1 | use crate::sync::atomic::Ordering::{Acquire, Relaxed, Release}; |
2 | use crate::sys::futex::{Futex, Primitive, futex_wait, futex_wake, futex_wake_all}; |
3 | |
4 | pub struct RwLock { |
5 | // The state consists of a 30-bit reader counter, a 'readers waiting' flag, and a 'writers waiting' flag. |
6 | // Bits 0..30: |
7 | // 0: Unlocked |
8 | // 1..=0x3FFF_FFFE: Locked by N readers |
9 | // 0x3FFF_FFFF: Write locked |
10 | // Bit 30: Readers are waiting on this futex. |
11 | // Bit 31: Writers are waiting on the writer_notify futex. |
12 | state: Futex, |
13 | // The 'condition variable' to notify writers through. |
14 | // Incremented on every signal. |
15 | writer_notify: Futex, |
16 | } |
17 | |
18 | const READ_LOCKED: Primitive = 1; |
19 | const MASK: Primitive = (1 << 30) - 1; |
20 | const WRITE_LOCKED: Primitive = MASK; |
21 | const DOWNGRADE: Primitive = READ_LOCKED.wrapping_sub(WRITE_LOCKED); // READ_LOCKED - WRITE_LOCKED |
22 | const MAX_READERS: Primitive = MASK - 1; |
23 | const READERS_WAITING: Primitive = 1 << 30; |
24 | const WRITERS_WAITING: Primitive = 1 << 31; |
25 | |
26 | #[inline ] |
27 | fn is_unlocked(state: Primitive) -> bool { |
28 | state & MASK == 0 |
29 | } |
30 | |
31 | #[inline ] |
32 | fn is_write_locked(state: Primitive) -> bool { |
33 | state & MASK == WRITE_LOCKED |
34 | } |
35 | |
36 | #[inline ] |
37 | fn has_readers_waiting(state: Primitive) -> bool { |
38 | state & READERS_WAITING != 0 |
39 | } |
40 | |
41 | #[inline ] |
42 | fn has_writers_waiting(state: Primitive) -> bool { |
43 | state & WRITERS_WAITING != 0 |
44 | } |
45 | |
46 | #[inline ] |
47 | fn is_read_lockable(state: Primitive) -> bool { |
48 | // This also returns false if the counter could overflow if we tried to read lock it. |
49 | // |
50 | // We don't allow read-locking if there's readers waiting, even if the lock is unlocked |
51 | // and there's no writers waiting. The only situation when this happens is after unlocking, |
52 | // at which point the unlocking thread might be waking up writers, which have priority over readers. |
53 | // The unlocking thread will clear the readers waiting bit and wake up readers, if necessary. |
54 | state & MASK < MAX_READERS && !has_readers_waiting(state) && !has_writers_waiting(state) |
55 | } |
56 | |
57 | #[inline ] |
58 | fn is_read_lockable_after_wakeup(state: Primitive) -> bool { |
59 | // We make a special case for checking if we can read-lock _after_ a reader thread that went to |
60 | // sleep has been woken up by a call to `downgrade`. |
61 | // |
62 | // `downgrade` will wake up all readers and place the lock in read mode. Thus, there should be |
63 | // no readers waiting and the lock should be read-locked (not write-locked or unlocked). |
64 | // |
65 | // Note that we do not check if any writers are waiting. This is because a call to `downgrade` |
66 | // implies that the caller wants other readers to read the value protected by the lock. If we |
67 | // did not allow readers to acquire the lock before writers after a `downgrade`, then only the |
68 | // original writer would be able to read the value, thus defeating the purpose of `downgrade`. |
69 | state & MASK < MAX_READERS |
70 | && !has_readers_waiting(state) |
71 | && !is_write_locked(state) |
72 | && !is_unlocked(state) |
73 | } |
74 | |
75 | #[inline ] |
76 | fn has_reached_max_readers(state: Primitive) -> bool { |
77 | state & MASK == MAX_READERS |
78 | } |
79 | |
80 | impl RwLock { |
81 | #[inline ] |
82 | pub const fn new() -> Self { |
83 | Self { state: Futex::new(0), writer_notify: Futex::new(0) } |
84 | } |
85 | |
86 | #[inline ] |
87 | pub fn try_read(&self) -> bool { |
88 | self.state |
89 | .fetch_update(Acquire, Relaxed, |s| is_read_lockable(s).then(|| s + READ_LOCKED)) |
90 | .is_ok() |
91 | } |
92 | |
93 | #[inline ] |
94 | pub fn read(&self) { |
95 | let state = self.state.load(Relaxed); |
96 | if !is_read_lockable(state) |
97 | || self |
98 | .state |
99 | .compare_exchange_weak(state, state + READ_LOCKED, Acquire, Relaxed) |
100 | .is_err() |
101 | { |
102 | self.read_contended(); |
103 | } |
104 | } |
105 | |
106 | /// # Safety |
107 | /// |
108 | /// The `RwLock` must be read-locked (N readers) in order to call this. |
109 | #[inline ] |
110 | pub unsafe fn read_unlock(&self) { |
111 | let state = self.state.fetch_sub(READ_LOCKED, Release) - READ_LOCKED; |
112 | |
113 | // It's impossible for a reader to be waiting on a read-locked RwLock, |
114 | // except if there is also a writer waiting. |
115 | debug_assert!(!has_readers_waiting(state) || has_writers_waiting(state)); |
116 | |
117 | // Wake up a writer if we were the last reader and there's a writer waiting. |
118 | if is_unlocked(state) && has_writers_waiting(state) { |
119 | self.wake_writer_or_readers(state); |
120 | } |
121 | } |
122 | |
123 | #[cold ] |
124 | fn read_contended(&self) { |
125 | let mut has_slept = false; |
126 | let mut state = self.spin_read(); |
127 | |
128 | loop { |
129 | // If we have just been woken up, first check for a `downgrade` call. |
130 | // Otherwise, if we can read-lock it, lock it. |
131 | if (has_slept && is_read_lockable_after_wakeup(state)) || is_read_lockable(state) { |
132 | match self.state.compare_exchange_weak(state, state + READ_LOCKED, Acquire, Relaxed) |
133 | { |
134 | Ok(_) => return, // Locked! |
135 | Err(s) => { |
136 | state = s; |
137 | continue; |
138 | } |
139 | } |
140 | } |
141 | |
142 | // Check for overflow. |
143 | assert!(!has_reached_max_readers(state), "too many active read locks on RwLock" ); |
144 | |
145 | // Make sure the readers waiting bit is set before we go to sleep. |
146 | if !has_readers_waiting(state) { |
147 | if let Err(s) = |
148 | self.state.compare_exchange(state, state | READERS_WAITING, Relaxed, Relaxed) |
149 | { |
150 | state = s; |
151 | continue; |
152 | } |
153 | } |
154 | |
155 | // Wait for the state to change. |
156 | futex_wait(&self.state, state | READERS_WAITING, None); |
157 | has_slept = true; |
158 | |
159 | // Spin again after waking up. |
160 | state = self.spin_read(); |
161 | } |
162 | } |
163 | |
164 | #[inline ] |
165 | pub fn try_write(&self) -> bool { |
166 | self.state |
167 | .fetch_update(Acquire, Relaxed, |s| is_unlocked(s).then(|| s + WRITE_LOCKED)) |
168 | .is_ok() |
169 | } |
170 | |
171 | #[inline ] |
172 | pub fn write(&self) { |
173 | if self.state.compare_exchange_weak(0, WRITE_LOCKED, Acquire, Relaxed).is_err() { |
174 | self.write_contended(); |
175 | } |
176 | } |
177 | |
178 | /// # Safety |
179 | /// |
180 | /// The `RwLock` must be write-locked (single writer) in order to call this. |
181 | #[inline ] |
182 | pub unsafe fn write_unlock(&self) { |
183 | let state = self.state.fetch_sub(WRITE_LOCKED, Release) - WRITE_LOCKED; |
184 | |
185 | debug_assert!(is_unlocked(state)); |
186 | |
187 | if has_writers_waiting(state) || has_readers_waiting(state) { |
188 | self.wake_writer_or_readers(state); |
189 | } |
190 | } |
191 | |
192 | /// # Safety |
193 | /// |
194 | /// The `RwLock` must be write-locked (single writer) in order to call this. |
195 | #[inline ] |
196 | pub unsafe fn downgrade(&self) { |
197 | // Removes all write bits and adds a single read bit. |
198 | let state = self.state.fetch_add(DOWNGRADE, Release); |
199 | debug_assert!(is_write_locked(state), "RwLock must be write locked to call `downgrade`" ); |
200 | |
201 | if has_readers_waiting(state) { |
202 | // Since we had the exclusive lock, nobody else can unset this bit. |
203 | self.state.fetch_sub(READERS_WAITING, Relaxed); |
204 | futex_wake_all(&self.state); |
205 | } |
206 | } |
207 | |
208 | #[cold ] |
209 | fn write_contended(&self) { |
210 | let mut state = self.spin_write(); |
211 | |
212 | let mut other_writers_waiting = 0; |
213 | |
214 | loop { |
215 | // If it's unlocked, we try to lock it. |
216 | if is_unlocked(state) { |
217 | match self.state.compare_exchange_weak( |
218 | state, |
219 | state | WRITE_LOCKED | other_writers_waiting, |
220 | Acquire, |
221 | Relaxed, |
222 | ) { |
223 | Ok(_) => return, // Locked! |
224 | Err(s) => { |
225 | state = s; |
226 | continue; |
227 | } |
228 | } |
229 | } |
230 | |
231 | // Set the waiting bit indicating that we're waiting on it. |
232 | if !has_writers_waiting(state) { |
233 | if let Err(s) = |
234 | self.state.compare_exchange(state, state | WRITERS_WAITING, Relaxed, Relaxed) |
235 | { |
236 | state = s; |
237 | continue; |
238 | } |
239 | } |
240 | |
241 | // Other writers might be waiting now too, so we should make sure |
242 | // we keep that bit on once we manage lock it. |
243 | other_writers_waiting = WRITERS_WAITING; |
244 | |
245 | // Examine the notification counter before we check if `state` has changed, |
246 | // to make sure we don't miss any notifications. |
247 | let seq = self.writer_notify.load(Acquire); |
248 | |
249 | // Don't go to sleep if the lock has become available, |
250 | // or if the writers waiting bit is no longer set. |
251 | state = self.state.load(Relaxed); |
252 | if is_unlocked(state) || !has_writers_waiting(state) { |
253 | continue; |
254 | } |
255 | |
256 | // Wait for the state to change. |
257 | futex_wait(&self.writer_notify, seq, None); |
258 | |
259 | // Spin again after waking up. |
260 | state = self.spin_write(); |
261 | } |
262 | } |
263 | |
264 | /// Wakes up waiting threads after unlocking. |
265 | /// |
266 | /// If both are waiting, this will wake up only one writer, but will fall |
267 | /// back to waking up readers if there was no writer to wake up. |
268 | #[cold ] |
269 | fn wake_writer_or_readers(&self, mut state: Primitive) { |
270 | assert!(is_unlocked(state)); |
271 | |
272 | // The readers waiting bit might be turned on at any point now, |
273 | // since readers will block when there's anything waiting. |
274 | // Writers will just lock the lock though, regardless of the waiting bits, |
275 | // so we don't have to worry about the writer waiting bit. |
276 | // |
277 | // If the lock gets locked in the meantime, we don't have to do |
278 | // anything, because then the thread that locked the lock will take |
279 | // care of waking up waiters when it unlocks. |
280 | |
281 | // If only writers are waiting, wake one of them up. |
282 | if state == WRITERS_WAITING { |
283 | match self.state.compare_exchange(state, 0, Relaxed, Relaxed) { |
284 | Ok(_) => { |
285 | self.wake_writer(); |
286 | return; |
287 | } |
288 | Err(s) => { |
289 | // Maybe some readers are now waiting too. So, continue to the next `if`. |
290 | state = s; |
291 | } |
292 | } |
293 | } |
294 | |
295 | // If both writers and readers are waiting, leave the readers waiting |
296 | // and only wake up one writer. |
297 | if state == READERS_WAITING + WRITERS_WAITING { |
298 | if self.state.compare_exchange(state, READERS_WAITING, Relaxed, Relaxed).is_err() { |
299 | // The lock got locked. Not our problem anymore. |
300 | return; |
301 | } |
302 | if self.wake_writer() { |
303 | return; |
304 | } |
305 | // No writers were actually blocked on futex_wait, so we continue |
306 | // to wake up readers instead, since we can't be sure if we notified a writer. |
307 | state = READERS_WAITING; |
308 | } |
309 | |
310 | // If readers are waiting, wake them all up. |
311 | if state == READERS_WAITING { |
312 | if self.state.compare_exchange(state, 0, Relaxed, Relaxed).is_ok() { |
313 | futex_wake_all(&self.state); |
314 | } |
315 | } |
316 | } |
317 | |
318 | /// This wakes one writer and returns true if we woke up a writer that was |
319 | /// blocked on futex_wait. |
320 | /// |
321 | /// If this returns false, it might still be the case that we notified a |
322 | /// writer that was about to go to sleep. |
323 | fn wake_writer(&self) -> bool { |
324 | self.writer_notify.fetch_add(1, Release); |
325 | futex_wake(&self.writer_notify) |
326 | // Note that FreeBSD and DragonFlyBSD don't tell us whether they woke |
327 | // up any threads or not, and always return `false` here. That still |
328 | // results in correct behavior: it just means readers get woken up as |
329 | // well in case both readers and writers were waiting. |
330 | } |
331 | |
332 | /// Spin for a while, but stop directly at the given condition. |
333 | #[inline ] |
334 | fn spin_until(&self, f: impl Fn(Primitive) -> bool) -> Primitive { |
335 | let mut spin = 100; // Chosen by fair dice roll. |
336 | loop { |
337 | let state = self.state.load(Relaxed); |
338 | if f(state) || spin == 0 { |
339 | return state; |
340 | } |
341 | crate::hint::spin_loop(); |
342 | spin -= 1; |
343 | } |
344 | } |
345 | |
346 | #[inline ] |
347 | fn spin_write(&self) -> Primitive { |
348 | // Stop spinning when it's unlocked or when there's waiting writers, to keep things somewhat fair. |
349 | self.spin_until(|state| is_unlocked(state) || has_writers_waiting(state)) |
350 | } |
351 | |
352 | #[inline ] |
353 | fn spin_read(&self) -> Primitive { |
354 | // Stop spinning when it's unlocked or read locked, or when there's waiting threads. |
355 | self.spin_until(|state| { |
356 | !is_write_locked(state) || has_readers_waiting(state) || has_writers_waiting(state) |
357 | }) |
358 | } |
359 | } |
360 | |