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39 | |
40 | #ifndef QT3DEXTRAS_QSKYBOXENTITY_P_H |
41 | #define QT3DEXTRAS_QSKYBOXENTITY_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <QtGui/QVector3D> |
55 | |
56 | #include <Qt3DCore/private/qentity_p.h> |
57 | |
58 | QT_BEGIN_NAMESPACE |
59 | |
60 | namespace Qt3DRender { |
61 | |
62 | class QFilterKey; |
63 | class QTextureCubeMap; |
64 | class QTextureLoader; |
65 | class QShaderProgram; |
66 | class QSkyboxEntity; |
67 | class QTextureImage; |
68 | class QRenderPass; |
69 | class QTechnique; |
70 | class QParameter; |
71 | class QMaterial; |
72 | class QEffect; |
73 | |
74 | } // namespace Qt3DRender |
75 | |
76 | namespace Qt3DExtras { |
77 | |
78 | class QCuboidMesh; |
79 | |
80 | class QSkyboxEntityPrivate : public Qt3DCore::QEntityPrivate |
81 | { |
82 | QSkyboxEntityPrivate(); |
83 | |
84 | void init(); |
85 | void reloadTexture(); |
86 | |
87 | Q_DECLARE_PUBLIC(QSkyboxEntity) |
88 | |
89 | Qt3DRender::QEffect *m_effect; |
90 | Qt3DRender::QMaterial *m_material; |
91 | Qt3DRender::QTextureCubeMap *m_skyboxTexture; |
92 | Qt3DRender::QTextureLoader *m_loadedTexture; |
93 | Qt3DRender::QShaderProgram *m_gl3Shader; |
94 | Qt3DRender::QShaderProgram *m_gl2es2Shader; |
95 | Qt3DRender::QTechnique *m_gl2Technique; |
96 | Qt3DRender::QTechnique *m_es2Technique; |
97 | Qt3DRender::QTechnique *m_gl3Technique; |
98 | Qt3DRender::QFilterKey *m_filterKey; |
99 | Qt3DRender::QRenderPass *m_gl2RenderPass; |
100 | Qt3DRender::QRenderPass *m_es2RenderPass; |
101 | Qt3DRender::QRenderPass *m_gl3RenderPass; |
102 | QCuboidMesh *m_mesh; |
103 | Qt3DRender::QParameter *m_gammaStrengthParameter; |
104 | Qt3DRender::QParameter *m_textureParameter; |
105 | Qt3DRender::QTextureImage *m_posXImage; |
106 | Qt3DRender:: QTextureImage *m_posYImage; |
107 | Qt3DRender::QTextureImage *m_posZImage; |
108 | Qt3DRender::QTextureImage *m_negXImage; |
109 | Qt3DRender::QTextureImage *m_negYImage; |
110 | Qt3DRender::QTextureImage *m_negZImage; |
111 | QString m_extension; |
112 | QString m_baseName; |
113 | QVector3D m_position; |
114 | bool m_hasPendingReloadTextureCall; |
115 | }; |
116 | |
117 | } // Qt3DExtras |
118 | |
119 | QT_END_NAMESPACE |
120 | |
121 | #endif // QT3DEXTRAS_QSKYBOXENTITY_P_H |
122 | |
123 |
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