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| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qphongalphamaterial.h" | 
| 41 | #include "qphongalphamaterial_p.h" | 
| 42 |  | 
| 43 | #include <Qt3DRender/qfilterkey.h> | 
| 44 | #include <Qt3DRender/qmaterial.h> | 
| 45 | #include <Qt3DRender/qeffect.h> | 
| 46 | #include <Qt3DRender/qtechnique.h> | 
| 47 | #include <Qt3DRender/qshaderprogram.h> | 
| 48 | #include <Qt3DRender/qshaderprogrambuilder.h> | 
| 49 | #include <Qt3DRender/qparameter.h> | 
| 50 | #include <Qt3DRender/qrenderpass.h> | 
| 51 | #include <Qt3DRender/qgraphicsapifilter.h> | 
| 52 | #include <Qt3DRender/qblendequation.h> | 
| 53 | #include <Qt3DRender/qblendequationarguments.h> | 
| 54 | #include <Qt3DRender/qnodepthmask.h> | 
| 55 | #include <QtCore/QUrl> | 
| 56 | #include <QtGui/QVector3D> | 
| 57 | #include <QtGui/QVector4D> | 
| 58 |  | 
| 59 | QT_BEGIN_NAMESPACE | 
| 60 |  | 
| 61 | using namespace Qt3DRender; | 
| 62 |  | 
| 63 | namespace Qt3DExtras { | 
| 64 |  | 
| 65 | QPhongAlphaMaterialPrivate::() | 
| 66 |     : QMaterialPrivate() | 
| 67 |     , m_phongEffect(new QEffect()) | 
| 68 |     , m_ambientParameter(new QParameter(QStringLiteral("ka" ), QColor::fromRgbF(r: 0.05f, g: 0.05f, b: 0.05f, a: 1.0f))) | 
| 69 |     , m_diffuseParameter(new QParameter(QStringLiteral("kd" ), QColor::fromRgbF(r: 0.7f, g: 0.7f, b: 0.7f, a: 0.5f))) | 
| 70 |     , m_specularParameter(new QParameter(QStringLiteral("ks" ), QColor::fromRgbF(r: 0.01f, g: 0.01f, b: 0.01f, a: 1.0f))) | 
| 71 |     , m_shininessParameter(new QParameter(QStringLiteral("shininess" ), 150.0f)) | 
| 72 |     , m_phongAlphaGL3Technique(new QTechnique()) | 
| 73 |     , m_phongAlphaGL2Technique(new QTechnique()) | 
| 74 |     , m_phongAlphaES2Technique(new QTechnique()) | 
| 75 |     , m_phongAlphaRHITechnique(new QTechnique()) | 
| 76 |     , m_phongAlphaGL3RenderPass(new QRenderPass()) | 
| 77 |     , m_phongAlphaGL2RenderPass(new QRenderPass()) | 
| 78 |     , m_phongAlphaES2RenderPass(new QRenderPass()) | 
| 79 |     , m_phongAlphaRHIRenderPass(new QRenderPass()) | 
| 80 |     , m_phongAlphaGL3Shader(new QShaderProgram()) | 
| 81 |     , m_phongAlphaGL3ShaderBuilder(new QShaderProgramBuilder()) | 
| 82 |     , m_phongAlphaGL2ES2Shader(new QShaderProgram()) | 
| 83 |     , m_phongAlphaGL2ES2ShaderBuilder(new QShaderProgramBuilder()) | 
| 84 |     , m_phongAlphaRHIShader(new QShaderProgram()) | 
| 85 |     , m_phongAlphaRHIShaderBuilder(new QShaderProgramBuilder()) | 
| 86 |     , m_noDepthMask(new QNoDepthMask()) | 
| 87 |     , m_blendState(new QBlendEquationArguments()) | 
| 88 |     , m_blendEquation(new QBlendEquation()) | 
| 89 |     , m_filterKey(new QFilterKey) | 
| 90 | { | 
| 91 | } | 
| 92 |  | 
| 93 | // TODO: Define how lights are properties are set in the shaders. Ideally using a QShaderData | 
| 94 | void QPhongAlphaMaterialPrivate::() | 
| 95 | { | 
| 96 |     Q_Q(QPhongAlphaMaterial); | 
| 97 |  | 
| 98 |     connect(sender: m_ambientParameter, signal: &Qt3DRender::QParameter::valueChanged, | 
| 99 |             receiverPrivate: this, slot: &QPhongAlphaMaterialPrivate::handleAmbientChanged); | 
| 100 |     connect(sender: m_diffuseParameter, signal: &Qt3DRender::QParameter::valueChanged, | 
| 101 |             receiverPrivate: this, slot: &QPhongAlphaMaterialPrivate::handleDiffuseChanged); | 
| 102 |     connect(sender: m_specularParameter, signal: &Qt3DRender::QParameter::valueChanged, | 
| 103 |             receiverPrivate: this, slot: &QPhongAlphaMaterialPrivate::handleSpecularChanged); | 
| 104 |     connect(sender: m_shininessParameter, signal: &Qt3DRender::QParameter::valueChanged, | 
| 105 |             receiverPrivate: this, slot: &QPhongAlphaMaterialPrivate::handleShininessChanged); | 
| 106 |  | 
| 107 |     m_phongAlphaGL3Shader->setVertexShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/gl3/default.vert" )))); | 
| 108 |     m_phongAlphaGL3ShaderBuilder->setParent(q); | 
| 109 |     m_phongAlphaGL3ShaderBuilder->setShaderProgram(m_phongAlphaGL3Shader); | 
| 110 |     m_phongAlphaGL3ShaderBuilder->setFragmentShaderGraph(QUrl(QStringLiteral("qrc:/shaders/graphs/phong.frag.json" ))); | 
| 111 |     m_phongAlphaGL3ShaderBuilder->setEnabledLayers({QStringLiteral("diffuse" ), | 
| 112 |                                                     QStringLiteral("specular" ), | 
| 113 |                                                     QStringLiteral("normal" )}); | 
| 114 |  | 
| 115 |     m_phongAlphaGL2ES2Shader->setVertexShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/es2/default.vert" )))); | 
| 116 |     m_phongAlphaGL2ES2ShaderBuilder->setParent(q); | 
| 117 |     m_phongAlphaGL2ES2ShaderBuilder->setShaderProgram(m_phongAlphaGL2ES2Shader); | 
| 118 |     m_phongAlphaGL2ES2ShaderBuilder->setFragmentShaderGraph(QUrl(QStringLiteral("qrc:/shaders/graphs/phong.frag.json" ))); | 
| 119 |     m_phongAlphaGL2ES2ShaderBuilder->setEnabledLayers({QStringLiteral("diffuse" ), | 
| 120 |                                                        QStringLiteral("specular" ), | 
| 121 |                                                        QStringLiteral("normal" )}); | 
| 122 |  | 
| 123 |     m_phongAlphaRHIShader->setVertexShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/rhi/default.vert" )))); | 
| 124 |     m_phongAlphaRHIShaderBuilder->setParent(q); | 
| 125 |     m_phongAlphaRHIShaderBuilder->setShaderProgram(m_phongAlphaRHIShader); | 
| 126 |     m_phongAlphaRHIShaderBuilder->setFragmentShaderGraph(QUrl(QStringLiteral("qrc:/shaders/graphs/phong.frag.json" ))); | 
| 127 |     m_phongAlphaRHIShaderBuilder->setEnabledLayers({QStringLiteral("diffuse" ), | 
| 128 |                                                        QStringLiteral("specular" ), | 
| 129 |                                                        QStringLiteral("normal" )}); | 
| 130 |  | 
| 131 |     m_phongAlphaGL3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); | 
| 132 |     m_phongAlphaGL3Technique->graphicsApiFilter()->setMajorVersion(3); | 
| 133 |     m_phongAlphaGL3Technique->graphicsApiFilter()->setMinorVersion(1); | 
| 134 |     m_phongAlphaGL3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); | 
| 135 |  | 
| 136 |     m_phongAlphaGL2Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); | 
| 137 |     m_phongAlphaGL2Technique->graphicsApiFilter()->setMajorVersion(2); | 
| 138 |     m_phongAlphaGL2Technique->graphicsApiFilter()->setMinorVersion(0); | 
| 139 |     m_phongAlphaGL2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile); | 
| 140 |  | 
| 141 |     m_phongAlphaES2Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGLES); | 
| 142 |     m_phongAlphaES2Technique->graphicsApiFilter()->setMajorVersion(2); | 
| 143 |     m_phongAlphaES2Technique->graphicsApiFilter()->setMinorVersion(0); | 
| 144 |     m_phongAlphaES2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile); | 
| 145 |  | 
| 146 |     m_phongAlphaRHITechnique->graphicsApiFilter()->setApi(QGraphicsApiFilter::RHI); | 
| 147 |     m_phongAlphaRHITechnique->graphicsApiFilter()->setMajorVersion(1); | 
| 148 |     m_phongAlphaRHITechnique->graphicsApiFilter()->setMinorVersion(0); | 
| 149 |  | 
| 150 |     m_filterKey->setParent(q); | 
| 151 |     m_filterKey->setName(QStringLiteral("renderingStyle" )); | 
| 152 |     m_filterKey->setValue(QStringLiteral("forward" )); | 
| 153 |  | 
| 154 |     m_phongAlphaGL3Technique->addFilterKey(filterKey: m_filterKey); | 
| 155 |     m_phongAlphaGL2Technique->addFilterKey(filterKey: m_filterKey); | 
| 156 |     m_phongAlphaES2Technique->addFilterKey(filterKey: m_filterKey); | 
| 157 |     m_phongAlphaRHITechnique->addFilterKey(filterKey: m_filterKey); | 
| 158 |  | 
| 159 |     m_blendState->setSourceRgb(QBlendEquationArguments::SourceAlpha); | 
| 160 |     m_blendState->setDestinationRgb(QBlendEquationArguments::OneMinusSourceAlpha); | 
| 161 |     m_blendEquation->setBlendFunction(QBlendEquation::Add); | 
| 162 |  | 
| 163 |     m_phongAlphaGL3RenderPass->setShaderProgram(m_phongAlphaGL3Shader); | 
| 164 |     m_phongAlphaGL2RenderPass->setShaderProgram(m_phongAlphaGL2ES2Shader); | 
| 165 |     m_phongAlphaES2RenderPass->setShaderProgram(m_phongAlphaGL2ES2Shader); | 
| 166 |     m_phongAlphaRHIRenderPass->setShaderProgram(m_phongAlphaRHIShader); | 
| 167 |  | 
| 168 |     m_phongAlphaGL3RenderPass->addRenderState(state: m_noDepthMask); | 
| 169 |     m_phongAlphaGL3RenderPass->addRenderState(state: m_blendState); | 
| 170 |     m_phongAlphaGL3RenderPass->addRenderState(state: m_blendEquation); | 
| 171 |  | 
| 172 |     m_phongAlphaGL2RenderPass->addRenderState(state: m_noDepthMask); | 
| 173 |     m_phongAlphaGL2RenderPass->addRenderState(state: m_blendState); | 
| 174 |     m_phongAlphaGL2RenderPass->addRenderState(state: m_blendEquation); | 
| 175 |  | 
| 176 |     m_phongAlphaES2RenderPass->addRenderState(state: m_noDepthMask); | 
| 177 |     m_phongAlphaES2RenderPass->addRenderState(state: m_blendState); | 
| 178 |     m_phongAlphaES2RenderPass->addRenderState(state: m_blendEquation); | 
| 179 |  | 
| 180 |     m_phongAlphaRHIRenderPass->addRenderState(state: m_noDepthMask); | 
| 181 |     m_phongAlphaRHIRenderPass->addRenderState(state: m_blendState); | 
| 182 |     m_phongAlphaRHIRenderPass->addRenderState(state: m_blendEquation); | 
| 183 |  | 
| 184 |     m_phongAlphaGL3Technique->addRenderPass(pass: m_phongAlphaGL3RenderPass); | 
| 185 |     m_phongAlphaGL2Technique->addRenderPass(pass: m_phongAlphaGL2RenderPass); | 
| 186 |     m_phongAlphaES2Technique->addRenderPass(pass: m_phongAlphaES2RenderPass); | 
| 187 |     m_phongAlphaRHITechnique->addRenderPass(pass: m_phongAlphaRHIRenderPass); | 
| 188 |  | 
| 189 |     m_phongEffect->addTechnique(t: m_phongAlphaGL3Technique); | 
| 190 |     m_phongEffect->addTechnique(t: m_phongAlphaGL2Technique); | 
| 191 |     m_phongEffect->addTechnique(t: m_phongAlphaES2Technique); | 
| 192 |     m_phongEffect->addTechnique(t: m_phongAlphaRHITechnique); | 
| 193 |  | 
| 194 |     m_phongEffect->addParameter(parameter: m_ambientParameter); | 
| 195 |     m_phongEffect->addParameter(parameter: m_diffuseParameter); | 
| 196 |     m_phongEffect->addParameter(parameter: m_specularParameter); | 
| 197 |     m_phongEffect->addParameter(parameter: m_shininessParameter); | 
| 198 |  | 
| 199 |     q->setEffect(m_phongEffect); | 
| 200 | } | 
| 201 |  | 
| 202 | void QPhongAlphaMaterialPrivate::handleAmbientChanged(const QVariant &var) | 
| 203 | { | 
| 204 |     Q_Q(QPhongAlphaMaterial); | 
| 205 |     emit q->ambientChanged(ambient: var.value<QColor>()); | 
| 206 | } | 
| 207 |  | 
| 208 | void QPhongAlphaMaterialPrivate::handleDiffuseChanged(const QVariant &var) | 
| 209 | { | 
| 210 |     Q_Q(QPhongAlphaMaterial); | 
| 211 |     emit q->diffuseChanged(diffuse: var.value<QColor>()); | 
| 212 |     emit q->alphaChanged(alpha: var.value<QColor>().alphaF()); | 
| 213 | } | 
| 214 |  | 
| 215 | void QPhongAlphaMaterialPrivate::handleSpecularChanged(const QVariant &var) | 
| 216 | { | 
| 217 |     Q_Q(QPhongAlphaMaterial); | 
| 218 |     emit q->specularChanged(specular: var.value<QColor>()); | 
| 219 | } | 
| 220 |  | 
| 221 | void QPhongAlphaMaterialPrivate::handleShininessChanged(const QVariant &var) | 
| 222 | { | 
| 223 |     Q_Q(QPhongAlphaMaterial); | 
| 224 |     emit q->shininessChanged(shininess: var.toFloat()); | 
| 225 | } | 
| 226 |  | 
| 227 | /*! | 
| 228 |     \class Qt3DExtras::QPhongAlphaMaterial | 
| 229 |  | 
| 230 |     \brief The QPhongAlphaMaterial class provides a default implementation of | 
| 231 |     the phong lighting effect with alpha. | 
| 232 |     \inmodule Qt3DExtras | 
| 233 |     \since 5.7 | 
| 234 |     \inherits Qt3DRender::QMaterial | 
| 235 |  | 
| 236 |     \deprecated | 
| 237 |     This class is deprecated; use QDiffuseSpecularMaterial instead. | 
| 238 |  | 
| 239 |     The phong lighting effect is based on the combination of 3 lighting components ambient, diffuse | 
| 240 |     and specular. The relative strengths of these components are controlled by means of their | 
| 241 |     reflectivity coefficients which are modelled as RGB triplets: | 
| 242 |  | 
| 243 |     \list | 
| 244 |     \li Ambient is the color that is emitted by an object without any other light source. | 
| 245 |     \li Diffuse is the color that is emitted for rought surface reflections with the lights. | 
| 246 |     \li Specular is the color emitted for shiny surface reflections with the lights. | 
| 247 |     \li The shininess of a surface is controlled by a float property. | 
| 248 |     \li Alpha is the transparency of the surface between 0 (fully transparent) and 1 (opaque). | 
| 249 |     \endlist | 
| 250 |  | 
| 251 |     This material uses an effect with a single render pass approach and performs per fragment | 
| 252 |     lighting. Techniques are provided for OpenGL 2, OpenGL 3 or above as well as OpenGL ES 2. | 
| 253 | */ | 
| 254 |  | 
| 255 | /*! | 
| 256 |     Constructs a new QPhongAlphaMaterial instance with parent object \a parent. | 
| 257 | */ | 
| 258 | QPhongAlphaMaterial::(QNode *parent) | 
| 259 |     : QMaterial(*new QPhongAlphaMaterialPrivate, parent) | 
| 260 | { | 
| 261 |     Q_D(QPhongAlphaMaterial); | 
| 262 |     d->init(); | 
| 263 |  | 
| 264 |     QObject::connect(sender: d->m_blendEquation, signal: &Qt3DRender::QBlendEquation::blendFunctionChanged, | 
| 265 |                      receiver: this, slot: &QPhongAlphaMaterial::blendFunctionArgChanged); | 
| 266 |     QObject::connect(sender: d->m_blendState, signal: &Qt3DRender::QBlendEquationArguments::destinationAlphaChanged, | 
| 267 |                      receiver: this, slot: &QPhongAlphaMaterial::destinationAlphaArgChanged); | 
| 268 |     QObject::connect(sender: d->m_blendState, signal: &Qt3DRender::QBlendEquationArguments::destinationRgbChanged, | 
| 269 |                      receiver: this, slot: &QPhongAlphaMaterial::destinationRgbArgChanged); | 
| 270 |     QObject::connect(sender: d->m_blendState, signal: &Qt3DRender::QBlendEquationArguments::sourceAlphaChanged, | 
| 271 |                      receiver: this, slot: &QPhongAlphaMaterial::sourceAlphaArgChanged); | 
| 272 |     QObject::connect(sender: d->m_blendState, signal: &Qt3DRender::QBlendEquationArguments::sourceRgbChanged, | 
| 273 |                      receiver: this, slot: &QPhongAlphaMaterial::sourceRgbArgChanged); | 
| 274 | } | 
| 275 |  | 
| 276 | /*! | 
| 277 |    Destroys the QPhongAlphaMaterial. | 
| 278 | */ | 
| 279 | QPhongAlphaMaterial::() | 
| 280 | { | 
| 281 | } | 
| 282 |  | 
| 283 | /*! | 
| 284 |     \property QPhongAlphaMaterial::ambient | 
| 285 |  | 
| 286 |     Holds the ambient color. | 
| 287 | */ | 
| 288 | QColor QPhongAlphaMaterial::() const | 
| 289 | { | 
| 290 |     Q_D(const QPhongAlphaMaterial); | 
| 291 |     return d->m_ambientParameter->value().value<QColor>(); | 
| 292 | } | 
| 293 |  | 
| 294 | /*! | 
| 295 |     \property QPhongAlphaMaterial::diffuse | 
| 296 |  | 
| 297 |     Holds the diffuse color. | 
| 298 | */ | 
| 299 | QColor QPhongAlphaMaterial::() const | 
| 300 | { | 
| 301 |     Q_D(const QPhongAlphaMaterial); | 
| 302 |     return d->m_diffuseParameter->value().value<QColor>(); | 
| 303 | } | 
| 304 |  | 
| 305 | /*! | 
| 306 |     \property QPhongAlphaMaterial::specular | 
| 307 |  | 
| 308 |     Holds the specular color. | 
| 309 | */ | 
| 310 | QColor QPhongAlphaMaterial::() const | 
| 311 | { | 
| 312 |     Q_D(const QPhongAlphaMaterial); | 
| 313 |     return d->m_specularParameter->value().value<QColor>(); | 
| 314 | } | 
| 315 |  | 
| 316 | /*! | 
| 317 |     \property QPhongAlphaMaterial::shininess | 
| 318 |  | 
| 319 |     Holds the shininess exponent. | 
| 320 | */ | 
| 321 | float QPhongAlphaMaterial::() const | 
| 322 | { | 
| 323 |     Q_D(const QPhongAlphaMaterial); | 
| 324 |     return d->m_shininessParameter->value().toFloat(); | 
| 325 | } | 
| 326 |  | 
| 327 | /*! | 
| 328 |     \property QPhongAlphaMaterial::alpha | 
| 329 |  | 
| 330 |     Holds the alpha component of the object which varies between 0 and 1. | 
| 331 |  | 
| 332 |     The default value is 0.5f. | 
| 333 | */ | 
| 334 | float QPhongAlphaMaterial::() const | 
| 335 | { | 
| 336 |     Q_D(const QPhongAlphaMaterial); | 
| 337 |     return d->m_diffuseParameter->value().value<QColor>().alphaF(); | 
| 338 | } | 
| 339 |  | 
| 340 | /*! | 
| 341 |     \property QPhongAlphaMaterial::sourceRgbArg | 
| 342 |  | 
| 343 |     Holds the blend equation source RGB blending argument. | 
| 344 |  | 
| 345 |     \sa Qt3DRender::QBlendEquationArguments::Blending | 
| 346 | */ | 
| 347 | QBlendEquationArguments::Blending QPhongAlphaMaterial::() const | 
| 348 | { | 
| 349 |     Q_D(const QPhongAlphaMaterial); | 
| 350 |     return d->m_blendState->sourceRgb(); | 
| 351 | } | 
| 352 |  | 
| 353 | /*! | 
| 354 |     \property QPhongAlphaMaterial::destinationRgbArg | 
| 355 |  | 
| 356 |     Holds the blend equation destination RGB blending argument. | 
| 357 |  | 
| 358 |     \sa Qt3DRender::QBlendEquationArguments::Blending | 
| 359 | */ | 
| 360 | QBlendEquationArguments::Blending QPhongAlphaMaterial::() const | 
| 361 | { | 
| 362 |     Q_D(const QPhongAlphaMaterial); | 
| 363 |     return d->m_blendState->destinationRgb(); | 
| 364 | } | 
| 365 |  | 
| 366 | /*! | 
| 367 |     \property QPhongAlphaMaterial::sourceAlphaArg | 
| 368 |  | 
| 369 |     Holds the blend equation source alpha blending argument. | 
| 370 |  | 
| 371 |     \sa Qt3DRender::QBlendEquationArguments::Blending | 
| 372 | */ | 
| 373 | QBlendEquationArguments::Blending QPhongAlphaMaterial::() const | 
| 374 | { | 
| 375 |     Q_D(const QPhongAlphaMaterial); | 
| 376 |     return d->m_blendState->sourceAlpha(); | 
| 377 | } | 
| 378 |  | 
| 379 | /*! | 
| 380 |     \property QPhongAlphaMaterial::destinationAlphaArg | 
| 381 |  | 
| 382 |     Holds the blend equation destination alpha blending argument. | 
| 383 |  | 
| 384 |     \sa Qt3DRender::QBlendEquationArguments::Blending | 
| 385 | */ | 
| 386 | QBlendEquationArguments::Blending QPhongAlphaMaterial::() const | 
| 387 | { | 
| 388 |     Q_D(const QPhongAlphaMaterial); | 
| 389 |     return d->m_blendState->destinationAlpha(); | 
| 390 | } | 
| 391 |  | 
| 392 | /*! | 
| 393 |     \property QPhongAlphaMaterial::blendFunctionArg | 
| 394 |  | 
| 395 |     Holds the blend equation function argument. | 
| 396 |  | 
| 397 |     \sa Qt3DRender::QBlendEquation::BlendFunction | 
| 398 | */ | 
| 399 | QBlendEquation::BlendFunction QPhongAlphaMaterial::() const | 
| 400 | { | 
| 401 |     Q_D(const QPhongAlphaMaterial); | 
| 402 |     return d->m_blendEquation->blendFunction(); | 
| 403 | } | 
| 404 |  | 
| 405 | void QPhongAlphaMaterial::(const QColor &ambient) | 
| 406 | { | 
| 407 |     Q_D(QPhongAlphaMaterial); | 
| 408 |     d->m_ambientParameter->setValue(ambient); | 
| 409 | } | 
| 410 |  | 
| 411 | void QPhongAlphaMaterial::(const QColor &diffuse) | 
| 412 | { | 
| 413 |     Q_D(QPhongAlphaMaterial); | 
| 414 |     QColor currentDiffuse = d->m_diffuseParameter->value().value<QColor>(); | 
| 415 |     QColor newDiffuse = diffuse; | 
| 416 |     newDiffuse.setAlphaF(currentDiffuse.alphaF()); | 
| 417 |     d->m_diffuseParameter->setValue(newDiffuse); | 
| 418 | } | 
| 419 |  | 
| 420 | void QPhongAlphaMaterial::(const QColor &specular) | 
| 421 | { | 
| 422 |     Q_D(QPhongAlphaMaterial); | 
| 423 |     d->m_specularParameter->setValue(specular); | 
| 424 | } | 
| 425 |  | 
| 426 | void QPhongAlphaMaterial::(float shininess) | 
| 427 | { | 
| 428 |     Q_D(QPhongAlphaMaterial); | 
| 429 |     d->m_shininessParameter->setValue(shininess); | 
| 430 | } | 
| 431 |  | 
| 432 | void QPhongAlphaMaterial::(float alpha) | 
| 433 | { | 
| 434 |     Q_D(QPhongAlphaMaterial); | 
| 435 |     QColor diffuse = d->m_diffuseParameter->value().value<QColor>(); | 
| 436 |     diffuse.setAlphaF(alpha); | 
| 437 |     d->m_diffuseParameter->setValue(diffuse); | 
| 438 | } | 
| 439 |  | 
| 440 | void QPhongAlphaMaterial::(QBlendEquationArguments::Blending sourceRgbArg) | 
| 441 | { | 
| 442 |     Q_D(QPhongAlphaMaterial); | 
| 443 |     d->m_blendState->setSourceRgb(sourceRgbArg); | 
| 444 | } | 
| 445 |  | 
| 446 | void QPhongAlphaMaterial::(QBlendEquationArguments::Blending destinationRgbArg) | 
| 447 | { | 
| 448 |     Q_D(QPhongAlphaMaterial); | 
| 449 |     d->m_blendState->setDestinationRgb(destinationRgbArg); | 
| 450 | } | 
| 451 |  | 
| 452 | void QPhongAlphaMaterial::(QBlendEquationArguments::Blending sourceAlphaArg) | 
| 453 | { | 
| 454 |     Q_D(QPhongAlphaMaterial); | 
| 455 |     d->m_blendState->setSourceAlpha(sourceAlphaArg); | 
| 456 | } | 
| 457 |  | 
| 458 | void QPhongAlphaMaterial::(QBlendEquationArguments::Blending destinationAlphaArg) | 
| 459 | { | 
| 460 |     Q_D(QPhongAlphaMaterial); | 
| 461 |     d->m_blendState->setDestinationAlpha(destinationAlphaArg); | 
| 462 | } | 
| 463 |  | 
| 464 | void QPhongAlphaMaterial::(QBlendEquation::BlendFunction blendFunctionArg) | 
| 465 | { | 
| 466 |     Q_D(QPhongAlphaMaterial); | 
| 467 |     d->m_blendEquation->setBlendFunction(blendFunctionArg); | 
| 468 | } | 
| 469 |  | 
| 470 | } // namespace Qt3DExtras | 
| 471 |  | 
| 472 | QT_END_NAMESPACE | 
| 473 |  |