1 | //===-- SymbolLocatorDefault.cpp ------------------------------------------===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #include "SymbolLocatorDefault.h" |
10 | |
11 | #include <cstring> |
12 | #include <optional> |
13 | |
14 | #include "Plugins/ObjectFile/wasm/ObjectFileWasm.h" |
15 | #include "lldb/Core/Debugger.h" |
16 | #include "lldb/Core/Module.h" |
17 | #include "lldb/Core/ModuleList.h" |
18 | #include "lldb/Core/ModuleSpec.h" |
19 | #include "lldb/Core/PluginManager.h" |
20 | #include "lldb/Core/Progress.h" |
21 | #include "lldb/Core/Section.h" |
22 | #include "lldb/Host/FileSystem.h" |
23 | #include "lldb/Host/Host.h" |
24 | #include "lldb/Symbol/ObjectFile.h" |
25 | #include "lldb/Target/Target.h" |
26 | #include "lldb/Utility/ArchSpec.h" |
27 | #include "lldb/Utility/DataBuffer.h" |
28 | #include "lldb/Utility/DataExtractor.h" |
29 | #include "lldb/Utility/LLDBLog.h" |
30 | #include "lldb/Utility/Log.h" |
31 | #include "lldb/Utility/StreamString.h" |
32 | #include "lldb/Utility/Timer.h" |
33 | #include "lldb/Utility/UUID.h" |
34 | |
35 | #include "llvm/ADT/SmallSet.h" |
36 | #include "llvm/Support/FileSystem.h" |
37 | #include "llvm/Support/ThreadPool.h" |
38 | |
39 | // From MacOSX system header "mach/machine.h" |
40 | typedef int cpu_type_t; |
41 | typedef int cpu_subtype_t; |
42 | |
43 | using namespace lldb; |
44 | using namespace lldb_private; |
45 | |
46 | LLDB_PLUGIN_DEFINE(SymbolLocatorDefault) |
47 | |
48 | SymbolLocatorDefault::SymbolLocatorDefault() : SymbolLocator() {} |
49 | |
50 | void SymbolLocatorDefault::Initialize() { |
51 | PluginManager::RegisterPlugin( |
52 | name: GetPluginNameStatic(), description: GetPluginDescriptionStatic(), create_callback: CreateInstance, |
53 | locate_executable_object_file: LocateExecutableObjectFile, locate_executable_symbol_file: LocateExecutableSymbolFile, |
54 | download_object_symbol_file: DownloadObjectAndSymbolFile); |
55 | } |
56 | |
57 | void SymbolLocatorDefault::Terminate() { |
58 | PluginManager::UnregisterPlugin(create_callback: CreateInstance); |
59 | } |
60 | |
61 | llvm::StringRef SymbolLocatorDefault::GetPluginDescriptionStatic() { |
62 | return "Default symbol locator." ; |
63 | } |
64 | |
65 | SymbolLocator *SymbolLocatorDefault::CreateInstance() { |
66 | return new SymbolLocatorDefault(); |
67 | } |
68 | |
69 | std::optional<ModuleSpec> SymbolLocatorDefault::LocateExecutableObjectFile( |
70 | const ModuleSpec &module_spec) { |
71 | const FileSpec &exec_fspec = module_spec.GetFileSpec(); |
72 | const ArchSpec *arch = module_spec.GetArchitecturePtr(); |
73 | const UUID *uuid = module_spec.GetUUIDPtr(); |
74 | LLDB_SCOPED_TIMERF( |
75 | "LocateExecutableObjectFile (file = %s, arch = %s, uuid = %p)" , |
76 | exec_fspec ? exec_fspec.GetFilename().AsCString("<NULL>" ) : "<NULL>" , |
77 | arch ? arch->GetArchitectureName() : "<NULL>" , (const void *)uuid); |
78 | |
79 | ModuleSpecList module_specs; |
80 | ModuleSpec matched_module_spec; |
81 | if (exec_fspec && |
82 | ObjectFile::GetModuleSpecifications(file: exec_fspec, file_offset: 0, file_size: 0, specs&: module_specs) && |
83 | module_specs.FindMatchingModuleSpec(module_spec, match_module_spec&: matched_module_spec)) { |
84 | ModuleSpec result; |
85 | result.GetFileSpec() = exec_fspec; |
86 | return result; |
87 | } |
88 | |
89 | return {}; |
90 | } |
91 | |
92 | // Keep "symbols.enable-external-lookup" description in sync with this function. |
93 | std::optional<FileSpec> SymbolLocatorDefault::LocateExecutableSymbolFile( |
94 | const ModuleSpec &module_spec, const FileSpecList &default_search_paths) { |
95 | |
96 | FileSpec symbol_file_spec = module_spec.GetSymbolFileSpec(); |
97 | if (symbol_file_spec.IsAbsolute() && |
98 | FileSystem::Instance().Exists(file_spec: symbol_file_spec)) |
99 | return symbol_file_spec; |
100 | |
101 | Progress progress( |
102 | "Locating external symbol file" , |
103 | module_spec.GetFileSpec().GetFilename().AsCString(value_if_empty: "<Unknown>" )); |
104 | |
105 | FileSpecList debug_file_search_paths = default_search_paths; |
106 | |
107 | // Add module directory. |
108 | FileSpec module_file_spec = module_spec.GetFileSpec(); |
109 | // We keep the unresolved pathname if it fails. |
110 | FileSystem::Instance().ResolveSymbolicLink(src: module_file_spec, |
111 | dst&: module_file_spec); |
112 | |
113 | ConstString file_dir = module_file_spec.GetDirectory(); |
114 | { |
115 | FileSpec file_spec(file_dir.AsCString(value_if_empty: "." )); |
116 | FileSystem::Instance().Resolve(file_spec); |
117 | debug_file_search_paths.AppendIfUnique(file: file_spec); |
118 | } |
119 | |
120 | if (ModuleList::GetGlobalModuleListProperties().GetEnableExternalLookup()) { |
121 | |
122 | // Add current working directory. |
123 | { |
124 | FileSpec file_spec("." ); |
125 | FileSystem::Instance().Resolve(file_spec); |
126 | debug_file_search_paths.AppendIfUnique(file: file_spec); |
127 | } |
128 | |
129 | #ifndef _WIN32 |
130 | #if defined(__NetBSD__) |
131 | // Add /usr/libdata/debug directory. |
132 | { |
133 | FileSpec file_spec("/usr/libdata/debug" ); |
134 | FileSystem::Instance().Resolve(file_spec); |
135 | debug_file_search_paths.AppendIfUnique(file_spec); |
136 | } |
137 | #else |
138 | // Add /usr/lib/debug directory. |
139 | { |
140 | FileSpec file_spec("/usr/lib/debug" ); |
141 | FileSystem::Instance().Resolve(file_spec); |
142 | debug_file_search_paths.AppendIfUnique(file: file_spec); |
143 | } |
144 | #endif |
145 | #endif // _WIN32 |
146 | } |
147 | |
148 | std::string uuid_str; |
149 | const UUID &module_uuid = module_spec.GetUUID(); |
150 | if (module_uuid.IsValid()) { |
151 | // Some debug files are stored in the .build-id directory like this: |
152 | // /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug |
153 | uuid_str = module_uuid.GetAsString(separator: "" ); |
154 | std::transform(first: uuid_str.begin(), last: uuid_str.end(), result: uuid_str.begin(), |
155 | unary_op: ::tolower); |
156 | uuid_str.insert(pos: 2, n: 1, c: '/'); |
157 | uuid_str = uuid_str + ".debug" ; |
158 | } |
159 | |
160 | size_t num_directories = debug_file_search_paths.GetSize(); |
161 | for (size_t idx = 0; idx < num_directories; ++idx) { |
162 | FileSpec dirspec = debug_file_search_paths.GetFileSpecAtIndex(idx); |
163 | FileSystem::Instance().Resolve(file_spec&: dirspec); |
164 | if (!FileSystem::Instance().IsDirectory(file_spec: dirspec)) |
165 | continue; |
166 | |
167 | std::vector<std::string> files; |
168 | std::string dirname = dirspec.GetPath(); |
169 | |
170 | if (!uuid_str.empty()) |
171 | files.push_back(x: dirname + "/.build-id/" + uuid_str); |
172 | if (symbol_file_spec.GetFilename()) { |
173 | files.push_back(x: dirname + "/" + |
174 | symbol_file_spec.GetFilename().GetCString()); |
175 | files.push_back(x: dirname + "/.debug/" + |
176 | symbol_file_spec.GetFilename().GetCString()); |
177 | |
178 | // Some debug files may stored in the module directory like this: |
179 | // /usr/lib/debug/usr/lib/library.so.debug |
180 | if (!file_dir.IsEmpty()) |
181 | files.push_back(x: dirname + file_dir.AsCString() + "/" + |
182 | symbol_file_spec.GetFilename().GetCString()); |
183 | } |
184 | |
185 | const uint32_t num_files = files.size(); |
186 | for (size_t idx_file = 0; idx_file < num_files; ++idx_file) { |
187 | const std::string &filename = files[idx_file]; |
188 | FileSpec file_spec(filename); |
189 | FileSystem::Instance().Resolve(file_spec); |
190 | |
191 | if (llvm::sys::fs::equivalent(A: file_spec.GetPath(), |
192 | B: module_file_spec.GetPath())) |
193 | continue; |
194 | |
195 | if (FileSystem::Instance().Exists(file_spec)) { |
196 | lldb_private::ModuleSpecList specs; |
197 | const size_t num_specs = |
198 | ObjectFile::GetModuleSpecifications(file: file_spec, file_offset: 0, file_size: 0, specs); |
199 | ModuleSpec mspec; |
200 | bool valid_mspec = false; |
201 | if (num_specs == 2) { |
202 | // Special case to handle both i386 and i686 from ObjectFilePECOFF |
203 | ModuleSpec mspec2; |
204 | if (specs.GetModuleSpecAtIndex(i: 0, module_spec&: mspec) && |
205 | specs.GetModuleSpecAtIndex(i: 1, module_spec&: mspec2) && |
206 | mspec.GetArchitecture().GetTriple().isCompatibleWith( |
207 | Other: mspec2.GetArchitecture().GetTriple())) { |
208 | valid_mspec = true; |
209 | } |
210 | } |
211 | if (!valid_mspec) { |
212 | assert(num_specs <= 1 && |
213 | "Symbol Vendor supports only a single architecture" ); |
214 | if (num_specs == 1) { |
215 | if (specs.GetModuleSpecAtIndex(i: 0, module_spec&: mspec)) { |
216 | valid_mspec = true; |
217 | } |
218 | } |
219 | } |
220 | if (valid_mspec) { |
221 | // Skip the uuids check if module_uuid is invalid. For example, |
222 | // this happens for *.dwp files since at the moment llvm-dwp |
223 | // doesn't output build ids, nor does binutils dwp. |
224 | if (!module_uuid.IsValid() || module_uuid == mspec.GetUUID()) |
225 | return file_spec; |
226 | } |
227 | } |
228 | } |
229 | } |
230 | |
231 | return {}; |
232 | } |
233 | |
234 | bool SymbolLocatorDefault::DownloadObjectAndSymbolFile(ModuleSpec &module_spec, |
235 | Status &error, |
236 | bool force_lookup, |
237 | bool copy_executable) { |
238 | return false; |
239 | } |
240 | |