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39 | |
40 | #include "qskyboxentity.h" |
41 | #include "qskyboxentity_p.h" |
42 | |
43 | #include <QtCore/qtimer.h> |
44 | #include <Qt3DRender/qfilterkey.h> |
45 | #include <Qt3DRender/qeffect.h> |
46 | #include <Qt3DRender/qtexture.h> |
47 | #include <Qt3DRender/qmaterial.h> |
48 | #include <Qt3DRender/qcullface.h> |
49 | #include <Qt3DRender/qdepthtest.h> |
50 | #include <Qt3DRender/qparameter.h> |
51 | #include <Qt3DRender/qtechnique.h> |
52 | #include <Qt3DExtras/qcuboidmesh.h> |
53 | #include <Qt3DRender/qrenderpass.h> |
54 | #include <Qt3DRender/qgraphicsapifilter.h> |
55 | #include <Qt3DRender/qseamlesscubemap.h> |
56 | #include <Qt3DRender/qshaderprogram.h> |
57 | |
58 | QT_BEGIN_NAMESPACE |
59 | |
60 | using namespace Qt3DCore; |
61 | using namespace Qt3DRender; |
62 | |
63 | namespace Qt3DExtras { |
64 | |
65 | QSkyboxEntityPrivate::() |
66 | : QEntityPrivate() |
67 | , m_effect(new QEffect()) |
68 | , m_material(new QMaterial()) |
69 | , m_skyboxTexture(new QTextureCubeMap()) |
70 | , m_loadedTexture(new QTextureLoader()) |
71 | , m_gl3Shader(new QShaderProgram()) |
72 | , m_gl2es2Shader(new QShaderProgram()) |
73 | , m_gl2Technique(new QTechnique()) |
74 | , m_es2Technique(new QTechnique()) |
75 | , m_gl3Technique(new QTechnique()) |
76 | , m_filterKey(new QFilterKey) |
77 | , m_gl2RenderPass(new QRenderPass()) |
78 | , m_es2RenderPass(new QRenderPass()) |
79 | , m_gl3RenderPass(new QRenderPass()) |
80 | , m_mesh(new QCuboidMesh()) |
81 | , m_gammaStrengthParameter(new QParameter(QStringLiteral("gammaStrength" ), 0.0f)) |
82 | , m_textureParameter(new QParameter(QStringLiteral("skyboxTexture" ), m_skyboxTexture)) |
83 | , m_posXImage(new QTextureImage()) |
84 | , m_posYImage(new QTextureImage()) |
85 | , m_posZImage(new QTextureImage()) |
86 | , m_negXImage(new QTextureImage()) |
87 | , m_negYImage(new QTextureImage()) |
88 | , m_negZImage(new QTextureImage()) |
89 | , m_extension(QStringLiteral(".png" )) |
90 | , m_hasPendingReloadTextureCall(false) |
91 | { |
92 | m_loadedTexture->setGenerateMipMaps(false); |
93 | } |
94 | |
95 | /*! |
96 | * \internal |
97 | */ |
98 | void QSkyboxEntityPrivate::() |
99 | { |
100 | m_gl3Shader->setVertexShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/gl3/skybox.vert" )))); |
101 | m_gl3Shader->setFragmentShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/gl3/skybox.frag" )))); |
102 | m_gl2es2Shader->setVertexShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/es2/skybox.vert" )))); |
103 | m_gl2es2Shader->setFragmentShaderCode(QShaderProgram::loadSource(sourceUrl: QUrl(QStringLiteral("qrc:/shaders/es2/skybox.frag" )))); |
104 | |
105 | m_gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); |
106 | m_gl3Technique->graphicsApiFilter()->setMajorVersion(3); |
107 | m_gl3Technique->graphicsApiFilter()->setMinorVersion(3); |
108 | m_gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); |
109 | |
110 | m_gl2Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); |
111 | m_gl2Technique->graphicsApiFilter()->setMajorVersion(2); |
112 | m_gl2Technique->graphicsApiFilter()->setMinorVersion(0); |
113 | m_gl2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile); |
114 | |
115 | m_es2Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGLES); |
116 | m_es2Technique->graphicsApiFilter()->setMajorVersion(2); |
117 | m_es2Technique->graphicsApiFilter()->setMinorVersion(0); |
118 | m_es2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile); |
119 | |
120 | m_filterKey->setParent(m_effect); |
121 | m_filterKey->setName(QStringLiteral("renderingStyle" )); |
122 | m_filterKey->setValue(QStringLiteral("forward" )); |
123 | |
124 | m_gl3Technique->addFilterKey(filterKey: m_filterKey); |
125 | m_gl2Technique->addFilterKey(filterKey: m_filterKey); |
126 | m_es2Technique->addFilterKey(filterKey: m_filterKey); |
127 | |
128 | m_gl3RenderPass->setShaderProgram(m_gl3Shader); |
129 | m_gl2RenderPass->setShaderProgram(m_gl2es2Shader); |
130 | m_es2RenderPass->setShaderProgram(m_gl2es2Shader); |
131 | |
132 | QCullFace *cullFront = new QCullFace(); |
133 | cullFront->setMode(QCullFace::Front); |
134 | QDepthTest *depthTest = new QDepthTest(); |
135 | depthTest->setDepthFunction(QDepthTest::LessOrEqual); |
136 | QSeamlessCubemap *seamlessCubemap = new QSeamlessCubemap(); |
137 | |
138 | m_gl3RenderPass->addRenderState(state: cullFront); |
139 | m_gl3RenderPass->addRenderState(state: depthTest); |
140 | m_gl3RenderPass->addRenderState(state: seamlessCubemap); |
141 | m_gl2RenderPass->addRenderState(state: cullFront); |
142 | m_gl2RenderPass->addRenderState(state: depthTest); |
143 | m_es2RenderPass->addRenderState(state: cullFront); |
144 | m_es2RenderPass->addRenderState(state: depthTest); |
145 | |
146 | m_gl3Technique->addRenderPass(pass: m_gl3RenderPass); |
147 | m_gl2Technique->addRenderPass(pass: m_gl2RenderPass); |
148 | m_es2Technique->addRenderPass(pass: m_es2RenderPass); |
149 | |
150 | m_effect->addTechnique(t: m_gl3Technique); |
151 | m_effect->addTechnique(t: m_gl2Technique); |
152 | m_effect->addTechnique(t: m_es2Technique); |
153 | |
154 | m_material->setEffect(m_effect); |
155 | m_material->addParameter(parameter: m_gammaStrengthParameter); |
156 | m_material->addParameter(parameter: m_textureParameter); |
157 | |
158 | m_mesh->setXYMeshResolution(QSize(2, 2)); |
159 | m_mesh->setXZMeshResolution(QSize(2, 2)); |
160 | m_mesh->setYZMeshResolution(QSize(2, 2)); |
161 | |
162 | m_posXImage->setFace(QTextureCubeMap::CubeMapPositiveX); |
163 | m_posXImage->setMirrored(false); |
164 | m_posYImage->setFace(QTextureCubeMap::CubeMapPositiveY); |
165 | m_posYImage->setMirrored(false); |
166 | m_posZImage->setFace(QTextureCubeMap::CubeMapPositiveZ); |
167 | m_posZImage->setMirrored(false); |
168 | m_negXImage->setFace(QTextureCubeMap::CubeMapNegativeX); |
169 | m_negXImage->setMirrored(false); |
170 | m_negYImage->setFace(QTextureCubeMap::CubeMapNegativeY); |
171 | m_negYImage->setMirrored(false); |
172 | m_negZImage->setFace(QTextureCubeMap::CubeMapNegativeZ); |
173 | m_negZImage->setMirrored(false); |
174 | |
175 | m_skyboxTexture->setMagnificationFilter(QTextureCubeMap::Linear); |
176 | m_skyboxTexture->setMinificationFilter(QTextureCubeMap::Linear); |
177 | m_skyboxTexture->setGenerateMipMaps(false); |
178 | m_skyboxTexture->setWrapMode(QTextureWrapMode(QTextureWrapMode::ClampToEdge)); |
179 | |
180 | m_skyboxTexture->addTextureImage(textureImage: m_posXImage); |
181 | m_skyboxTexture->addTextureImage(textureImage: m_posYImage); |
182 | m_skyboxTexture->addTextureImage(textureImage: m_posZImage); |
183 | m_skyboxTexture->addTextureImage(textureImage: m_negXImage); |
184 | m_skyboxTexture->addTextureImage(textureImage: m_negYImage); |
185 | m_skyboxTexture->addTextureImage(textureImage: m_negZImage); |
186 | |
187 | q_func()->addComponent(comp: m_mesh); |
188 | q_func()->addComponent(comp: m_material); |
189 | } |
190 | |
191 | /*! |
192 | * \internal |
193 | */ |
194 | void QSkyboxEntityPrivate::() |
195 | { |
196 | if (!m_hasPendingReloadTextureCall) { |
197 | m_hasPendingReloadTextureCall = true; |
198 | QTimer::singleShot(interval: 0, slot: [this] { |
199 | if (m_extension == QStringLiteral(".dds" )) { |
200 | m_loadedTexture->setSource(QUrl(m_baseName + m_extension)); |
201 | m_textureParameter->setValue(QVariant::fromValue(value: m_loadedTexture)); |
202 | } else { |
203 | m_posXImage->setSource(QUrl(m_baseName + QStringLiteral("_posx" ) + m_extension)); |
204 | m_posYImage->setSource(QUrl(m_baseName + QStringLiteral("_posy" ) + m_extension)); |
205 | m_posZImage->setSource(QUrl(m_baseName + QStringLiteral("_posz" ) + m_extension)); |
206 | m_negXImage->setSource(QUrl(m_baseName + QStringLiteral("_negx" ) + m_extension)); |
207 | m_negYImage->setSource(QUrl(m_baseName + QStringLiteral("_negy" ) + m_extension)); |
208 | m_negZImage->setSource(QUrl(m_baseName + QStringLiteral("_negz" ) + m_extension)); |
209 | m_textureParameter->setValue(QVariant::fromValue(value: m_skyboxTexture)); |
210 | } |
211 | m_hasPendingReloadTextureCall = false; |
212 | }); |
213 | } |
214 | } |
215 | |
216 | /*! |
217 | * \class Qt3DExtras::QSkyboxEntity |
218 | * \inheaderfile Qt3DExtras/QSkyboxEntity |
219 | * \inmodule Qt3DExtras |
220 | * |
221 | * \brief Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can |
222 | * be used to insert a skybox in a 3D scene. |
223 | * |
224 | * By specifying a base name and an extension, Qt3DExtras::QSkyboxEntity |
225 | * will take care of building a TextureCubeMap to be rendered at runtime. The |
226 | * images in the source directory should match the pattern: |
227 | * \b base name + * "_posx|_posy|_posz|_negx|_negy|_negz" + extension |
228 | * |
229 | * By default the extension defaults to .png. |
230 | * |
231 | * Be sure to disable frustum culling in the FrameGraph through which the |
232 | * skybox rendering happens. |
233 | * |
234 | * \note Please note that you shouldn't try to render a skybox with an |
235 | * orthographic projection. |
236 | * |
237 | * \since 5.5 |
238 | */ |
239 | |
240 | /*! |
241 | * \qmltype SkyboxEntity |
242 | * \instantiates Qt3DExtras::QSkyboxEntity |
243 | * \inqmlmodule Qt3D.Extras |
244 | * |
245 | * \brief SkyboxEntity is a convenience Entity subclass that can be used to |
246 | * insert a skybox in a 3D scene. |
247 | * |
248 | * By specifying a base name and an extension, SkyboxEntity will take care of |
249 | * building a TextureCubeMap to be rendered at runtime. The images in the |
250 | * source directory should match the pattern: \b base name + * |
251 | * "_posx|_posy|_posz|_negx|_negy|_negz" + extension |
252 | * |
253 | * By default the extension defaults to .png. |
254 | * |
255 | * Be sure to disable frustum culling in the FrameGraph through which the |
256 | * skybox rendering happens. |
257 | * |
258 | * \note Please note that you shouldn't try to render a skybox with an |
259 | * orthographic projection. |
260 | * |
261 | * \since 5.5 |
262 | */ |
263 | |
264 | /*! |
265 | * Constructs a new Qt3DExtras::QSkyboxEntity object with \a parent as parent. |
266 | */ |
267 | QSkyboxEntity::(QNode *parent) |
268 | : QEntity(*new QSkyboxEntityPrivate, parent) |
269 | { |
270 | d_func()->init(); |
271 | } |
272 | |
273 | /*! \internal */ |
274 | QSkyboxEntity::() |
275 | { |
276 | } |
277 | |
278 | /*! |
279 | * Sets the base name to \a baseName. |
280 | */ |
281 | void QSkyboxEntity::(const QString &baseName) |
282 | { |
283 | Q_D(QSkyboxEntity); |
284 | if (baseName != d->m_baseName) { |
285 | d->m_baseName = baseName; |
286 | emit baseNameChanged(path: baseName); |
287 | d->reloadTexture(); |
288 | } |
289 | } |
290 | /*! |
291 | \property QSkyboxEntity::baseName |
292 | |
293 | Contains the base name of the Skybox. |
294 | */ |
295 | /*! |
296 | \qmlproperty string QSkyboxEntity::baseName |
297 | |
298 | Contains the base name of the Skybox. |
299 | */ |
300 | /*! |
301 | * Returns the base name of the Skybox. |
302 | */ |
303 | QString QSkyboxEntity::() const |
304 | { |
305 | Q_D(const QSkyboxEntity); |
306 | return d->m_baseName; |
307 | } |
308 | |
309 | /*! |
310 | * Sets the extension to \a extension. |
311 | */ |
312 | void QSkyboxEntity::(const QString &extension) |
313 | { |
314 | Q_D(QSkyboxEntity); |
315 | if (extension != d->m_extension) { |
316 | d->m_extension = extension; |
317 | emit extensionChanged(extension); |
318 | d->reloadTexture(); |
319 | } |
320 | } |
321 | |
322 | /*! |
323 | \property QSkyboxEntity::extension |
324 | |
325 | Contains the extension of the filename for the skybox image, including the |
326 | leading '.'. |
327 | |
328 | The default value is: .png |
329 | */ |
330 | |
331 | /*! |
332 | \qmlproperty string QSkyboxEntity::extension |
333 | |
334 | Contains the extension of the filename for the skybox image, including the |
335 | leading '.'. |
336 | |
337 | The default value is: .png |
338 | */ |
339 | /*! |
340 | * Returns the extension |
341 | */ |
342 | QString QSkyboxEntity::() const |
343 | { |
344 | Q_D(const QSkyboxEntity); |
345 | return d->m_extension; |
346 | } |
347 | |
348 | /*! |
349 | * Sets the gamma correction enable state to \a enabled. |
350 | * \since 5.9 |
351 | */ |
352 | void QSkyboxEntity::(bool enabled) |
353 | { |
354 | Q_D(QSkyboxEntity); |
355 | if (enabled != isGammaCorrectEnabled()) { |
356 | d->m_gammaStrengthParameter->setValue(enabled ? 1.0f : 0.0f); |
357 | emit gammaCorrectEnabledChanged(enabled); |
358 | } |
359 | } |
360 | |
361 | /*! |
362 | * Returns true if gamma correction is enabled for this skybox. |
363 | * \since 5.9 |
364 | */ |
365 | bool QSkyboxEntity::() const |
366 | { |
367 | Q_D(const QSkyboxEntity); |
368 | return !qFuzzyIsNull(f: d->m_gammaStrengthParameter->value().toFloat()); |
369 | } |
370 | |
371 | } // namespace Qt3DExtras |
372 | |
373 | /*! |
374 | \property QSkyboxEntity::gammaCorrect |
375 | |
376 | A boolean indicating whether gamma correction is enabled. |
377 | \since 5.9 |
378 | */ |
379 | /*! |
380 | \qmlproperty bool QSkyboxEntity::gammaCorrect |
381 | |
382 | A boolean indicating whether gamma correction is enabled. |
383 | \since 5.9 |
384 | */ |
385 | QT_END_NAMESPACE |
386 | |