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39 | |
40 | #include "qtextureatlas_p.h" |
41 | #include "qtextureatlas_p_p.h" |
42 | #include <Qt3DRender/qtexturedata.h> |
43 | #include <Qt3DRender/qabstracttextureimage.h> |
44 | |
45 | QT_BEGIN_NAMESPACE |
46 | |
47 | using namespace Qt3DCore; |
48 | |
49 | namespace Qt3DExtras { |
50 | |
51 | QTextureAtlasData::(int w, int h, QImage::Format fmt) |
52 | : m_image(w, h, fmt) |
53 | { |
54 | m_image.fill(pixel: 0); |
55 | } |
56 | |
57 | QTextureAtlasData::() |
58 | { |
59 | } |
60 | |
61 | void QTextureAtlasData::(const AtlasTexture &texture, const QImage &image) |
62 | { |
63 | QMutexLocker lock(&m_mutex); |
64 | |
65 | Update update; |
66 | update.textureInfo = texture; |
67 | update.image = image; |
68 | m_updates << update; |
69 | } |
70 | |
71 | QByteArray QTextureAtlasData::() |
72 | { |
73 | m_mutex.lock(); |
74 | const QVector<Update> updates = std::move(m_updates); |
75 | m_mutex.unlock(); |
76 | |
77 | // copy sub-images into the actual texture image |
78 | for (const Update &update : updates) { |
79 | const QImage &image = update.image; |
80 | |
81 | const int padding = update.textureInfo.padding; |
82 | const QRect imgRect = update.textureInfo.position; |
83 | const QRect alloc = imgRect.adjusted(xp1: -padding, yp1: -padding, xp2: padding, yp2: padding); |
84 | |
85 | // bytes per pixel |
86 | if (image.depth() != m_image.depth()) { |
87 | qWarning() << "[QTextureAtlas] Image depth does not match. Original =" << m_image.depth() << ", Sub-Image =" << image.depth(); |
88 | continue; |
89 | } |
90 | int bpp = image.depth() / 8; |
91 | |
92 | // copy image contents into texture image |
93 | // use image border pixels to fill the padding region |
94 | for (int y = alloc.top(); y <= alloc.bottom(); y++) { |
95 | uchar *dstLine = m_image.scanLine(y); |
96 | |
97 | uchar *dstPadL = &dstLine[bpp * alloc.left()]; |
98 | uchar *dstPadR = &dstLine[bpp * imgRect.right()]; |
99 | uchar *dstImg = &dstLine[bpp * imgRect.left()]; |
100 | |
101 | // do padding with 0 in the upper/lower padding parts around the actual image |
102 | if (y < imgRect.top() || y > imgRect.bottom()) { |
103 | memset(s: dstPadL, c: 0, n: bpp * (imgRect.width() + 2 * padding)); |
104 | continue; |
105 | } |
106 | |
107 | // copy left and right padding pixels |
108 | memset(s: dstPadL, c: 0, n: bpp * padding); |
109 | memset(s: dstPadR, c: 0, n: bpp * padding); |
110 | |
111 | // copy image scanline |
112 | const int ySrc = qBound(min: 0, val: y - imgRect.top(), max: image.height()-1); |
113 | memcpy(dest: dstImg, src: image.scanLine(ySrc), n: bpp * imgRect.width()); |
114 | } |
115 | } |
116 | |
117 | return QByteArray(reinterpret_cast<const char*>(m_image.constBits()), m_image.sizeInBytes()); |
118 | } |
119 | |
120 | QTextureAtlasPrivate::() |
121 | : Qt3DRender::QAbstractTexturePrivate() |
122 | { |
123 | m_target = Qt3DRender::QAbstractTexture::TargetAutomatic; |
124 | m_format = Qt3DRender::QAbstractTexture::RGBA8_UNorm; |
125 | m_width = 256; |
126 | m_height = 256; |
127 | m_depth = 1; |
128 | } |
129 | |
130 | QTextureAtlasPrivate::() |
131 | { |
132 | } |
133 | |
134 | QTextureAtlasGenerator::(const QTextureAtlasPrivate *texAtlas) |
135 | : m_data(texAtlas->m_data) |
136 | , m_format(texAtlas->m_format) |
137 | , m_pixelFormat(texAtlas->m_pixelFormat) |
138 | , m_generation(texAtlas->m_currGen) |
139 | , m_atlasId(texAtlas->m_id) |
140 | { |
141 | } |
142 | |
143 | QTextureAtlasGenerator::() |
144 | { |
145 | } |
146 | |
147 | Qt3DRender::QTextureDataPtr QTextureAtlasGenerator::() |
148 | { |
149 | Qt3DRender::QTextureImageDataPtr texImage = Qt3DRender::QTextureImageDataPtr::create(); |
150 | texImage->setTarget(QOpenGLTexture::Target2D); |
151 | texImage->setWidth(m_data->width()); |
152 | texImage->setHeight(m_data->height()); |
153 | texImage->setDepth(1); |
154 | texImage->setFaces(1); |
155 | texImage->setLayers(1); |
156 | texImage->setMipLevels(1); |
157 | texImage->setFormat(static_cast<QOpenGLTexture::TextureFormat>(m_format)); |
158 | texImage->setPixelFormat(m_pixelFormat); |
159 | texImage->setPixelType(QOpenGLTexture::UInt8); |
160 | |
161 | const QByteArray bytes = m_data->createUpdatedImageData(); |
162 | texImage->setData(data: bytes, blockSize: 1); |
163 | |
164 | Qt3DRender::QTextureDataPtr generatedData = Qt3DRender::QTextureDataPtr::create(); |
165 | generatedData->setTarget(Qt3DRender::QAbstractTexture::Target2D); |
166 | generatedData->setFormat(m_format); |
167 | generatedData->setWidth(m_data->width()); |
168 | generatedData->setHeight(m_data->height()); |
169 | generatedData->setDepth(1); |
170 | generatedData->setLayers(1); |
171 | generatedData->addImageData(imageData: texImage); |
172 | |
173 | return generatedData; |
174 | } |
175 | |
176 | bool QTextureAtlasGenerator::(const QTextureGenerator &other) const |
177 | { |
178 | const QTextureAtlasGenerator *otherFunctor = Qt3DRender::functor_cast<QTextureAtlasGenerator>(other: &other); |
179 | return (otherFunctor != nullptr |
180 | && otherFunctor->m_data == m_data |
181 | && otherFunctor->m_atlasId == m_atlasId |
182 | && otherFunctor->m_generation == m_generation); |
183 | } |
184 | |
185 | QTextureAtlas::(Qt3DCore::QNode *parent) |
186 | : QAbstractTexture(*new QTextureAtlasPrivate(), parent) |
187 | { |
188 | } |
189 | |
190 | QOpenGLTexture::PixelFormat QTextureAtlas::() const |
191 | { |
192 | Q_D(const QTextureAtlas); |
193 | return d->m_pixelFormat; |
194 | } |
195 | |
196 | void QTextureAtlas::(QOpenGLTexture::PixelFormat fmt) |
197 | { |
198 | Q_D(QTextureAtlas); |
199 | d->m_pixelFormat = fmt; |
200 | } |
201 | |
202 | QTextureAtlas::() |
203 | { |
204 | } |
205 | |
206 | QTextureAtlas::TextureId QTextureAtlas::(const QImage &image, int padding) |
207 | { |
208 | Q_D(QTextureAtlas); |
209 | |
210 | // lazily create image and allocator to allow setWidth/setHeight after object construction |
211 | if (!d->m_allocator) { |
212 | Q_ASSERT(d->m_data.isNull()); |
213 | |
214 | d->m_allocator.reset(other: new AreaAllocator(QSize(width(), height()))); |
215 | d->m_data = QTextureAtlasDataPtr::create(arguments: width(), arguments: height(), arguments: image.format()); |
216 | } |
217 | |
218 | const QSize allocSz = image.size() + QSize(2 * padding, 2 * padding); |
219 | |
220 | // try to allocate space within image space |
221 | const QRect alloc = d->m_allocator->allocate(size: allocSz); |
222 | if (alloc.isEmpty()) |
223 | return InvalidTexture; |
224 | |
225 | const QRect imgRect = alloc.adjusted(xp1: padding, yp1: padding, xp2: -padding, yp2: -padding); |
226 | AtlasTexture tex; |
227 | tex.position = imgRect; |
228 | tex.padding = padding; |
229 | |
230 | // store texture |
231 | TextureId id = d->m_currId++; |
232 | d->m_textures[id] = tex; |
233 | d->m_data->addImage(texture: tex, image); |
234 | |
235 | // update data functor |
236 | d->m_currGen++; |
237 | d->setDataFunctor(QTextureAtlasGeneratorPtr::create(arguments: d)); |
238 | |
239 | return id; |
240 | } |
241 | |
242 | void QTextureAtlas::(TextureId id) |
243 | { |
244 | Q_D(QTextureAtlas); |
245 | auto it = d->m_textures.find(akey: id); |
246 | if (it != d->m_textures.end()) { |
247 | QRect imgRect = it->position; |
248 | imgRect.adjust(dx1: -it->padding, dy1: -it->padding, dx2: 2*it->padding, dy2: 2*it->padding); |
249 | |
250 | if (d->m_allocator) |
251 | d->m_allocator->deallocate(rect: imgRect); |
252 | d->m_textures.erase(it); |
253 | } |
254 | } |
255 | |
256 | bool QTextureAtlas::(TextureId id) const |
257 | { |
258 | Q_D(const QTextureAtlas); |
259 | return d->m_textures.contains(akey: id); |
260 | } |
261 | |
262 | int QTextureAtlas::() const |
263 | { |
264 | Q_D(const QTextureAtlas); |
265 | return d->m_textures.size(); |
266 | } |
267 | |
268 | QRect QTextureAtlas::(TextureId id) const |
269 | { |
270 | Q_D(const QTextureAtlas); |
271 | const auto it = d->m_textures.find(akey: id); |
272 | return (it != d->m_textures.cend()) ? it->position : QRect(); |
273 | } |
274 | |
275 | QRectF QTextureAtlas::(TextureId id) const |
276 | { |
277 | Q_D(const QTextureAtlas); |
278 | const auto it = d->m_textures.find(akey: id); |
279 | if (it != d->m_textures.cend()) { |
280 | const float w = d->m_data->width(); |
281 | const float h = d->m_data->height(); |
282 | return QRectF(static_cast<float>(it->position.x()) / w, |
283 | static_cast<float>(it->position.y()) / h, |
284 | static_cast<float>(it->position.width()) / w, |
285 | static_cast<float>(it->position.height()) / h); |
286 | } |
287 | return QRectF(); |
288 | } |
289 | |
290 | int QTextureAtlas::(TextureId id) const |
291 | { |
292 | Q_D(const QTextureAtlas); |
293 | const auto it = d->m_textures.find(akey: id); |
294 | return (it != d->m_textures.cend()) ? it->padding : -1; |
295 | } |
296 | |
297 | } // namespace Qt3DExtras |
298 | |
299 | QT_END_NAMESPACE |
300 | |