1 | //===- SymbolTable.h --------------------------------------------*- C++ -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #ifndef LLD_ELF_SYMBOL_TABLE_H |
10 | #define LLD_ELF_SYMBOL_TABLE_H |
11 | |
12 | #include "Symbols.h" |
13 | #include "llvm/ADT/CachedHashString.h" |
14 | #include "llvm/ADT/DenseMap.h" |
15 | #include "llvm/Support/Compiler.h" |
16 | |
17 | namespace lld::elf { |
18 | |
19 | class InputFile; |
20 | class SharedFile; |
21 | |
22 | struct ArmCmseEntryFunction { |
23 | Symbol *acleSeSym; |
24 | Symbol *sym; |
25 | }; |
26 | |
27 | // SymbolTable is a bucket of all known symbols, including defined, |
28 | // undefined, or lazy symbols (the last one is symbols in archive |
29 | // files whose archive members are not yet loaded). |
30 | // |
31 | // We put all symbols of all files to a SymbolTable, and the |
32 | // SymbolTable selects the "best" symbols if there are name |
33 | // conflicts. For example, obviously, a defined symbol is better than |
34 | // an undefined symbol. Or, if there's a conflict between a lazy and a |
35 | // undefined, it'll read an archive member to read a real definition |
36 | // to replace the lazy symbol. The logic is implemented in the |
37 | // add*() functions, which are called by input files as they are parsed. There |
38 | // is one add* function per symbol type. |
39 | class SymbolTable { |
40 | public: |
41 | ArrayRef<Symbol *> getSymbols() const { return symVector; } |
42 | |
43 | void wrap(Symbol *sym, Symbol *real, Symbol *wrap); |
44 | |
45 | Symbol *insert(StringRef name); |
46 | |
47 | template <typename T> Symbol *addSymbol(const T &newSym) { |
48 | Symbol *sym = insert(name: newSym.getName()); |
49 | sym->resolve(newSym); |
50 | return sym; |
51 | } |
52 | Symbol *addAndCheckDuplicate(const Defined &newSym); |
53 | |
54 | void scanVersionScript(); |
55 | |
56 | Symbol *find(StringRef name); |
57 | |
58 | void handleDynamicList(); |
59 | |
60 | Symbol *addUnusedUndefined(StringRef name, |
61 | uint8_t binding = llvm::ELF::STB_GLOBAL); |
62 | |
63 | // Set of .so files to not link the same shared object file more than once. |
64 | llvm::DenseMap<llvm::CachedHashStringRef, SharedFile *> soNames; |
65 | |
66 | // Comdat groups define "link once" sections. If two comdat groups have the |
67 | // same name, only one of them is linked, and the other is ignored. This map |
68 | // is used to uniquify them. |
69 | llvm::DenseMap<llvm::CachedHashStringRef, const InputFile *> comdatGroups; |
70 | |
71 | // The Map of __acle_se_<sym>, <sym> pairs found in the input objects. |
72 | // Key is the <sym> name. |
73 | llvm::SmallMapVector<StringRef, ArmCmseEntryFunction, 1> cmseSymMap; |
74 | |
75 | // Map of symbols defined in the Arm CMSE import library. The linker must |
76 | // preserve the addresses in the output objects. |
77 | llvm::StringMap<Defined *> cmseImportLib; |
78 | |
79 | // True if <sym> from the input Arm CMSE import library is written to the |
80 | // output Arm CMSE import library. |
81 | llvm::StringMap<bool> inCMSEOutImpLib; |
82 | |
83 | private: |
84 | SmallVector<Symbol *, 0> findByVersion(SymbolVersion ver); |
85 | SmallVector<Symbol *, 0> findAllByVersion(SymbolVersion ver, |
86 | bool includeNonDefault); |
87 | |
88 | llvm::StringMap<SmallVector<Symbol *, 0>> &getDemangledSyms(); |
89 | bool assignExactVersion(SymbolVersion ver, uint16_t versionId, |
90 | StringRef versionName, bool includeNonDefault); |
91 | void assignWildcardVersion(SymbolVersion ver, uint16_t versionId, |
92 | bool includeNonDefault); |
93 | |
94 | // Global symbols and a map from symbol name to the index. The order is not |
95 | // defined. We can use an arbitrary order, but it has to be deterministic even |
96 | // when cross linking. |
97 | llvm::DenseMap<llvm::CachedHashStringRef, int> symMap; |
98 | SmallVector<Symbol *, 0> symVector; |
99 | |
100 | // A map from demangled symbol names to their symbol objects. |
101 | // This mapping is 1:N because two symbols with different versions |
102 | // can have the same name. We use this map to handle "extern C++ {}" |
103 | // directive in version scripts. |
104 | std::optional<llvm::StringMap<SmallVector<Symbol *, 0>>> demangledSyms; |
105 | }; |
106 | |
107 | LLVM_LIBRARY_VISIBILITY extern SymbolTable symtab; |
108 | |
109 | } // namespace lld::elf |
110 | |
111 | #endif |
112 | |