| 1 | use super::palette::Palette; |
| 2 | use super::ShapeStyle; |
| 3 | |
| 4 | use plotters_backend::{BackendColor, BackendStyle}; |
| 5 | |
| 6 | use std::marker::PhantomData; |
| 7 | |
| 8 | /// Any color representation |
| 9 | pub trait Color { |
| 10 | /// Normalize this color representation to the backend color |
| 11 | fn to_backend_color(&self) -> BackendColor; |
| 12 | |
| 13 | /// Convert the RGB representation to the standard RGB tuple |
| 14 | #[inline (always)] |
| 15 | fn rgb(&self) -> (u8, u8, u8) { |
| 16 | self.to_backend_color().rgb |
| 17 | } |
| 18 | |
| 19 | /// Get the alpha channel of the color |
| 20 | #[inline (always)] |
| 21 | fn alpha(&self) -> f64 { |
| 22 | self.to_backend_color().alpha |
| 23 | } |
| 24 | |
| 25 | /// Mix the color with given opacity |
| 26 | fn mix(&self, value: f64) -> RGBAColor { |
| 27 | let (r, g, b) = self.rgb(); |
| 28 | let a = self.alpha() * value; |
| 29 | RGBAColor(r, g, b, a) |
| 30 | } |
| 31 | |
| 32 | /// Convert the color into the RGBA color which is internally used by Plotters |
| 33 | fn to_rgba(&self) -> RGBAColor { |
| 34 | let (r, g, b) = self.rgb(); |
| 35 | let a = self.alpha(); |
| 36 | RGBAColor(r, g, b, a) |
| 37 | } |
| 38 | |
| 39 | /// Make a filled style form the color |
| 40 | fn filled(&self) -> ShapeStyle |
| 41 | where |
| 42 | Self: Sized, |
| 43 | { |
| 44 | Into::<ShapeStyle>::into(self).filled() |
| 45 | } |
| 46 | |
| 47 | /// Make a shape style with stroke width from a color |
| 48 | fn stroke_width(&self, width: u32) -> ShapeStyle |
| 49 | where |
| 50 | Self: Sized, |
| 51 | { |
| 52 | Into::<ShapeStyle>::into(self).stroke_width(width) |
| 53 | } |
| 54 | } |
| 55 | |
| 56 | impl<T: Color> Color for &'_ T { |
| 57 | fn to_backend_color(&self) -> BackendColor { |
| 58 | <T as Color>::to_backend_color(*self) |
| 59 | } |
| 60 | } |
| 61 | |
| 62 | /// The RGBA representation of the color, Plotters use RGBA as the internal representation |
| 63 | /// of color |
| 64 | /// |
| 65 | /// If you want to directly create a RGB color with transparency use [RGBColor::mix] |
| 66 | #[derive (Copy, Clone, PartialEq, Debug, Default)] |
| 67 | pub struct RGBAColor(pub u8, pub u8, pub u8, pub f64); |
| 68 | |
| 69 | impl Color for RGBAColor { |
| 70 | #[inline (always)] |
| 71 | fn to_backend_color(&self) -> BackendColor { |
| 72 | BackendColor { |
| 73 | rgb: (self.0, self.1, self.2), |
| 74 | alpha: self.3, |
| 75 | } |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | impl From<RGBColor> for RGBAColor { |
| 80 | fn from(rgb: RGBColor) -> Self { |
| 81 | Self(rgb.0, rgb.1, rgb.2, 1.0) |
| 82 | } |
| 83 | } |
| 84 | |
| 85 | /// A color in the given palette |
| 86 | #[derive (Copy, Clone, Eq, PartialEq, Hash, Debug, Default)] |
| 87 | pub struct PaletteColor<P: Palette>(usize, PhantomData<P>); |
| 88 | |
| 89 | impl<P: Palette> PaletteColor<P> { |
| 90 | /// Pick a color from the palette |
| 91 | pub fn pick(idx: usize) -> PaletteColor<P> { |
| 92 | PaletteColor(idx % P::COLORS.len(), PhantomData) |
| 93 | } |
| 94 | } |
| 95 | |
| 96 | impl<P: Palette> Color for PaletteColor<P> { |
| 97 | #[inline (always)] |
| 98 | fn to_backend_color(&self) -> BackendColor { |
| 99 | BackendColor { |
| 100 | rgb: P::COLORS[self.0], |
| 101 | alpha: 1.0, |
| 102 | } |
| 103 | } |
| 104 | } |
| 105 | |
| 106 | /// The color described by its RGB value |
| 107 | #[derive (Copy, Clone, Eq, PartialEq, Hash, Debug, Default)] |
| 108 | pub struct RGBColor(pub u8, pub u8, pub u8); |
| 109 | |
| 110 | impl BackendStyle for RGBAColor { |
| 111 | fn color(&self) -> BackendColor { |
| 112 | self.to_backend_color() |
| 113 | } |
| 114 | } |
| 115 | |
| 116 | impl Color for RGBColor { |
| 117 | #[inline (always)] |
| 118 | fn to_backend_color(&self) -> BackendColor { |
| 119 | BackendColor { |
| 120 | rgb: (self.0, self.1, self.2), |
| 121 | alpha: 1.0, |
| 122 | } |
| 123 | } |
| 124 | } |
| 125 | impl BackendStyle for RGBColor { |
| 126 | fn color(&self) -> BackendColor { |
| 127 | self.to_backend_color() |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | /// The color described by HSL color space |
| 132 | #[derive (Copy, Clone, PartialEq, Debug, Default)] |
| 133 | pub struct HSLColor(pub f64, pub f64, pub f64); |
| 134 | |
| 135 | impl Color for HSLColor { |
| 136 | #[inline (always)] |
| 137 | #[allow (clippy::many_single_char_names)] |
| 138 | fn to_backend_color(&self) -> BackendColor { |
| 139 | let (h, s, l) = ( |
| 140 | self.0.clamp(0.0, 1.0), |
| 141 | self.1.clamp(0.0, 1.0), |
| 142 | self.2.clamp(0.0, 1.0), |
| 143 | ); |
| 144 | |
| 145 | if s == 0.0 { |
| 146 | let value = (l * 255.0).round() as u8; |
| 147 | return BackendColor { |
| 148 | rgb: (value, value, value), |
| 149 | alpha: 1.0, |
| 150 | }; |
| 151 | } |
| 152 | |
| 153 | let q = if l < 0.5 { |
| 154 | l * (1.0 + s) |
| 155 | } else { |
| 156 | l + s - l * s |
| 157 | }; |
| 158 | let p = 2.0 * l - q; |
| 159 | |
| 160 | let cvt = |mut t| { |
| 161 | if t < 0.0 { |
| 162 | t += 1.0; |
| 163 | } |
| 164 | if t > 1.0 { |
| 165 | t -= 1.0; |
| 166 | } |
| 167 | let value = if t < 1.0 / 6.0 { |
| 168 | p + (q - p) * 6.0 * t |
| 169 | } else if t < 1.0 / 2.0 { |
| 170 | q |
| 171 | } else if t < 2.0 / 3.0 { |
| 172 | p + (q - p) * (2.0 / 3.0 - t) * 6.0 |
| 173 | } else { |
| 174 | p |
| 175 | }; |
| 176 | (value * 255.0).round() as u8 |
| 177 | }; |
| 178 | |
| 179 | BackendColor { |
| 180 | rgb: (cvt(h + 1.0 / 3.0), cvt(h), cvt(h - 1.0 / 3.0)), |
| 181 | alpha: 1.0, |
| 182 | } |
| 183 | } |
| 184 | } |
| 185 | |