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36 | |
37 | #ifndef QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H |
38 | #define QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H |
39 | |
40 | // |
41 | // W A R N I N G |
42 | // ------------- |
43 | // |
44 | // This file is not part of the Qt API. It exists for the convenience |
45 | // of other Qt classes. This header file may change from version to |
46 | // version without notice, or even be removed. |
47 | // |
48 | // We mean it. |
49 | // |
50 | |
51 | #include <Qt3DAnimation/private/backendnode_p.h> |
52 | #include <Qt3DAnimation/private/fcurve_p.h> |
53 | #include <Qt3DAnimation/qanimationcallback.h> |
54 | |
55 | #include <Qt3DCore/qnodeid.h> |
56 | #include <QtCore/QMetaProperty> |
57 | |
58 | QT_BEGIN_NAMESPACE |
59 | |
60 | namespace Qt3DAnimation { |
61 | |
62 | namespace Animation { |
63 | |
64 | class Handler; |
65 | |
66 | class Q_AUTOTEST_EXPORT ChannelMapping : public BackendNode |
67 | { |
68 | public: |
69 | enum MappingType { |
70 | ChannelMappingType = 0, |
71 | SkeletonMappingType, |
72 | CallbackMappingType |
73 | }; |
74 | |
75 | ChannelMapping(); |
76 | |
77 | void cleanup(); |
78 | |
79 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
80 | |
81 | void setChannelName(const QString &channelName) { m_channelName = channelName; } |
82 | QString channelName() const { return m_channelName; } |
83 | |
84 | void setTargetId(Qt3DCore::QNodeId targetId) { m_targetId = targetId; } |
85 | Qt3DCore::QNodeId targetId() const { return m_targetId; } |
86 | |
87 | void setType(int type) { m_type = type; } |
88 | int type() const { return m_type; } |
89 | |
90 | void setPropertyName(const char *propertyName) { m_propertyName = propertyName; } |
91 | const char *propertyName() const { return m_propertyName; } |
92 | |
93 | void setComponentCount(int componentCount) { m_componentCount = componentCount; } |
94 | int componentCount() const { return m_componentCount; } |
95 | |
96 | void setCallback(QAnimationCallback *callback) { m_callback = callback; } |
97 | QAnimationCallback *callback() const { return m_callback; } |
98 | |
99 | void setCallbackFlags(QAnimationCallback::Flags flags) { m_callbackFlags = flags; } |
100 | QAnimationCallback::Flags callbackFlags() const { return m_callbackFlags; } |
101 | |
102 | void setSkeletonId(Qt3DCore::QNodeId skeletonId) { m_skeletonId = skeletonId; } |
103 | Qt3DCore::QNodeId skeletonId() const { return m_skeletonId; } |
104 | Skeleton *skeleton() const; |
105 | |
106 | void setMappingType(MappingType mappingType) { m_mappingType = mappingType; } |
107 | MappingType mappingType() const { return m_mappingType; } |
108 | |
109 | private: |
110 | // Properties from QChannelMapping |
111 | QString m_channelName; |
112 | Qt3DCore::QNodeId m_targetId; |
113 | int m_type; |
114 | int m_componentCount; |
115 | const char *m_propertyName; |
116 | |
117 | // TODO: Properties from QCallbackMapping |
118 | QAnimationCallback *m_callback; |
119 | QAnimationCallback::Flags m_callbackFlags; |
120 | |
121 | // Properties from QSkeletonMapping |
122 | Qt3DCore::QNodeId m_skeletonId; |
123 | |
124 | MappingType m_mappingType; |
125 | }; |
126 | |
127 | } // namespace Animation |
128 | } // namespace Qt3DAnimation |
129 | |
130 | |
131 | QT_END_NAMESPACE |
132 | |
133 | #endif // QT3DANIMATION_ANIMATION_CHANNELMAPPING_P_H |
134 | |