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| 2 | ** | 
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: http://www.qt-project.org/legal | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 32 | ** | 
| 33 | ** $QT_END_LICENSE$ | 
| 34 | ** | 
| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #ifndef QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H | 
| 38 | #define QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H | 
| 39 |  | 
| 40 | // | 
| 41 | //  W A R N I N G | 
| 42 | //  ------------- | 
| 43 | // | 
| 44 | // This file is not part of the Qt API.  It exists for the convenience | 
| 45 | // of other Qt classes.  This header file may change from version to | 
| 46 | // version without notice, or even be removed. | 
| 47 | // | 
| 48 | // We mean it. | 
| 49 | // | 
| 50 |  | 
| 51 | #include <Qt3DAnimation/private/backendnode_p.h> | 
| 52 | #include <Qt3DAnimation/private/fcurve_p.h> | 
| 53 | #include <Qt3DAnimation/qanimationcallback.h> | 
| 54 |  | 
| 55 | #include <Qt3DCore/qnodeid.h> | 
| 56 | #include <QtCore/QMetaProperty> | 
| 57 |  | 
| 58 | QT_BEGIN_NAMESPACE | 
| 59 |  | 
| 60 | namespace Qt3DAnimation { | 
| 61 |  | 
| 62 | namespace Animation { | 
| 63 |  | 
| 64 | class Handler; | 
| 65 |  | 
| 66 | class Q_AUTOTEST_EXPORT ChannelMapping : public BackendNode | 
| 67 | { | 
| 68 | public: | 
| 69 |     enum MappingType { | 
| 70 |         ChannelMappingType = 0, | 
| 71 |         SkeletonMappingType, | 
| 72 |         CallbackMappingType | 
| 73 |     }; | 
| 74 |  | 
| 75 |     ChannelMapping(); | 
| 76 |  | 
| 77 |     void cleanup(); | 
| 78 |  | 
| 79 |     void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; | 
| 80 |  | 
| 81 |     void setChannelName(const QString &channelName) { m_channelName = channelName; } | 
| 82 |     QString channelName() const { return m_channelName; } | 
| 83 |  | 
| 84 |     void setTargetId(Qt3DCore::QNodeId targetId) { m_targetId = targetId; } | 
| 85 |     Qt3DCore::QNodeId targetId() const { return m_targetId; } | 
| 86 |  | 
| 87 |     void setType(int type) { m_type = type; } | 
| 88 |     int type() const { return m_type; } | 
| 89 |  | 
| 90 |     void setPropertyName(const char *propertyName) { m_propertyName = propertyName; } | 
| 91 |     const char *propertyName() const { return m_propertyName; } | 
| 92 |  | 
| 93 |     void setComponentCount(int componentCount) { m_componentCount = componentCount; } | 
| 94 |     int componentCount() const { return m_componentCount; } | 
| 95 |  | 
| 96 |     void setCallback(QAnimationCallback *callback) { m_callback = callback; } | 
| 97 |     QAnimationCallback *callback() const { return m_callback; } | 
| 98 |  | 
| 99 |     void setCallbackFlags(QAnimationCallback::Flags flags) { m_callbackFlags = flags; } | 
| 100 |     QAnimationCallback::Flags callbackFlags() const { return m_callbackFlags; } | 
| 101 |  | 
| 102 |     void setSkeletonId(Qt3DCore::QNodeId skeletonId) { m_skeletonId = skeletonId; } | 
| 103 |     Qt3DCore::QNodeId skeletonId() const { return m_skeletonId; } | 
| 104 |     Skeleton *skeleton() const; | 
| 105 |  | 
| 106 |     void setMappingType(MappingType mappingType) { m_mappingType = mappingType; } | 
| 107 |     MappingType mappingType() const { return m_mappingType; } | 
| 108 |  | 
| 109 | private: | 
| 110 |     // Properties from QChannelMapping | 
| 111 |     QString m_channelName; | 
| 112 |     Qt3DCore::QNodeId m_targetId; | 
| 113 |     int m_type; | 
| 114 |     int m_componentCount; | 
| 115 |     const char *m_propertyName; | 
| 116 |  | 
| 117 |     // TODO: Properties from QCallbackMapping | 
| 118 |     QAnimationCallback *m_callback; | 
| 119 |     QAnimationCallback::Flags m_callbackFlags; | 
| 120 |  | 
| 121 |     // Properties from QSkeletonMapping | 
| 122 |     Qt3DCore::QNodeId m_skeletonId; | 
| 123 |  | 
| 124 |     MappingType m_mappingType; | 
| 125 | }; | 
| 126 |  | 
| 127 | } // namespace Animation | 
| 128 | } // namespace Qt3DAnimation | 
| 129 |  | 
| 130 |  | 
| 131 | QT_END_NAMESPACE | 
| 132 |  | 
| 133 | #endif // QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H | 
| 134 |  |