteScalar(precision, left&: operands[1], right&: operands[2]);
8158 break;
8159
8160 case glslang::EOpDistance:
8161 libCall = spv::GLSLstd450Distance;
8162 break;
8163 case glslang::EOpCross:
8164 libCall = spv::GLSLstd450Cross;
8165 break;
8166 case glslang::EOpFaceForward:
8167 libCall = spv::GLSLstd450FaceForward;
8168 break;
8169 case glslang::EOpReflect:
8170 libCall = spv::GLSLstd450Reflect;
8171 break;
8172 case glslang::EOpRefract:
8173 libCall = spv::GLSLstd450Refract;
8174 break;
8175 case glslang::EOpBarrier:
8176 {
8177 // This is for the extended controlBarrier function, with four operands.
8178 // The unextended barrier() goes through createNoArgOperation.
8179 assert(operands.size() == 4);
8180 unsigned int executionScope = builder.getConstantScalar(resultId: operands[0]);
8181 unsigned int memoryScope = builder.getConstantScalar(resultId: operands[1]);
8182 unsigned int semantics = builder.getConstantScalar(resultId: operands[2]) | builder.getConstantScalar(resultId: operands[3]);
8183 builder.createControlBarrier(execution: (spv::Scope)executionScope, memory: (spv::Scope)memoryScope,
8184 (spv::MemorySemanticsMask)semantics);
8185 if (semantics & (spv::MemorySemanticsMakeAvailableKHRMask |
8186 spv::MemorySemanticsMakeVisibleKHRMask |
8187 spv::MemorySemanticsOutputMemoryKHRMask |
8188 spv::MemorySemanticsVolatileMask)) {
8189 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelKHR);
8190 }
8191 if (glslangIntermediate->usingVulkanMemoryModel() && (executionScope == spv::ScopeDevice ||
8192 memoryScope == spv::ScopeDevice)) {
8193 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
8194 }
8195 return 0;
8196 }
8197 break;
8198 case glslang::EOpMemoryBarrier:
8199 {
8200 // This is for the extended memoryBarrier function, with three operands.
8201 // The unextended memoryBarrier() goes through createNoArgOperation.
8202 assert(operands.size() == 3);
8203 unsigned int memoryScope = builder.getConstantScalar(resultId: operands[0]);
8204 unsigned int semantics = builder.getConstantScalar(resultId: operands[1]) | builder.getConstantScalar(resultId: operands[2]);
8205 builder.createMemoryBarrier(executionScope: (spv::Scope)memoryScope, memorySemantics: (spv::MemorySemanticsMask)semantics);
8206 if (semantics & (spv::MemorySemanticsMakeAvailableKHRMask |
8207 spv::MemorySemanticsMakeVisibleKHRMask |
8208 spv::MemorySemanticsOutputMemoryKHRMask |
8209 spv::MemorySemanticsVolatileMask)) {
8210 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelKHR);
8211 }
8212 if (glslangIntermediate->usingVulkanMemoryModel() && memoryScope == spv::ScopeDevice) {
8213 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelDeviceScopeKHR);
8214 }
8215 return 0;
8216 }
8217 break;
8218
8219#ifndef GLSLANG_WEB
8220 case glslang::EOpInterpolateAtSample:
8221 if (typeProxy == glslang::EbtFloat16)
8222 builder.addExtension(ext: spv::E_SPV_AMD_gpu_shader_half_float);
8223 libCall = spv::GLSLstd450InterpolateAtSample;
8224 break;
8225 case glslang::EOpInterpolateAtOffset:
8226 if (typeProxy == glslang::EbtFloat16)
8227 builder.addExtension(ext: spv::E_SPV_AMD_gpu_shader_half_float);
8228 libCall = spv::GLSLstd450InterpolateAtOffset;
8229 break;
8230 case glslang::EOpAddCarry:
8231 opCode = spv::OpIAddCarry;
8232 typeId = builder.makeStructResultType(type0: typeId0, type1: typeId0);
8233 consumedOperands = 2;
8234 break;
8235 case glslang::EOpSubBorrow:
8236 opCode = spv::OpISubBorrow;
8237 typeId = builder.makeStructResultType(type0: typeId0, type1: typeId0);
8238 consumedOperands = 2;
8239 break;
8240 case glslang::EOpUMulExtended:
8241 opCode = spv::OpUMulExtended;
8242 typeId = builder.makeStructResultType(type0: typeId0, type1: typeId0);
8243 consumedOperands = 2;
8244 break;
8245 case glslang::EOpIMulExtended:
8246 opCode = spv::OpSMulExtended;
8247 typeId = builder.makeStructResultType(type0: typeId0, type1: typeId0);
8248 consumedOperands = 2;
8249 break;
8250 case glslang::EOpBitfieldExtract:
8251 if (isUnsigned)
8252 opCode = spv::OpBitFieldUExtract;
8253 else
8254 opCode = spv::OpBitFieldSExtract;
8255 break;
8256 case glslang::EOpBitfieldInsert:
8257 opCode = spv::OpBitFieldInsert;
8258 break;
8259
8260 case glslang::EOpFma:
8261 libCall = spv::GLSLstd450Fma;
8262 break;
8263 case glslang::EOpFrexp:
8264 {
8265 libCall = spv::GLSLstd450FrexpStruct;
8266 assert(builder.isPointerType(typeId1));
8267 typeId1 = builder.getContainedTypeId(typeId: typeId1);
8268 int width = builder.getScalarTypeWidth(typeId: typeId1);
8269 if (width == 16)
8270 // Using 16-bit exp operand, enable extension SPV_AMD_gpu_shader_int16
8271 builder.addExtension(ext: spv::E_SPV_AMD_gpu_shader_int16);
8272 if (builder.getNumComponents(resultId: operands[0]) == 1)
8273 frexpIntType = builder.makeIntegerType(width, hasSign: true);
8274 else
8275 frexpIntType = builder.makeVectorType(component: builder.makeIntegerType(width, hasSign: true),
8276 size: builder.getNumComponents(resultId: operands[0]));
8277 typeId = builder.makeStructResultType(type0: typeId0, type1: frexpIntType);
8278 consumedOperands = 1;
8279 }
8280 break;
8281 case glslang::EOpLdexp:
8282 libCall = spv::GLSLstd450Ldexp;
8283 break;
8284
8285 case glslang::EOpReadInvocation:
8286 return createInvocationsOperation(op, typeId, operands, typeProxy);
8287
8288 case glslang::EOpSubgroupBroadcast:
8289 case glslang::EOpSubgroupBallotBitExtract:
8290 case glslang::EOpSubgroupShuffle:
8291 case glslang::EOpSubgroupShuffleXor:
8292 case glslang::EOpSubgroupShuffleUp:
8293 case glslang::EOpSubgroupShuffleDown:
8294 case glslang::EOpSubgroupClusteredAdd:
8295 case glslang::EOpSubgroupClusteredMul:
8296 case glslang::EOpSubgroupClusteredMin:
8297 case glslang::EOpSubgroupClusteredMax:
8298 case glslang::EOpSubgroupClusteredAnd:
8299 case glslang::EOpSubgroupClusteredOr:
8300 case glslang::EOpSubgroupClusteredXor:
8301 case glslang::EOpSubgroupQuadBroadcast:
8302 case glslang::EOpSubgroupPartitionedAdd:
8303 case glslang::EOpSubgroupPartitionedMul:
8304 case glslang::EOpSubgroupPartitionedMin:
8305 case glslang::EOpSubgroupPartitionedMax:
8306 case glslang::EOpSubgroupPartitionedAnd:
8307 case glslang::EOpSubgroupPartitionedOr:
8308 case glslang::EOpSubgroupPartitionedXor:
8309 case glslang::EOpSubgroupPartitionedInclusiveAdd:
8310 case glslang::EOpSubgroupPartitionedInclusiveMul:
8311 case glslang::EOpSubgroupPartitionedInclusiveMin:
8312 case glslang::EOpSubgroupPartitionedInclusiveMax:
8313 case glslang::EOpSubgroupPartitionedInclusiveAnd:
8314 case glslang::EOpSubgroupPartitionedInclusiveOr:
8315 case glslang::EOpSubgroupPartitionedInclusiveXor:
8316 case glslang::EOpSubgroupPartitionedExclusiveAdd:
8317 case glslang::EOpSubgroupPartitionedExclusiveMul:
8318 case glslang::EOpSubgroupPartitionedExclusiveMin:
8319 case glslang::EOpSubgroupPartitionedExclusiveMax:
8320 case glslang::EOpSubgroupPartitionedExclusiveAnd:
8321 case glslang::EOpSubgroupPartitionedExclusiveOr:
8322 case glslang::EOpSubgroupPartitionedExclusiveXor:
8323 return createSubgroupOperation(op, typeId, operands, typeProxy);
8324
8325 case glslang::EOpSwizzleInvocations:
8326 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_shader_ballot);
8327 libCall = spv::SwizzleInvocationsAMD;
8328 break;
8329 case glslang::EOpSwizzleInvocationsMasked:
8330 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_shader_ballot);
8331 libCall = spv::SwizzleInvocationsMaskedAMD;
8332 break;
8333 case glslang::EOpWriteInvocation:
8334 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_shader_ballot);
8335 libCall = spv::WriteInvocationAMD;
8336 break;
8337
8338 case glslang::EOpMin3:
8339 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_shader_trinary_minmax);
8340 if (isFloat)
8341 libCall = spv::FMin3AMD;
8342 else {
8343 if (isUnsigned)
8344 libCall = spv::UMin3AMD;
8345 else
8346 libCall = spv::SMin3AMD;
8347 }
8348 break;
8349 case glslang::EOpMax3:
8350 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_shader_trinary_minmax);
8351 if (isFloat)
8352 libCall = spv::FMax3AMD;
8353 else {
8354 if (isUnsigned)
8355 libCall = spv::UMax3AMD;
8356 else
8357 libCall = spv::SMax3AMD;
8358 }
8359 break;
8360 case glslang::EOpMid3:
8361 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_shader_trinary_minmax);
8362 if (isFloat)
8363 libCall = spv::FMid3AMD;
8364 else {
8365 if (isUnsigned)
8366 libCall = spv::UMid3AMD;
8367 else
8368 libCall = spv::SMid3AMD;
8369 }
8370 break;
8371
8372 case glslang::EOpInterpolateAtVertex:
8373 if (typeProxy == glslang::EbtFloat16)
8374 builder.addExtension(ext: spv::E_SPV_AMD_gpu_shader_half_float);
8375 extBuiltins = getExtBuiltins(name: spv::E_SPV_AMD_shader_explicit_vertex_parameter);
8376 libCall = spv::InterpolateAtVertexAMD;
8377 break;
8378
8379 case glslang::EOpReportIntersection:
8380 typeId = builder.makeBoolType();
8381 opCode = spv::OpReportIntersectionKHR;
8382 break;
8383 case glslang::EOpTraceNV:
8384 builder.createNoResultOp(spv::OpTraceNV, operands);
8385 return 0;
8386 case glslang::EOpTraceRayMotionNV:
8387 builder.addExtension(ext: spv::E_SPV_NV_ray_tracing_motion_blur);
8388 builder.addCapability(cap: spv::CapabilityRayTracingMotionBlurNV);
8389 builder.createNoResultOp(spv::OpTraceRayMotionNV, operands);
8390 return 0;
8391 case glslang::EOpTraceKHR:
8392 builder.createNoResultOp(spv::OpTraceRayKHR, operands);
8393 return 0;
8394 case glslang::EOpExecuteCallableNV:
8395 builder.createNoResultOp(spv::OpExecuteCallableNV, operands);
8396 return 0;
8397 case glslang::EOpExecuteCallableKHR:
8398 builder.createNoResultOp(spv::OpExecuteCallableKHR, operands);
8399 return 0;
8400
8401 case glslang::EOpRayQueryInitialize:
8402 builder.createNoResultOp(spv::OpRayQueryInitializeKHR, operands);
8403 return 0;
8404 case glslang::EOpRayQueryTerminate:
8405 builder.createNoResultOp(spv::OpRayQueryTerminateKHR, operands);
8406 return 0;
8407 case glslang::EOpRayQueryGenerateIntersection:
8408 builder.createNoResultOp(spv::OpRayQueryGenerateIntersectionKHR, operands);
8409 return 0;
8410 case glslang::EOpRayQueryConfirmIntersection:
8411 builder.createNoResultOp(spv::OpRayQueryConfirmIntersectionKHR, operands);
8412 return 0;
8413 case glslang::EOpRayQueryProceed:
8414 typeId = builder.makeBoolType();
8415 opCode = spv::OpRayQueryProceedKHR;
8416 break;
8417 case glslang::EOpRayQueryGetIntersectionType:
8418 typeId = builder.makeUintType(width: 32);
8419 opCode = spv::OpRayQueryGetIntersectionTypeKHR;
8420 break;
8421 case glslang::EOpRayQueryGetRayTMin:
8422 typeId = builder.makeFloatType(width: 32);
8423 opCode = spv::OpRayQueryGetRayTMinKHR;
8424 break;
8425 case glslang::EOpRayQueryGetRayFlags:
8426 typeId = builder.makeIntType(width: 32);
8427 opCode = spv::OpRayQueryGetRayFlagsKHR;
8428 break;
8429 case glslang::EOpRayQueryGetIntersectionT:
8430 typeId = builder.makeFloatType(width: 32);
8431 opCode = spv::OpRayQueryGetIntersectionTKHR;
8432 break;
8433 case glslang::EOpRayQueryGetIntersectionInstanceCustomIndex:
8434 typeId = builder.makeIntType(width: 32);
8435 opCode = spv::OpRayQueryGetIntersectionInstanceCustomIndexKHR;
8436 break;
8437 case glslang::EOpRayQueryGetIntersectionInstanceId:
8438 typeId = builder.makeIntType(width: 32);
8439 opCode = spv::OpRayQueryGetIntersectionInstanceIdKHR;
8440 break;
8441 case glslang::EOpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffset:
8442 typeId = builder.makeUintType(width: 32);
8443 opCode = spv::OpRayQueryGetIntersectionInstanceShaderBindingTableRecordOffsetKHR;
8444 break;
8445 case glslang::EOpRayQueryGetIntersectionGeometryIndex:
8446 typeId = builder.makeIntType(width: 32);
8447 opCode = spv::OpRayQueryGetIntersectionGeometryIndexKHR;
8448 break;
8449 case glslang::EOpRayQueryGetIntersectionPrimitiveIndex:
8450 typeId = builder.makeIntType(width: 32);
8451 opCode = spv::OpRayQueryGetIntersectionPrimitiveIndexKHR;
8452 break;
8453 case glslang::EOpRayQueryGetIntersectionBarycentrics:
8454 typeId = builder.makeVectorType(component: builder.makeFloatType(width: 32), size: 2);
8455 opCode = spv::OpRayQueryGetIntersectionBarycentricsKHR;
8456 break;
8457 case glslang::EOpRayQueryGetIntersectionFrontFace:
8458 typeId = builder.makeBoolType();
8459 opCode = spv::OpRayQueryGetIntersectionFrontFaceKHR;
8460 break;
8461 case glslang::EOpRayQueryGetIntersectionCandidateAABBOpaque:
8462 typeId = builder.makeBoolType();
8463 opCode = spv::OpRayQueryGetIntersectionCandidateAABBOpaqueKHR;
8464 break;
8465 case glslang::EOpRayQueryGetIntersectionObjectRayDirection:
8466 typeId = builder.makeVectorType(component: builder.makeFloatType(width: 32), size: 3);
8467 opCode = spv::OpRayQueryGetIntersectionObjectRayDirectionKHR;
8468 break;
8469 case glslang::EOpRayQueryGetIntersectionObjectRayOrigin:
8470 typeId = builder.makeVectorType(component: builder.makeFloatType(width: 32), size: 3);
8471 opCode = spv::OpRayQueryGetIntersectionObjectRayOriginKHR;
8472 break;
8473 case glslang::EOpRayQueryGetWorldRayDirection:
8474 typeId = builder.makeVectorType(component: builder.makeFloatType(width: 32), size: 3);
8475 opCode = spv::OpRayQueryGetWorldRayDirectionKHR;
8476 break;
8477 case glslang::EOpRayQueryGetWorldRayOrigin:
8478 typeId = builder.makeVectorType(component: builder.makeFloatType(width: 32), size: 3);
8479 opCode = spv::OpRayQueryGetWorldRayOriginKHR;
8480 break;
8481 case glslang::EOpRayQueryGetIntersectionObjectToWorld:
8482 typeId = builder.makeMatrixType(component: builder.makeFloatType(width: 32), cols: 4, rows: 3);
8483 opCode = spv::OpRayQueryGetIntersectionObjectToWorldKHR;
8484 break;
8485 case glslang::EOpRayQueryGetIntersectionWorldToObject:
8486 typeId = builder.makeMatrixType(component: builder.makeFloatType(width: 32), cols: 4, rows: 3);
8487 opCode = spv::OpRayQueryGetIntersectionWorldToObjectKHR;
8488 break;
8489 case glslang::EOpWritePackedPrimitiveIndices4x8NV:
8490 builder.createNoResultOp(spv::OpWritePackedPrimitiveIndices4x8NV, operands);
8491 return 0;
8492 case glslang::EOpCooperativeMatrixMulAdd:
8493 opCode = spv::OpCooperativeMatrixMulAddNV;
8494 break;
8495#endif // GLSLANG_WEB
8496 default:
8497 return 0;
8498 }
8499
8500 spv::Id id = 0;
8501 if (libCall >= 0) {
8502 // Use an extended instruction from the standard library.
8503 // Construct the call arguments, without modifying the original operands vector.
8504 // We might need the remaining arguments, e.g. in the EOpFrexp case.
8505 std::vector<spv::Id> callArguments(operands.begin(), operands.begin() + consumedOperands);
8506 id = builder.createBuiltinCall(resultType: typeId, builtins: extBuiltins >= 0 ? extBuiltins : stdBuiltins, entryPoint: libCall, args: callArguments);
8507 } else if (opCode == spv::OpDot && !isFloat) {
8508 // int dot(int, int)
8509 // NOTE: never called for scalar/vector1, this is turned into simple mul before this can be reached
8510 const int componentCount = builder.getNumComponents(resultId: operands[0]);
8511 spv::Id mulOp = builder.createBinOp(spv::OpIMul, typeId: builder.getTypeId(resultId: operands[0]), operand1: operands[0], operand2: operands[1]);
8512 builder.setPrecision(id: mulOp, precision);
8513 id = builder.createCompositeExtract(composite: mulOp, typeId, index: 0);
8514 for (int i = 1; i < componentCount; ++i) {
8515 builder.setPrecision(id, precision);
8516 id = builder.createBinOp(spv::OpIAdd, typeId, operand1: id, operand2: builder.createCompositeExtract(composite: mulOp, typeId, index: i));
8517 }
8518 } else {
8519 switch (consumedOperands) {
8520 case 0:
8521 // should all be handled by visitAggregate and createNoArgOperation
8522 assert(0);
8523 return 0;
8524 case 1:
8525 // should all be handled by createUnaryOperation
8526 assert(0);
8527 return 0;
8528 case 2:
8529 id = builder.createBinOp(opCode, typeId, operand1: operands[0], operand2: operands[1]);
8530 break;
8531 default:
8532 // anything 3 or over doesn't have l-value operands, so all should be consumed
8533 assert(consumedOperands == operands.size());
8534 id = builder.createOp(opCode, typeId, operands);
8535 break;
8536 }
8537 }
8538
8539#ifndef GLSLANG_WEB
8540 // Decode the return types that were structures
8541 switch (op) {
8542 case glslang::EOpAddCarry:
8543 case glslang::EOpSubBorrow:
8544 builder.createStore(rValue: builder.createCompositeExtract(composite: id, typeId: typeId0, index: 1), lValue: operands[2]);
8545 id = builder.createCompositeExtract(composite: id, typeId: typeId0, index: 0);
8546 break;
8547 case glslang::EOpUMulExtended:
8548 case glslang::EOpIMulExtended:
8549 builder.createStore(rValue: builder.createCompositeExtract(composite: id, typeId: typeId0, index: 0), lValue: operands[3]);
8550 builder.createStore(rValue: builder.createCompositeExtract(composite: id, typeId: typeId0, index: 1), lValue: operands[2]);
8551 break;
8552 case glslang::EOpFrexp:
8553 {
8554 assert(operands.size() == 2);
8555 if (builder.isFloatType(typeId: builder.getScalarTypeId(typeId: typeId1))) {
8556 // "exp" is floating-point type (from HLSL intrinsic)
8557 spv::Id member1 = builder.createCompositeExtract(composite: id, typeId: frexpIntType, index: 1);
8558 member1 = builder.createUnaryOp(spv::OpConvertSToF, typeId: typeId1, operand: member1);
8559 builder.createStore(rValue: member1, lValue: operands[1]);
8560 } else
8561 // "exp" is integer type (from GLSL built-in function)
8562 builder.createStore(rValue: builder.createCompositeExtract(composite: id, typeId: frexpIntType, index: 1), lValue: operands[1]);
8563 id = builder.createCompositeExtract(composite: id, typeId: typeId0, index: 0);
8564 }
8565 break;
8566 default:
8567 break;
8568 }
8569#endif
8570
8571 return builder.setPrecision(id, precision);
8572}
8573
8574// Intrinsics with no arguments (or no return value, and no precision).
8575spv::Id TGlslangToSpvTraverser::createNoArgOperation(glslang::TOperator op, spv::Decoration precision, spv::Id typeId)
8576{
8577 // GLSL memory barriers use queuefamily scope in new model, device scope in old model
8578 spv::Scope memoryBarrierScope = glslangIntermediate->usingVulkanMemoryModel() ?
8579 spv::ScopeQueueFamilyKHR : spv::ScopeDevice;
8580
8581 switch (op) {
8582 case glslang::EOpBarrier:
8583 if (glslangIntermediate->getStage() == EShLangTessControl) {
8584 if (glslangIntermediate->usingVulkanMemoryModel()) {
8585 builder.createControlBarrier(execution: spv::ScopeWorkgroup, memory: spv::ScopeWorkgroup,
8586 spv::MemorySemanticsOutputMemoryKHRMask |
8587 spv::MemorySemanticsAcquireReleaseMask);
8588 builder.addCapability(cap: spv::CapabilityVulkanMemoryModelKHR);
8589 } else {
8590 builder.createControlBarrier(execution: spv::ScopeWorkgroup, memory: spv::ScopeInvocation, spv::MemorySemanticsMaskNone);
8591 }
8592 } else {
8593 builder.createControlBarrier(execution: spv::ScopeWorkgroup, memory: spv::ScopeWorkgroup,
8594 spv::MemorySemanticsWorkgroupMemoryMask |
8595 spv::MemorySemanticsAcquireReleaseMask);
8596 }
8597 return 0;
8598 case glslang::EOpMemoryBarrier:
8599 builder.createMemoryBarrier(executionScope: memoryBarrierScope, memorySemantics: spv::MemorySemanticsAllMemory |
8600 spv::MemorySemanticsAcquireReleaseMask);
8601 return 0;
8602 case glslang::EOpMemoryBarrierBuffer:
8603 builder.createMemoryBarrier(executionScope: memoryBarrierScope, memorySemantics: spv::MemorySemanticsUniformMemoryMask |
8604 spv::MemorySemanticsAcquireReleaseMask);
8605 return 0;
8606 case glslang::EOpMemoryBarrierShared:
8607 builder.createMemoryBarrier(executionScope: memoryBarrierScope, memorySemantics: spv::MemorySemanticsWorkgroupMemoryMask |
8608 spv::MemorySemanticsAcquireReleaseMask);
8609 return 0;
8610 case glslang::EOpGroupMemoryBarrier:
8611 builder.createMemoryBarrier(executionScope: spv::ScopeWorkgroup, memorySemantics: spv::MemorySemanticsAllMemory |
8612 spv::MemorySemanticsAcquireReleaseMask);
8613 return 0;
8614#ifndef GLSLANG_WEB
8615 case glslang::EOpMemoryBarrierAtomicCounter:
8616 builder.createMemoryBarrier(executionScope: memoryBarrierScope, memorySemantics: spv::MemorySemanticsAtomicCounterMemoryMask |
8617 spv::MemorySemanticsAcquireReleaseMask);
8618 return 0;
8619 case glslang::EOpMemoryBarrierImage:
8620 builder.createMemoryBarrier(executionScope: memoryBarrierScope, memorySemantics: spv::MemorySemanticsImageMemoryMask |
8621 spv::MemorySemanticsAcquireReleaseMask);
8622 return 0;
8623 case glslang::EOpAllMemoryBarrierWithGroupSync:
8624 builder.createControlBarrier(execution: spv::ScopeWorkgroup, memory: spv::ScopeDevice,
8625 spv::MemorySemanticsAllMemory |
8626 spv::MemorySemanticsAcquireReleaseMask);
8627 return 0;
8628 case glslang::EOpDeviceMemoryBarrier:
8629 builder.createMemoryBarrier(executionScope: spv::ScopeDevice, memorySemantics: spv::MemorySemanticsUniformMemoryMask |
8630 spv::MemorySemanticsImageMemoryMask |
8631 spv::MemorySemanticsAcquireReleaseMask);
8632 return 0;
8633 case glslang::EOpDeviceMemoryBarrierWithGroupSync:
8634 builder.createControlBarrier(execution: spv::ScopeWorkgroup, memory: spv::ScopeDevice, spv::MemorySemanticsUniformMemoryMask |
8635 spv::MemorySemanticsImageMemoryMask |
8636 spv::MemorySemanticsAcquireReleaseMask);
8637 return 0;
8638 case glslang::EOpWorkgroupMemoryBarrier:
8639 builder.createMemoryBarrier(executionScope: spv::ScopeWorkgroup, memorySemantics: spv::MemorySemanticsWorkgroupMemoryMask |
8640 spv::MemorySemanticsAcquireReleaseMask);
8641 return 0;
8642 case glslang::EOpWorkgroupMemoryBarrierWithGroupSync:
8643 builder.createControlBarrier(execution: spv::ScopeWorkgroup, memory: spv::ScopeWorkgroup,
8644 spv::MemorySemanticsWorkgroupMemoryMask |
8645 spv::MemorySemanticsAcquireReleaseMask);
8646 return 0;
8647 case glslang::EOpSubgroupBarrier:
8648 builder.createControlBarrier(execution: spv::ScopeSubgroup, memory: spv::ScopeSubgroup, spv::MemorySemanticsAllMemory |
8649 spv::MemorySemanticsAcquireReleaseMask);
8650 return spv::NoResult;
8651 case glslang::EOpSubgroupMemoryBarrier:
8652 builder.createMemoryBarrier(executionScope: spv::ScopeSubgroup, memorySemantics: spv::MemorySemanticsAllMemory |
8653 spv::MemorySemanticsAcquireReleaseMask);
8654 return spv::NoResult;
8655 case glslang::EOpSubgroupMemoryBarrierBuffer:
8656 builder.createMemoryBarrier(executionScope: spv::ScopeSubgroup, memorySemantics: spv::MemorySemanticsUniformMemoryMask |
8657 spv::MemorySemanticsAcquireReleaseMask);
8658 return spv::NoResult;
8659 case glslang::EOpSubgroupMemoryBarrierImage:
8660 builder.createMemoryBarrier(executionScope: spv::ScopeSubgroup, memorySemantics: spv::MemorySemanticsImageMemoryMask |
8661 spv::MemorySemanticsAcquireReleaseMask);
8662 return spv::NoResult;
8663 case glslang::EOpSubgroupMemoryBarrierShared:
8664 builder.createMemoryBarrier(executionScope: spv::ScopeSubgroup, memorySemantics: spv::MemorySemanticsWorkgroupMemoryMask |
8665 spv::MemorySemanticsAcquireReleaseMask);
8666 return spv::NoResult;
8667
8668 case glslang::EOpEmitVertex:
8669 builder.createNoResultOp(spv::OpEmitVertex);
8670 return 0;
8671 case glslang::EOpEndPrimitive:
8672 builder.createNoResultOp(spv::OpEndPrimitive);
8673 return 0;
8674
8675 case glslang::EOpSubgroupElect: {
8676 std::vector<spv::Id> operands;
8677 return createSubgroupOperation(op, typeId, operands, typeProxy: glslang::EbtVoid);
8678 }
8679 case glslang::EOpTime:
8680 {
8681 std::vector<spv::Id> args; // Dummy arguments
8682 spv::Id id = builder.createBuiltinCall(resultType: typeId, builtins: getExtBuiltins(name: spv::E_SPV_AMD_gcn_shader), entryPoint: spv::TimeAMD, args);
8683 return builder.setPrecision(id, precision);
8684 }
8685 case glslang::EOpIgnoreIntersectionNV:
8686 builder.createNoResultOp(spv::OpIgnoreIntersectionNV);
8687 return 0;
8688 case glslang::EOpTerminateRayNV:
8689 builder.createNoResultOp(spv::OpTerminateRayNV);
8690 return 0;
8691 case glslang::EOpRayQueryInitialize:
8692 builder.createNoResultOp(spv::OpRayQueryInitializeKHR);
8693 return 0;
8694 case glslang::EOpRayQueryTerminate:
8695 builder.createNoResultOp(spv::OpRayQueryTerminateKHR);
8696 return 0;
8697 case glslang::EOpRayQueryGenerateIntersection:
8698 builder.createNoResultOp(spv::OpRayQueryGenerateIntersectionKHR);
8699 return 0;
8700 case glslang::EOpRayQueryConfirmIntersection:
8701 builder.createNoResultOp(spv::OpRayQueryConfirmIntersectionKHR);
8702 return 0;
8703 case glslang::EOpBeginInvocationInterlock:
8704 builder.createNoResultOp(spv::OpBeginInvocationInterlockEXT);
8705 return 0;
8706 case glslang::EOpEndInvocationInterlock:
8707 builder.createNoResultOp(spv::OpEndInvocationInterlockEXT);
8708 return 0;
8709
8710 case glslang::EOpIsHelperInvocation:
8711 {
8712 std::vector<spv::Id> args; // Dummy arguments
8713 builder.addExtension(ext: spv::E_SPV_EXT_demote_to_helper_invocation);
8714 builder.addCapability(cap: spv::CapabilityDemoteToHelperInvocationEXT);
8715 return builder.createOp(spv::OpIsHelperInvocationEXT, typeId, operands: args);
8716 }
8717
8718 case glslang::EOpReadClockSubgroupKHR: {
8719 std::vector<spv::Id> args;
8720 args.push_back(x: builder.makeUintConstant(u: spv::ScopeSubgroup));
8721 builder.addExtension(ext: spv::E_SPV_KHR_shader_clock);
8722 builder.addCapability(cap: spv::CapabilityShaderClockKHR);
8723 return builder.createOp(spv::OpReadClockKHR, typeId, operands: args);
8724 }
8725
8726 case glslang::EOpReadClockDeviceKHR: {
8727 std::vector<spv::Id> args;
8728 args.push_back(x: builder.makeUintConstant(u: spv::ScopeDevice));
8729 builder.addExtension(ext: spv::E_SPV_KHR_shader_clock);
8730 builder.addCapability(cap: spv::CapabilityShaderClockKHR);
8731 return builder.createOp(spv::OpReadClockKHR, typeId, operands: args);
8732 }
8733#endif
8734 default:
8735 break;
8736 }
8737
8738 logger->missingFunctionality(f: "unknown operation with no arguments");
8739
8740 return 0;
8741}
8742
8743spv::Id TGlslangToSpvTraverser::getSymbolId(const glslang::TIntermSymbol* symbol)
8744{
8745 auto iter = symbolValues.find(x: symbol->getId());
8746 spv::Id id;
8747 if (symbolValues.end() != iter) {
8748 id = iter->second;
8749 return id;
8750 }
8751
8752 // it was not found, create it
8753 spv::BuiltIn builtIn = TranslateBuiltInDecoration(builtIn: symbol->getQualifier().builtIn, memberDeclaration: false);
8754 auto forcedType = getForcedType(glslangBuiltIn: symbol->getQualifier().builtIn, glslangType: symbol->getType());
8755
8756 // There are pairs of symbols that map to the same SPIR-V built-in:
8757 // gl_ObjectToWorldEXT and gl_ObjectToWorld3x4EXT, and gl_WorldToObjectEXT
8758 // and gl_WorldToObject3x4EXT. SPIR-V forbids having two OpVariables
8759 // with the same BuiltIn in the same storage class, so we must re-use one.
8760 const bool mayNeedToReuseBuiltIn =
8761 builtIn == spv::BuiltInObjectToWorldKHR ||
8762 builtIn == spv::BuiltInWorldToObjectKHR;
8763
8764 if (mayNeedToReuseBuiltIn) {
8765 auto iter = builtInVariableIds.find(x: uint32_t(builtIn));
8766 if (builtInVariableIds.end() != iter) {
8767 id = iter->second;
8768 symbolValues[symbol->getId()] = id;
8769 if (forcedType.second != spv::NoType)
8770 forceType[id] = forcedType.second;
8771 return id;
8772 }
8773 }
8774
8775 id = createSpvVariable(node: symbol, forcedType: forcedType.first);
8776
8777 if (mayNeedToReuseBuiltIn) {
8778 builtInVariableIds.insert(x: {uint32_t(builtIn), id});
8779 }
8780
8781 symbolValues[symbol->getId()] = id;
8782 if (forcedType.second != spv::NoType)
8783 forceType[id] = forcedType.second;
8784
8785 if (symbol->getBasicType() != glslang::EbtBlock) {
8786 builder.addDecoration(id, TranslatePrecisionDecoration(type: symbol->getType()));
8787 builder.addDecoration(id, TranslateInterpolationDecoration(qualifier: symbol->getType().getQualifier()));
8788 builder.addDecoration(id, TranslateAuxiliaryStorageDecoration(qualifier: symbol->getType().getQualifier()));
8789#ifndef GLSLANG_WEB
8790 addMeshNVDecoration(id, /*member*/ -1, qualifier: symbol->getType().getQualifier());
8791 if (symbol->getQualifier().hasComponent())
8792 builder.addDecoration(id, spv::DecorationComponent, num: symbol->getQualifier().layoutComponent);
8793 if (symbol->getQualifier().hasIndex())
8794 builder.addDecoration(id, spv::DecorationIndex, num: symbol->getQualifier().layoutIndex);
8795#endif
8796 if (symbol->getType().getQualifier().hasSpecConstantId())
8797 builder.addDecoration(id, spv::DecorationSpecId, num: symbol->getType().getQualifier().layoutSpecConstantId);
8798 // atomic counters use this:
8799 if (symbol->getQualifier().hasOffset())
8800 builder.addDecoration(id, spv::DecorationOffset, num: symbol->getQualifier().layoutOffset);
8801 }
8802
8803 if (symbol->getQualifier().hasLocation()) {
8804 if (!(glslangIntermediate->isRayTracingStage() && glslangIntermediate->IsRequestedExtension(extension: glslang::E_GL_EXT_ray_tracing)
8805 && (builder.getStorageClass(resultId: id) == spv::StorageClassRayPayloadKHR ||
8806 builder.getStorageClass(resultId: id) == spv::StorageClassIncomingRayPayloadKHR ||
8807 builder.getStorageClass(resultId: id) == spv::StorageClassCallableDataKHR ||
8808 builder.getStorageClass(resultId: id) == spv::StorageClassIncomingCallableDataKHR))) {
8809 // Location values are used to link TraceRayKHR and ExecuteCallableKHR to corresponding variables
8810 // but are not valid in SPIRV since they are supported only for Input/Output Storage classes.
8811 builder.addDecoration(id, spv::DecorationLocation, num: symbol->getQualifier().layoutLocation);
8812 }
8813 }
8814
8815 builder.addDecoration(id, TranslateInvariantDecoration(qualifier: symbol->getType().getQualifier()));
8816 if (symbol->getQualifier().hasStream() && glslangIntermediate->isMultiStream()) {
8817 builder.addCapability(cap: spv::CapabilityGeometryStreams);
8818 builder.addDecoration(id, spv::DecorationStream, num: symbol->getQualifier().layoutStream);
8819 }
8820 if (symbol->getQualifier().hasSet())
8821 builder.addDecoration(id, spv::DecorationDescriptorSet, num: symbol->getQualifier().layoutSet);
8822 else if (IsDescriptorResource(type: symbol->getType())) {
8823 // default to 0
8824 builder.addDecoration(id, spv::DecorationDescriptorSet, num: 0);
8825 }
8826 if (symbol->getQualifier().hasBinding())
8827 builder.addDecoration(id, spv::DecorationBinding, num: symbol->getQualifier().layoutBinding);
8828 else if (IsDescriptorResource(type: symbol->getType())) {
8829 // default to 0
8830 builder.addDecoration(id, spv::DecorationBinding, num: 0);
8831 }
8832 if (symbol->getQualifier().hasAttachment())
8833 builder.addDecoration(id, spv::DecorationInputAttachmentIndex, num: symbol->getQualifier().layoutAttachment);
8834 if (glslangIntermediate->getXfbMode()) {
8835 builder.addCapability(cap: spv::CapabilityTransformFeedback);
8836 if (symbol->getQualifier().hasXfbBuffer()) {
8837 builder.addDecoration(id, spv::DecorationXfbBuffer, num: symbol->getQualifier().layoutXfbBuffer);
8838 unsigned stride = glslangIntermediate->getXfbStride(buffer: symbol->getQualifier().layoutXfbBuffer);
8839 if (stride != glslang::TQualifier::layoutXfbStrideEnd)
8840 builder.addDecoration(id, spv::DecorationXfbStride, num: stride);
8841 }
8842 if (symbol->getQualifier().hasXfbOffset())
8843 builder.addDecoration(id, spv::DecorationOffset, num: symbol->getQualifier().layoutXfbOffset);
8844 }
8845
8846 // add built-in variable decoration
8847 if (builtIn != spv::BuiltInMax) {
8848 // WorkgroupSize deprecated in spirv1.6
8849 if (glslangIntermediate->getSpv().spv < glslang::EShTargetSpv_1_6 ||
8850 builtIn != spv::BuiltInWorkgroupSize)
8851 builder.addDecoration(id, spv::DecorationBuiltIn, num: (int)builtIn);
8852 }
8853
8854 // Add volatile decoration to HelperInvocation for spirv1.6 and beyond
8855 if (builtIn == spv::BuiltInHelperInvocation &&
8856 glslangIntermediate->getSpv().spv >= glslang::EShTargetSpv_1_6) {
8857 builder.addDecoration(id, spv::DecorationVolatile);
8858 }
8859
8860#ifndef GLSLANG_WEB
8861 // Subgroup builtins which have input storage class are volatile for ray tracing stages.
8862 if (symbol->getType().isImage() || symbol->getQualifier().isPipeInput()) {
8863 std::vector<spv::Decoration> memory;
8864 TranslateMemoryDecoration(qualifier: symbol->getType().getQualifier(), memory,
8865 useVulkanMemoryModel: glslangIntermediate->usingVulkanMemoryModel());
8866 for (unsigned int i = 0; i < memory.size(); ++i)
8867 builder.addDecoration(id, memory[i]);
8868 }
8869
8870 if (builtIn == spv::BuiltInSampleMask) {
8871 spv::Decoration decoration;
8872 // GL_NV_sample_mask_override_coverage extension
8873 if (glslangIntermediate->getLayoutOverrideCoverage())
8874 decoration = (spv::Decoration)spv::DecorationOverrideCoverageNV;
8875 else
8876 decoration = (spv::Decoration)spv::DecorationMax;
8877 builder.addDecoration(id, decoration);
8878 if (decoration != spv::DecorationMax) {
8879 builder.addCapability(cap: spv::CapabilitySampleMaskOverrideCoverageNV);
8880 builder.addExtension(ext: spv::E_SPV_NV_sample_mask_override_coverage);
8881 }
8882 }
8883 else if (builtIn == spv::BuiltInLayer) {
8884 // SPV_NV_viewport_array2 extension
8885 if (symbol->getQualifier().layoutViewportRelative) {
8886 builder.addDecoration(id, (spv::Decoration)spv::DecorationViewportRelativeNV);
8887 builder.addCapability(cap: spv::CapabilityShaderViewportMaskNV);
8888 builder.addExtension(ext: spv::E_SPV_NV_viewport_array2);
8889 }
8890 if (symbol->getQualifier().layoutSecondaryViewportRelativeOffset != -2048) {
8891 builder.addDecoration(id, (spv::Decoration)spv::DecorationSecondaryViewportRelativeNV,
8892 num: symbol->getQualifier().layoutSecondaryViewportRelativeOffset);
8893 builder.addCapability(cap: spv::CapabilityShaderStereoViewNV);
8894 builder.addExtension(ext: spv::E_SPV_NV_stereo_view_rendering);
8895 }
8896 }
8897
8898 if (symbol->getQualifier().layoutPassthrough) {
8899 builder.addDecoration(id, spv::DecorationPassthroughNV);
8900 builder.addCapability(cap: spv::CapabilityGeometryShaderPassthroughNV);
8901 builder.addExtension(ext: spv::E_SPV_NV_geometry_shader_passthrough);
8902 }
8903 if (symbol->getQualifier().pervertexNV) {
8904 builder.addDecoration(id, spv::DecorationPerVertexNV);
8905 builder.addCapability(cap: spv::CapabilityFragmentBarycentricNV);
8906 builder.addExtension(ext: spv::E_SPV_NV_fragment_shader_barycentric);
8907 }
8908
8909 if (symbol->getQualifier().pervertexEXT) {
8910 builder.addDecoration(id, spv::DecorationPerVertexKHR);
8911 builder.addCapability(cap: spv::CapabilityFragmentBarycentricKHR);
8912 builder.addExtension(ext: spv::E_SPV_KHR_fragment_shader_barycentric);
8913 }
8914
8915 if (glslangIntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) {
8916 builder.addExtension(ext: "SPV_GOOGLE_hlsl_functionality1");
8917 builder.addDecoration(id, (spv::Decoration)spv::DecorationHlslSemanticGOOGLE,
8918 symbol->getType().getQualifier().semanticName);
8919 }
8920
8921 if (symbol->isReference()) {
8922 builder.addDecoration(id, symbol->getType().getQualifier().restrict ?
8923 spv::DecorationRestrictPointerEXT : spv::DecorationAliasedPointerEXT);
8924 }
8925
8926 //
8927 // Add SPIR-V decorations for structure (GL_EXT_spirv_intrinsics)
8928 //
8929 if (symbol->getType().getQualifier().hasSprivDecorate()) {
8930 const glslang::TSpirvDecorate& spirvDecorate = symbol->getType().getQualifier().getSpirvDecorate();
8931
8932 // Add spirv_decorate
8933 for (auto& decorate : spirvDecorate.decorates) {
8934 if (!decorate.second.empty()) {
8935 std::vector<unsigned> literals;
8936 TranslateLiterals(constants: decorate.second, literals);
8937 builder.addDecoration(id, static_cast<spv::Decoration>(decorate.first), literals);
8938 }
8939 else
8940 builder.addDecoration(id, static_cast<spv::Decoration>(decorate.first));
8941 }
8942
8943 // Add spirv_decorate_id
8944 for (auto& decorateId : spirvDecorate.decorateIds) {
8945 std::vector<spv::Id> operandIds;
8946 assert(!decorateId.second.empty());
8947 for (auto extraOperand : decorateId.second) {
8948 if (extraOperand->getQualifier().isSpecConstant())
8949 operandIds.push_back(x: getSymbolId(symbol: extraOperand->getAsSymbolNode()));
8950 else
8951 operandIds.push_back(x: createSpvConstant(*extraOperand));
8952 }
8953 builder.addDecorationId(id, static_cast<spv::Decoration>(decorateId.first), operandIds);
8954 }
8955
8956 // Add spirv_decorate_string
8957 for (auto& decorateString : spirvDecorate.decorateStrings) {
8958 std::vector<const char*> strings;
8959 assert(!decorateString.second.empty());
8960 for (auto extraOperand : decorateString.second) {
8961 const char* string = extraOperand->getConstArray()[0].getSConst()->c_str();
8962 strings.push_back(x: string);
8963 }
8964 builder.addDecoration(id, static_cast<spv::Decoration>(decorateString.first), strings);
8965 }
8966 }
8967#endif
8968
8969 return id;
8970}
8971
8972#ifndef GLSLANG_WEB
8973// add per-primitive, per-view. per-task decorations to a struct member (member >= 0) or an object
8974void TGlslangToSpvTraverser::addMeshNVDecoration(spv::Id id, int member, const glslang::TQualifier& qualifier)
8975{
8976 if (member >= 0) {
8977 if (qualifier.perPrimitiveNV) {
8978 // Need to add capability/extension for fragment shader.
8979 // Mesh shader already adds this by default.
8980 if (glslangIntermediate->getStage() == EShLangFragment) {
8981 builder.addCapability(cap: spv::CapabilityMeshShadingNV);
8982 builder.addExtension(ext: spv::E_SPV_NV_mesh_shader);
8983 }
8984 builder.addMemberDecoration(id, member: (unsigned)member, spv::DecorationPerPrimitiveNV);
8985 }
8986 if (qualifier.perViewNV)
8987 builder.addMemberDecoration(id, member: (unsigned)member, spv::DecorationPerViewNV);
8988 if (qualifier.perTaskNV)
8989 builder.addMemberDecoration(id, member: (unsigned)member, spv::DecorationPerTaskNV);
8990 } else {
8991 if (qualifier.perPrimitiveNV) {
8992 // Need to add capability/extension for fragment shader.
8993 // Mesh shader already adds this by default.
8994 if (glslangIntermediate->getStage() == EShLangFragment) {
8995 builder.addCapability(cap: spv::CapabilityMeshShadingNV);
8996 builder.addExtension(ext: spv::E_SPV_NV_mesh_shader);
8997 }
8998 builder.addDecoration(id, spv::DecorationPerPrimitiveNV);
8999 }
9000 if (qualifier.perViewNV)
9001 builder.addDecoration(id, spv::DecorationPerViewNV);
9002 if (qualifier.perTaskNV)
9003 builder.addDecoration(id, spv::DecorationPerTaskNV);
9004 }
9005}
9006#endif
9007
9008// Make a full tree of instructions to build a SPIR-V specialization constant,
9009// or regular constant if possible.
9010//
9011// TBD: this is not yet done, nor verified to be the best design, it does do the leaf symbols though
9012//
9013// Recursively walk the nodes. The nodes form a tree whose leaves are
9014// regular constants, which themselves are trees that createSpvConstant()
9015// recursively walks. So, this function walks the "top" of the tree:
9016// - emit specialization constant-building instructions for specConstant
9017// - when running into a non-spec-constant, switch to createSpvConstant()
9018spv::Id TGlslangToSpvTraverser::createSpvConstant(const glslang::TIntermTyped& node)
9019{
9020 assert(node.getQualifier().isConstant());
9021
9022 // Handle front-end constants first (non-specialization constants).
9023 if (! node.getQualifier().specConstant) {
9024 // hand off to the non-spec-constant path
9025 assert(node.getAsConstantUnion() != nullptr || node.getAsSymbolNode() != nullptr);
9026 int nextConst = 0;
9027 return createSpvConstantFromConstUnionArray(type: node.getType(), node.getAsConstantUnion() ?
9028 node.getAsConstantUnion()->getConstArray() : node.getAsSymbolNode()->getConstArray(),
9029 nextConst, specConstant: false);
9030 }
9031
9032 // We now know we have a specialization constant to build
9033
9034 // Extra capabilities may be needed.
9035 if (node.getType().contains8BitInt())
9036 builder.addCapability(cap: spv::CapabilityInt8);
9037 if (node.getType().contains16BitFloat())
9038 builder.addCapability(cap: spv::CapabilityFloat16);
9039 if (node.getType().contains16BitInt())
9040 builder.addCapability(cap: spv::CapabilityInt16);
9041 if (node.getType().contains64BitInt())
9042 builder.addCapability(cap: spv::CapabilityInt64);
9043 if (node.getType().containsDouble())
9044 builder.addCapability(cap: spv::CapabilityFloat64);
9045
9046 // gl_WorkGroupSize is a special case until the front-end handles hierarchical specialization constants,
9047 // even then, it's specialization ids are handled by special case syntax in GLSL: layout(local_size_x = ...
9048 if (node.getType().getQualifier().builtIn == glslang::EbvWorkGroupSize) {
9049 std::vector<spv::Id> dimConstId;
9050 for (int dim = 0; dim < 3; ++dim) {
9051 bool specConst = (glslangIntermediate->getLocalSizeSpecId(dim) != glslang::TQualifier::layoutNotSet);
9052 dimConstId.push_back(x: builder.makeUintConstant(u: glslangIntermediate->getLocalSize(dim), specConstant: specConst));
9053 if (specConst) {
9054 builder.addDecoration(dimConstId.back(), spv::DecorationSpecId,
9055 num: glslangIntermediate->getLocalSizeSpecId(dim));
9056 }
9057 }
9058 return builder.makeCompositeConstant(type: builder.makeVectorType(component: builder.makeUintType(width: 32), size: 3), comps: dimConstId, specConst: true);
9059 }
9060
9061 // An AST node labelled as specialization constant should be a symbol node.
9062 // Its initializer should either be a sub tree with constant nodes, or a constant union array.
9063 if (auto* sn = node.getAsSymbolNode()) {
9064 spv::Id result;
9065 if (auto* sub_tree = sn->getConstSubtree()) {
9066 // Traverse the constant constructor sub tree like generating normal run-time instructions.
9067 // During the AST traversal, if the node is marked as 'specConstant', SpecConstantOpModeGuard
9068 // will set the builder into spec constant op instruction generating mode.
9069 sub_tree->traverse(this);
9070 result = accessChainLoad(type: sub_tree->getType());
9071 } else if (auto* const_union_array = &sn->getConstArray()) {
9072 int nextConst = 0;
9073 result = createSpvConstantFromConstUnionArray(type: sn->getType(), *const_union_array, nextConst, specConstant: true);
9074 } else {
9075 logger->missingFunctionality(f: "Invalid initializer for spec onstant.");
9076 return spv::NoResult;
9077 }
9078 builder.addName(result, name: sn->getName().c_str());
9079 return result;
9080 }
9081
9082 // Neither a front-end constant node, nor a specialization constant node with constant union array or
9083 // constant sub tree as initializer.
9084 logger->missingFunctionality(f: "Neither a front-end constant nor a spec constant.");
9085 return spv::NoResult;
9086}
9087
9088// Use 'consts' as the flattened glslang source of scalar constants to recursively
9089// build the aggregate SPIR-V constant.
9090//
9091// If there are not enough elements present in 'consts', 0 will be substituted;
9092// an empty 'consts' can be used to create a fully zeroed SPIR-V constant.
9093//
9094spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glslang::TType& glslangType,
9095 const glslang::TConstUnionArray& consts, int& nextConst, bool specConstant)
9096{
9097 // vector of constants for SPIR-V
9098 std::vector<spv::Id> spvConsts;
9099
9100 // Type is used for struct and array constants
9101 spv::Id typeId = convertGlslangToSpvType(type: glslangType);
9102
9103 if (glslangType.isArray()) {
9104 glslang::TType elementType(glslangType, 0);
9105 for (int i = 0; i < glslangType.getOuterArraySize(); ++i)
9106 spvConsts.push_back(x: createSpvConstantFromConstUnionArray(glslangType: elementType, consts, nextConst, specConstant: false));
9107 } else if (glslangType.isMatrix()) {
9108 glslang::TType vectorType(glslangType, 0);
9109 for (int col = 0; col < glslangType.getMatrixCols(); ++col)
9110 spvConsts.push_back(x: createSpvConstantFromConstUnionArray(glslangType: vectorType, consts, nextConst, specConstant: false));
9111 } else if (glslangType.isCoopMat()) {
9112 glslang::TType componentType(glslangType.getBasicType());
9113 spvConsts.push_back(x: createSpvConstantFromConstUnionArray(glslangType: componentType, consts, nextConst, specConstant: false));
9114 } else if (glslangType.isStruct()) {
9115 glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
9116 for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
9117 spvConsts.push_back(x: createSpvConstantFromConstUnionArray(glslangType: *iter->type, consts, nextConst, specConstant: false));
9118 } else if (glslangType.getVectorSize() > 1) {
9119 for (unsigned int i = 0; i < (unsigned int)glslangType.getVectorSize(); ++i) {
9120 bool zero = nextConst >= consts.size();
9121 switch (glslangType.getBasicType()) {
9122 case glslang::EbtInt:
9123 spvConsts.push_back(x: builder.makeIntConstant(i: zero ? 0 : consts[nextConst].getIConst()));
9124 break;
9125 case glslang::EbtUint:
9126 spvConsts.push_back(x: builder.makeUintConstant(u: zero ? 0 : consts[nextConst].getUConst()));
9127 break;
9128 case glslang::EbtFloat:
9129 spvConsts.push_back(x: builder.makeFloatConstant(f: zero ? 0.0F : (float)consts[nextConst].getDConst()));
9130 break;
9131 case glslang::EbtBool:
9132 spvConsts.push_back(x: builder.makeBoolConstant(b: zero ? false : consts[nextConst].getBConst()));
9133 break;
9134#ifndef GLSLANG_WEB
9135 case glslang::EbtInt8:
9136 builder.addCapability(cap: spv::CapabilityInt8);
9137 spvConsts.push_back(x: builder.makeInt8Constant(i: zero ? 0 : consts[nextConst].getI8Const()));
9138 break;
9139 case glslang::EbtUint8:
9140 builder.addCapability(cap: spv::CapabilityInt8);
9141 spvConsts.push_back(x: builder.makeUint8Constant(u: zero ? 0 : consts[nextConst].getU8Const()));
9142 break;
9143 case glslang::EbtInt16:
9144 builder.addCapability(cap: spv::CapabilityInt16);
9145 spvConsts.push_back(x: builder.makeInt16Constant(i: zero ? 0 : consts[nextConst].getI16Const()));
9146 break;
9147 case glslang::EbtUint16:
9148 builder.addCapability(cap: spv::CapabilityInt16);
9149 spvConsts.push_back(x: builder.makeUint16Constant(u: zero ? 0 : consts[nextConst].getU16Const()));
9150 break;
9151 case glslang::EbtInt64:
9152 spvConsts.push_back(x: builder.makeInt64Constant(i: zero ? 0 : consts[nextConst].getI64Const()));
9153 break;
9154 case glslang::EbtUint64:
9155 spvConsts.push_back(x: builder.makeUint64Constant(u: zero ? 0 : consts[nextConst].getU64Const()));
9156 break;
9157 case glslang::EbtDouble:
9158 spvConsts.push_back(x: builder.makeDoubleConstant(d: zero ? 0.0 : consts[nextConst].getDConst()));
9159 break;
9160 case glslang::EbtFloat16:
9161 builder.addCapability(cap: spv::CapabilityFloat16);
9162 spvConsts.push_back(x: builder.makeFloat16Constant(f16: zero ? 0.0F : (float)consts[nextConst].getDConst()));
9163 break;
9164#endif
9165 default:
9166 assert(0);
9167 break;
9168 }
9169 ++nextConst;
9170 }
9171 } else {
9172 // we have a non-aggregate (scalar) constant
9173 bool zero = nextConst >= consts.size();
9174 spv::Id scalar = 0;
9175 switch (glslangType.getBasicType()) {
9176 case glslang::EbtInt:
9177 scalar = builder.makeIntConstant(i: zero ? 0 : consts[nextConst].getIConst(), specConstant);
9178 break;
9179 case glslang::EbtUint:
9180 scalar = builder.makeUintConstant(u: zero ? 0 : consts[nextConst].getUConst(), specConstant);
9181 break;
9182 case glslang::EbtFloat:
9183 scalar = builder.makeFloatConstant(f: zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
9184 break;
9185 case glslang::EbtBool:
9186 scalar = builder.makeBoolConstant(b: zero ? false : consts[nextConst].getBConst(), specConstant);
9187 break;
9188#ifndef GLSLANG_WEB
9189 case glslang::EbtInt8:
9190 builder.addCapability(cap: spv::CapabilityInt8);
9191 scalar = builder.makeInt8Constant(i: zero ? 0 : consts[nextConst].getI8Const(), specConstant);
9192 break;
9193 case glslang::EbtUint8:
9194 builder.addCapability(cap: spv::CapabilityInt8);
9195 scalar = builder.makeUint8Constant(u: zero ? 0 : consts[nextConst].getU8Const(), specConstant);
9196 break;
9197 case glslang::EbtInt16:
9198 builder.addCapability(cap: spv::CapabilityInt16);
9199 scalar = builder.makeInt16Constant(i: zero ? 0 : consts[nextConst].getI16Const(), specConstant);
9200 break;
9201 case glslang::EbtUint16:
9202 builder.addCapability(cap: spv::CapabilityInt16);
9203 scalar = builder.makeUint16Constant(u: zero ? 0 : consts[nextConst].getU16Const(), specConstant);
9204 break;
9205 case glslang::EbtInt64:
9206 scalar = builder.makeInt64Constant(i: zero ? 0 : consts[nextConst].getI64Const(), specConstant);
9207 break;
9208 case glslang::EbtUint64:
9209 scalar = builder.makeUint64Constant(u: zero ? 0 : consts[nextConst].getU64Const(), specConstant);
9210 break;
9211 case glslang::EbtDouble:
9212 scalar = builder.makeDoubleConstant(d: zero ? 0.0 : consts[nextConst].getDConst(), specConstant);
9213 break;
9214 case glslang::EbtFloat16:
9215 builder.addCapability(cap: spv::CapabilityFloat16);
9216 scalar = builder.makeFloat16Constant(f16: zero ? 0.0F : (float)consts[nextConst].getDConst(), specConstant);
9217 break;
9218 case glslang::EbtReference:
9219 scalar = builder.makeUint64Constant(u: zero ? 0 : consts[nextConst].getU64Const(), specConstant);
9220 scalar = builder.createUnaryOp(spv::OpBitcast, typeId, operand: scalar);
9221 break;
9222#endif
9223 case glslang::EbtString:
9224 scalar = builder.getStringId(str: consts[nextConst].getSConst()->c_str());
9225 break;
9226 default:
9227 assert(0);
9228 break;
9229 }
9230 ++nextConst;
9231 return scalar;
9232 }
9233
9234 return builder.makeCompositeConstant(type: typeId, comps: spvConsts);
9235}
9236
9237// Return true if the node is a constant or symbol whose reading has no
9238// non-trivial observable cost or effect.
9239bool TGlslangToSpvTraverser::isTrivialLeaf(const glslang::TIntermTyped* node)
9240{
9241 // don't know what this is
9242 if (node == nullptr)
9243 return false;
9244
9245 // a constant is safe
9246 if (node->getAsConstantUnion() != nullptr)
9247 return true;
9248
9249 // not a symbol means non-trivial
9250 if (node->getAsSymbolNode() == nullptr)
9251 return false;
9252
9253 // a symbol, depends on what's being read
9254 switch (node->getType().getQualifier().storage) {
9255 case glslang::EvqTemporary:
9256 case glslang::EvqGlobal:
9257 case glslang::EvqIn:
9258 case glslang::EvqInOut:
9259 case glslang::EvqConst:
9260 case glslang::EvqConstReadOnly:
9261 case glslang::EvqUniform:
9262 return true;
9263 default:
9264 return false;
9265 }
9266}
9267
9268// A node is trivial if it is a single operation with no side effects.
9269// HLSL (and/or vectors) are always trivial, as it does not short circuit.
9270// Otherwise, error on the side of saying non-trivial.
9271// Return true if trivial.
9272bool TGlslangToSpvTraverser::isTrivial(const glslang::TIntermTyped* node)
9273{
9274 if (node == nullptr)
9275 return false;
9276
9277 // count non scalars as trivial, as well as anything coming from HLSL
9278 if (! node->getType().isScalarOrVec1() || glslangIntermediate->getSource() == glslang::EShSourceHlsl)
9279 return true;
9280
9281 // symbols and constants are trivial
9282 if (isTrivialLeaf(node))
9283 return true;
9284
9285 // otherwise, it needs to be a simple operation or one or two leaf nodes
9286
9287 // not a simple operation
9288 const glslang::TIntermBinary* binaryNode = node->getAsBinaryNode();
9289 const glslang::TIntermUnary* unaryNode = node->getAsUnaryNode();
9290 if (binaryNode == nullptr && unaryNode == nullptr)
9291 return false;
9292
9293 // not on leaf nodes
9294 if (binaryNode && (! isTrivialLeaf(node: binaryNode->getLeft()) || ! isTrivialLeaf(node: binaryNode->getRight())))
9295 return false;
9296
9297 if (unaryNode && ! isTrivialLeaf(node: unaryNode->getOperand())) {
9298 return false;
9299 }
9300
9301 switch (node->getAsOperator()->getOp()) {
9302 case glslang::EOpLogicalNot:
9303 case glslang::EOpConvIntToBool:
9304 case glslang::EOpConvUintToBool:
9305 case glslang::EOpConvFloatToBool:
9306 case glslang::EOpConvDoubleToBool:
9307 case glslang::EOpEqual:
9308 case glslang::EOpNotEqual:
9309 case glslang::EOpLessThan:
9310 case glslang::EOpGreaterThan:
9311 case glslang::EOpLessThanEqual:
9312 case glslang::EOpGreaterThanEqual:
9313 case glslang::EOpIndexDirect:
9314 case glslang::EOpIndexDirectStruct:
9315 case glslang::EOpLogicalXor:
9316 case glslang::EOpAny:
9317 case glslang::EOpAll:
9318 return true;
9319 default:
9320 return false;
9321 }
9322}
9323
9324// Emit short-circuiting code, where 'right' is never evaluated unless
9325// the left side is true (for &&) or false (for ||).
9326spv::Id TGlslangToSpvTraverser::createShortCircuit(glslang::TOperator op, glslang::TIntermTyped& left,
9327 glslang::TIntermTyped& right)
9328{
9329 spv::Id boolTypeId = builder.makeBoolType();
9330
9331 // emit left operand
9332 builder.clearAccessChain();
9333 left.traverse(this);
9334 spv::Id leftId = accessChainLoad(type: left.getType());
9335
9336 // Operands to accumulate OpPhi operands
9337 std::vector<spv::Id> phiOperands;
9338 // accumulate left operand's phi information
9339 phiOperands.push_back(x: leftId);
9340 phiOperands.push_back(x: builder.getBuildPoint()->getId());
9341
9342 // Make the two kinds of operation symmetric with a "!"
9343 // || => emit "if (! left) result = right"
9344 // && => emit "if ( left) result = right"
9345 //
9346 // TODO: this runtime "not" for || could be avoided by adding functionality
9347 // to 'builder' to have an "else" without an "then"
9348 if (op == glslang::EOpLogicalOr)
9349 leftId = builder.createUnaryOp(spv::OpLogicalNot, typeId: boolTypeId, operand: leftId);
9350
9351 // make an "if" based on the left value
9352 spv::Builder::If ifBuilder(leftId, spv::SelectionControlMaskNone, builder);
9353
9354 // emit right operand as the "then" part of the "if"
9355 builder.clearAccessChain();
9356 right.traverse(this);
9357 spv::Id rightId = accessChainLoad(type: right.getType());
9358
9359 // accumulate left operand's phi information
9360 phiOperands.push_back(x: rightId);
9361 phiOperands.push_back(x: builder.getBuildPoint()->getId());
9362
9363 // finish the "if"
9364 ifBuilder.makeEndIf();
9365
9366 // phi together the two results
9367 return builder.createOp(spv::OpPhi, typeId: boolTypeId, operands: phiOperands);
9368}
9369
9370#ifndef GLSLANG_WEB
9371// Return type Id of the imported set of extended instructions corresponds to the name.
9372// Import this set if it has not been imported yet.
9373spv::Id TGlslangToSpvTraverser::getExtBuiltins(const char* name)
9374{
9375 if (extBuiltinMap.find(x: name) != extBuiltinMap.end())
9376 return extBuiltinMap[name];
9377 else {
9378 builder.addExtension(ext: name);
9379 spv::Id extBuiltins = builder.import(name);
9380 extBuiltinMap[name] = extBuiltins;
9381 return extBuiltins;
9382 }
9383}
9384#endif
9385
9386}; // end anonymous namespace
9387
9388namespace QtShaderTools {
9389namespace glslang {
9390
9391void GetSpirvVersion(std::string& version)
9392{
9393 const int bufSize = 100;
9394 char buf[bufSize];
9395 snprintf(s: buf, maxlen: bufSize, format: "0x%08x, Revision %d", spv::Version, spv::Revision);
9396 version = buf;
9397}
9398
9399// For low-order part of the generator's magic number. Bump up
9400// when there is a change in the style (e.g., if SSA form changes,
9401// or a different instruction sequence to do something gets used).
9402int GetSpirvGeneratorVersion()
9403{
9404 // return 1; // start
9405 // return 2; // EOpAtomicCounterDecrement gets a post decrement, to map between GLSL -> SPIR-V
9406 // return 3; // change/correct barrier-instruction operands, to match memory model group decisions
9407 // return 4; // some deeper access chains: for dynamic vector component, and local Boolean component
9408 // return 5; // make OpArrayLength result type be an int with signedness of 0
9409 // return 6; // revert version 5 change, which makes a different (new) kind of incorrect code,
9410 // versions 4 and 6 each generate OpArrayLength as it has long been done
9411 // return 7; // GLSL volatile keyword maps to both SPIR-V decorations Volatile and Coherent
9412 // return 8; // switch to new dead block eliminator; use OpUnreachable
9413 // return 9; // don't include opaque function parameters in OpEntryPoint global's operand list
9414 return 10; // Generate OpFUnordNotEqual for != comparisons
9415}
9416
9417// Write SPIR-V out to a binary file
9418void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName)
9419{
9420 std::ofstream out;
9421 out.open(s: baseName, mode: std::ios::binary | std::ios::out);
9422 if (out.fail())
9423 printf(format: "ERROR: Failed to open file: %s\n", baseName);
9424 for (int i = 0; i < (int)spirv.size(); ++i) {
9425 unsigned int word = spirv[i];
9426 out.write(s: (const char*)&word, n: 4);
9427 }
9428 out.close();
9429}
9430
9431// Write SPIR-V out to a text file with 32-bit hexadecimal words
9432void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName)
9433{
9434#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
9435 std::ofstream out;
9436 out.open(s: baseName, mode: std::ios::binary | std::ios::out);
9437 if (out.fail())
9438 printf(format: "ERROR: Failed to open file: %s\n", baseName);
9439 out << "\t// " <<
9440 GetSpirvGeneratorVersion() <<
9441 GLSLANG_VERSION_MAJOR << "." << GLSLANG_VERSION_MINOR << "." << GLSLANG_VERSION_PATCH <<
9442 GLSLANG_VERSION_FLAVOR << std::endl;
9443 if (varName != nullptr) {
9444 out << "\t #pragma once" << std::endl;
9445 out << "const uint32_t " << varName << "[] = {" << std::endl;
9446 }
9447 const int WORDS_PER_LINE = 8;
9448 for (int i = 0; i < (int)spirv.size(); i += WORDS_PER_LINE) {
9449 out << "\t";
9450 for (int j = 0; j < WORDS_PER_LINE && i + j < (int)spirv.size(); ++j) {
9451 const unsigned int word = spirv[i + j];
9452 out << "0x" << std::hex << std::setw(8) << std::setfill('0') << word;
9453 if (i + j + 1 < (int)spirv.size()) {
9454 out << ",";
9455 }
9456 }
9457 out << std::endl;
9458 }
9459 if (varName != nullptr) {
9460 out << "};";
9461 out << std::endl;
9462 }
9463 out.close();
9464#endif
9465}
9466
9467//
9468// Set up the glslang traversal
9469//
9470void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv, SpvOptions* options)
9471{
9472 spv::SpvBuildLogger logger;
9473 GlslangToSpv(intermediate, spirv, logger: &logger, options);
9474}
9475
9476void GlslangToSpv(const TIntermediate& intermediate, std::vector<unsigned int>& spirv,
9477 spv::SpvBuildLogger* logger, SpvOptions* options)
9478{
9479 TIntermNode* root = intermediate.getTreeRoot();
9480
9481 if (root == 0)
9482 return;
9483
9484 SpvOptions defaultOptions;
9485 if (options == nullptr)
9486 options = &defaultOptions;
9487
9488 GetThreadPoolAllocator().push();
9489
9490 TGlslangToSpvTraverser it(intermediate.getSpv().spv, &intermediate, logger, *options);
9491 root->traverse(&it);
9492 it.finishSpv();
9493 it.dumpSpv(out&: spirv);
9494
9495#if ENABLE_OPT
9496 // If from HLSL, run spirv-opt to "legalize" the SPIR-V for Vulkan
9497 // eg. forward and remove memory writes of opaque types.
9498 bool prelegalization = intermediate.getSource() == EShSourceHlsl;
9499 if ((prelegalization || options->optimizeSize) && !options->disableOptimizer) {
9500 SpirvToolsTransform(intermediate, spirv, logger, options);
9501 prelegalization = false;
9502 }
9503 else if (options->stripDebugInfo) {
9504 // Strip debug info even if optimization is disabled.
9505 SpirvToolsStripDebugInfo(intermediate, spirv, logger);
9506 }
9507
9508 if (options->validate)
9509 SpirvToolsValidate(intermediate, spirv, logger, prelegalization);
9510
9511 if (options->disassemble)
9512 SpirvToolsDisassemble(std::cout, spirv);
9513
9514#endif
9515
9516 GetThreadPoolAllocator().pop();
9517}
9518
9519}; // end namespace glslang
9520}; // namespace QtShaderTools
9521

source code of qtshadertools/src/3rdparty/glslang/SPIRV/GlslangToSpv.cpp