1 | // Copyright 2018 Developers of the Rand project. |
2 | // Copyright 2013-2017 The Rust Project Developers. |
3 | // |
4 | // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
5 | // https://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
6 | // <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your |
7 | // option. This file may not be copied, modified, or distributed |
8 | // except according to those terms. |
9 | |
10 | //! Generating random samples from probability distributions |
11 | //! |
12 | //! This module is the home of the [`Distribution`] trait and several of its |
13 | //! implementations. It is the workhorse behind some of the convenient |
14 | //! functionality of the [`Rng`] trait, e.g. [`Rng::gen`] and of course |
15 | //! [`Rng::sample`]. |
16 | //! |
17 | //! Abstractly, a [probability distribution] describes the probability of |
18 | //! occurrence of each value in its sample space. |
19 | //! |
20 | //! More concretely, an implementation of `Distribution<T>` for type `X` is an |
21 | //! algorithm for choosing values from the sample space (a subset of `T`) |
22 | //! according to the distribution `X` represents, using an external source of |
23 | //! randomness (an RNG supplied to the `sample` function). |
24 | //! |
25 | //! A type `X` may implement `Distribution<T>` for multiple types `T`. |
26 | //! Any type implementing [`Distribution`] is stateless (i.e. immutable), |
27 | //! but it may have internal parameters set at construction time (for example, |
28 | //! [`Uniform`] allows specification of its sample space as a range within `T`). |
29 | //! |
30 | //! |
31 | //! # The `Standard` distribution |
32 | //! |
33 | //! The [`Standard`] distribution is important to mention. This is the |
34 | //! distribution used by [`Rng::gen`] and represents the "default" way to |
35 | //! produce a random value for many different types, including most primitive |
36 | //! types, tuples, arrays, and a few derived types. See the documentation of |
37 | //! [`Standard`] for more details. |
38 | //! |
39 | //! Implementing `Distribution<T>` for [`Standard`] for user types `T` makes it |
40 | //! possible to generate type `T` with [`Rng::gen`], and by extension also |
41 | //! with the [`random`] function. |
42 | //! |
43 | //! ## Random characters |
44 | //! |
45 | //! [`Alphanumeric`] is a simple distribution to sample random letters and |
46 | //! numbers of the `char` type; in contrast [`Standard`] may sample any valid |
47 | //! `char`. |
48 | //! |
49 | //! |
50 | //! # Uniform numeric ranges |
51 | //! |
52 | //! The [`Uniform`] distribution is more flexible than [`Standard`], but also |
53 | //! more specialised: it supports fewer target types, but allows the sample |
54 | //! space to be specified as an arbitrary range within its target type `T`. |
55 | //! Both [`Standard`] and [`Uniform`] are in some sense uniform distributions. |
56 | //! |
57 | //! Values may be sampled from this distribution using [`Rng::sample(Range)`] or |
58 | //! by creating a distribution object with [`Uniform::new`], |
59 | //! [`Uniform::new_inclusive`] or `From<Range>`. When the range limits are not |
60 | //! known at compile time it is typically faster to reuse an existing |
61 | //! `Uniform` object than to call [`Rng::sample(Range)`]. |
62 | //! |
63 | //! User types `T` may also implement `Distribution<T>` for [`Uniform`], |
64 | //! although this is less straightforward than for [`Standard`] (see the |
65 | //! documentation in the [`uniform`] module). Doing so enables generation of |
66 | //! values of type `T` with [`Rng::sample(Range)`]. |
67 | //! |
68 | //! ## Open and half-open ranges |
69 | //! |
70 | //! There are surprisingly many ways to uniformly generate random floats. A |
71 | //! range between 0 and 1 is standard, but the exact bounds (open vs closed) |
72 | //! and accuracy differ. In addition to the [`Standard`] distribution Rand offers |
73 | //! [`Open01`] and [`OpenClosed01`]. See "Floating point implementation" section of |
74 | //! [`Standard`] documentation for more details. |
75 | //! |
76 | //! # Non-uniform sampling |
77 | //! |
78 | //! Sampling a simple true/false outcome with a given probability has a name: |
79 | //! the [`Bernoulli`] distribution (this is used by [`Rng::gen_bool`]). |
80 | //! |
81 | //! For weighted sampling from a sequence of discrete values, use the |
82 | //! [`WeightedIndex`] distribution. |
83 | //! |
84 | //! This crate no longer includes other non-uniform distributions; instead |
85 | //! it is recommended that you use either [`rand_distr`] or [`statrs`]. |
86 | //! |
87 | //! |
88 | //! [probability distribution]: https://en.wikipedia.org/wiki/Probability_distribution |
89 | //! [`rand_distr`]: https://crates.io/crates/rand_distr |
90 | //! [`statrs`]: https://crates.io/crates/statrs |
91 | |
92 | //! [`random`]: crate::random |
93 | //! [`rand_distr`]: https://crates.io/crates/rand_distr |
94 | //! [`statrs`]: https://crates.io/crates/statrs |
95 | |
96 | mod bernoulli; |
97 | mod distribution; |
98 | mod float; |
99 | mod integer; |
100 | mod other; |
101 | mod slice; |
102 | mod utils; |
103 | #[cfg (feature = "alloc" )] |
104 | mod weighted_index; |
105 | |
106 | #[doc (hidden)] |
107 | pub mod hidden_export { |
108 | pub use super::float::IntoFloat; // used by rand_distr |
109 | } |
110 | pub mod uniform; |
111 | #[deprecated ( |
112 | since = "0.8.0" , |
113 | note = "use rand::distributions::{WeightedIndex, WeightedError} instead" |
114 | )] |
115 | #[cfg (feature = "alloc" )] |
116 | #[cfg_attr (doc_cfg, doc(cfg(feature = "alloc" )))] |
117 | pub mod weighted; |
118 | |
119 | pub use self::bernoulli::{Bernoulli, BernoulliError}; |
120 | pub use self::distribution::{Distribution, DistIter, DistMap}; |
121 | #[cfg (feature = "alloc" )] |
122 | pub use self::distribution::DistString; |
123 | pub use self::float::{Open01, OpenClosed01}; |
124 | pub use self::other::Alphanumeric; |
125 | pub use self::slice::Slice; |
126 | #[doc (inline)] |
127 | pub use self::uniform::Uniform; |
128 | #[cfg (feature = "alloc" )] |
129 | pub use self::weighted_index::{WeightedError, WeightedIndex}; |
130 | |
131 | #[allow (unused)] |
132 | use crate::Rng; |
133 | |
134 | /// A generic random value distribution, implemented for many primitive types. |
135 | /// Usually generates values with a numerically uniform distribution, and with a |
136 | /// range appropriate to the type. |
137 | /// |
138 | /// ## Provided implementations |
139 | /// |
140 | /// Assuming the provided `Rng` is well-behaved, these implementations |
141 | /// generate values with the following ranges and distributions: |
142 | /// |
143 | /// * Integers (`i32`, `u32`, `isize`, `usize`, etc.): Uniformly distributed |
144 | /// over all values of the type. |
145 | /// * `char`: Uniformly distributed over all Unicode scalar values, i.e. all |
146 | /// code points in the range `0...0x10_FFFF`, except for the range |
147 | /// `0xD800...0xDFFF` (the surrogate code points). This includes |
148 | /// unassigned/reserved code points. |
149 | /// * `bool`: Generates `false` or `true`, each with probability 0.5. |
150 | /// * Floating point types (`f32` and `f64`): Uniformly distributed in the |
151 | /// half-open range `[0, 1)`. See notes below. |
152 | /// * Wrapping integers (`Wrapping<T>`), besides the type identical to their |
153 | /// normal integer variants. |
154 | /// |
155 | /// The `Standard` distribution also supports generation of the following |
156 | /// compound types where all component types are supported: |
157 | /// |
158 | /// * Tuples (up to 12 elements): each element is generated sequentially. |
159 | /// * Arrays (up to 32 elements): each element is generated sequentially; |
160 | /// see also [`Rng::fill`] which supports arbitrary array length for integer |
161 | /// and float types and tends to be faster for `u32` and smaller types. |
162 | /// When using `rustc` ≥ 1.51, enable the `min_const_gen` feature to support |
163 | /// arrays larger than 32 elements. |
164 | /// Note that [`Rng::fill`] and `Standard`'s array support are *not* equivalent: |
165 | /// the former is optimised for integer types (using fewer RNG calls for |
166 | /// element types smaller than the RNG word size), while the latter supports |
167 | /// any element type supported by `Standard`. |
168 | /// * `Option<T>` first generates a `bool`, and if true generates and returns |
169 | /// `Some(value)` where `value: T`, otherwise returning `None`. |
170 | /// |
171 | /// ## Custom implementations |
172 | /// |
173 | /// The [`Standard`] distribution may be implemented for user types as follows: |
174 | /// |
175 | /// ``` |
176 | /// # #![allow (dead_code)] |
177 | /// use rand::Rng; |
178 | /// use rand::distributions::{Distribution, Standard}; |
179 | /// |
180 | /// struct MyF32 { |
181 | /// x: f32, |
182 | /// } |
183 | /// |
184 | /// impl Distribution<MyF32> for Standard { |
185 | /// fn sample<R: Rng + ?Sized>(&self, rng: &mut R) -> MyF32 { |
186 | /// MyF32 { x: rng.gen() } |
187 | /// } |
188 | /// } |
189 | /// ``` |
190 | /// |
191 | /// ## Example usage |
192 | /// ``` |
193 | /// use rand::prelude::*; |
194 | /// use rand::distributions::Standard; |
195 | /// |
196 | /// let val: f32 = StdRng::from_entropy().sample(Standard); |
197 | /// println!("f32 from [0, 1): {}" , val); |
198 | /// ``` |
199 | /// |
200 | /// # Floating point implementation |
201 | /// The floating point implementations for `Standard` generate a random value in |
202 | /// the half-open interval `[0, 1)`, i.e. including 0 but not 1. |
203 | /// |
204 | /// All values that can be generated are of the form `n * ε/2`. For `f32` |
205 | /// the 24 most significant random bits of a `u32` are used and for `f64` the |
206 | /// 53 most significant bits of a `u64` are used. The conversion uses the |
207 | /// multiplicative method: `(rng.gen::<$uty>() >> N) as $ty * (ε/2)`. |
208 | /// |
209 | /// See also: [`Open01`] which samples from `(0, 1)`, [`OpenClosed01`] which |
210 | /// samples from `(0, 1]` and `Rng::gen_range(0..1)` which also samples from |
211 | /// `[0, 1)`. Note that `Open01` uses transmute-based methods which yield 1 bit |
212 | /// less precision but may perform faster on some architectures (on modern Intel |
213 | /// CPUs all methods have approximately equal performance). |
214 | /// |
215 | /// [`Uniform`]: uniform::Uniform |
216 | #[derive(Clone, Copy, Debug)] |
217 | #[cfg_attr (feature = "serde1" , derive(serde::Serialize, serde::Deserialize))] |
218 | pub struct Standard; |
219 | |