| 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkVertices_DEFINED |
| 9 | #define SkVertices_DEFINED |
| 10 | |
| 11 | #include "include/core/SkColor.h" |
| 12 | #include "include/core/SkRect.h" |
| 13 | #include "include/core/SkRefCnt.h" |
| 14 | |
| 15 | #include <memory> |
| 16 | |
| 17 | class SkData; |
| 18 | struct SkPoint; |
| 19 | class SkVerticesPriv; |
| 20 | |
| 21 | /** |
| 22 | * An immutable set of vertex data that can be used with SkCanvas::drawVertices. |
| 23 | */ |
| 24 | class SK_API SkVertices : public SkNVRefCnt<SkVertices> { |
| 25 | struct Desc; |
| 26 | struct Sizes; |
| 27 | public: |
| 28 | enum VertexMode { |
| 29 | kTriangles_VertexMode, |
| 30 | kTriangleStrip_VertexMode, |
| 31 | kTriangleFan_VertexMode, |
| 32 | |
| 33 | kLast_VertexMode = kTriangleFan_VertexMode, |
| 34 | }; |
| 35 | |
| 36 | /** |
| 37 | * Create a vertices by copying the specified arrays. texs, colors may be nullptr, |
| 38 | * and indices is ignored if indexCount == 0. |
| 39 | */ |
| 40 | static sk_sp<SkVertices> MakeCopy(VertexMode mode, int vertexCount, |
| 41 | const SkPoint positions[], |
| 42 | const SkPoint texs[], |
| 43 | const SkColor colors[], |
| 44 | int indexCount, |
| 45 | const uint16_t indices[]); |
| 46 | |
| 47 | static sk_sp<SkVertices> MakeCopy(VertexMode mode, int vertexCount, |
| 48 | const SkPoint positions[], |
| 49 | const SkPoint texs[], |
| 50 | const SkColor colors[]) { |
| 51 | return MakeCopy(mode, |
| 52 | vertexCount, |
| 53 | positions, |
| 54 | texs, |
| 55 | colors, |
| 56 | indexCount: 0, |
| 57 | indices: nullptr); |
| 58 | } |
| 59 | |
| 60 | enum BuilderFlags { |
| 61 | kHasTexCoords_BuilderFlag = 1 << 0, |
| 62 | kHasColors_BuilderFlag = 1 << 1, |
| 63 | }; |
| 64 | class Builder { |
| 65 | public: |
| 66 | Builder(VertexMode mode, int vertexCount, int indexCount, uint32_t flags); |
| 67 | |
| 68 | bool isValid() const { return fVertices != nullptr; } |
| 69 | |
| 70 | SkPoint* positions(); |
| 71 | uint16_t* indices(); // returns null if there are no indices |
| 72 | |
| 73 | // If we have custom attributes, these will always be null |
| 74 | SkPoint* texCoords(); // returns null if there are no texCoords |
| 75 | SkColor* colors(); // returns null if there are no colors |
| 76 | |
| 77 | // Detach the built vertices object. After the first call, this will always return null. |
| 78 | sk_sp<SkVertices> detach(); |
| 79 | |
| 80 | private: |
| 81 | Builder(const Desc&); |
| 82 | |
| 83 | void init(const Desc&); |
| 84 | |
| 85 | // holds a partially complete object. only completed in detach() |
| 86 | sk_sp<SkVertices> fVertices; |
| 87 | // Extra storage for intermediate vertices in the case where the client specifies indexed |
| 88 | // triangle fans. These get converted to indexed triangles when the Builder is finalized. |
| 89 | std::unique_ptr<uint8_t[]> fIntermediateFanIndices; |
| 90 | |
| 91 | friend class SkVertices; |
| 92 | friend class SkVerticesPriv; |
| 93 | }; |
| 94 | |
| 95 | uint32_t uniqueID() const { return fUniqueID; } |
| 96 | const SkRect& bounds() const { return fBounds; } |
| 97 | |
| 98 | // returns approximate byte size of the vertices object |
| 99 | size_t approximateSize() const; |
| 100 | |
| 101 | // Provides access to functions that aren't part of the public API. |
| 102 | SkVerticesPriv priv(); |
| 103 | const SkVerticesPriv priv() const; // NOLINT(readability-const-return-type) |
| 104 | |
| 105 | private: |
| 106 | SkVertices() {} |
| 107 | |
| 108 | friend class SkVerticesPriv; |
| 109 | |
| 110 | // these are needed since we've manually sized our allocation (see Builder::init) |
| 111 | friend class SkNVRefCnt<SkVertices>; |
| 112 | void operator delete(void* p); |
| 113 | |
| 114 | Sizes getSizes() const; |
| 115 | |
| 116 | // we store this first, to pair with the refcnt in our base-class, so we don't have an |
| 117 | // unnecessary pad between it and the (possibly 8-byte aligned) ptrs. |
| 118 | uint32_t fUniqueID; |
| 119 | |
| 120 | // these point inside our allocation, so none of these can be "freed" |
| 121 | SkPoint* fPositions; // [vertexCount] |
| 122 | uint16_t* fIndices; // [indexCount] or null |
| 123 | SkPoint* fTexs; // [vertexCount] or null |
| 124 | SkColor* fColors; // [vertexCount] or null |
| 125 | |
| 126 | SkRect fBounds; // computed to be the union of the fPositions[] |
| 127 | int fVertexCount; |
| 128 | int fIndexCount; |
| 129 | |
| 130 | VertexMode fMode; |
| 131 | // below here is where the actual array data is stored. |
| 132 | }; |
| 133 | |
| 134 | #endif |
| 135 | |