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39
40#ifndef QT3DEXTRAS_QNORMALDIFFUSESPECULARMAPMATERIAL_H
41#define QT3DEXTRAS_QNORMALDIFFUSESPECULARMAPMATERIAL_H
42
43#include <Qt3DExtras/qt3dextras_global.h>
44#include <Qt3DRender/qmaterial.h>
45#include <QtGui/QColor>
46
47QT_BEGIN_NAMESPACE
48
49namespace Qt3DExtras {
50
51class QNormalDiffuseSpecularMapMaterialPrivate;
52
53class Q_3DEXTRASSHARED_EXPORT QNormalDiffuseSpecularMapMaterial : public Qt3DRender::QMaterial
54{
55 Q_OBJECT
56 Q_PROPERTY(QColor ambient READ ambient WRITE setAmbient NOTIFY ambientChanged)
57 Q_PROPERTY(Qt3DRender::QAbstractTexture *diffuse READ diffuse WRITE setDiffuse NOTIFY diffuseChanged)
58 Q_PROPERTY(Qt3DRender::QAbstractTexture *normal READ normal WRITE setNormal NOTIFY normalChanged)
59 Q_PROPERTY(Qt3DRender::QAbstractTexture *specular READ specular WRITE setSpecular NOTIFY specularChanged)
60 Q_PROPERTY(float shininess READ shininess WRITE setShininess NOTIFY shininessChanged)
61 Q_PROPERTY(float textureScale READ textureScale WRITE setTextureScale NOTIFY textureScaleChanged)
62
63public:
64 explicit QNormalDiffuseSpecularMapMaterial(Qt3DCore::QNode *parent = nullptr);
65 ~QNormalDiffuseSpecularMapMaterial();
66
67 QColor ambient() const;
68 Qt3DRender::QAbstractTexture *diffuse() const;
69 Qt3DRender::QAbstractTexture *normal() const;
70 Qt3DRender::QAbstractTexture *specular() const;
71 float shininess() const;
72 float textureScale() const;
73
74public Q_SLOTS:
75 void setAmbient(const QColor &ambient);
76 void setDiffuse(Qt3DRender::QAbstractTexture *diffuse);
77 void setNormal(Qt3DRender::QAbstractTexture *normal);
78 void setSpecular(Qt3DRender::QAbstractTexture *specular);
79 void setShininess(float shininess);
80 void setTextureScale(float textureScale);
81
82Q_SIGNALS:
83 void ambientChanged(const QColor &ambient);
84 void diffuseChanged(Qt3DRender::QAbstractTexture *diffuse);
85 void normalChanged(Qt3DRender::QAbstractTexture *normal);
86 void specularChanged(Qt3DRender::QAbstractTexture *specular);
87 void shininessChanged(float shininess);
88 void textureScaleChanged(float textureScale);
89
90protected:
91 QNormalDiffuseSpecularMapMaterial(QNormalDiffuseSpecularMapMaterialPrivate &dd, Qt3DCore::QNode *parent = nullptr);
92
93private:
94 Q_DECLARE_PRIVATE(QNormalDiffuseSpecularMapMaterial)
95};
96
97} // namespace Qt3DExtras
98
99QT_END_NAMESPACE
100
101#endif // QT3DEXTRAS_QNORMALDIFFUSESPECULARMAPMATERIAL_H
102

source code of qt3d/src/extras/defaults/qnormaldiffusespecularmapmaterial.h