| 1 | //! A version of the reaper that waits for a signal to check for process progress. |
| 2 | |
| 3 | use async_lock::{Mutex as AsyncMutex, MutexGuard as AsyncMutexGuard}; |
| 4 | use async_signal::{Signal, Signals}; |
| 5 | use event_listener::Event; |
| 6 | use futures_lite::{future, prelude::*}; |
| 7 | |
| 8 | use std::io; |
| 9 | use std::mem; |
| 10 | use std::sync::Mutex; |
| 11 | |
| 12 | pub(crate) type Lock = AsyncMutexGuard<'static, ()>; |
| 13 | |
| 14 | /// The zombie process reaper. |
| 15 | pub(crate) struct Reaper { |
| 16 | /// An event delivered every time the SIGCHLD signal occurs. |
| 17 | sigchld: Event, |
| 18 | |
| 19 | /// The list of zombie processes. |
| 20 | zombies: Mutex<Vec<std::process::Child>>, |
| 21 | |
| 22 | /// The pipe that delivers signal notifications. |
| 23 | pipe: Pipe, |
| 24 | |
| 25 | /// Locking this mutex indicates that we are polling the SIGCHLD event. |
| 26 | driver_guard: AsyncMutex<()>, |
| 27 | } |
| 28 | |
| 29 | impl Reaper { |
| 30 | /// Create a new reaper. |
| 31 | pub(crate) fn new() -> Self { |
| 32 | Reaper { |
| 33 | sigchld: Event::new(), |
| 34 | zombies: Mutex::new(Vec::new()), |
| 35 | pipe: Pipe::new().expect("cannot create SIGCHLD pipe" ), |
| 36 | driver_guard: AsyncMutex::new(()), |
| 37 | } |
| 38 | } |
| 39 | |
| 40 | /// Lock the driver thread. |
| 41 | pub(crate) async fn lock(&self) -> AsyncMutexGuard<'_, ()> { |
| 42 | self.driver_guard.lock().await |
| 43 | } |
| 44 | |
| 45 | /// Reap zombie processes forever. |
| 46 | pub(crate) async fn reap(&'static self, _driver_guard: async_lock::MutexGuard<'_, ()>) -> ! { |
| 47 | loop { |
| 48 | // Wait for the next SIGCHLD signal. |
| 49 | self.pipe.wait().await; |
| 50 | |
| 51 | // Notify all listeners waiting on the SIGCHLD event. |
| 52 | self.sigchld.notify(usize::MAX); |
| 53 | |
| 54 | // Reap zombie processes, but make sure we don't hold onto the lock for too long! |
| 55 | let mut zombies = mem::take(&mut *self.zombies.lock().unwrap()); |
| 56 | let mut i = 0; |
| 57 | 'reap_zombies: loop { |
| 58 | for _ in 0..50 { |
| 59 | if i >= zombies.len() { |
| 60 | break 'reap_zombies; |
| 61 | } |
| 62 | |
| 63 | if let Ok(None) = zombies[i].try_wait() { |
| 64 | i += 1; |
| 65 | } else { |
| 66 | zombies.swap_remove(i); |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | // Be a good citizen; yield if there are a lot of processes. |
| 71 | // |
| 72 | // After we yield, check if there are more zombie processes. |
| 73 | future::yield_now().await; |
| 74 | zombies.append(&mut self.zombies.lock().unwrap()); |
| 75 | } |
| 76 | |
| 77 | // Put zombie processes back. |
| 78 | self.zombies.lock().unwrap().append(&mut zombies); |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | /// Register a process with this reaper. |
| 83 | pub(crate) fn register(&'static self, child: std::process::Child) -> io::Result<ChildGuard> { |
| 84 | self.pipe.register(&child)?; |
| 85 | Ok(ChildGuard { inner: Some(child) }) |
| 86 | } |
| 87 | |
| 88 | /// Wait for an event to occur for a child process. |
| 89 | pub(crate) async fn status( |
| 90 | &'static self, |
| 91 | child: &Mutex<crate::ChildGuard>, |
| 92 | ) -> io::Result<std::process::ExitStatus> { |
| 93 | loop { |
| 94 | // Wait on the child process. |
| 95 | if let Some(status) = child.lock().unwrap().get_mut().try_wait()? { |
| 96 | return Ok(status); |
| 97 | } |
| 98 | |
| 99 | // Start listening. |
| 100 | event_listener::listener!(self.sigchld => listener); |
| 101 | |
| 102 | // Try again. |
| 103 | if let Some(status) = child.lock().unwrap().get_mut().try_wait()? { |
| 104 | return Ok(status); |
| 105 | } |
| 106 | |
| 107 | // Wait on the listener. |
| 108 | listener.await; |
| 109 | } |
| 110 | } |
| 111 | |
| 112 | /// Do we have any registered zombie processes? |
| 113 | pub(crate) fn has_zombies(&'static self) -> bool { |
| 114 | !self |
| 115 | .zombies |
| 116 | .lock() |
| 117 | .unwrap_or_else(|x| x.into_inner()) |
| 118 | .is_empty() |
| 119 | } |
| 120 | } |
| 121 | |
| 122 | /// The wrapper around the child. |
| 123 | pub(crate) struct ChildGuard { |
| 124 | inner: Option<std::process::Child>, |
| 125 | } |
| 126 | |
| 127 | impl ChildGuard { |
| 128 | /// Get a mutable reference to the inner child. |
| 129 | pub(crate) fn get_mut(&mut self) -> &mut std::process::Child { |
| 130 | self.inner.as_mut().unwrap() |
| 131 | } |
| 132 | |
| 133 | /// Begin the reaping process for this child. |
| 134 | pub(crate) fn reap(&mut self, reaper: &'static Reaper) { |
| 135 | if let Ok(None) = self.get_mut().try_wait() { |
| 136 | reaperMutexGuard<'_, Vec> |
| 137 | .zombies |
| 138 | .lock() |
| 139 | .unwrap() |
| 140 | .push(self.inner.take().unwrap()); |
| 141 | } |
| 142 | } |
| 143 | } |
| 144 | |
| 145 | /// Waits for the next SIGCHLD signal. |
| 146 | struct Pipe { |
| 147 | /// The iterator over SIGCHLD signals. |
| 148 | signals: Signals, |
| 149 | } |
| 150 | |
| 151 | impl Pipe { |
| 152 | /// Creates a new pipe. |
| 153 | fn new() -> io::Result<Pipe> { |
| 154 | Ok(Pipe { |
| 155 | signals: Signals::new(signals:Some(Signal::Child))?, |
| 156 | }) |
| 157 | } |
| 158 | |
| 159 | /// Waits for the next SIGCHLD signal. |
| 160 | async fn wait(&self) { |
| 161 | (&self.signals).next().await; |
| 162 | } |
| 163 | |
| 164 | /// Register a process object into this pipe. |
| 165 | fn register(&self, _child: &std::process::Child) -> io::Result<()> { |
| 166 | Ok(()) |
| 167 | } |
| 168 | } |
| 169 | |