| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "gltfexporter.h" |
| 41 | |
| 42 | #include <QtCore/qiodevice.h> |
| 43 | #include <QtCore/qfile.h> |
| 44 | #include <QtCore/qfileinfo.h> |
| 45 | #include <QtCore/qdir.h> |
| 46 | #include <QtCore/qhash.h> |
| 47 | #include <QtCore/qdebug.h> |
| 48 | #include <QtCore/qcoreapplication.h> |
| 49 | #include <QtCore/qjsondocument.h> |
| 50 | #include <QtCore/qjsonobject.h> |
| 51 | #include <QtCore/qjsonarray.h> |
| 52 | #include <QtCore/qmath.h> |
| 53 | #include <QtCore/qtemporarydir.h> |
| 54 | #include <QtCore/qregularexpression.h> |
| 55 | #include <QtCore/qmetaobject.h> |
| 56 | #include <QtGui/qvector2d.h> |
| 57 | #include <QtGui/qvector4d.h> |
| 58 | #include <QtGui/qmatrix4x4.h> |
| 59 | |
| 60 | #include <Qt3DCore/qentity.h> |
| 61 | #include <Qt3DCore/qtransform.h> |
| 62 | #include <Qt3DRender/qcameralens.h> |
| 63 | #include <Qt3DRender/qcamera.h> |
| 64 | #include <Qt3DRender/qblendequation.h> |
| 65 | #include <Qt3DRender/qblendequationarguments.h> |
| 66 | #include <Qt3DRender/qeffect.h> |
| 67 | #include <Qt3DRender/qattribute.h> |
| 68 | #include <Qt3DRender/qbuffer.h> |
| 69 | #include <Qt3DRender/qbufferdatagenerator.h> |
| 70 | #include <Qt3DRender/qmaterial.h> |
| 71 | #include <Qt3DRender/qgraphicsapifilter.h> |
| 72 | #include <Qt3DRender/qparameter.h> |
| 73 | #include <Qt3DRender/qtexture.h> |
| 74 | #include <Qt3DRender/qabstractlight.h> |
| 75 | #include <Qt3DRender/qpointlight.h> |
| 76 | #include <Qt3DRender/qspotlight.h> |
| 77 | #include <Qt3DRender/qdirectionallight.h> |
| 78 | #include <Qt3DRender/qgeometry.h> |
| 79 | #include <Qt3DRender/qgeometryrenderer.h> |
| 80 | #include <Qt3DRender/qgeometryfactory.h> |
| 81 | #include <Qt3DRender/qtechnique.h> |
| 82 | #include <Qt3DRender/qalphacoverage.h> |
| 83 | #include <Qt3DRender/qalphatest.h> |
| 84 | #include <Qt3DRender/qclipplane.h> |
| 85 | #include <Qt3DRender/qcolormask.h> |
| 86 | #include <Qt3DRender/qcullface.h> |
| 87 | #include <Qt3DRender/qdepthrange.h> |
| 88 | #include <Qt3DRender/qdepthtest.h> |
| 89 | #include <Qt3DRender/qdithering.h> |
| 90 | #include <Qt3DRender/qfrontface.h> |
| 91 | #include <Qt3DRender/qmultisampleantialiasing.h> |
| 92 | #include <Qt3DRender/qnodepthmask.h> |
| 93 | #include <Qt3DRender/qpointsize.h> |
| 94 | #include <Qt3DRender/qpolygonoffset.h> |
| 95 | #include <Qt3DRender/qscissortest.h> |
| 96 | #include <Qt3DRender/qseamlesscubemap.h> |
| 97 | #include <Qt3DRender/qstencilmask.h> |
| 98 | #include <Qt3DRender/qstenciloperation.h> |
| 99 | #include <Qt3DRender/qstenciloperationarguments.h> |
| 100 | #include <Qt3DRender/qstenciltest.h> |
| 101 | #include <Qt3DRender/qstenciltestarguments.h> |
| 102 | #include <Qt3DExtras/qconemesh.h> |
| 103 | #include <Qt3DExtras/qcuboidmesh.h> |
| 104 | #include <Qt3DExtras/qcylindermesh.h> |
| 105 | #include <Qt3DExtras/qplanemesh.h> |
| 106 | #include <Qt3DExtras/qspheremesh.h> |
| 107 | #include <Qt3DExtras/qtorusmesh.h> |
| 108 | #include <Qt3DExtras/qphongmaterial.h> |
| 109 | #include <Qt3DExtras/qphongalphamaterial.h> |
| 110 | #include <Qt3DExtras/qdiffusemapmaterial.h> |
| 111 | #include <Qt3DExtras/qdiffusespecularmapmaterial.h> |
| 112 | #include <Qt3DExtras/qnormaldiffusemapmaterial.h> |
| 113 | #include <Qt3DExtras/qnormaldiffusemapalphamaterial.h> |
| 114 | #include <Qt3DExtras/qnormaldiffusespecularmapmaterial.h> |
| 115 | #include <Qt3DExtras/qgoochmaterial.h> |
| 116 | #include <Qt3DExtras/qpervertexcolormaterial.h> |
| 117 | |
| 118 | #include <private/qurlhelper_p.h> |
| 119 | |
| 120 | #ifndef qUtf16PrintableImpl |
| 121 | # define qUtf16PrintableImpl(string) \ |
| 122 | static_cast<const wchar_t*>(static_cast<const void*>(string.utf16())) |
| 123 | #endif |
| 124 | |
| 125 | namespace { |
| 126 | |
| 127 | inline QJsonArray col2jsvec(const QColor &color, bool alpha = false) |
| 128 | { |
| 129 | QJsonArray arr; |
| 130 | arr << color.redF() << color.greenF() << color.blueF(); |
| 131 | if (alpha) |
| 132 | arr << color.alphaF(); |
| 133 | return arr; |
| 134 | } |
| 135 | |
| 136 | template <typename T> |
| 137 | inline QJsonArray vec2jsvec(const QVector<T> &v) |
| 138 | { |
| 139 | QJsonArray arr; |
| 140 | for (int i = 0; i < v.count(); ++i) |
| 141 | arr << v.at(i); |
| 142 | return arr; |
| 143 | } |
| 144 | |
| 145 | inline QJsonArray size2jsvec(const QSize &size) { |
| 146 | QJsonArray arr; |
| 147 | arr << size.width() << size.height(); |
| 148 | return arr; |
| 149 | } |
| 150 | |
| 151 | inline QJsonArray vec2jsvec(const QVector2D &v) |
| 152 | { |
| 153 | QJsonArray arr; |
| 154 | arr << v.x() << v.y(); |
| 155 | return arr; |
| 156 | } |
| 157 | |
| 158 | inline QJsonArray vec2jsvec(const QVector3D &v) |
| 159 | { |
| 160 | QJsonArray arr; |
| 161 | arr << v.x() << v.y() << v.z(); |
| 162 | return arr; |
| 163 | } |
| 164 | |
| 165 | inline QJsonArray vec2jsvec(const QVector4D &v) |
| 166 | { |
| 167 | QJsonArray arr; |
| 168 | arr << v.x() << v.y() << v.z() << v.w(); |
| 169 | return arr; |
| 170 | } |
| 171 | |
| 172 | #if 0 // unused for now |
| 173 | inline QJsonArray matrix2jsvec(const QMatrix2x2 &matrix) |
| 174 | { |
| 175 | QJsonArray jm; |
| 176 | const float *mtxp = matrix.constData(); |
| 177 | for (int j = 0; j < 4; ++j) |
| 178 | jm.append(*mtxp++); |
| 179 | return jm; |
| 180 | } |
| 181 | |
| 182 | inline QJsonArray matrix2jsvec(const QMatrix3x3 &matrix) |
| 183 | { |
| 184 | QJsonArray jm; |
| 185 | const float *mtxp = matrix.constData(); |
| 186 | for (int j = 0; j < 9; ++j) |
| 187 | jm.append(*mtxp++); |
| 188 | return jm; |
| 189 | } |
| 190 | #endif |
| 191 | |
| 192 | inline QJsonArray matrix2jsvec(const QMatrix4x4 &matrix) |
| 193 | { |
| 194 | QJsonArray jm; |
| 195 | const float *mtxp = matrix.constData(); |
| 196 | for (int j = 0; j < 16; ++j) |
| 197 | jm.append(value: *mtxp++); |
| 198 | return jm; |
| 199 | } |
| 200 | |
| 201 | inline void promoteColorsToRGBA(QJsonObject *obj) |
| 202 | { |
| 203 | auto it = obj->begin(); |
| 204 | auto itEnd = obj->end(); |
| 205 | while (it != itEnd) { |
| 206 | QJsonArray arr = it.value().toArray(); |
| 207 | if (arr.count() == 3) { |
| 208 | const QString key = it.key(); |
| 209 | if (key == QStringLiteral("ambient" ) |
| 210 | || key == QStringLiteral("diffuse" ) |
| 211 | || key == QStringLiteral("specular" ) |
| 212 | || key == QStringLiteral("warm" ) |
| 213 | || key == QStringLiteral("cool" )) { |
| 214 | arr.append(value: 1); |
| 215 | *it = arr; |
| 216 | } |
| 217 | } |
| 218 | ++it; |
| 219 | } |
| 220 | } |
| 221 | |
| 222 | } // namespace |
| 223 | |
| 224 | QT_BEGIN_NAMESPACE |
| 225 | |
| 226 | using namespace Qt3DCore; |
| 227 | using namespace Qt3DExtras; |
| 228 | |
| 229 | namespace Qt3DRender { |
| 230 | |
| 231 | Q_LOGGING_CATEGORY(GLTFExporterLog, "Qt3D.GLTFExport" , QtWarningMsg) |
| 232 | |
| 233 | const QString MATERIAL_DIFFUSE_COLOR = QStringLiteral("kd" ); |
| 234 | const QString MATERIAL_SPECULAR_COLOR = QStringLiteral("ks" ); |
| 235 | const QString MATERIAL_AMBIENT_COLOR = QStringLiteral("ka" ); |
| 236 | |
| 237 | const QString MATERIAL_DIFFUSE_TEXTURE = QStringLiteral("diffuseTexture" ); |
| 238 | const QString MATERIAL_SPECULAR_TEXTURE = QStringLiteral("specularTexture" ); |
| 239 | const QString MATERIAL_NORMALS_TEXTURE = QStringLiteral("normalTexture" ); |
| 240 | |
| 241 | const QString MATERIAL_SHININESS = QStringLiteral("shininess" ); |
| 242 | const QString MATERIAL_ALPHA = QStringLiteral("alpha" ); |
| 243 | |
| 244 | // Custom extension for Qt3D |
| 245 | const QString MATERIAL_TEXTURE_SCALE = QStringLiteral("texCoordScale" ); |
| 246 | |
| 247 | // Custom gooch material values |
| 248 | const QString MATERIAL_BETA = QStringLiteral("beta" ); |
| 249 | const QString MATERIAL_COOL_COLOR = QStringLiteral("kblue" ); |
| 250 | const QString MATERIAL_WARM_COLOR = QStringLiteral("kyellow" ); |
| 251 | |
| 252 | const QString VERTICES_ATTRIBUTE_NAME = QAttribute::defaultPositionAttributeName(); |
| 253 | const QString NORMAL_ATTRIBUTE_NAME = QAttribute::defaultNormalAttributeName(); |
| 254 | const QString TANGENT_ATTRIBUTE_NAME = QAttribute::defaultTangentAttributeName(); |
| 255 | const QString TEXTCOORD_ATTRIBUTE_NAME = QAttribute::defaultTextureCoordinateAttributeName(); |
| 256 | const QString COLOR_ATTRIBUTE_NAME = QAttribute::defaultColorAttributeName(); |
| 257 | |
| 258 | GLTFExporter::GLTFExporter() : QSceneExporter() |
| 259 | , m_sceneRoot(nullptr) |
| 260 | , m_rootNode(nullptr) |
| 261 | , m_rootNodeEmpty(false) |
| 262 | |
| 263 | { |
| 264 | } |
| 265 | |
| 266 | GLTFExporter::~GLTFExporter() |
| 267 | { |
| 268 | } |
| 269 | |
| 270 | /*! |
| 271 | \class Qt3DRender::GLTFExporter |
| 272 | \inmodule Qt3DRender |
| 273 | \internal |
| 274 | \brief Manages the export of a 3D scene to the GLTF format. |
| 275 | |
| 276 | Handles the export of a 3D scene to the GLTF format. |
| 277 | */ |
| 278 | // sceneRoot : The root entity that contains the exported scene. If the sceneRoot doesn't have |
| 279 | // any exportable components, it is not exported itself. This is because importing a |
| 280 | // scene creates an empty top level entity to hold the scene. |
| 281 | // outDir : The directory where the scene export directory is created in. |
| 282 | // exportName : Name of the directory created in outDir to hold the exported scene. Also used as |
| 283 | // the file name base for generated files. |
| 284 | // options : Export options. |
| 285 | // |
| 286 | // Supported options are: |
| 287 | // "binaryJson" (bool): Generates a binary JSON file, which is more efficient to parse. |
| 288 | // "compactJson" (bool): Removes unnecessary whitespace from the generated JSON file. |
| 289 | // Ignored if "binaryJson" option is true. |
| 290 | |
| 291 | /*! |
| 292 | Exports the scene to the GLTF format |
| 293 | |
| 294 | \a sceneRoot is the root entity that will be exported. |
| 295 | If the sceneRoot does not have any exportable components, it is not exported itself. |
| 296 | |
| 297 | \a outDir is the directory in which the scene export is created. |
| 298 | |
| 299 | \a exportName is the name of the directory created in \c outDir that will hold |
| 300 | the exported scene. |
| 301 | |
| 302 | \a options contain the export options. |
| 303 | |
| 304 | Returns true if the export was carried out successfully. |
| 305 | */ |
| 306 | |
| 307 | bool GLTFExporter::exportScene(QEntity *sceneRoot, const QString &outDir, |
| 308 | const QString &exportName, const QVariantHash &options) |
| 309 | { |
| 310 | m_bufferViewCount = 0; |
| 311 | m_accessorCount = 0; |
| 312 | m_meshCount = 0; |
| 313 | m_materialCount = 0; |
| 314 | m_techniqueCount = 0; |
| 315 | m_textureCount = 0; |
| 316 | m_imageCount = 0; |
| 317 | m_shaderCount = 0; |
| 318 | m_programCount = 0; |
| 319 | m_nodeCount = 0; |
| 320 | m_cameraCount = 0; |
| 321 | m_lightCount = 0; |
| 322 | m_renderPassCount = 0; |
| 323 | m_effectCount = 0; |
| 324 | |
| 325 | m_gltfOpts.binaryJson = options.value(QStringLiteral("binaryJson" ), |
| 326 | adefaultValue: QVariant(false)).toBool(); |
| 327 | m_gltfOpts.compactJson = options.value(QStringLiteral("compactJson" ), |
| 328 | adefaultValue: QVariant(false)).toBool(); |
| 329 | |
| 330 | QFileInfo outDirFileInfo(outDir); |
| 331 | QString absoluteOutDir = outDirFileInfo.absoluteFilePath(); |
| 332 | if (!absoluteOutDir.endsWith(c: QLatin1Char('/'))) |
| 333 | absoluteOutDir.append(c: QLatin1Char('/')); |
| 334 | m_exportName = exportName; |
| 335 | m_sceneRoot = sceneRoot; |
| 336 | QString finalExportDir = absoluteOutDir + m_exportName; |
| 337 | if (!finalExportDir.endsWith(c: QLatin1Char('/'))) |
| 338 | finalExportDir.append(c: QLatin1Char('/')); |
| 339 | |
| 340 | QDir outDirDir(absoluteOutDir); |
| 341 | |
| 342 | // Make sure outDir exists |
| 343 | if (outDirFileInfo.exists()) { |
| 344 | if (!outDirFileInfo.isDir()) { |
| 345 | qCWarning(GLTFExporterLog, "outDir is not a directory: '%ls'" , |
| 346 | qUtf16PrintableImpl(absoluteOutDir)); |
| 347 | return false; |
| 348 | } |
| 349 | } else { |
| 350 | if (!outDirDir.mkpath(dirPath: outDirFileInfo.absoluteFilePath())) { |
| 351 | qCWarning(GLTFExporterLog, "outDir could not be created: '%ls'" , |
| 352 | qUtf16PrintableImpl(absoluteOutDir)); |
| 353 | return false; |
| 354 | } |
| 355 | } |
| 356 | |
| 357 | // Create temporary directory for exporting |
| 358 | QTemporaryDir exportDir; |
| 359 | |
| 360 | if (!exportDir.isValid()) { |
| 361 | qCWarning(GLTFExporterLog, "Temporary export directory could not be created" ); |
| 362 | return false; |
| 363 | } |
| 364 | m_exportDir = exportDir.path(); |
| 365 | m_exportDir.append(QStringLiteral("/" )); |
| 366 | |
| 367 | qCDebug(GLTFExporterLog, "Output directory: %ls" , qUtf16PrintableImpl(absoluteOutDir)); |
| 368 | qCDebug(GLTFExporterLog, "Export name: %ls" , qUtf16PrintableImpl(m_exportName)); |
| 369 | qCDebug(GLTFExporterLog, "Temp export dir: %ls" , qUtf16PrintableImpl(m_exportDir)); |
| 370 | qCDebug(GLTFExporterLog, "Final export dir: %ls" , qUtf16PrintableImpl(finalExportDir)); |
| 371 | |
| 372 | parseScene(); |
| 373 | |
| 374 | // Export scene to temporary directory |
| 375 | if (!saveScene()) { |
| 376 | qCWarning(GLTFExporterLog, "Exporting GLTF scene failed" ); |
| 377 | return false; |
| 378 | } |
| 379 | |
| 380 | // Create final export directory |
| 381 | if (!outDirDir.mkpath(dirPath: m_exportName)) { |
| 382 | qCWarning(GLTFExporterLog, "Final export directory could not be created: '%ls'" , |
| 383 | qUtf16PrintableImpl(finalExportDir)); |
| 384 | return false; |
| 385 | } |
| 386 | |
| 387 | // As a safety feature, we don't indiscriminately delete existing directory or it's contents, |
| 388 | // but instead look for an old export and delete only related files. |
| 389 | clearOldExport(dir: finalExportDir); |
| 390 | |
| 391 | // Files copied from resources will have read-only permissions, which isn't ideal in cases |
| 392 | // where export is done on top of an existing export. |
| 393 | // Since different file systems handle permissions differently, we grab the target permissions |
| 394 | // from the qgltf file, which we created ourselves. |
| 395 | QFile gltfFile(m_exportDir + m_exportName + QStringLiteral(".qgltf" )); |
| 396 | QFile::Permissions targetPermissions = gltfFile.permissions(); |
| 397 | |
| 398 | // Copy exported scene to actual export directory |
| 399 | for (const auto &sourceFileStr : qAsConst(t&: m_exportedFiles)) { |
| 400 | QFileInfo fiSource(m_exportDir + sourceFileStr); |
| 401 | QFileInfo fiDestination(finalExportDir + sourceFileStr); |
| 402 | if (fiDestination.exists()) { |
| 403 | QFile(fiDestination.absoluteFilePath()).remove(); |
| 404 | qCDebug(GLTFExporterLog, "Removed old file: '%ls'" , |
| 405 | qUtf16PrintableImpl(fiDestination.absoluteFilePath())); |
| 406 | } |
| 407 | QString srcPath = fiSource.absoluteFilePath(); |
| 408 | QString destPath = fiDestination.absoluteFilePath(); |
| 409 | if (!QFile(srcPath).copy(newName: destPath)) { |
| 410 | qCWarning(GLTFExporterLog, " Failed to copy file: '%ls' -> '%ls'" , |
| 411 | qUtf16PrintableImpl(srcPath), qUtf16PrintableImpl(destPath)); |
| 412 | // Don't fail entire export because file copy failed - if there is somehow a read-only |
| 413 | // file with same name already in the export dir after cleanup we did, let's just assume |
| 414 | // it's the same file we want rather than risk deleting unrelated protected file. |
| 415 | } else { |
| 416 | qCDebug(GLTFExporterLog, " Copied file: '%ls' -> '%ls'" , |
| 417 | qUtf16PrintableImpl(srcPath), qUtf16PrintableImpl(destPath)); |
| 418 | QFile(destPath).setPermissions(targetPermissions); |
| 419 | } |
| 420 | } |
| 421 | |
| 422 | // Clean up after export |
| 423 | |
| 424 | m_buffer.clear(); |
| 425 | m_meshMap.clear(); |
| 426 | m_materialMap.clear(); |
| 427 | m_cameraMap.clear(); |
| 428 | m_lightMap.clear(); |
| 429 | m_transformMap.clear(); |
| 430 | m_imageMap.clear(); |
| 431 | m_textureIdMap.clear(); |
| 432 | m_meshInfo.clear(); |
| 433 | m_materialInfo.clear(); |
| 434 | m_cameraInfo.clear(); |
| 435 | m_lightInfo.clear(); |
| 436 | m_exportedFiles.clear(); |
| 437 | m_renderPassIdMap.clear(); |
| 438 | m_shaderInfo.clear(); |
| 439 | m_programInfo.clear(); |
| 440 | m_techniqueIdMap.clear(); |
| 441 | m_effectIdMap.clear(); |
| 442 | qDeleteAll(c: m_defaultObjectCache); |
| 443 | m_defaultObjectCache.clear(); |
| 444 | m_propertyCache.clear(); |
| 445 | |
| 446 | delNode(n: m_rootNode); |
| 447 | |
| 448 | return true; |
| 449 | } |
| 450 | |
| 451 | void GLTFExporter::cacheDefaultProperties(GLTFExporter::PropertyCacheType type) |
| 452 | { |
| 453 | if (m_defaultObjectCache.contains(akey: type)) |
| 454 | return; |
| 455 | |
| 456 | QObject *defaultObject = nullptr; |
| 457 | |
| 458 | switch (type) { |
| 459 | case TypeConeMesh: |
| 460 | defaultObject = new QConeMesh; |
| 461 | break; |
| 462 | case TypeCuboidMesh: |
| 463 | defaultObject = new QCuboidMesh; |
| 464 | break; |
| 465 | case TypeCylinderMesh: |
| 466 | defaultObject = new QCylinderMesh; |
| 467 | break; |
| 468 | case TypePlaneMesh: |
| 469 | defaultObject = new QPlaneMesh; |
| 470 | break; |
| 471 | case TypeSphereMesh: |
| 472 | defaultObject = new QSphereMesh; |
| 473 | break; |
| 474 | case TypeTorusMesh: |
| 475 | defaultObject = new QTorusMesh; |
| 476 | break; |
| 477 | default: |
| 478 | return; // Unsupported type |
| 479 | } |
| 480 | |
| 481 | // Store the default object for property comparisons |
| 482 | m_defaultObjectCache.insert(akey: type, avalue: defaultObject); |
| 483 | |
| 484 | // Cache metaproperties of supported types (but not their parent class types) |
| 485 | const QMetaObject *meta = defaultObject->metaObject(); |
| 486 | QVector<QMetaProperty> properties; |
| 487 | properties.reserve(asize: meta->propertyCount() - meta->propertyOffset()); |
| 488 | for (int i = meta->propertyOffset(); i < meta->propertyCount(); ++i) { |
| 489 | if (meta->property(index: i).isWritable()) |
| 490 | properties.append(t: meta->property(index: i)); |
| 491 | } |
| 492 | |
| 493 | m_propertyCache.insert(akey: type, avalue: properties); |
| 494 | } |
| 495 | |
| 496 | // Copies textures from original locations to the temporary export directory. |
| 497 | // If texture names conflict, they are renamed. |
| 498 | void GLTFExporter::copyTextures() |
| 499 | { |
| 500 | qCDebug(GLTFExporterLog, "Copying textures..." ); |
| 501 | QHash<QString, QString> copiedMap; |
| 502 | for (auto texIt = m_textureIdMap.constBegin(); texIt != m_textureIdMap.constEnd(); ++texIt) { |
| 503 | QFileInfo fi(texIt.key()); |
| 504 | QString absoluteFilePath; |
| 505 | if (texIt.key().startsWith(QStringLiteral(":" ))) |
| 506 | absoluteFilePath = texIt.key(); |
| 507 | else |
| 508 | absoluteFilePath = fi.absoluteFilePath(); |
| 509 | if (copiedMap.contains(akey: absoluteFilePath)) { |
| 510 | // Texture has already been copied |
| 511 | qCDebug(GLTFExporterLog, " Skipped copying duplicate texture: '%ls'" , |
| 512 | qUtf16PrintableImpl(absoluteFilePath)); |
| 513 | if (!m_imageMap.contains(akey: texIt.key())) |
| 514 | m_imageMap.insert(akey: texIt.key(), avalue: copiedMap.value(akey: absoluteFilePath)); |
| 515 | } else { |
| 516 | QString fileName = fi.fileName(); |
| 517 | QString outFile = m_exportDir; |
| 518 | outFile.append(s: fileName); |
| 519 | QFileInfo fiTry(outFile); |
| 520 | if (fiTry.exists()) { |
| 521 | static const QString outFileTemplate = QStringLiteral("%2_%3.%4" ); |
| 522 | int counter = 0; |
| 523 | QString tryFile = outFile; |
| 524 | QString suffix = fiTry.suffix(); |
| 525 | QString base = fiTry.baseName(); |
| 526 | while (fiTry.exists()) { |
| 527 | fileName = outFileTemplate.arg(a: base).arg(a: counter++).arg(a: suffix); |
| 528 | tryFile = m_exportDir; |
| 529 | tryFile.append(s: fileName); |
| 530 | fiTry.setFile(tryFile); |
| 531 | } |
| 532 | outFile = tryFile; |
| 533 | } |
| 534 | if (!QFile(absoluteFilePath).copy(newName: outFile)) { |
| 535 | qCWarning(GLTFExporterLog, " Failed to copy texture: '%ls' -> '%ls'" , |
| 536 | qUtf16PrintableImpl(absoluteFilePath), qUtf16PrintableImpl(outFile)); |
| 537 | } else { |
| 538 | qCDebug(GLTFExporterLog, " Copied texture: '%ls' -> '%ls'" , |
| 539 | qUtf16PrintableImpl(absoluteFilePath), qUtf16PrintableImpl(outFile)); |
| 540 | } |
| 541 | // Generate actual target file (as current exportDir is temp dir) |
| 542 | copiedMap.insert(akey: absoluteFilePath, avalue: fileName); |
| 543 | m_exportedFiles.insert(value: fileName); |
| 544 | m_imageMap.insert(akey: texIt.key(), avalue: fileName); |
| 545 | } |
| 546 | } |
| 547 | } |
| 548 | |
| 549 | // Creates shaders to the temporary export directory. |
| 550 | void GLTFExporter::createShaders() |
| 551 | { |
| 552 | qCDebug(GLTFExporterLog, "Creating shaders..." ); |
| 553 | for (const auto &si : qAsConst(t&: m_shaderInfo)) { |
| 554 | const QString fileName = m_exportDir + si.uri; |
| 555 | QFile f(fileName); |
| 556 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) { |
| 557 | m_exportedFiles.insert(value: QFileInfo(f.fileName()).fileName()); |
| 558 | f.write(data: si.code); |
| 559 | f.close(); |
| 560 | } else { |
| 561 | qCWarning(GLTFExporterLog, " Writing shaderfile '%ls' failed!" , |
| 562 | qUtf16PrintableImpl(fileName)); |
| 563 | } |
| 564 | } |
| 565 | } |
| 566 | |
| 567 | |
| 568 | void GLTFExporter::parseEntities(const QEntity *entity, Node *parentNode) |
| 569 | { |
| 570 | if (entity) { |
| 571 | Node *node = new Node; |
| 572 | node->name = entity->objectName(); |
| 573 | node->uniqueName = newNodeName(); |
| 574 | |
| 575 | int irrelevantComponents = 0; |
| 576 | const auto components = entity->components(); |
| 577 | for (auto component : components) { |
| 578 | if (auto mesh = qobject_cast<QGeometryRenderer *>(object: component)) |
| 579 | m_meshMap.insert(akey: node, avalue: mesh); |
| 580 | else if (auto material = qobject_cast<QMaterial *>(object: component)) |
| 581 | m_materialMap.insert(akey: node, avalue: material); |
| 582 | else if (auto transform = qobject_cast<Qt3DCore::QTransform *>(object: component)) |
| 583 | m_transformMap.insert(akey: node, avalue: transform); |
| 584 | else if (auto camera = qobject_cast<QCameraLens *>(object: component)) |
| 585 | m_cameraMap.insert(akey: node, avalue: camera); |
| 586 | else if (auto light = qobject_cast<QAbstractLight *>(object: component)) |
| 587 | m_lightMap.insert(akey: node, avalue: light); |
| 588 | else |
| 589 | irrelevantComponents++; |
| 590 | } |
| 591 | if (!parentNode) { |
| 592 | m_rootNode = node; |
| 593 | if (irrelevantComponents == entity->components().size()) |
| 594 | m_rootNodeEmpty = true; |
| 595 | } else { |
| 596 | parentNode->children.append(t: node); |
| 597 | } |
| 598 | qCDebug(GLTFExporterLog, "Parsed entity '%ls' -> '%ls'" , |
| 599 | qUtf16PrintableImpl(entity->objectName()), qUtf16PrintableImpl(node->uniqueName)); |
| 600 | |
| 601 | for (auto child : entity->children()) |
| 602 | parseEntities(entity: qobject_cast<QEntity *>(object: child), parentNode: node); |
| 603 | } |
| 604 | } |
| 605 | |
| 606 | void GLTFExporter::parseScene() |
| 607 | { |
| 608 | parseEntities(entity: m_sceneRoot, parentNode: nullptr); |
| 609 | parseMaterials(); |
| 610 | parseMeshes(); |
| 611 | parseCameras(); |
| 612 | parseLights(); |
| 613 | } |
| 614 | |
| 615 | void GLTFExporter::parseMaterials() |
| 616 | { |
| 617 | qCDebug(GLTFExporterLog, "Parsing materials..." ); |
| 618 | |
| 619 | int materialCount = 0; |
| 620 | for (auto it = m_materialMap.constBegin(); it != m_materialMap.constEnd(); ++it) { |
| 621 | QMaterial *material = it.value(); |
| 622 | |
| 623 | MaterialInfo matInfo; |
| 624 | matInfo.name = newMaterialName(); |
| 625 | matInfo.originalName = material->objectName(); |
| 626 | |
| 627 | // Is material common or custom? |
| 628 | if (qobject_cast<QPhongMaterial *>(object: material)) { |
| 629 | matInfo.type = MaterialInfo::TypePhong; |
| 630 | } else if (auto phongAlpha = qobject_cast<QPhongAlphaMaterial *>(object: material)) { |
| 631 | matInfo.type = MaterialInfo::TypePhongAlpha; |
| 632 | matInfo.blendArguments.resize(asize: 4); |
| 633 | matInfo.blendEquations.resize(asize: 2); |
| 634 | matInfo.blendArguments[0] = int(phongAlpha->sourceRgbArg()); |
| 635 | matInfo.blendArguments[1] = int(phongAlpha->sourceAlphaArg()); |
| 636 | matInfo.blendArguments[2] = int(phongAlpha->destinationRgbArg()); |
| 637 | matInfo.blendArguments[3] = int(phongAlpha->destinationAlphaArg()); |
| 638 | matInfo.blendEquations[0] = int(phongAlpha->blendFunctionArg()); |
| 639 | matInfo.blendEquations[1] = int(phongAlpha->blendFunctionArg()); |
| 640 | } else if (qobject_cast<QDiffuseMapMaterial *>(object: material)) { |
| 641 | matInfo.type = MaterialInfo::TypeDiffuseMap; |
| 642 | } else if (qobject_cast<QDiffuseSpecularMapMaterial *>(object: material)) { |
| 643 | matInfo.type = MaterialInfo::TypeDiffuseSpecularMap; |
| 644 | } else if (qobject_cast<QNormalDiffuseMapAlphaMaterial *>(object: material)) { |
| 645 | matInfo.values.insert(QStringLiteral("transparent" ), avalue: QVariant(true)); |
| 646 | matInfo.type = MaterialInfo::TypeNormalDiffuseMapAlpha; |
| 647 | } else if (qobject_cast<QNormalDiffuseMapMaterial *>(object: material)) { |
| 648 | matInfo.type = MaterialInfo::TypeNormalDiffuseMap; |
| 649 | } else if (qobject_cast<QNormalDiffuseSpecularMapMaterial *>(object: material)) { |
| 650 | matInfo.type = MaterialInfo::TypeNormalDiffuseSpecularMap; |
| 651 | } else if (qobject_cast<QGoochMaterial *>(object: material)) { |
| 652 | matInfo.type = MaterialInfo::TypeGooch; |
| 653 | } else if (qobject_cast<QPerVertexColorMaterial *>(object: material)) { |
| 654 | matInfo.type = MaterialInfo::TypePerVertex; |
| 655 | } else { |
| 656 | matInfo.type = MaterialInfo::TypeCustom; |
| 657 | } |
| 658 | |
| 659 | if (matInfo.type == MaterialInfo::TypeCustom) { |
| 660 | if (material->effect()) { |
| 661 | if (!m_effectIdMap.contains(akey: material->effect())) |
| 662 | m_effectIdMap.insert(akey: material->effect(), avalue: newEffectName()); |
| 663 | parseTechniques(material); |
| 664 | } |
| 665 | } else { |
| 666 | // Default materials do not have separate effect, all effect parameters are stored as |
| 667 | // material values. |
| 668 | if (material->effect()) { |
| 669 | QVector<QParameter *> parameters = material->effect()->parameters(); |
| 670 | for (auto param : parameters) { |
| 671 | if (param->value().type() == QVariant::Color) { |
| 672 | QColor color = param->value().value<QColor>(); |
| 673 | if (param->name() == MATERIAL_AMBIENT_COLOR) { |
| 674 | matInfo.colors.insert(QStringLiteral("ambient" ), avalue: color); |
| 675 | } else if (param->name() == MATERIAL_DIFFUSE_COLOR) { |
| 676 | if (matInfo.type == MaterialInfo::TypePhongAlpha) { |
| 677 | matInfo.values.insert(QStringLiteral("transparency" ), avalue: float(color.alphaF())); |
| 678 | color.setAlphaF(1.0f); |
| 679 | } |
| 680 | matInfo.colors.insert(QStringLiteral("diffuse" ), avalue: color); |
| 681 | } else if (param->name() == MATERIAL_SPECULAR_COLOR) { |
| 682 | matInfo.colors.insert(QStringLiteral("specular" ), avalue: color); |
| 683 | } else if (param->name() == MATERIAL_COOL_COLOR) { // Custom Qt3D gooch |
| 684 | matInfo.colors.insert(QStringLiteral("cool" ), avalue: color); |
| 685 | } else if (param->name() == MATERIAL_WARM_COLOR) { // Custom Qt3D gooch |
| 686 | matInfo.colors.insert(QStringLiteral("warm" ), avalue: color); |
| 687 | } else { |
| 688 | matInfo.colors.insert(akey: param->name(), avalue: color); |
| 689 | } |
| 690 | } else if (param->value().canConvert<QAbstractTexture *>()) { |
| 691 | const QString urlString = textureVariantToUrl(var: param->value()); |
| 692 | if (param->name() == MATERIAL_DIFFUSE_TEXTURE) |
| 693 | matInfo.textures.insert(QStringLiteral("diffuse" ), avalue: urlString); |
| 694 | else if (param->name() == MATERIAL_SPECULAR_TEXTURE) |
| 695 | matInfo.textures.insert(QStringLiteral("specular" ), avalue: urlString); |
| 696 | else if (param->name() == MATERIAL_NORMALS_TEXTURE) |
| 697 | matInfo.textures.insert(QStringLiteral("normal" ), avalue: urlString); |
| 698 | else |
| 699 | matInfo.textures.insert(akey: param->name(), avalue: urlString); |
| 700 | } else if (param->name() == MATERIAL_SHININESS) { |
| 701 | matInfo.values.insert(QStringLiteral("shininess" ), avalue: param->value()); |
| 702 | } else if (param->name() == MATERIAL_BETA) { // Custom Qt3D param for gooch |
| 703 | matInfo.values.insert(QStringLiteral("beta" ), avalue: param->value()); |
| 704 | } else if (param->name() == MATERIAL_ALPHA) { |
| 705 | if (matInfo.type == MaterialInfo::TypeGooch) |
| 706 | matInfo.values.insert(QStringLiteral("alpha" ), avalue: param->value()); |
| 707 | else |
| 708 | matInfo.values.insert(QStringLiteral("transparency" ), avalue: param->value()); |
| 709 | } else if (param->name() == MATERIAL_TEXTURE_SCALE) { // Custom Qt3D param |
| 710 | matInfo.values.insert(QStringLiteral("textureScale" ), avalue: param->value()); |
| 711 | } else { |
| 712 | qCDebug(GLTFExporterLog, |
| 713 | "Common material had unknown parameter: '%ls'" , |
| 714 | qUtf16PrintableImpl(param->name())); |
| 715 | } |
| 716 | } |
| 717 | } |
| 718 | } |
| 719 | |
| 720 | if (GLTFExporterLog().isDebugEnabled()) { |
| 721 | qCDebug(GLTFExporterLog, " Material #%i" , materialCount); |
| 722 | qCDebug(GLTFExporterLog, " name: '%ls'" , qUtf16PrintableImpl(matInfo.name)); |
| 723 | qCDebug(GLTFExporterLog, " originalName: '%ls'" , |
| 724 | qUtf16PrintableImpl(matInfo.originalName)); |
| 725 | qCDebug(GLTFExporterLog, " type: %i" , matInfo.type); |
| 726 | qCDebug(GLTFExporterLog) << " colors:" << matInfo.colors; |
| 727 | qCDebug(GLTFExporterLog) << " values:" << matInfo.values; |
| 728 | qCDebug(GLTFExporterLog) << " textures:" << matInfo.textures; |
| 729 | } |
| 730 | |
| 731 | m_materialInfo.insert(akey: material, avalue: matInfo); |
| 732 | materialCount++; |
| 733 | } |
| 734 | } |
| 735 | |
| 736 | void GLTFExporter::parseMeshes() |
| 737 | { |
| 738 | qCDebug(GLTFExporterLog, "Parsing meshes..." ); |
| 739 | |
| 740 | int meshCount = 0; |
| 741 | for (auto it = m_meshMap.constBegin(); it != m_meshMap.constEnd(); ++it) { |
| 742 | Node *node = it.key(); |
| 743 | QGeometryRenderer *mesh = it.value(); |
| 744 | |
| 745 | MeshInfo meshInfo; |
| 746 | meshInfo.originalName = mesh->objectName(); |
| 747 | meshInfo.name = newMeshName(); |
| 748 | meshInfo.materialName = m_materialInfo.value(akey: m_materialMap.value(akey: node)).name; |
| 749 | |
| 750 | if (qobject_cast<QConeMesh *>(object: mesh)) { |
| 751 | meshInfo.meshType = TypeConeMesh; |
| 752 | meshInfo.meshTypeStr = QStringLiteral("cone" ); |
| 753 | } else if (qobject_cast<QCuboidMesh *>(object: mesh)) { |
| 754 | meshInfo.meshType = TypeCuboidMesh; |
| 755 | meshInfo.meshTypeStr = QStringLiteral("cuboid" ); |
| 756 | } else if (qobject_cast<QCylinderMesh *>(object: mesh)) { |
| 757 | meshInfo.meshType = TypeCylinderMesh; |
| 758 | meshInfo.meshTypeStr = QStringLiteral("cylinder" ); |
| 759 | } else if (qobject_cast<QPlaneMesh *>(object: mesh)) { |
| 760 | meshInfo.meshType = TypePlaneMesh; |
| 761 | meshInfo.meshTypeStr = QStringLiteral("plane" ); |
| 762 | } else if (qobject_cast<QSphereMesh *>(object: mesh)) { |
| 763 | meshInfo.meshType = TypeSphereMesh; |
| 764 | meshInfo.meshTypeStr = QStringLiteral("sphere" ); |
| 765 | } else if (qobject_cast<QTorusMesh *>(object: mesh)) { |
| 766 | meshInfo.meshType = TypeTorusMesh; |
| 767 | meshInfo.meshTypeStr = QStringLiteral("torus" ); |
| 768 | } else { |
| 769 | meshInfo.meshType = TypeNone; |
| 770 | } |
| 771 | |
| 772 | if (meshInfo.meshType != TypeNone) { |
| 773 | meshInfo.meshComponent = mesh; |
| 774 | cacheDefaultProperties(type: meshInfo.meshType); |
| 775 | |
| 776 | if (GLTFExporterLog().isDebugEnabled()) { |
| 777 | qCDebug(GLTFExporterLog, " Mesh #%i: (%ls/%ls)" , meshCount, |
| 778 | qUtf16PrintableImpl(meshInfo.name), qUtf16PrintableImpl(meshInfo.originalName)); |
| 779 | qCDebug(GLTFExporterLog, " material: '%ls'" , |
| 780 | qUtf16PrintableImpl(meshInfo.materialName)); |
| 781 | qCDebug(GLTFExporterLog, " basic mesh type: '%s'" , |
| 782 | mesh->metaObject()->className()); |
| 783 | } |
| 784 | } else { |
| 785 | meshInfo.meshComponent = nullptr; |
| 786 | QGeometry *meshGeometry = nullptr; |
| 787 | QGeometryFactoryPtr geometryFunctorPtr = mesh->geometryFactory(); |
| 788 | if (!geometryFunctorPtr.data()) { |
| 789 | meshGeometry = mesh->geometry(); |
| 790 | } else { |
| 791 | // Execute the geometry functor to get the geometry, if it is available. |
| 792 | // Functor gives us the latest data if geometry has changed. |
| 793 | meshGeometry = geometryFunctorPtr.data()->operator()(); |
| 794 | } |
| 795 | |
| 796 | if (!meshGeometry) { |
| 797 | qCWarning(GLTFExporterLog, "Ignoring mesh without geometry!" ); |
| 798 | continue; |
| 799 | } |
| 800 | |
| 801 | QAttribute *indexAttrib = nullptr; |
| 802 | const quint16 *indexPtr = nullptr; |
| 803 | |
| 804 | struct VertexAttrib { |
| 805 | QAttribute *att; |
| 806 | const float *ptr; |
| 807 | QString usage; |
| 808 | uint offset; |
| 809 | uint stride; |
| 810 | int index; |
| 811 | }; |
| 812 | |
| 813 | QVector<VertexAttrib> vAttribs; |
| 814 | vAttribs.reserve(asize: meshGeometry->attributes().size()); |
| 815 | |
| 816 | uint stride(0); |
| 817 | |
| 818 | const auto attributes = meshGeometry->attributes(); |
| 819 | for (QAttribute *att : attributes) { |
| 820 | if (att->attributeType() == QAttribute::IndexAttribute) { |
| 821 | indexAttrib = att; |
| 822 | indexPtr = reinterpret_cast<const quint16 *>(att->buffer()->data().constData()); |
| 823 | } else { |
| 824 | VertexAttrib vAtt; |
| 825 | vAtt.att = att; |
| 826 | vAtt.ptr = reinterpret_cast<const float *>(att->buffer()->data().constData()); |
| 827 | if (att->name() == VERTICES_ATTRIBUTE_NAME) |
| 828 | vAtt.usage = QStringLiteral("POSITION" ); |
| 829 | else if (att->name() == NORMAL_ATTRIBUTE_NAME) |
| 830 | vAtt.usage = QStringLiteral("NORMAL" ); |
| 831 | else if (att->name() == TEXTCOORD_ATTRIBUTE_NAME) |
| 832 | vAtt.usage = QStringLiteral("TEXCOORD_0" ); |
| 833 | else if (att->name() == COLOR_ATTRIBUTE_NAME) |
| 834 | vAtt.usage = QStringLiteral("COLOR" ); |
| 835 | else if (att->name() == TANGENT_ATTRIBUTE_NAME) |
| 836 | vAtt.usage = QStringLiteral("TANGENT" ); |
| 837 | else |
| 838 | vAtt.usage = att->name(); |
| 839 | |
| 840 | vAtt.offset = att->byteOffset() / sizeof(float); |
| 841 | vAtt.index = vAtt.offset; |
| 842 | vAtt.stride = att->byteStride() > 0 |
| 843 | ? att->byteStride() / sizeof(float) - att->vertexSize() : 0; |
| 844 | stride += att->vertexSize(); |
| 845 | |
| 846 | vAttribs << vAtt; |
| 847 | } |
| 848 | } |
| 849 | |
| 850 | int attribCount(vAttribs.size()); |
| 851 | if (!attribCount) { |
| 852 | qCWarning(GLTFExporterLog, "Ignoring mesh without any attributes!" ); |
| 853 | continue; |
| 854 | } |
| 855 | |
| 856 | QByteArray vertexBuf; |
| 857 | const int vertexCount = vAttribs.at(i: 0).att->count(); |
| 858 | vertexBuf.resize(size: stride * vertexCount * sizeof(float)); |
| 859 | float *p = reinterpret_cast<float *>(vertexBuf.data()); |
| 860 | |
| 861 | // Create interleaved buffer |
| 862 | for (int i = 0; i < vertexCount; ++i) { |
| 863 | for (int j = 0; j < attribCount; ++j) { |
| 864 | VertexAttrib &vAtt = vAttribs[j]; |
| 865 | for (uint k = 0; k < vAtt.att->vertexSize(); ++k) |
| 866 | *p++ = vAtt.ptr[vAtt.index++]; |
| 867 | vAtt.index += vAtt.stride; |
| 868 | } |
| 869 | } |
| 870 | |
| 871 | MeshInfo::BufferView vertexBufView; |
| 872 | vertexBufView.name = newBufferViewName(); |
| 873 | vertexBufView.length = vertexBuf.size(); |
| 874 | vertexBufView.offset = m_buffer.size(); |
| 875 | vertexBufView.componentType = GL_FLOAT; |
| 876 | vertexBufView.target = GL_ARRAY_BUFFER; |
| 877 | meshInfo.views.append(t: vertexBufView); |
| 878 | |
| 879 | QByteArray indexBuf; |
| 880 | MeshInfo::BufferView indexBufView; |
| 881 | uint indexCount = 0; |
| 882 | if (indexAttrib) { |
| 883 | const uint indexSize = indexAttrib->vertexBaseType() == QAttribute::UnsignedShort |
| 884 | ? sizeof(quint16) : sizeof(quint32); |
| 885 | indexCount = indexAttrib->count(); |
| 886 | uint srcIndex = indexAttrib->byteOffset() / indexSize; |
| 887 | const uint indexStride = indexAttrib->byteStride() |
| 888 | ? indexAttrib->byteStride() / indexSize - 1: 0; |
| 889 | indexBuf.resize(size: indexCount * indexSize); |
| 890 | if (indexSize == sizeof(quint32)) { |
| 891 | quint32 *dst = reinterpret_cast<quint32 *>(indexBuf.data()); |
| 892 | const quint32 *src = reinterpret_cast<const quint32 *>(indexPtr); |
| 893 | for (uint j = 0; j < indexCount; ++j) { |
| 894 | *dst++ = src[srcIndex++]; |
| 895 | srcIndex += indexStride; |
| 896 | } |
| 897 | } else { |
| 898 | quint16 *dst = reinterpret_cast<quint16 *>(indexBuf.data()); |
| 899 | for (uint j = 0; j < indexCount; ++j) { |
| 900 | *dst++ = indexPtr[srcIndex++]; |
| 901 | srcIndex += indexStride; |
| 902 | } |
| 903 | } |
| 904 | |
| 905 | indexBufView.name = newBufferViewName(); |
| 906 | indexBufView.length = indexBuf.size(); |
| 907 | indexBufView.offset = vertexBufView.offset + vertexBufView.length; |
| 908 | indexBufView.componentType = indexSize == sizeof(quint32) |
| 909 | ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT; |
| 910 | indexBufView.target = GL_ELEMENT_ARRAY_BUFFER; |
| 911 | meshInfo.views.append(t: indexBufView); |
| 912 | } |
| 913 | |
| 914 | MeshInfo::Accessor acc; |
| 915 | uint startOffset = 0; |
| 916 | |
| 917 | acc.bufferView = vertexBufView.name; |
| 918 | acc.stride = stride * sizeof(float); |
| 919 | acc.count = vertexCount; |
| 920 | acc.componentType = vertexBufView.componentType; |
| 921 | for (int i = 0; i < attribCount; ++i) { |
| 922 | const VertexAttrib &vAtt = vAttribs.at(i); |
| 923 | acc.name = newAccessorName(); |
| 924 | acc.usage = vAtt.usage; |
| 925 | acc.offset = startOffset * sizeof(float); |
| 926 | switch (vAtt.att->vertexSize()) { |
| 927 | case 1: |
| 928 | acc.type = QStringLiteral("SCALAR" ); |
| 929 | break; |
| 930 | case 2: |
| 931 | acc.type = QStringLiteral("VEC2" ); |
| 932 | break; |
| 933 | case 3: |
| 934 | acc.type = QStringLiteral("VEC3" ); |
| 935 | break; |
| 936 | case 4: |
| 937 | acc.type = QStringLiteral("VEC4" ); |
| 938 | break; |
| 939 | case 9: |
| 940 | acc.type = QStringLiteral("MAT3" ); |
| 941 | break; |
| 942 | case 16: |
| 943 | acc.type = QStringLiteral("MAT4" ); |
| 944 | break; |
| 945 | default: |
| 946 | qCWarning(GLTFExporterLog, "Invalid vertex size: %d" , vAtt.att->vertexSize()); |
| 947 | break; |
| 948 | } |
| 949 | meshInfo.accessors.append(t: acc); |
| 950 | startOffset += vAtt.att->vertexSize(); |
| 951 | } |
| 952 | |
| 953 | // Index |
| 954 | if (indexAttrib) { |
| 955 | acc.name = newAccessorName(); |
| 956 | acc.usage = QStringLiteral("INDEX" ); |
| 957 | acc.bufferView = indexBufView.name; |
| 958 | acc.offset = 0; |
| 959 | acc.stride = 0; |
| 960 | acc.count = indexCount; |
| 961 | acc.componentType = indexBufView.componentType; |
| 962 | acc.type = QStringLiteral("SCALAR" ); |
| 963 | meshInfo.accessors.append(t: acc); |
| 964 | } |
| 965 | m_buffer.append(a: vertexBuf); |
| 966 | m_buffer.append(a: indexBuf); |
| 967 | |
| 968 | if (GLTFExporterLog().isDebugEnabled()) { |
| 969 | qCDebug(GLTFExporterLog, " Mesh #%i: (%ls/%ls)" , meshCount, |
| 970 | qUtf16PrintableImpl(meshInfo.name), qUtf16PrintableImpl(meshInfo.originalName)); |
| 971 | qCDebug(GLTFExporterLog, " Vertex count: %i" , vertexCount); |
| 972 | qCDebug(GLTFExporterLog, " Bytes per vertex: %i" , stride); |
| 973 | qCDebug(GLTFExporterLog, " Vertex buffer size (bytes): %i" , vertexBuf.size()); |
| 974 | qCDebug(GLTFExporterLog, " Index buffer size (bytes): %i" , indexBuf.size()); |
| 975 | QStringList sl; |
| 976 | const auto views = meshInfo.views; |
| 977 | for (const auto &bv : views) |
| 978 | sl << bv.name; |
| 979 | qCDebug(GLTFExporterLog) << " buffer views:" << sl; |
| 980 | sl.clear(); |
| 981 | for (const auto &acc : qAsConst(t&: meshInfo.accessors)) |
| 982 | sl << acc.name; |
| 983 | qCDebug(GLTFExporterLog) << " accessors:" << sl; |
| 984 | qCDebug(GLTFExporterLog, " material: '%ls'" , |
| 985 | qUtf16PrintableImpl(meshInfo.materialName)); |
| 986 | } |
| 987 | } |
| 988 | |
| 989 | meshCount++; |
| 990 | m_meshInfo.insert(akey: mesh, avalue: meshInfo); |
| 991 | } |
| 992 | |
| 993 | qCDebug(GLTFExporterLog, "Total buffer size: %i" , m_buffer.size()); |
| 994 | } |
| 995 | |
| 996 | void GLTFExporter::parseCameras() |
| 997 | { |
| 998 | qCDebug(GLTFExporterLog, "Parsing cameras..." ); |
| 999 | int cameraCount = 0; |
| 1000 | |
| 1001 | for (auto it = m_cameraMap.constBegin(); it != m_cameraMap.constEnd(); ++it) { |
| 1002 | QCameraLens *camera = it.value(); |
| 1003 | CameraInfo c; |
| 1004 | |
| 1005 | if (camera->projectionType() == QCameraLens::PerspectiveProjection) { |
| 1006 | c.perspective = true; |
| 1007 | c.aspectRatio = camera->aspectRatio(); |
| 1008 | c.yfov = qDegreesToRadians(degrees: camera->fieldOfView()); |
| 1009 | } else { |
| 1010 | c.perspective = false; |
| 1011 | // Note that accurate conversion from four properties of QCameraLens to just two |
| 1012 | // properties of gltf orthographic cameras is not feasible. Only centered cases |
| 1013 | // convert properly. |
| 1014 | c.xmag = qAbs(t: camera->left() - camera->right()); |
| 1015 | c.ymag = qAbs(t: camera->top() - camera->bottom()); |
| 1016 | } |
| 1017 | |
| 1018 | c.originalName = camera->objectName(); |
| 1019 | c.name = newCameraName(); |
| 1020 | c.znear = camera->nearPlane(); |
| 1021 | c.zfar = camera->farPlane(); |
| 1022 | |
| 1023 | // GLTF cameras point in -Z by default, the rest is in the |
| 1024 | // node matrix, so no separate look-at params given here, unless it's actually QCamera. |
| 1025 | QCamera *cameraEntity = nullptr; |
| 1026 | const QVector<QEntity *> entities = camera->entities(); |
| 1027 | if (entities.size() == 1) |
| 1028 | cameraEntity = qobject_cast<QCamera *>(object: entities.at(i: 0)); |
| 1029 | c.cameraEntity = cameraEntity; |
| 1030 | |
| 1031 | m_cameraInfo.insert(akey: camera, avalue: c); |
| 1032 | if (GLTFExporterLog().isDebugEnabled()) { |
| 1033 | qCDebug(GLTFExporterLog, " Camera: #%i: (%ls/%ls)" , cameraCount++, |
| 1034 | qUtf16PrintableImpl(c.name), qUtf16PrintableImpl(c.originalName)); |
| 1035 | qCDebug(GLTFExporterLog, " Aspect ratio: %f" , c.aspectRatio); |
| 1036 | qCDebug(GLTFExporterLog, " Fov: %f" , c.yfov); |
| 1037 | qCDebug(GLTFExporterLog, " Near: %f" , c.znear); |
| 1038 | qCDebug(GLTFExporterLog, " Far: %f" , c.zfar); |
| 1039 | } |
| 1040 | } |
| 1041 | } |
| 1042 | |
| 1043 | void GLTFExporter::parseLights() |
| 1044 | { |
| 1045 | qCDebug(GLTFExporterLog, "Parsing lights..." ); |
| 1046 | int lightCount = 0; |
| 1047 | for (auto it = m_lightMap.constBegin(); it != m_lightMap.constEnd(); ++it) { |
| 1048 | QAbstractLight *light = it.value(); |
| 1049 | LightInfo lightInfo; |
| 1050 | lightInfo.direction = QVector3D(); |
| 1051 | lightInfo.attenuation = QVector3D(); |
| 1052 | lightInfo.cutOffAngle = 0.0f; |
| 1053 | lightInfo.type = light->type(); |
| 1054 | if (light->type() == QAbstractLight::SpotLight) { |
| 1055 | QSpotLight *spot = qobject_cast<QSpotLight *>(object: light); |
| 1056 | lightInfo.direction = spot->localDirection(); |
| 1057 | lightInfo.attenuation = QVector3D(spot->constantAttenuation(), |
| 1058 | spot->linearAttenuation(), |
| 1059 | spot->quadraticAttenuation()); |
| 1060 | lightInfo.cutOffAngle = spot->cutOffAngle(); |
| 1061 | } else if (light->type() == QAbstractLight::PointLight) { |
| 1062 | QPointLight *point = qobject_cast<QPointLight *>(object: light); |
| 1063 | lightInfo.attenuation = QVector3D(point->constantAttenuation(), |
| 1064 | point->linearAttenuation(), |
| 1065 | point->quadraticAttenuation()); |
| 1066 | } else if (light->type() == QAbstractLight::DirectionalLight) { |
| 1067 | QDirectionalLight *directional = qobject_cast<QDirectionalLight *>(object: light); |
| 1068 | lightInfo.direction = directional->worldDirection(); |
| 1069 | } |
| 1070 | lightInfo.color = light->color(); |
| 1071 | lightInfo.intensity = light->intensity(); |
| 1072 | |
| 1073 | lightInfo.originalName = light->objectName(); |
| 1074 | lightInfo.name = newLightName(); |
| 1075 | |
| 1076 | m_lightInfo.insert(akey: light, avalue: lightInfo); |
| 1077 | |
| 1078 | if (GLTFExporterLog().isDebugEnabled()) { |
| 1079 | qCDebug(GLTFExporterLog, " Light #%i: (%ls/%ls)" , lightCount++, |
| 1080 | qUtf16PrintableImpl(lightInfo.name), qUtf16PrintableImpl(lightInfo.originalName)); |
| 1081 | qCDebug(GLTFExporterLog, " Type: %i" , lightInfo.type); |
| 1082 | qCDebug(GLTFExporterLog, " Color: (%i, %i, %i, %i)" , lightInfo.color.red(), |
| 1083 | lightInfo.color.green(), lightInfo.color.blue(), lightInfo.color.alpha()); |
| 1084 | qCDebug(GLTFExporterLog, " Intensity: %f" , lightInfo.intensity); |
| 1085 | qCDebug(GLTFExporterLog, " Direction: (%f, %f, %f)" , lightInfo.direction.x(), |
| 1086 | lightInfo.direction.y(), lightInfo.direction.z()); |
| 1087 | qCDebug(GLTFExporterLog, " Attenuation: (%f, %f, %f)" , lightInfo.attenuation.x(), |
| 1088 | lightInfo.attenuation.y(), lightInfo.attenuation.z()); |
| 1089 | qCDebug(GLTFExporterLog, " CutOffAngle: %f" , lightInfo.cutOffAngle); |
| 1090 | } |
| 1091 | } |
| 1092 | } |
| 1093 | |
| 1094 | void GLTFExporter::parseTechniques(QMaterial *material) |
| 1095 | { |
| 1096 | int techniqueCount = 0; |
| 1097 | qCDebug(GLTFExporterLog, " Parsing material techniques..." ); |
| 1098 | |
| 1099 | const auto techniques = material->effect()->techniques(); |
| 1100 | for (auto technique : techniques) { |
| 1101 | QString techName; |
| 1102 | if (m_techniqueIdMap.contains(akey: technique)) { |
| 1103 | techName = m_techniqueIdMap.value(akey: technique); |
| 1104 | } else { |
| 1105 | techName = newTechniqueName(); |
| 1106 | parseRenderPasses(technique); |
| 1107 | |
| 1108 | } |
| 1109 | m_techniqueIdMap.insert(akey: technique, avalue: techName); |
| 1110 | |
| 1111 | techniqueCount++; |
| 1112 | |
| 1113 | if (GLTFExporterLog().isDebugEnabled()) { |
| 1114 | qCDebug(GLTFExporterLog, " Technique #%i" , techniqueCount); |
| 1115 | qCDebug(GLTFExporterLog, " name: '%ls'" , qUtf16PrintableImpl(techName)); |
| 1116 | } |
| 1117 | } |
| 1118 | } |
| 1119 | |
| 1120 | void GLTFExporter::parseRenderPasses(QTechnique *technique) |
| 1121 | { |
| 1122 | int passCount = 0; |
| 1123 | qCDebug(GLTFExporterLog, " Parsing render passes for technique..." ); |
| 1124 | |
| 1125 | const auto renderPasses = technique->renderPasses(); |
| 1126 | for (auto pass : renderPasses) { |
| 1127 | QString name; |
| 1128 | if (m_renderPassIdMap.contains(akey: pass)) { |
| 1129 | name = m_renderPassIdMap.value(akey: pass); |
| 1130 | } else { |
| 1131 | name = newRenderPassName(); |
| 1132 | m_renderPassIdMap.insert(akey: pass, avalue: name); |
| 1133 | if (pass->shaderProgram() && !m_programInfo.contains(akey: pass->shaderProgram())) { |
| 1134 | ProgramInfo pi; |
| 1135 | pi.name = newProgramName(); |
| 1136 | pi.vertexShader = addShaderInfo(type: QShaderProgram::Vertex, |
| 1137 | code: pass->shaderProgram()->vertexShaderCode()); |
| 1138 | pi.tessellationControlShader = |
| 1139 | addShaderInfo(type: QShaderProgram::Fragment, |
| 1140 | code: pass->shaderProgram()->tessellationControlShaderCode()); |
| 1141 | pi.tessellationEvaluationShader = |
| 1142 | addShaderInfo(type: QShaderProgram::TessellationControl, |
| 1143 | code: pass->shaderProgram()->tessellationEvaluationShaderCode()); |
| 1144 | pi.geometryShader = addShaderInfo(type: QShaderProgram::TessellationEvaluation, |
| 1145 | code: pass->shaderProgram()->geometryShaderCode()); |
| 1146 | pi.fragmentShader = addShaderInfo(type: QShaderProgram::Geometry, |
| 1147 | code: pass->shaderProgram()->fragmentShaderCode()); |
| 1148 | pi.computeShader = addShaderInfo(type: QShaderProgram::Compute, |
| 1149 | code: pass->shaderProgram()->computeShaderCode()); |
| 1150 | m_programInfo.insert(akey: pass->shaderProgram(), avalue: pi); |
| 1151 | qCDebug(GLTFExporterLog, " program: '%ls'" , qUtf16PrintableImpl(pi.name)); |
| 1152 | } |
| 1153 | } |
| 1154 | passCount++; |
| 1155 | |
| 1156 | if (GLTFExporterLog().isDebugEnabled()) { |
| 1157 | qCDebug(GLTFExporterLog, " Render pass #%i" , passCount); |
| 1158 | qCDebug(GLTFExporterLog, " name: '%ls'" , qUtf16PrintableImpl(name)); |
| 1159 | } |
| 1160 | } |
| 1161 | } |
| 1162 | |
| 1163 | QString GLTFExporter::addShaderInfo(QShaderProgram::ShaderType type, QByteArray code) |
| 1164 | { |
| 1165 | if (code.isEmpty()) |
| 1166 | return QString(); |
| 1167 | |
| 1168 | for (const auto &si : qAsConst(t&: m_shaderInfo)) { |
| 1169 | if (si.type == QShaderProgram::Vertex && code == si.code) |
| 1170 | return si.name; |
| 1171 | } |
| 1172 | |
| 1173 | ShaderInfo newInfo; |
| 1174 | newInfo.type = type; |
| 1175 | newInfo.code = code; |
| 1176 | newInfo.name = newShaderName(); |
| 1177 | newInfo.uri = newInfo.name + QStringLiteral(".glsl" ); |
| 1178 | |
| 1179 | m_shaderInfo.append(t: newInfo); |
| 1180 | |
| 1181 | qCDebug(GLTFExporterLog, " shader: '%ls'" , qUtf16PrintableImpl(newInfo.name)); |
| 1182 | |
| 1183 | return newInfo.name; |
| 1184 | } |
| 1185 | |
| 1186 | bool GLTFExporter::saveScene() |
| 1187 | { |
| 1188 | qCDebug(GLTFExporterLog, "Saving scene..." ); |
| 1189 | |
| 1190 | QVector<MeshInfo::BufferView> bvList; |
| 1191 | QVector<MeshInfo::Accessor> accList; |
| 1192 | for (auto it = m_meshInfo.begin(); it != m_meshInfo.end(); ++it) { |
| 1193 | auto &mi = it.value(); |
| 1194 | for (auto &v : mi.views) |
| 1195 | bvList << v; |
| 1196 | for (auto &acc : mi.accessors) |
| 1197 | accList << acc; |
| 1198 | } |
| 1199 | |
| 1200 | m_obj = QJsonObject(); |
| 1201 | |
| 1202 | QJsonObject asset; |
| 1203 | asset["generator" ] = QString(QStringLiteral("GLTFExporter %1" )).arg(a: qVersion()); |
| 1204 | asset["version" ] = QStringLiteral("1.0" ); |
| 1205 | asset["premultipliedAlpha" ] = true; |
| 1206 | m_obj["asset" ] = asset; |
| 1207 | |
| 1208 | QString bufName = m_exportName + QStringLiteral(".bin" ); |
| 1209 | QString binFileName = m_exportDir + bufName; |
| 1210 | QFile f(binFileName); |
| 1211 | QFileInfo fiBin(binFileName); |
| 1212 | |
| 1213 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Truncate)) { |
| 1214 | qCDebug(GLTFExporterLog, " Writing '%ls'" , qUtf16PrintableImpl(binFileName)); |
| 1215 | m_exportedFiles.insert(value: fiBin.fileName()); |
| 1216 | f.write(data: m_buffer); |
| 1217 | f.close(); |
| 1218 | } else { |
| 1219 | qCWarning(GLTFExporterLog, " Creating buffers file '%ls' failed!" , |
| 1220 | qUtf16PrintableImpl(binFileName)); |
| 1221 | return false; |
| 1222 | } |
| 1223 | |
| 1224 | QJsonObject buffers; |
| 1225 | QJsonObject buffer; |
| 1226 | buffer["byteLength" ] = m_buffer.size(); |
| 1227 | buffer["type" ] = QStringLiteral("arraybuffer" ); |
| 1228 | buffer["uri" ] = bufName; |
| 1229 | buffers["buf" ] = buffer; |
| 1230 | m_obj["buffers" ] = buffers; |
| 1231 | |
| 1232 | QJsonObject bufferViews; |
| 1233 | for (const auto &bv : qAsConst(t&: bvList)) { |
| 1234 | QJsonObject bufferView; |
| 1235 | bufferView["buffer" ] = QStringLiteral("buf" ); |
| 1236 | bufferView["byteLength" ] = int(bv.length); |
| 1237 | bufferView["byteOffset" ] = int(bv.offset); |
| 1238 | if (bv.target) |
| 1239 | bufferView["target" ] = int(bv.target); |
| 1240 | bufferViews[bv.name] = bufferView; |
| 1241 | } |
| 1242 | if (bufferViews.size()) |
| 1243 | m_obj["bufferViews" ] = bufferViews; |
| 1244 | |
| 1245 | QJsonObject accessors; |
| 1246 | for (const auto &acc : qAsConst(t&: accList)) { |
| 1247 | QJsonObject accessor; |
| 1248 | accessor["bufferView" ] = acc.bufferView; |
| 1249 | accessor["byteOffset" ] = int(acc.offset); |
| 1250 | accessor["byteStride" ] = int(acc.stride); |
| 1251 | accessor["count" ] = int(acc.count); |
| 1252 | accessor["componentType" ] = int(acc.componentType); |
| 1253 | accessor["type" ] = acc.type; |
| 1254 | accessors[acc.name] = accessor; |
| 1255 | } |
| 1256 | if (accessors.size()) |
| 1257 | m_obj["accessors" ] = accessors; |
| 1258 | |
| 1259 | QJsonObject meshes; |
| 1260 | for (auto it = m_meshInfo.begin(); it != m_meshInfo.end(); ++it) { |
| 1261 | auto &meshInfo = it.value(); |
| 1262 | QJsonObject mesh; |
| 1263 | mesh["name" ] = meshInfo.originalName; |
| 1264 | if (meshInfo.meshType != TypeNone) { |
| 1265 | QJsonObject properties; |
| 1266 | exportGenericProperties(jsonObj&: properties, type: meshInfo.meshType, obj: meshInfo.meshComponent); |
| 1267 | mesh["type" ] = meshInfo.meshTypeStr; |
| 1268 | mesh["properties" ] = properties; |
| 1269 | mesh["material" ] = meshInfo.materialName; |
| 1270 | } else { |
| 1271 | QJsonArray prims; |
| 1272 | QJsonObject prim; |
| 1273 | prim["mode" ] = 4; // triangles |
| 1274 | QJsonObject attrs; |
| 1275 | const auto meshAccessors = meshInfo.accessors; |
| 1276 | for (const auto &acc : meshAccessors) { |
| 1277 | if (acc.usage != QStringLiteral("INDEX" )) |
| 1278 | attrs[acc.usage] = acc.name; |
| 1279 | else |
| 1280 | prim["indices" ] = acc.name; |
| 1281 | } |
| 1282 | prim["attributes" ] = attrs; |
| 1283 | prim["material" ] = meshInfo.materialName; |
| 1284 | prims.append(value: prim); |
| 1285 | mesh["primitives" ] = prims; |
| 1286 | } |
| 1287 | meshes[meshInfo.name] = mesh; |
| 1288 | } |
| 1289 | if (meshes.size()) |
| 1290 | m_obj["meshes" ] = meshes; |
| 1291 | |
| 1292 | QJsonObject cameras; |
| 1293 | for (const auto &camInfo : qAsConst(t&: m_cameraInfo)) { |
| 1294 | QJsonObject camera; |
| 1295 | QJsonObject proj; |
| 1296 | proj["znear" ] = camInfo.znear; |
| 1297 | proj["zfar" ] = camInfo.zfar; |
| 1298 | if (camInfo.perspective) { |
| 1299 | proj["aspect_ratio" ] = camInfo.aspectRatio; |
| 1300 | proj["yfov" ] = camInfo.yfov; |
| 1301 | camera["type" ] = QStringLiteral("perspective" ); |
| 1302 | camera["perspective" ] = proj; |
| 1303 | } else { |
| 1304 | proj["xmag" ] = camInfo.xmag; |
| 1305 | proj["ymag" ] = camInfo.ymag; |
| 1306 | camera["type" ] = QStringLiteral("orthographic" ); |
| 1307 | camera["orthographic" ] = proj; |
| 1308 | } |
| 1309 | if (camInfo.cameraEntity) { |
| 1310 | camera["position" ] = vec2jsvec(v: camInfo.cameraEntity->position()); |
| 1311 | camera["upVector" ] = vec2jsvec(v: camInfo.cameraEntity->upVector()); |
| 1312 | camera["viewCenter" ] = vec2jsvec(v: camInfo.cameraEntity->viewCenter()); |
| 1313 | } |
| 1314 | camera["name" ] = camInfo.originalName; |
| 1315 | cameras[camInfo.name] = camera; |
| 1316 | } |
| 1317 | if (cameras.size()) |
| 1318 | m_obj["cameras" ] = cameras; |
| 1319 | |
| 1320 | QJsonArray sceneNodes; |
| 1321 | QJsonObject nodes; |
| 1322 | if (m_rootNodeEmpty) { |
| 1323 | // Don't export the root node if it is there just to group the scene, so we don't get |
| 1324 | // an extra empty node when we import the scene back. |
| 1325 | for (auto c : qAsConst(t&: m_rootNode->children)) |
| 1326 | sceneNodes << exportNodes(n: c, nodes); |
| 1327 | } else { |
| 1328 | sceneNodes << exportNodes(n: m_rootNode, nodes); |
| 1329 | } |
| 1330 | m_obj["nodes" ] = nodes; |
| 1331 | |
| 1332 | QJsonObject scenes; |
| 1333 | QJsonObject defaultScene; |
| 1334 | defaultScene["nodes" ] = sceneNodes; |
| 1335 | scenes["defaultScene" ] = defaultScene; |
| 1336 | m_obj["scenes" ] = scenes; |
| 1337 | m_obj["scene" ] = QStringLiteral("defaultScene" ); |
| 1338 | |
| 1339 | QJsonObject materials; |
| 1340 | |
| 1341 | exportMaterials(materials); |
| 1342 | if (materials.size()) |
| 1343 | m_obj["materials" ] = materials; |
| 1344 | |
| 1345 | // Lights must be declared as extensions to the top-level glTF object |
| 1346 | QJsonObject lights; |
| 1347 | for (auto it = m_lightInfo.begin(); it != m_lightInfo.end(); ++it) { |
| 1348 | const auto &lightInfo = it.value(); |
| 1349 | QJsonObject light; |
| 1350 | QJsonObject lightDetails; |
| 1351 | QString type; |
| 1352 | if (lightInfo.type == QAbstractLight::SpotLight) { |
| 1353 | type = QStringLiteral("spot" ); |
| 1354 | lightDetails["falloffAngle" ] = lightInfo.cutOffAngle; |
| 1355 | } else if (lightInfo.type == QAbstractLight::PointLight) { |
| 1356 | type = QStringLiteral("point" ); |
| 1357 | } else if (lightInfo.type == QAbstractLight::DirectionalLight) { |
| 1358 | type = QStringLiteral("directional" ); |
| 1359 | } |
| 1360 | light["type" ] = type; |
| 1361 | if (lightInfo.type == QAbstractLight::SpotLight |
| 1362 | || lightInfo.type == QAbstractLight::DirectionalLight) { |
| 1363 | // The GLTF specs are bit unclear whether there is a direction parameter |
| 1364 | // for spot/directional lights, or are they supposed to just use the |
| 1365 | // parent transforms for direction, but we do need it in any case, so we add it. |
| 1366 | lightDetails["direction" ] = vec2jsvec(v: lightInfo.direction); |
| 1367 | |
| 1368 | } |
| 1369 | if (lightInfo.type == QAbstractLight::SpotLight |
| 1370 | || lightInfo.type == QAbstractLight::PointLight) { |
| 1371 | lightDetails["constantAttenuation" ] = lightInfo.attenuation.x(); |
| 1372 | lightDetails["linearAttenuation" ] = lightInfo.attenuation.y(); |
| 1373 | lightDetails["quadraticAttenuation" ] = lightInfo.attenuation.z(); |
| 1374 | } |
| 1375 | lightDetails["color" ] = col2jsvec(color: lightInfo.color, alpha: false); |
| 1376 | lightDetails["intensity" ] = lightInfo.intensity; // Not in spec but needed |
| 1377 | light["name" ] = lightInfo.originalName; // Not in spec but we want to pass the name anyway |
| 1378 | light[type] = lightDetails; |
| 1379 | lights[lightInfo.name] = light; |
| 1380 | } |
| 1381 | if (lights.size()) { |
| 1382 | QJsonObject extensions; |
| 1383 | QJsonObject common; |
| 1384 | common["lights" ] = lights; |
| 1385 | extensions["KHR_materials_common" ] = common; |
| 1386 | m_obj["extensions" ] = extensions; |
| 1387 | } |
| 1388 | |
| 1389 | // Save effects for custom materials |
| 1390 | // Note that we are not saving effects, techniques, render passes, shader programs, or shaders |
| 1391 | // strictly according to GLTF format, but rather in our expanded QGLTF custom format, |
| 1392 | // since the GLTF format doesn't quite match our needs. |
| 1393 | // Having our own format also vastly simplifies export and import of custom materials, |
| 1394 | // since we are not trying to push a round peg into a square hole. |
| 1395 | // If use cases arise in future where our exported GLTF scenes need to be loaded by third party |
| 1396 | // GLTF loaders, we could add an export option to do so, but the exported scene would never |
| 1397 | // be quite the same as the original. |
| 1398 | QJsonObject effects; |
| 1399 | for (auto it = m_effectIdMap.constBegin(); it != m_effectIdMap.constEnd(); ++it) { |
| 1400 | QEffect *effect = it.key(); |
| 1401 | const QString effectName = it.value(); |
| 1402 | QJsonObject effectObj; |
| 1403 | QJsonObject paramObj; |
| 1404 | |
| 1405 | const auto effectParameters = effect->parameters(); |
| 1406 | for (QParameter *param : effectParameters) |
| 1407 | exportParameter(jsonObj&: paramObj, name: param->name(), variant: param->value()); |
| 1408 | if (!effect->objectName().isEmpty()) |
| 1409 | effectObj["name" ] = effect->objectName(); |
| 1410 | if (!paramObj.isEmpty()) |
| 1411 | effectObj["parameters" ] = paramObj; |
| 1412 | QJsonArray techs; |
| 1413 | const auto effectTechniques = effect->techniques(); |
| 1414 | for (auto tech : effectTechniques) |
| 1415 | techs << m_techniqueIdMap.value(akey: tech); |
| 1416 | effectObj["techniques" ] = techs; |
| 1417 | effects[effectName] = effectObj; |
| 1418 | } |
| 1419 | if (effects.size()) |
| 1420 | m_obj["effects" ] = effects; |
| 1421 | |
| 1422 | // Save techniques for custom materials. |
| 1423 | QJsonObject techniques; |
| 1424 | for (auto it = m_techniqueIdMap.constBegin(); it != m_techniqueIdMap.constEnd(); ++it) { |
| 1425 | QTechnique *technique = it.key(); |
| 1426 | |
| 1427 | QJsonObject techObj; |
| 1428 | QJsonObject filterKeyObj; |
| 1429 | QJsonObject paramObj; |
| 1430 | QJsonArray renderPassArr; |
| 1431 | |
| 1432 | const auto techniqueFilterKeys = technique->filterKeys(); |
| 1433 | for (QFilterKey *filterKey : techniqueFilterKeys) |
| 1434 | setVarToJSonObject(jsObj&: filterKeyObj, key: filterKey->name(), var: filterKey->value()); |
| 1435 | |
| 1436 | const auto techniqueRenderPasses = technique->renderPasses(); |
| 1437 | for (QRenderPass *pass : techniqueRenderPasses) |
| 1438 | renderPassArr << m_renderPassIdMap.value(akey: pass); |
| 1439 | |
| 1440 | const auto techniqueParameters = technique->parameters(); |
| 1441 | for (QParameter *param : techniqueParameters) |
| 1442 | exportParameter(jsonObj&: paramObj, name: param->name(), variant: param->value()); |
| 1443 | |
| 1444 | const QGraphicsApiFilter *gFilter = technique->graphicsApiFilter(); |
| 1445 | if (gFilter) { |
| 1446 | QJsonObject graphicsApiFilterObj; |
| 1447 | graphicsApiFilterObj["api" ] = gFilter->api(); |
| 1448 | graphicsApiFilterObj["profile" ] = gFilter->profile(); |
| 1449 | graphicsApiFilterObj["minorVersion" ] = gFilter->minorVersion(); |
| 1450 | graphicsApiFilterObj["majorVersion" ] = gFilter->majorVersion(); |
| 1451 | if (!gFilter->vendor().isEmpty()) |
| 1452 | graphicsApiFilterObj["vendor" ] = gFilter->vendor(); |
| 1453 | QJsonArray extensions; |
| 1454 | for (const auto &extName : gFilter->extensions()) |
| 1455 | extensions << extName; |
| 1456 | if (!extensions.isEmpty()) |
| 1457 | graphicsApiFilterObj["extensions" ] = extensions; |
| 1458 | techObj["gapifilter" ] = graphicsApiFilterObj; |
| 1459 | } |
| 1460 | if (!technique->objectName().isEmpty()) |
| 1461 | techObj["name" ] = technique->objectName(); |
| 1462 | if (!filterKeyObj.isEmpty()) |
| 1463 | techObj["filterkeys" ] = filterKeyObj; |
| 1464 | if (!paramObj.isEmpty()) |
| 1465 | techObj["parameters" ] = paramObj; |
| 1466 | if (!renderPassArr.isEmpty()) |
| 1467 | techObj["renderpasses" ] = renderPassArr; |
| 1468 | techniques[it.value()] = techObj; |
| 1469 | } |
| 1470 | if (techniques.size()) |
| 1471 | m_obj["techniques" ] = techniques; |
| 1472 | |
| 1473 | // Save render passes for custom materials. |
| 1474 | QJsonObject passes; |
| 1475 | for (auto it = m_renderPassIdMap.constBegin(); it != m_renderPassIdMap.constEnd(); ++it) { |
| 1476 | const QRenderPass *pass = it.key(); |
| 1477 | const QString passId = it.value(); |
| 1478 | |
| 1479 | QJsonObject passObj; |
| 1480 | QJsonObject filterKeyObj; |
| 1481 | QJsonObject paramObj; |
| 1482 | QJsonObject stateObj; |
| 1483 | |
| 1484 | for (QFilterKey *filterKey : pass->filterKeys()) |
| 1485 | setVarToJSonObject(jsObj&: filterKeyObj, key: filterKey->name(), var: filterKey->value()); |
| 1486 | for (QParameter *param : pass->parameters()) |
| 1487 | exportParameter(jsonObj&: paramObj, name: param->name(), variant: param->value()); |
| 1488 | exportRenderStates(jsonObj&: stateObj, pass); |
| 1489 | |
| 1490 | if (!pass->objectName().isEmpty()) |
| 1491 | passObj["name" ] = pass->objectName(); |
| 1492 | if (!filterKeyObj.isEmpty()) |
| 1493 | passObj["filterkeys" ] = filterKeyObj; |
| 1494 | if (!paramObj.isEmpty()) |
| 1495 | passObj["parameters" ] = paramObj; |
| 1496 | if (!stateObj.isEmpty()) |
| 1497 | passObj["states" ] = stateObj; |
| 1498 | passObj["program" ] = m_programInfo.value(akey: pass->shaderProgram()).name; |
| 1499 | passes[passId] = passObj; |
| 1500 | |
| 1501 | } |
| 1502 | if (passes.size()) |
| 1503 | m_obj["renderpasses" ] = passes; |
| 1504 | |
| 1505 | // Save programs for custom materials |
| 1506 | QJsonObject programs; |
| 1507 | for (auto it = m_programInfo.constBegin(); it != m_programInfo.constEnd(); ++it) { |
| 1508 | const QShaderProgram *program = it.key(); |
| 1509 | const ProgramInfo pi = it.value(); |
| 1510 | |
| 1511 | QJsonObject progObj; |
| 1512 | if (!program->objectName().isEmpty()) |
| 1513 | progObj["name" ] = program->objectName(); |
| 1514 | progObj["vertexShader" ] = pi.vertexShader; |
| 1515 | progObj["fragmentShader" ] = pi.fragmentShader; |
| 1516 | // Qt3D additions |
| 1517 | if (!pi.tessellationControlShader.isEmpty()) |
| 1518 | progObj["tessCtrlShader" ] = pi.tessellationControlShader; |
| 1519 | if (!pi.tessellationEvaluationShader.isEmpty()) |
| 1520 | progObj["tessEvalShader" ] = pi.tessellationEvaluationShader; |
| 1521 | if (!pi.geometryShader.isEmpty()) |
| 1522 | progObj["geometryShader" ] = pi.geometryShader; |
| 1523 | if (!pi.computeShader.isEmpty()) |
| 1524 | progObj["computeShader" ] = pi.computeShader; |
| 1525 | programs[pi.name] = progObj; |
| 1526 | |
| 1527 | } |
| 1528 | if (programs.size()) |
| 1529 | m_obj["programs" ] = programs; |
| 1530 | |
| 1531 | // Save shaders for custom materials |
| 1532 | QJsonObject shaders; |
| 1533 | for (const auto &si : qAsConst(t&: m_shaderInfo)) { |
| 1534 | QJsonObject shaderObj; |
| 1535 | shaderObj["uri" ] = si.uri; |
| 1536 | shaders[si.name] = shaderObj; |
| 1537 | |
| 1538 | } |
| 1539 | if (shaders.size()) |
| 1540 | m_obj["shaders" ] = shaders; |
| 1541 | |
| 1542 | // Copy textures and shaders into temporary directory |
| 1543 | copyTextures(); |
| 1544 | createShaders(); |
| 1545 | |
| 1546 | QJsonObject textures; |
| 1547 | QHash<QString, QString> imageKeyMap; // uri -> key |
| 1548 | for (auto it = m_textureIdMap.constBegin(); it != m_textureIdMap.constEnd(); ++it) { |
| 1549 | QJsonObject texture; |
| 1550 | if (!imageKeyMap.contains(akey: it.key())) |
| 1551 | imageKeyMap[it.key()] = newImageName(); |
| 1552 | texture["source" ] = imageKeyMap[it.key()]; |
| 1553 | texture["format" ] = GL_RGBA; |
| 1554 | texture["internalFormat" ] = GL_RGBA; |
| 1555 | texture["sampler" ] = QStringLiteral("sampler_mip_rep" ); |
| 1556 | texture["target" ] = GL_TEXTURE_2D; |
| 1557 | texture["type" ] = GL_UNSIGNED_BYTE; |
| 1558 | textures[it.value()] = texture; |
| 1559 | } |
| 1560 | if (textures.size()) { |
| 1561 | m_obj["textures" ] = textures; |
| 1562 | QJsonObject samplers; |
| 1563 | QJsonObject sampler; |
| 1564 | sampler["magFilter" ] = GL_LINEAR; |
| 1565 | sampler["minFilter" ] = GL_LINEAR_MIPMAP_LINEAR; |
| 1566 | sampler["wrapS" ] = GL_REPEAT; |
| 1567 | sampler["wrapT" ] = GL_REPEAT; |
| 1568 | samplers["sampler_mip_rep" ] = sampler; |
| 1569 | m_obj["samplers" ] = samplers; |
| 1570 | } |
| 1571 | |
| 1572 | QJsonObject images; |
| 1573 | for (auto it = imageKeyMap.constBegin(); it != imageKeyMap.constEnd(); ++it) { |
| 1574 | QJsonObject image; |
| 1575 | image["uri" ] = m_imageMap.value(akey: it.key()); |
| 1576 | images[it.value()] = image; |
| 1577 | } |
| 1578 | if (images.size()) |
| 1579 | m_obj["images" ] = images; |
| 1580 | |
| 1581 | m_doc.setObject(m_obj); |
| 1582 | |
| 1583 | QString gltfName = m_exportDir + m_exportName + QStringLiteral(".qgltf" ); |
| 1584 | f.setFileName(gltfName); |
| 1585 | qCDebug(GLTFExporterLog, " Writing %sJSON file: '%ls'" , |
| 1586 | m_gltfOpts.binaryJson ? "binary " : "" , qUtf16PrintableImpl(gltfName)); |
| 1587 | |
| 1588 | if (m_gltfOpts.binaryJson) { |
| 1589 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Truncate)) { |
| 1590 | m_exportedFiles.insert(value: QFileInfo(f.fileName()).fileName()); |
| 1591 | QT_WARNING_PUSH |
| 1592 | QT_WARNING_DISABLE_DEPRECATED |
| 1593 | QByteArray json = m_doc.toBinaryData(); |
| 1594 | QT_WARNING_POP |
| 1595 | f.write(data: json); |
| 1596 | f.close(); |
| 1597 | } else { |
| 1598 | qCWarning(GLTFExporterLog, " Writing binary JSON file '%ls' failed!" , |
| 1599 | qUtf16PrintableImpl(gltfName)); |
| 1600 | return false; |
| 1601 | } |
| 1602 | } else { |
| 1603 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) { |
| 1604 | m_exportedFiles.insert(value: QFileInfo(f.fileName()).fileName()); |
| 1605 | QByteArray json = m_doc.toJson(format: m_gltfOpts.compactJson ? QJsonDocument::Compact |
| 1606 | : QJsonDocument::Indented); |
| 1607 | f.write(data: json); |
| 1608 | f.close(); |
| 1609 | } else { |
| 1610 | qCWarning(GLTFExporterLog, " Writing JSON file '%ls' failed!" , |
| 1611 | qUtf16PrintableImpl(gltfName)); |
| 1612 | return false; |
| 1613 | } |
| 1614 | } |
| 1615 | |
| 1616 | QString qrcName = m_exportDir + m_exportName + QStringLiteral(".qrc" ); |
| 1617 | f.setFileName(qrcName); |
| 1618 | qCDebug(GLTFExporterLog, "Writing '%ls'" , qUtf16PrintableImpl(qrcName)); |
| 1619 | if (f.open(flags: QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) { |
| 1620 | QByteArray pre = "<RCC><qresource prefix=\"/gltf_res\">\n" ; |
| 1621 | QByteArray post = "</qresource></RCC>\n" ; |
| 1622 | f.write(data: pre); |
| 1623 | for (const auto &file : qAsConst(t&: m_exportedFiles)) { |
| 1624 | QString line = QString(QStringLiteral(" <file>%1</file>\n" )).arg(a: file); |
| 1625 | f.write(data: line.toUtf8()); |
| 1626 | } |
| 1627 | f.write(data: post); |
| 1628 | f.close(); |
| 1629 | m_exportedFiles.insert(value: QFileInfo(f.fileName()).fileName()); |
| 1630 | } else { |
| 1631 | qCWarning(GLTFExporterLog, " Creating qrc file '%ls' failed!" , |
| 1632 | qUtf16PrintableImpl(qrcName)); |
| 1633 | return false; |
| 1634 | } |
| 1635 | |
| 1636 | qCDebug(GLTFExporterLog, "Saving done!" ); |
| 1637 | |
| 1638 | return true; |
| 1639 | } |
| 1640 | |
| 1641 | void GLTFExporter::delNode(GLTFExporter::Node *n) |
| 1642 | { |
| 1643 | if (!n) |
| 1644 | return; |
| 1645 | for (auto *c : qAsConst(t&: n->children)) |
| 1646 | delNode(n: c); |
| 1647 | delete n; |
| 1648 | } |
| 1649 | |
| 1650 | QString GLTFExporter::exportNodes(GLTFExporter::Node *n, QJsonObject &nodes) |
| 1651 | { |
| 1652 | QJsonObject node; |
| 1653 | node["name" ] = n->name; |
| 1654 | QJsonArray children; |
| 1655 | for (auto c : qAsConst(t&: n->children)) |
| 1656 | children << exportNodes(n: c, nodes); |
| 1657 | node["children" ] = children; |
| 1658 | if (auto transform = m_transformMap.value(akey: n)) |
| 1659 | node["matrix" ] = matrix2jsvec(matrix: transform->matrix()); |
| 1660 | |
| 1661 | if (auto mesh = m_meshMap.value(akey: n)) { |
| 1662 | QJsonArray meshList; |
| 1663 | meshList.append(value: m_meshInfo.value(akey: mesh).name); |
| 1664 | node["meshes" ] = meshList; |
| 1665 | } |
| 1666 | |
| 1667 | if (auto camera = m_cameraMap.value(akey: n)) |
| 1668 | node["camera" ] = m_cameraInfo.value(akey: camera).name; |
| 1669 | |
| 1670 | if (auto light = m_lightMap.value(akey: n)) { |
| 1671 | QJsonObject extensions; |
| 1672 | QJsonObject lights; |
| 1673 | lights["light" ] = m_lightInfo.value(akey: light).name; |
| 1674 | extensions["KHR_materials_common" ] = lights; |
| 1675 | node["extensions" ] = extensions; |
| 1676 | } |
| 1677 | |
| 1678 | nodes[n->uniqueName] = node; |
| 1679 | return n->uniqueName; |
| 1680 | } |
| 1681 | |
| 1682 | void GLTFExporter::exportMaterials(QJsonObject &materials) |
| 1683 | { |
| 1684 | QHash<QString, bool> imageHasAlpha; |
| 1685 | |
| 1686 | for (auto matIt = m_materialInfo.constBegin(); matIt != m_materialInfo.constEnd(); ++matIt) { |
| 1687 | const QMaterial *material = matIt.key(); |
| 1688 | const MaterialInfo &matInfo = matIt.value(); |
| 1689 | |
| 1690 | QJsonObject materialObj; |
| 1691 | materialObj["name" ] = matInfo.originalName; |
| 1692 | |
| 1693 | if (matInfo.type == MaterialInfo::TypeCustom) { |
| 1694 | QVector<QParameter *> parameters = material->parameters(); |
| 1695 | QJsonObject paramObj; |
| 1696 | for (auto param : parameters) |
| 1697 | exportParameter(jsonObj&: paramObj, name: param->name(), variant: param->value()); |
| 1698 | materialObj["effect" ] = m_effectIdMap.value(akey: material->effect()); |
| 1699 | materialObj["parameters" ] = paramObj; |
| 1700 | } else { |
| 1701 | bool opaque = true; |
| 1702 | QJsonObject vals; |
| 1703 | for (auto it = matInfo.textures.constBegin(); it != matInfo.textures.constEnd(); ++it) { |
| 1704 | QString key = it.key(); |
| 1705 | if (key == QStringLiteral("normal" )) // avoid clashing with the vertex normals |
| 1706 | key = QStringLiteral("normalmap" ); |
| 1707 | // Alpha is supported for diffuse textures, but have to check the image data to |
| 1708 | // decide if blending is needed |
| 1709 | if (key == QStringLiteral("diffuse" )) { |
| 1710 | QString imgFn = it.value(); |
| 1711 | if (imageHasAlpha.contains(akey: imgFn)) { |
| 1712 | if (imageHasAlpha[imgFn]) |
| 1713 | opaque = false; |
| 1714 | } else { |
| 1715 | QImage img(imgFn); |
| 1716 | if (!img.isNull()) { |
| 1717 | if (img.hasAlphaChannel()) { |
| 1718 | for (int y = 0; opaque && y < img.height(); ++y) { |
| 1719 | for (int x = 0; opaque && x < img.width(); ++x) { |
| 1720 | if (qAlpha(rgb: img.pixel(x, y)) < 255) |
| 1721 | opaque = false; |
| 1722 | } |
| 1723 | } |
| 1724 | } |
| 1725 | imageHasAlpha[imgFn] = !opaque; |
| 1726 | } else { |
| 1727 | qCWarning(GLTFExporterLog, |
| 1728 | "Cannot determine presence of alpha for '%ls'" , |
| 1729 | qUtf16PrintableImpl(imgFn)); |
| 1730 | } |
| 1731 | } |
| 1732 | } |
| 1733 | vals[key] = m_textureIdMap.value(akey: it.value()); |
| 1734 | } |
| 1735 | for (auto it = matInfo.values.constBegin(); it != matInfo.values.constEnd(); ++it) { |
| 1736 | if (vals.contains(key: it.key())) |
| 1737 | continue; |
| 1738 | setVarToJSonObject(jsObj&: vals, key: it.key(), var: it.value()); |
| 1739 | } |
| 1740 | for (auto it = matInfo.colors.constBegin(); it != matInfo.colors.constEnd(); ++it) { |
| 1741 | if (vals.contains(key: it.key())) |
| 1742 | continue; |
| 1743 | // Alpha is supported for the diffuse color. < 1 will enable blending. |
| 1744 | const bool alpha = (it.key() == QStringLiteral("diffuse" )) |
| 1745 | && (matInfo.type != MaterialInfo::TypeCustom); |
| 1746 | if (alpha && it.value().alphaF() < 1.0f) |
| 1747 | opaque = false; |
| 1748 | vals[it.key()] = col2jsvec(color: it.value(), alpha); |
| 1749 | } |
| 1750 | // Material is a common material, so export it as such. |
| 1751 | QJsonObject commonMat; |
| 1752 | if (matInfo.type == MaterialInfo::TypeGooch) |
| 1753 | commonMat["technique" ] = QStringLiteral("GOOCH" ); // Qt3D specific extension |
| 1754 | else if (matInfo.type == MaterialInfo::TypePerVertex) |
| 1755 | commonMat["technique" ] = QStringLiteral("PERVERTEX" ); // Qt3D specific extension |
| 1756 | else |
| 1757 | commonMat["technique" ] = QStringLiteral("PHONG" ); |
| 1758 | |
| 1759 | // Set the values as-is. "normalmap" is our own extension, not in the spec. |
| 1760 | // However, RGB colors have to be promoted to RGBA since the spec uses |
| 1761 | // vec4, and all types are pre-defined for common material values. |
| 1762 | promoteColorsToRGBA(obj: &vals); |
| 1763 | if (!vals.isEmpty()) |
| 1764 | commonMat["values" ] = vals; |
| 1765 | |
| 1766 | // Blend function handling is our own extension used for Phong Alpha material. |
| 1767 | QJsonObject functions; |
| 1768 | if (!matInfo.blendEquations.isEmpty()) |
| 1769 | functions["blendEquationSeparate" ] = vec2jsvec(v: matInfo.blendEquations); |
| 1770 | if (!matInfo.blendArguments.isEmpty()) |
| 1771 | functions["blendFuncSeparate" ] = vec2jsvec(v: matInfo.blendArguments); |
| 1772 | if (!functions.isEmpty()) |
| 1773 | commonMat["functions" ] = functions; |
| 1774 | QJsonObject extensions; |
| 1775 | extensions["KHR_materials_common" ] = commonMat; |
| 1776 | materialObj["extensions" ] = extensions; |
| 1777 | } |
| 1778 | |
| 1779 | materials[matInfo.name] = materialObj; |
| 1780 | } |
| 1781 | } |
| 1782 | |
| 1783 | void GLTFExporter::exportGenericProperties(QJsonObject &jsonObj, PropertyCacheType type, |
| 1784 | QObject *obj) |
| 1785 | { |
| 1786 | QVector<QMetaProperty> properties = m_propertyCache.value(akey: type); |
| 1787 | QObject *defaultObject = m_defaultObjectCache.value(akey: type); |
| 1788 | for (const QMetaProperty &property : properties) { |
| 1789 | // Only output property if it is different from default |
| 1790 | QVariant defaultValue = defaultObject->property(name: property.name()); |
| 1791 | QVariant objectValue = obj->property(name: property.name()); |
| 1792 | if (defaultValue != objectValue) |
| 1793 | setVarToJSonObject(jsObj&: jsonObj, key: QString::fromLatin1(str: property.name()), var: objectValue); |
| 1794 | } |
| 1795 | } |
| 1796 | |
| 1797 | void GLTFExporter::clearOldExport(const QString &dir) |
| 1798 | { |
| 1799 | // Look for .qrc file with same name |
| 1800 | QRegularExpression re(QStringLiteral("<file>(.*)</file>" )); |
| 1801 | QFile qrcFile(dir + m_exportName + QStringLiteral(".qrc" )); |
| 1802 | if (qrcFile.open(flags: QIODevice::ReadOnly | QIODevice::Text)) { |
| 1803 | while (!qrcFile.atEnd()) { |
| 1804 | QByteArray line = qrcFile.readLine(); |
| 1805 | QRegularExpressionMatch match = re.match(subject: line); |
| 1806 | if (match.hasMatch()) { |
| 1807 | QString fileName = match.captured(nth: 1); |
| 1808 | QString filePathName = dir + fileName; |
| 1809 | QFile::remove(fileName: filePathName); |
| 1810 | qCDebug(GLTFExporterLog, "Removed old file: '%ls'" , |
| 1811 | qUtf16PrintableImpl(filePathName)); |
| 1812 | } |
| 1813 | } |
| 1814 | qrcFile.close(); |
| 1815 | qrcFile.remove(); |
| 1816 | qCDebug(GLTFExporterLog, "Removed old file: '%ls'" , |
| 1817 | qUtf16PrintableImpl(qrcFile.fileName())); |
| 1818 | } |
| 1819 | } |
| 1820 | |
| 1821 | void GLTFExporter::exportParameter(QJsonObject &jsonObj, const QString &name, |
| 1822 | const QVariant &variant) |
| 1823 | { |
| 1824 | QLatin1String typeStr("type" ); |
| 1825 | QLatin1String valueStr("value" ); |
| 1826 | |
| 1827 | QJsonObject paramObj; |
| 1828 | |
| 1829 | if (variant.canConvert<QAbstractTexture *>()) { |
| 1830 | paramObj[typeStr] = GL_SAMPLER_2D; |
| 1831 | paramObj[valueStr] = m_textureIdMap.value(akey: textureVariantToUrl(var: variant)); |
| 1832 | } else { |
| 1833 | switch (QMetaType::Type(variant.type())) { |
| 1834 | case QMetaType::Bool: |
| 1835 | paramObj[typeStr] = GL_BOOL; |
| 1836 | paramObj[valueStr] = variant.toBool(); |
| 1837 | break; |
| 1838 | case QMetaType::Int: // fall through |
| 1839 | case QMetaType::Long: // fall through |
| 1840 | case QMetaType::LongLong: |
| 1841 | paramObj[typeStr] = GL_INT; |
| 1842 | paramObj[valueStr] = variant.toInt(); |
| 1843 | break; |
| 1844 | case QMetaType::UInt: // fall through |
| 1845 | case QMetaType::ULong: // fall through |
| 1846 | case QMetaType::ULongLong: |
| 1847 | paramObj[typeStr] = GL_UNSIGNED_INT; |
| 1848 | paramObj[valueStr] = variant.toInt(); |
| 1849 | break; |
| 1850 | case QMetaType::Short: |
| 1851 | paramObj[typeStr] = GL_SHORT; |
| 1852 | paramObj[valueStr] = variant.toInt(); |
| 1853 | break; |
| 1854 | case QMetaType::UShort: |
| 1855 | paramObj[typeStr] = GL_UNSIGNED_SHORT; |
| 1856 | paramObj[valueStr] = variant.toInt(); |
| 1857 | break; |
| 1858 | case QMetaType::Char: |
| 1859 | paramObj[typeStr] = GL_BYTE; |
| 1860 | paramObj[valueStr] = variant.toInt(); |
| 1861 | break; |
| 1862 | case QMetaType::UChar: |
| 1863 | paramObj[typeStr] = GL_UNSIGNED_BYTE; |
| 1864 | paramObj[valueStr] = variant.toInt(); |
| 1865 | break; |
| 1866 | case QMetaType::QColor: |
| 1867 | paramObj[typeStr] = GL_FLOAT_VEC4; |
| 1868 | paramObj[valueStr] = col2jsvec(color: variant.value<QColor>(), alpha: true); |
| 1869 | break; |
| 1870 | case QMetaType::Float: |
| 1871 | paramObj[typeStr] = GL_FLOAT; |
| 1872 | paramObj[valueStr] = variant.value<float>(); |
| 1873 | break; |
| 1874 | case QMetaType::QVector2D: |
| 1875 | paramObj[typeStr] = GL_FLOAT_VEC2; |
| 1876 | paramObj[valueStr] = vec2jsvec(v: variant.value<QVector2D>()); |
| 1877 | break; |
| 1878 | case QMetaType::QVector3D: |
| 1879 | paramObj[typeStr] = GL_FLOAT_VEC3; |
| 1880 | paramObj[valueStr] = vec2jsvec(v: variant.value<QVector3D>()); |
| 1881 | break; |
| 1882 | case QMetaType::QVector4D: |
| 1883 | paramObj[typeStr] = GL_FLOAT_VEC4; |
| 1884 | paramObj[valueStr] = vec2jsvec(v: variant.value<QVector4D>()); |
| 1885 | break; |
| 1886 | case QMetaType::QMatrix4x4: |
| 1887 | paramObj[typeStr] = GL_FLOAT_MAT4; |
| 1888 | paramObj[valueStr] = matrix2jsvec(matrix: variant.value<QMatrix4x4>()); |
| 1889 | break; |
| 1890 | default: |
| 1891 | qCWarning(GLTFExporterLog, "Unknown value type for '%ls'" , qUtf16PrintableImpl(name)); |
| 1892 | break; |
| 1893 | } |
| 1894 | } |
| 1895 | |
| 1896 | jsonObj[name] = paramObj; |
| 1897 | } |
| 1898 | |
| 1899 | void GLTFExporter::exportRenderStates(QJsonObject &jsonObj, const QRenderPass *pass) |
| 1900 | { |
| 1901 | QJsonArray enableStates; |
| 1902 | QJsonObject funcObj; |
| 1903 | const auto renderStates = pass->renderStates(); |
| 1904 | for (QRenderState *state : renderStates) { |
| 1905 | QJsonArray arr; |
| 1906 | if (qobject_cast<QAlphaCoverage *>(object: state)) { |
| 1907 | enableStates << GL_SAMPLE_ALPHA_TO_COVERAGE; |
| 1908 | } else if (qobject_cast<QAlphaTest *>(object: state)) { |
| 1909 | auto s = qobject_cast<QAlphaTest *>(object: state); |
| 1910 | arr << s->alphaFunction(); |
| 1911 | arr << s->referenceValue(); |
| 1912 | funcObj["alphaTest" ] = arr; |
| 1913 | } else if (qobject_cast<QBlendEquation *>(object: state)) { |
| 1914 | auto s = qobject_cast<QBlendEquation *>(object: state); |
| 1915 | arr << s->blendFunction(); |
| 1916 | funcObj["blendEquationSeparate" ] = arr; |
| 1917 | } else if (qobject_cast<QBlendEquationArguments *>(object: state)) { |
| 1918 | auto s = qobject_cast<QBlendEquationArguments *>(object: state); |
| 1919 | arr << s->sourceRgb(); |
| 1920 | arr << s->sourceAlpha(); |
| 1921 | arr << s->destinationRgb(); |
| 1922 | arr << s->destinationAlpha(); |
| 1923 | arr << s->bufferIndex(); |
| 1924 | funcObj["blendFuncSeparate" ] = arr; |
| 1925 | } else if (qobject_cast<QClipPlane *>(object: state)) { |
| 1926 | auto s = qobject_cast<QClipPlane *>(object: state); |
| 1927 | arr << s->planeIndex(); |
| 1928 | arr << s->normal().x(); |
| 1929 | arr << s->normal().y(); |
| 1930 | arr << s->normal().z(); |
| 1931 | arr << s->distance(); |
| 1932 | funcObj["clipPlane" ] = arr; |
| 1933 | } else if (qobject_cast<QColorMask *>(object: state)) { |
| 1934 | auto s = qobject_cast<QColorMask *>(object: state); |
| 1935 | arr << s->isRedMasked(); |
| 1936 | arr << s->isGreenMasked(); |
| 1937 | arr << s->isBlueMasked(); |
| 1938 | arr << s->isAlphaMasked(); |
| 1939 | funcObj["colorMask" ] = arr; |
| 1940 | } else if (qobject_cast<QCullFace *>(object: state)) { |
| 1941 | auto s = qobject_cast<QCullFace *>(object: state); |
| 1942 | arr << s->mode(); |
| 1943 | funcObj["cullFace" ] = arr; |
| 1944 | } else if (qobject_cast<QDepthRange *>(object: state)) { |
| 1945 | auto s = qobject_cast<QDepthRange *>(object: state); |
| 1946 | arr << s->nearValue(); |
| 1947 | arr << s->farValue(); |
| 1948 | funcObj["depthRange" ] = arr; |
| 1949 | } else if (qobject_cast<QDepthTest *>(object: state)) { |
| 1950 | auto s = qobject_cast<QDepthTest *>(object: state); |
| 1951 | arr << s->depthFunction(); |
| 1952 | funcObj["depthFunc" ] = arr; |
| 1953 | } else if (qobject_cast<QDithering *>(object: state)) { |
| 1954 | enableStates << GL_DITHER; |
| 1955 | } else if (qobject_cast<QFrontFace *>(object: state)) { |
| 1956 | auto s = qobject_cast<QFrontFace *>(object: state); |
| 1957 | arr << s->direction(); |
| 1958 | funcObj["frontFace" ] = arr; |
| 1959 | } else if (qobject_cast<QFrontFace *>(object: state)) { |
| 1960 | auto s = qobject_cast<QFrontFace *>(object: state); |
| 1961 | arr << s->direction(); |
| 1962 | funcObj["frontFace" ] = arr; |
| 1963 | } else if (qobject_cast<QMultiSampleAntiAliasing *>(object: state)) { |
| 1964 | enableStates << 0x809D; // GL_MULTISAMPLE |
| 1965 | } else if (qobject_cast<QNoDepthMask *>(object: state)) { |
| 1966 | arr << false; |
| 1967 | funcObj["depthMask" ] = arr; |
| 1968 | } else if (qobject_cast<QPointSize *>(object: state)) { |
| 1969 | auto s = qobject_cast<QPointSize *>(object: state); |
| 1970 | arr << s->sizeMode(); |
| 1971 | arr << s->value(); |
| 1972 | funcObj["pointSize" ] = arr; |
| 1973 | } else if (qobject_cast<QPolygonOffset *>(object: state)) { |
| 1974 | auto s = qobject_cast<QPolygonOffset *>(object: state); |
| 1975 | arr << s->scaleFactor(); |
| 1976 | arr << s->depthSteps(); |
| 1977 | funcObj["polygonOffset" ] = arr; |
| 1978 | } else if (qobject_cast<QScissorTest *>(object: state)) { |
| 1979 | auto s = qobject_cast<QScissorTest *>(object: state); |
| 1980 | arr << s->left(); |
| 1981 | arr << s->bottom(); |
| 1982 | arr << s->width(); |
| 1983 | arr << s->height(); |
| 1984 | funcObj["scissor" ] = arr; |
| 1985 | } else if (qobject_cast<QSeamlessCubemap *>(object: state)) { |
| 1986 | enableStates << 0x884F; // GL_TEXTURE_CUBE_MAP_SEAMLESS |
| 1987 | } else if (qobject_cast<QStencilMask *>(object: state)) { |
| 1988 | auto s = qobject_cast<QStencilMask *>(object: state); |
| 1989 | arr << int(s->frontOutputMask()); |
| 1990 | arr << int(s->backOutputMask()); |
| 1991 | funcObj["stencilMask" ] = arr; |
| 1992 | } else if (qobject_cast<QStencilOperation *>(object: state)) { |
| 1993 | auto s = qobject_cast<QStencilOperation *>(object: state); |
| 1994 | arr << s->front()->stencilTestFailureOperation(); |
| 1995 | arr << s->front()->depthTestFailureOperation(); |
| 1996 | arr << s->front()->allTestsPassOperation(); |
| 1997 | arr << s->back()->stencilTestFailureOperation(); |
| 1998 | arr << s->back()->depthTestFailureOperation(); |
| 1999 | arr << s->back()->allTestsPassOperation(); |
| 2000 | funcObj["stencilOperation" ] = arr; |
| 2001 | } else if (qobject_cast<QStencilTest *>(object: state)) { |
| 2002 | auto s = qobject_cast<QStencilTest *>(object: state); |
| 2003 | arr << int(s->front()->comparisonMask()); |
| 2004 | arr << s->front()->referenceValue(); |
| 2005 | arr << s->front()->stencilFunction(); |
| 2006 | arr << int(s->back()->comparisonMask()); |
| 2007 | arr << s->back()->referenceValue(); |
| 2008 | arr << s->back()->stencilFunction(); |
| 2009 | funcObj["stencilTest" ] = arr; |
| 2010 | } |
| 2011 | } |
| 2012 | if (!enableStates.isEmpty()) |
| 2013 | jsonObj["enable" ] = enableStates; |
| 2014 | if (!funcObj.isEmpty()) |
| 2015 | jsonObj["functions" ] = funcObj; |
| 2016 | } |
| 2017 | |
| 2018 | QString GLTFExporter::newBufferViewName() |
| 2019 | { |
| 2020 | return QString(QStringLiteral("bufferView_%1" )).arg(a: ++m_bufferViewCount); |
| 2021 | } |
| 2022 | |
| 2023 | QString GLTFExporter::newAccessorName() |
| 2024 | { |
| 2025 | return QString(QStringLiteral("accessor_%1" )).arg(a: ++m_accessorCount); |
| 2026 | } |
| 2027 | |
| 2028 | QString GLTFExporter::newMeshName() |
| 2029 | { |
| 2030 | return QString(QStringLiteral("mesh_%1" )).arg(a: ++m_meshCount); |
| 2031 | } |
| 2032 | |
| 2033 | QString GLTFExporter::newMaterialName() |
| 2034 | { |
| 2035 | return QString(QStringLiteral("material_%1" )).arg(a: ++m_materialCount); |
| 2036 | } |
| 2037 | |
| 2038 | QString GLTFExporter::newTechniqueName() |
| 2039 | { |
| 2040 | return QString(QStringLiteral("technique_%1" )).arg(a: ++m_techniqueCount); |
| 2041 | } |
| 2042 | |
| 2043 | QString GLTFExporter::newTextureName() |
| 2044 | { |
| 2045 | return QString(QStringLiteral("texture_%1" )).arg(a: ++m_textureCount); |
| 2046 | } |
| 2047 | |
| 2048 | QString GLTFExporter::newImageName() |
| 2049 | { |
| 2050 | return QString(QStringLiteral("image_%1" )).arg(a: ++m_imageCount); |
| 2051 | } |
| 2052 | |
| 2053 | QString GLTFExporter::newShaderName() |
| 2054 | { |
| 2055 | return QString(QStringLiteral("shader_%1" )).arg(a: ++m_shaderCount); |
| 2056 | } |
| 2057 | |
| 2058 | QString GLTFExporter::newProgramName() |
| 2059 | { |
| 2060 | return QString(QStringLiteral("program_%1" )).arg(a: ++m_programCount); |
| 2061 | } |
| 2062 | |
| 2063 | QString GLTFExporter::newNodeName() |
| 2064 | { |
| 2065 | return QString(QStringLiteral("node_%1" )).arg(a: ++m_nodeCount); |
| 2066 | } |
| 2067 | |
| 2068 | QString GLTFExporter::newCameraName() |
| 2069 | { |
| 2070 | return QString(QStringLiteral("camera_%1" )).arg(a: ++m_cameraCount); |
| 2071 | } |
| 2072 | |
| 2073 | QString GLTFExporter::newLightName() |
| 2074 | { |
| 2075 | return QString(QStringLiteral("light_%1" )).arg(a: ++m_lightCount); |
| 2076 | } |
| 2077 | |
| 2078 | QString GLTFExporter::newRenderPassName() |
| 2079 | { |
| 2080 | return QString(QStringLiteral("renderpass_%1" )).arg(a: ++m_renderPassCount); |
| 2081 | } |
| 2082 | |
| 2083 | QString GLTFExporter::newEffectName() |
| 2084 | { |
| 2085 | return QString(QStringLiteral("effect_%1" )).arg(a: ++m_effectCount); |
| 2086 | } |
| 2087 | |
| 2088 | QString GLTFExporter::textureVariantToUrl(const QVariant &var) |
| 2089 | { |
| 2090 | QString urlString; |
| 2091 | QAbstractTexture *texture = var.value<QAbstractTexture *>(); |
| 2092 | if (texture->textureImages().size()) { |
| 2093 | QTextureImage *image = qobject_cast<QTextureImage *>(object: texture->textureImages().at(i: 0)); |
| 2094 | if (image) { |
| 2095 | urlString = QUrlHelper::urlToLocalFileOrQrc(url: image->source()); |
| 2096 | if (!m_textureIdMap.contains(akey: urlString)) |
| 2097 | m_textureIdMap.insert(akey: urlString, avalue: newTextureName()); |
| 2098 | } |
| 2099 | } |
| 2100 | return urlString; |
| 2101 | } |
| 2102 | |
| 2103 | void GLTFExporter::setVarToJSonObject(QJsonObject &jsObj, const QString &key, const QVariant &var) |
| 2104 | { |
| 2105 | switch (QMetaType::Type(var.type())) { |
| 2106 | case QMetaType::Bool: |
| 2107 | jsObj[key] = var.toBool(); |
| 2108 | break; |
| 2109 | case QMetaType::Int: |
| 2110 | jsObj[key] = var.toInt(); |
| 2111 | break; |
| 2112 | case QMetaType::Float: |
| 2113 | jsObj[key] = var.value<float>(); |
| 2114 | break; |
| 2115 | case QMetaType::QSize: |
| 2116 | jsObj[key] = size2jsvec(size: var.toSize()); |
| 2117 | break; |
| 2118 | case QMetaType::QVector2D: |
| 2119 | jsObj[key] = vec2jsvec(v: var.value<QVector2D>()); |
| 2120 | break; |
| 2121 | case QMetaType::QVector3D: |
| 2122 | jsObj[key] = vec2jsvec(v: var.value<QVector3D>()); |
| 2123 | break; |
| 2124 | case QMetaType::QVector4D: |
| 2125 | jsObj[key] = vec2jsvec(v: var.value<QVector4D>()); |
| 2126 | break; |
| 2127 | case QMetaType::QMatrix4x4: |
| 2128 | jsObj[key] = matrix2jsvec(matrix: var.value<QMatrix4x4>()); |
| 2129 | break; |
| 2130 | case QMetaType::QString: |
| 2131 | jsObj[key] = var.toString(); |
| 2132 | break; |
| 2133 | case QMetaType::QColor: |
| 2134 | jsObj[key] = col2jsvec(color: var.value<QColor>(), alpha: true); |
| 2135 | break; |
| 2136 | default: |
| 2137 | qCWarning(GLTFExporterLog, "Unknown value type for '%ls'" , qUtf16PrintableImpl(key)); |
| 2138 | break; |
| 2139 | } |
| 2140 | } |
| 2141 | |
| 2142 | } // namespace Qt3DRender |
| 2143 | |
| 2144 | QT_END_NAMESPACE |
| 2145 | |
| 2146 | #include "moc_gltfexporter.cpp" |
| 2147 | |