| 1 | /* |
| 2 | * SPDX-FileCopyrightText: 2020 Arjen Hiemstra <ahiemstra@heimr.nl> |
| 3 | * |
| 4 | * SPDX-License-Identifier: LGPL-2.0-or-later |
| 5 | */ |
| 6 | |
| 7 | #pragma once |
| 8 | |
| 9 | #include "shadowedrectangle.h" |
| 10 | |
| 11 | /*! |
| 12 | * \qmltype ShadowedTexture |
| 13 | * \inqmlmodule org.kde.kirigami.primitives |
| 14 | * |
| 15 | * \brief A rectangle with a shadow, using a Item as texture. |
| 16 | * |
| 17 | * This item will render a source item, with a shadow below it. The rendering is done |
| 18 | * using distance fields, which provide greatly improved performance. The shadow is |
| 19 | * rendered outside of the item's bounds, so the item's width and height are the |
| 20 | * rectangle's width and height. |
| 21 | * |
| 22 | * \inherits ShadowedRectangle |
| 23 | * |
| 24 | * \since 5.69 |
| 25 | */ |
| 26 | class ShadowedTexture : public ShadowedRectangle |
| 27 | { |
| 28 | Q_OBJECT |
| 29 | QML_ELEMENT |
| 30 | |
| 31 | /*! |
| 32 | * \qmlproperty Item ShadowedTexture::source |
| 33 | * |
| 34 | * This property holds the source item that will get rendered with the |
| 35 | * shadow. |
| 36 | */ |
| 37 | Q_PROPERTY(QQuickItem *source READ source WRITE setSource NOTIFY sourceChanged FINAL) |
| 38 | |
| 39 | public: |
| 40 | ShadowedTexture(QQuickItem *parent = nullptr); |
| 41 | ~ShadowedTexture() override; |
| 42 | |
| 43 | QQuickItem *source() const; |
| 44 | void setSource(QQuickItem *newSource); |
| 45 | Q_SIGNAL void sourceChanged(); |
| 46 | |
| 47 | protected: |
| 48 | QSGNode *updatePaintNode(QSGNode *node, QQuickItem::UpdatePaintNodeData *data) override; |
| 49 | |
| 50 | private: |
| 51 | QQuickItem *m_source = nullptr; |
| 52 | bool m_sourceChanged = false; |
| 53 | }; |
| 54 | |