| 1 | //! Coordinates idling workers |
| 2 | |
| 3 | use crate::loom::sync::atomic::AtomicUsize; |
| 4 | use crate::runtime::scheduler::multi_thread::Shared; |
| 5 | |
| 6 | use std::fmt; |
| 7 | use std::sync::atomic::Ordering::{self, SeqCst}; |
| 8 | |
| 9 | pub(super) struct Idle { |
| 10 | /// Tracks both the number of searching workers and the number of unparked |
| 11 | /// workers. |
| 12 | /// |
| 13 | /// Used as a fast-path to avoid acquiring the lock when needed. |
| 14 | state: AtomicUsize, |
| 15 | |
| 16 | /// Total number of workers. |
| 17 | num_workers: usize, |
| 18 | } |
| 19 | |
| 20 | /// Data synchronized by the scheduler mutex |
| 21 | pub(super) struct Synced { |
| 22 | /// Sleeping workers |
| 23 | sleepers: Vec<usize>, |
| 24 | } |
| 25 | |
| 26 | const UNPARK_SHIFT: usize = 16; |
| 27 | const UNPARK_MASK: usize = !SEARCH_MASK; |
| 28 | const SEARCH_MASK: usize = (1 << UNPARK_SHIFT) - 1; |
| 29 | |
| 30 | #[derive (Copy, Clone)] |
| 31 | struct State(usize); |
| 32 | |
| 33 | impl Idle { |
| 34 | pub(super) fn new(num_workers: usize) -> (Idle, Synced) { |
| 35 | let init = State::new(num_workers); |
| 36 | |
| 37 | let idle = Idle { |
| 38 | state: AtomicUsize::new(init.into()), |
| 39 | num_workers, |
| 40 | }; |
| 41 | |
| 42 | let synced = Synced { |
| 43 | sleepers: Vec::with_capacity(num_workers), |
| 44 | }; |
| 45 | |
| 46 | (idle, synced) |
| 47 | } |
| 48 | |
| 49 | /// If there are no workers actively searching, returns the index of a |
| 50 | /// worker currently sleeping. |
| 51 | pub(super) fn worker_to_notify(&self, shared: &Shared) -> Option<usize> { |
| 52 | // If at least one worker is spinning, work being notified will |
| 53 | // eventually be found. A searching thread will find **some** work and |
| 54 | // notify another worker, eventually leading to our work being found. |
| 55 | // |
| 56 | // For this to happen, this load must happen before the thread |
| 57 | // transitioning `num_searching` to zero. Acquire / Release does not |
| 58 | // provide sufficient guarantees, so this load is done with `SeqCst` and |
| 59 | // will pair with the `fetch_sub(1)` when transitioning out of |
| 60 | // searching. |
| 61 | if !self.notify_should_wakeup() { |
| 62 | return None; |
| 63 | } |
| 64 | |
| 65 | // Acquire the lock |
| 66 | let mut lock = shared.synced.lock(); |
| 67 | |
| 68 | // Check again, now that the lock is acquired |
| 69 | if !self.notify_should_wakeup() { |
| 70 | return None; |
| 71 | } |
| 72 | |
| 73 | // A worker should be woken up, atomically increment the number of |
| 74 | // searching workers as well as the number of unparked workers. |
| 75 | State::unpark_one(&self.state, 1); |
| 76 | |
| 77 | // Get the worker to unpark |
| 78 | let ret = lock.idle.sleepers.pop(); |
| 79 | debug_assert!(ret.is_some()); |
| 80 | |
| 81 | ret |
| 82 | } |
| 83 | |
| 84 | /// Returns `true` if the worker needs to do a final check for submitted |
| 85 | /// work. |
| 86 | pub(super) fn transition_worker_to_parked( |
| 87 | &self, |
| 88 | shared: &Shared, |
| 89 | worker: usize, |
| 90 | is_searching: bool, |
| 91 | ) -> bool { |
| 92 | // Acquire the lock |
| 93 | let mut lock = shared.synced.lock(); |
| 94 | |
| 95 | // Decrement the number of unparked threads |
| 96 | let ret = State::dec_num_unparked(&self.state, is_searching); |
| 97 | |
| 98 | // Track the sleeping worker |
| 99 | lock.idle.sleepers.push(worker); |
| 100 | |
| 101 | ret |
| 102 | } |
| 103 | |
| 104 | pub(super) fn transition_worker_to_searching(&self) -> bool { |
| 105 | let state = State::load(&self.state, SeqCst); |
| 106 | if 2 * state.num_searching() >= self.num_workers { |
| 107 | return false; |
| 108 | } |
| 109 | |
| 110 | // It is possible for this routine to allow more than 50% of the workers |
| 111 | // to search. That is OK. Limiting searchers is only an optimization to |
| 112 | // prevent too much contention. |
| 113 | State::inc_num_searching(&self.state, SeqCst); |
| 114 | true |
| 115 | } |
| 116 | |
| 117 | /// A lightweight transition from searching -> running. |
| 118 | /// |
| 119 | /// Returns `true` if this is the final searching worker. The caller |
| 120 | /// **must** notify a new worker. |
| 121 | pub(super) fn transition_worker_from_searching(&self) -> bool { |
| 122 | State::dec_num_searching(&self.state) |
| 123 | } |
| 124 | |
| 125 | /// Unpark a specific worker. This happens if tasks are submitted from |
| 126 | /// within the worker's park routine. |
| 127 | /// |
| 128 | /// Returns `true` if the worker was parked before calling the method. |
| 129 | pub(super) fn unpark_worker_by_id(&self, shared: &Shared, worker_id: usize) -> bool { |
| 130 | let mut lock = shared.synced.lock(); |
| 131 | let sleepers = &mut lock.idle.sleepers; |
| 132 | |
| 133 | for index in 0..sleepers.len() { |
| 134 | if sleepers[index] == worker_id { |
| 135 | sleepers.swap_remove(index); |
| 136 | |
| 137 | // Update the state accordingly while the lock is held. |
| 138 | State::unpark_one(&self.state, 0); |
| 139 | |
| 140 | return true; |
| 141 | } |
| 142 | } |
| 143 | |
| 144 | false |
| 145 | } |
| 146 | |
| 147 | /// Returns `true` if `worker_id` is contained in the sleep set. |
| 148 | pub(super) fn is_parked(&self, shared: &Shared, worker_id: usize) -> bool { |
| 149 | let lock = shared.synced.lock(); |
| 150 | lock.idle.sleepers.contains(&worker_id) |
| 151 | } |
| 152 | |
| 153 | fn notify_should_wakeup(&self) -> bool { |
| 154 | let state = State(self.state.fetch_add(0, SeqCst)); |
| 155 | state.num_searching() == 0 && state.num_unparked() < self.num_workers |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | impl State { |
| 160 | fn new(num_workers: usize) -> State { |
| 161 | // All workers start in the unparked state |
| 162 | let ret = State(num_workers << UNPARK_SHIFT); |
| 163 | debug_assert_eq!(num_workers, ret.num_unparked()); |
| 164 | debug_assert_eq!(0, ret.num_searching()); |
| 165 | ret |
| 166 | } |
| 167 | |
| 168 | fn load(cell: &AtomicUsize, ordering: Ordering) -> State { |
| 169 | State(cell.load(ordering)) |
| 170 | } |
| 171 | |
| 172 | fn unpark_one(cell: &AtomicUsize, num_searching: usize) { |
| 173 | cell.fetch_add(num_searching | (1 << UNPARK_SHIFT), SeqCst); |
| 174 | } |
| 175 | |
| 176 | fn inc_num_searching(cell: &AtomicUsize, ordering: Ordering) { |
| 177 | cell.fetch_add(1, ordering); |
| 178 | } |
| 179 | |
| 180 | /// Returns `true` if this is the final searching worker |
| 181 | fn dec_num_searching(cell: &AtomicUsize) -> bool { |
| 182 | let state = State(cell.fetch_sub(1, SeqCst)); |
| 183 | state.num_searching() == 1 |
| 184 | } |
| 185 | |
| 186 | /// Track a sleeping worker |
| 187 | /// |
| 188 | /// Returns `true` if this is the final searching worker. |
| 189 | fn dec_num_unparked(cell: &AtomicUsize, is_searching: bool) -> bool { |
| 190 | let mut dec = 1 << UNPARK_SHIFT; |
| 191 | |
| 192 | if is_searching { |
| 193 | dec += 1; |
| 194 | } |
| 195 | |
| 196 | let prev = State(cell.fetch_sub(dec, SeqCst)); |
| 197 | is_searching && prev.num_searching() == 1 |
| 198 | } |
| 199 | |
| 200 | /// Number of workers currently searching |
| 201 | fn num_searching(self) -> usize { |
| 202 | self.0 & SEARCH_MASK |
| 203 | } |
| 204 | |
| 205 | /// Number of workers currently unparked |
| 206 | fn num_unparked(self) -> usize { |
| 207 | (self.0 & UNPARK_MASK) >> UNPARK_SHIFT |
| 208 | } |
| 209 | } |
| 210 | |
| 211 | impl From<usize> for State { |
| 212 | fn from(src: usize) -> State { |
| 213 | State(src) |
| 214 | } |
| 215 | } |
| 216 | |
| 217 | impl From<State> for usize { |
| 218 | fn from(src: State) -> usize { |
| 219 | src.0 |
| 220 | } |
| 221 | } |
| 222 | |
| 223 | impl fmt::Debug for State { |
| 224 | fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result { |
| 225 | fmt&mut DebugStruct<'_, '_>.debug_struct("worker::State" ) |
| 226 | .field("num_unparked" , &self.num_unparked()) |
| 227 | .field(name:"num_searching" , &self.num_searching()) |
| 228 | .finish() |
| 229 | } |
| 230 | } |
| 231 | |
| 232 | #[test ] |
| 233 | fn test_state() { |
| 234 | assert_eq!(0, UNPARK_MASK & SEARCH_MASK); |
| 235 | assert_eq!(0, !(UNPARK_MASK | SEARCH_MASK)); |
| 236 | |
| 237 | let state = State::new(10); |
| 238 | assert_eq!(10, state.num_unparked()); |
| 239 | assert_eq!(0, state.num_searching()); |
| 240 | } |
| 241 | |