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39 | |
40 | #ifndef QT3DRENDER_QSHADERPROGRAMBUILDER_H |
41 | #define QT3DRENDER_QSHADERPROGRAMBUILDER_H |
42 | |
43 | #include <Qt3DCore/qnode.h> |
44 | #include <Qt3DRender/qt3drender_global.h> |
45 | |
46 | #include <QtCore/qurl.h> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | namespace Qt3DRender { |
51 | |
52 | class QShaderProgram; |
53 | class QShaderProgramBuilderPrivate; |
54 | |
55 | class Q_3DRENDERSHARED_EXPORT QShaderProgramBuilder : public Qt3DCore::QNode |
56 | { |
57 | Q_OBJECT |
58 | Q_PROPERTY(Qt3DRender::QShaderProgram* shaderProgram READ shaderProgram WRITE setShaderProgram NOTIFY shaderProgramChanged) |
59 | Q_PROPERTY(QStringList enabledLayers READ enabledLayers WRITE setEnabledLayers NOTIFY enabledLayersChanged) |
60 | Q_PROPERTY(QUrl vertexShaderGraph READ vertexShaderGraph WRITE setVertexShaderGraph NOTIFY vertexShaderGraphChanged) |
61 | Q_PROPERTY(QUrl tessellationControlShaderGraph READ tessellationControlShaderGraph WRITE setTessellationControlShaderGraph NOTIFY tessellationControlShaderGraphChanged) |
62 | Q_PROPERTY(QUrl tessellationEvaluationShaderGraph READ tessellationEvaluationShaderGraph WRITE setTessellationEvaluationShaderGraph NOTIFY tessellationEvaluationShaderGraphChanged) |
63 | Q_PROPERTY(QUrl geometryShaderGraph READ geometryShaderGraph WRITE setGeometryShaderGraph NOTIFY geometryShaderGraphChanged) |
64 | Q_PROPERTY(QUrl fragmentShaderGraph READ fragmentShaderGraph WRITE setFragmentShaderGraph NOTIFY fragmentShaderGraphChanged) |
65 | Q_PROPERTY(QUrl computeShaderGraph READ computeShaderGraph WRITE setComputeShaderGraph NOTIFY computeShaderGraphChanged) |
66 | Q_PROPERTY(QByteArray vertexShaderCode READ vertexShaderCode NOTIFY vertexShaderCodeChanged REVISION 13) |
67 | Q_PROPERTY(QByteArray tessellationControlShaderCode READ tessellationControlShaderCode NOTIFY tessellationControlShaderCodeChanged REVISION 13) |
68 | Q_PROPERTY(QByteArray tessellationEvaluationShaderCode READ tessellationEvaluationShaderCode NOTIFY tessellationEvaluationShaderCodeChanged REVISION 13) |
69 | Q_PROPERTY(QByteArray geometryShaderCode READ geometryShaderCode NOTIFY geometryShaderCodeChanged REVISION 13) |
70 | Q_PROPERTY(QByteArray fragmentShaderCode READ fragmentShaderCode NOTIFY fragmentShaderCodeChanged REVISION 13) |
71 | Q_PROPERTY(QByteArray computeShaderCode READ computeShaderCode NOTIFY computeShaderCodeChanged REVISION 13) |
72 | |
73 | public: |
74 | explicit QShaderProgramBuilder(Qt3DCore::QNode *parent = nullptr); |
75 | ~QShaderProgramBuilder(); |
76 | |
77 | QShaderProgram *shaderProgram() const; |
78 | QStringList enabledLayers() const; |
79 | QUrl vertexShaderGraph() const; |
80 | QUrl tessellationControlShaderGraph() const; |
81 | QUrl tessellationEvaluationShaderGraph() const; |
82 | QUrl geometryShaderGraph() const; |
83 | QUrl fragmentShaderGraph() const; |
84 | QUrl computeShaderGraph() const; |
85 | QByteArray vertexShaderCode() const; |
86 | QByteArray tessellationControlShaderCode() const; |
87 | QByteArray tessellationEvaluationShaderCode() const; |
88 | QByteArray geometryShaderCode() const; |
89 | QByteArray fragmentShaderCode() const; |
90 | QByteArray computeShaderCode() const; |
91 | |
92 | public Q_SLOTS: |
93 | void setShaderProgram(Qt3DRender::QShaderProgram *program); |
94 | void setEnabledLayers(const QStringList &layers); |
95 | void setVertexShaderGraph(const QUrl &vertexShaderGraph); |
96 | void setTessellationControlShaderGraph(const QUrl &tessellationControlShaderGraph); |
97 | void setTessellationEvaluationShaderGraph(const QUrl &tessellationEvaluationShaderGraph); |
98 | void setGeometryShaderGraph(const QUrl &geometryShaderGraph); |
99 | void setFragmentShaderGraph(const QUrl &fragmentShaderGraph); |
100 | void setComputeShaderGraph(const QUrl &computeShaderGraph); |
101 | |
102 | Q_SIGNALS: |
103 | void shaderProgramChanged(Qt3DRender::QShaderProgram *shaderProgram); |
104 | void enabledLayersChanged(const QStringList &layers); |
105 | void vertexShaderGraphChanged(const QUrl &vertexShaderGraph); |
106 | void tessellationControlShaderGraphChanged(const QUrl &tessellationControlShaderGraph); |
107 | void tessellationEvaluationShaderGraphChanged(const QUrl &tessellationEvaluationShaderGraph); |
108 | void geometryShaderGraphChanged(const QUrl &geometryShaderGraph); |
109 | void fragmentShaderGraphChanged(const QUrl &fragmentShaderGraph); |
110 | void computeShaderGraphChanged(const QUrl &computeShaderGraph); |
111 | Q_REVISION(13) void vertexShaderCodeChanged(const QByteArray &vertexShaderCode); |
112 | Q_REVISION(13) void tessellationControlShaderCodeChanged(const QByteArray &tessellationControlShaderCode); |
113 | Q_REVISION(13) void tessellationEvaluationShaderCodeChanged(const QByteArray &tessellationEvaluationShaderCode); |
114 | Q_REVISION(13) void geometryShaderCodeChanged(const QByteArray &geometryShaderCode); |
115 | Q_REVISION(13) void fragmentShaderCodeChanged(const QByteArray &fragmentShaderCode); |
116 | Q_REVISION(13) void computeShaderCodeChanged(const QByteArray &computeShaderCode); |
117 | |
118 | protected: |
119 | explicit QShaderProgramBuilder(QShaderProgramBuilderPrivate &dd, Qt3DCore::QNode *parent = nullptr); |
120 | // TODO Unused remove in Qt6 |
121 | void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) override; |
122 | |
123 | private: |
124 | Q_DECLARE_PRIVATE(QShaderProgramBuilder) |
125 | Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override; |
126 | }; |
127 | |
128 | } |
129 | |
130 | QT_END_NAMESPACE |
131 | |
132 | #endif // QT3DRENDER_QSHADERPROGRAMBUILDER_H |
133 | |