| 1 | use std::sync::Mutex; |
| 2 | |
| 3 | use wayland_client::protocol::wl_seat::WlSeat; |
| 4 | |
| 5 | use wayland_client::protocol::wl_surface::WlSurface; |
| 6 | use wayland_client::protocol::wl_touch::{Event as TouchEvent, WlTouch}; |
| 7 | use wayland_client::{Connection, Dispatch, QueueHandle}; |
| 8 | |
| 9 | use crate::seat::SeatState; |
| 10 | |
| 11 | #[derive (Debug)] |
| 12 | pub struct TouchData { |
| 13 | seat: WlSeat, |
| 14 | |
| 15 | inner: Mutex<TouchDataInner>, |
| 16 | } |
| 17 | |
| 18 | impl TouchData { |
| 19 | /// Create the new touch data associated with the given seat. |
| 20 | pub fn new(seat: WlSeat) -> Self { |
| 21 | Self { seat, inner: Default::default() } |
| 22 | } |
| 23 | |
| 24 | /// Get the associated seat from the data. |
| 25 | pub fn seat(&self) -> &WlSeat { |
| 26 | &self.seat |
| 27 | } |
| 28 | |
| 29 | /// Serial from the latest touch down event. |
| 30 | pub fn latest_down_serial(&self) -> Option<u32> { |
| 31 | self.inner.lock().unwrap().latest_down |
| 32 | } |
| 33 | } |
| 34 | |
| 35 | #[derive (Debug, Default)] |
| 36 | pub(crate) struct TouchDataInner { |
| 37 | events: Vec<TouchEvent>, |
| 38 | active_touch_points: Vec<i32>, |
| 39 | |
| 40 | /// The serial of the latest touch down event |
| 41 | latest_down: Option<u32>, |
| 42 | } |
| 43 | |
| 44 | #[macro_export ] |
| 45 | macro_rules! delegate_touch { |
| 46 | ($(@<$( $lt:tt $( : $clt:tt $(+ $dlt:tt )* )? ),+>)? $ty: ty) => { |
| 47 | $crate::delegate_touch!(@{ $(@< $( $lt $( : $clt $(+ $dlt )* )? ),+ >)? $ty }; touch: $crate::seat::touch::TouchData); |
| 48 | }; |
| 49 | ($(@<$( $lt:tt $( : $clt:tt $(+ $dlt:tt )* )? ),+>)? $ty: ty, touch: [$($td:ty),* $(,)?]) => { |
| 50 | $crate::delegate_touch!(@{ $(@< $( $lt $( : $clt $(+ $dlt )* )? ),+ >)? $ty }; [ $($td),* ]); |
| 51 | }; |
| 52 | (@{$($ty:tt)*}; touch: $td:ty) => { |
| 53 | $crate::reexports::client::delegate_dispatch!($($ty)*: |
| 54 | [ |
| 55 | $crate::reexports::client::protocol::wl_touch::WlTouch: $td |
| 56 | ] => $crate::seat::SeatState |
| 57 | ); |
| 58 | }; |
| 59 | (@$ty:tt; [$($td:ty),*] ) => { |
| 60 | $( |
| 61 | $crate::delegate_touch!(@$ty, touch: $td); |
| 62 | )* |
| 63 | }; |
| 64 | } |
| 65 | |
| 66 | pub trait TouchDataExt: Send + Sync { |
| 67 | fn touch_data(&self) -> &TouchData; |
| 68 | } |
| 69 | |
| 70 | impl TouchDataExt for TouchData { |
| 71 | fn touch_data(&self) -> &TouchData { |
| 72 | self |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | pub trait TouchHandler: Sized { |
| 77 | /// New touch point. |
| 78 | /// |
| 79 | /// Indicates a new touch point has appeared on the surface, starting a touch sequence. The ID |
| 80 | /// associated with this event identifies this touch point for devices with multi-touch and |
| 81 | /// will be referenced in future events. |
| 82 | /// |
| 83 | /// The associated touch ID ceases to be valid after the touch up event with the associated ID |
| 84 | /// and may be reused for other touch points after that. |
| 85 | /// |
| 86 | /// Coordinates are surface-local. |
| 87 | #[allow (clippy::too_many_arguments)] |
| 88 | fn down( |
| 89 | &mut self, |
| 90 | conn: &Connection, |
| 91 | qh: &QueueHandle<Self>, |
| 92 | touch: &WlTouch, |
| 93 | serial: u32, |
| 94 | time: u32, |
| 95 | surface: WlSurface, |
| 96 | id: i32, |
| 97 | position: (f64, f64), |
| 98 | ); |
| 99 | |
| 100 | /// End of touch sequence. |
| 101 | fn up( |
| 102 | &mut self, |
| 103 | conn: &Connection, |
| 104 | qh: &QueueHandle<Self>, |
| 105 | touch: &WlTouch, |
| 106 | serial: u32, |
| 107 | time: u32, |
| 108 | id: i32, |
| 109 | ); |
| 110 | |
| 111 | /// Touch point motion. |
| 112 | /// |
| 113 | /// Coordinates are surface-local. |
| 114 | fn motion( |
| 115 | &mut self, |
| 116 | conn: &Connection, |
| 117 | qh: &QueueHandle<Self>, |
| 118 | touch: &WlTouch, |
| 119 | time: u32, |
| 120 | id: i32, |
| 121 | position: (f64, f64), |
| 122 | ); |
| 123 | |
| 124 | /// Touch point shape change. |
| 125 | /// |
| 126 | /// The shape of a touch point is approximated by an ellipse through the major and minor axis |
| 127 | /// length. Major always represents the larger of the two axis and is orthogonal to minor. |
| 128 | /// |
| 129 | /// The dimensions are specified in surface-local coordinates and the locations reported by |
| 130 | /// other events always report the center of the ellipse. |
| 131 | fn shape( |
| 132 | &mut self, |
| 133 | conn: &Connection, |
| 134 | qh: &QueueHandle<Self>, |
| 135 | touch: &WlTouch, |
| 136 | id: i32, |
| 137 | major: f64, |
| 138 | minor: f64, |
| 139 | ); |
| 140 | |
| 141 | /// Touch point shape orientation. |
| 142 | /// |
| 143 | /// The orientation describes the clockwise angle of a touch point's major axis to the positive |
| 144 | /// surface y-axis and is normalized to the -180° to +180° range. |
| 145 | fn orientation( |
| 146 | &mut self, |
| 147 | conn: &Connection, |
| 148 | qh: &QueueHandle<Self>, |
| 149 | touch: &WlTouch, |
| 150 | id: i32, |
| 151 | orientation: f64, |
| 152 | ); |
| 153 | |
| 154 | /// Cancel active touch sequence. |
| 155 | /// |
| 156 | /// This indicates that the compositor has cancelled the active touch sequence, for example due |
| 157 | /// to detection of a touch gesture. |
| 158 | fn cancel(&mut self, conn: &Connection, qh: &QueueHandle<Self>, touch: &WlTouch); |
| 159 | } |
| 160 | |
| 161 | impl<D, U> Dispatch<WlTouch, U, D> for SeatState |
| 162 | where |
| 163 | D: Dispatch<WlTouch, U> + TouchHandler, |
| 164 | U: TouchDataExt, |
| 165 | { |
| 166 | fn event( |
| 167 | data: &mut D, |
| 168 | touch: &WlTouch, |
| 169 | event: TouchEvent, |
| 170 | udata: &U, |
| 171 | conn: &Connection, |
| 172 | qh: &QueueHandle<D>, |
| 173 | ) { |
| 174 | let udata = udata.touch_data(); |
| 175 | let mut guard: std::sync::MutexGuard<'_, TouchDataInner> = udata.inner.lock().unwrap(); |
| 176 | |
| 177 | let mut save_event = false; |
| 178 | let mut process_events = false; |
| 179 | |
| 180 | match &event { |
| 181 | // Buffer events until frame is received. |
| 182 | TouchEvent::Down { serial, id, .. } => { |
| 183 | guard.latest_down = Some(*serial); |
| 184 | save_event = true; |
| 185 | if let Err(insert_pos) = guard.active_touch_points.binary_search(id) { |
| 186 | guard.active_touch_points.insert(insert_pos, *id); |
| 187 | } |
| 188 | } |
| 189 | TouchEvent::Up { id, .. } => { |
| 190 | save_event = true; |
| 191 | if let Ok(remove_pos) = guard.active_touch_points.binary_search(id) { |
| 192 | guard.active_touch_points.remove(remove_pos); |
| 193 | } |
| 194 | |
| 195 | // Weston doesn't always send a frame even after the last touch point was released: |
| 196 | // https://gitlab.freedesktop.org/wayland/weston/-/issues/44 |
| 197 | // Work around this by processing pending events when there are no more touch points |
| 198 | // active. |
| 199 | if guard.active_touch_points.is_empty() { |
| 200 | process_events = true; |
| 201 | } |
| 202 | } |
| 203 | TouchEvent::Motion { .. } |
| 204 | | TouchEvent::Shape { .. } |
| 205 | | TouchEvent::Orientation { .. } => { |
| 206 | save_event = true; |
| 207 | } |
| 208 | // Process all buffered events. |
| 209 | TouchEvent::Frame => { |
| 210 | process_events = true; |
| 211 | } |
| 212 | TouchEvent::Cancel => { |
| 213 | guard.events.clear(); |
| 214 | guard.active_touch_points.clear(); |
| 215 | |
| 216 | data.cancel(conn, qh, touch); |
| 217 | } |
| 218 | _ => unreachable!(), |
| 219 | } |
| 220 | |
| 221 | if save_event { |
| 222 | guard.events.push(event); |
| 223 | } |
| 224 | |
| 225 | if process_events { |
| 226 | for event in guard.events.drain(..) { |
| 227 | process_framed_event(data, touch, conn, qh, event); |
| 228 | } |
| 229 | } |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | /// Process a single frame-buffered touch event. |
| 234 | fn process_framed_event<D>( |
| 235 | data: &mut D, |
| 236 | touch: &WlTouch, |
| 237 | conn: &Connection, |
| 238 | qh: &QueueHandle<D>, |
| 239 | event: TouchEvent, |
| 240 | ) where |
| 241 | D: TouchHandler, |
| 242 | { |
| 243 | match event { |
| 244 | TouchEvent::Down { serial: u32, time: u32, surface, id: i32, x: f64, y: f64 } => { |
| 245 | data.down(conn, qh, touch, serial, time, surface, id, (x, y)); |
| 246 | } |
| 247 | TouchEvent::Up { serial: u32, time: u32, id: i32 } => { |
| 248 | data.up(conn, qh, touch, serial, time, id); |
| 249 | } |
| 250 | TouchEvent::Motion { time: u32, id: i32, x: f64, y: f64 } => { |
| 251 | data.motion(conn, qh, touch, time, id, (x, y)); |
| 252 | } |
| 253 | TouchEvent::Shape { id: i32, major: f64, minor: f64 } => { |
| 254 | data.shape(conn, qh, touch, id, major, minor); |
| 255 | } |
| 256 | TouchEvent::Orientation { id: i32, orientation: f64 } => { |
| 257 | data.orientation(conn, qh, touch, id, orientation); |
| 258 | } |
| 259 | // No other events should be frame-buffered. |
| 260 | _ => unreachable!(), |
| 261 | } |
| 262 | } |
| 263 | |