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| 2 | ** |
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. |
| 4 | ** Contact: http://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "renderbuffer_p.h" |
| 41 | #include <QOpenGLContext> |
| 42 | #include <QOpenGLFunctions> |
| 43 | |
| 44 | QT_BEGIN_NAMESPACE |
| 45 | |
| 46 | namespace Qt3DRender { |
| 47 | namespace Render { |
| 48 | namespace OpenGL { |
| 49 | |
| 50 | RenderBuffer::RenderBuffer(int width, int height, QAbstractTexture::TextureFormat format) |
| 51 | : m_size(width, height), |
| 52 | m_format(format), |
| 53 | m_renderBuffer(0), |
| 54 | m_context(nullptr) |
| 55 | { |
| 56 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
| 57 | if (!ctx) { |
| 58 | qWarning(msg: "Renderbuffer requires an OpenGL context" ); |
| 59 | return; |
| 60 | } |
| 61 | |
| 62 | m_context = ctx; |
| 63 | QOpenGLFunctions *f = ctx->functions(); |
| 64 | f->glGenRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
| 65 | if (!m_renderBuffer) |
| 66 | return; |
| 67 | |
| 68 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
| 69 | while (f->glGetError() != GL_NO_ERROR) { } |
| 70 | f->glRenderbufferStorage(GL_RENDERBUFFER, internalformat: format, width, height); |
| 71 | GLint err = f->glGetError(); |
| 72 | if (err != GL_NO_ERROR) |
| 73 | qWarning(msg: "Failed to set renderbuffer storage: error 0x%x" , err); |
| 74 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
| 75 | } |
| 76 | |
| 77 | RenderBuffer::~RenderBuffer() |
| 78 | { |
| 79 | if (m_renderBuffer) { |
| 80 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
| 81 | |
| 82 | // Ignore the fact that renderbuffers are sharable resources and let's |
| 83 | // just expect that the context is the same as when the resource was |
| 84 | // created. QOpenGLTexture suffers from the same limitation anyway, and |
| 85 | // this is unlikely to become an issue within Qt 3D. |
| 86 | if (ctx == m_context) { |
| 87 | ctx->functions()->glDeleteRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
| 88 | } else { |
| 89 | qWarning(msg: "Wrong current context; renderbuffer not destroyed" ); |
| 90 | } |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | void RenderBuffer::bind() |
| 95 | { |
| 96 | if (!m_renderBuffer) |
| 97 | return; |
| 98 | |
| 99 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
| 100 | } |
| 101 | |
| 102 | void RenderBuffer::release() |
| 103 | { |
| 104 | if (!m_context) |
| 105 | return; |
| 106 | |
| 107 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
| 108 | } |
| 109 | |
| 110 | } // namespace OpenGL |
| 111 | } // namespace Render |
| 112 | } // namespace Qt3DRender |
| 113 | |
| 114 | QT_END_NAMESPACE |
| 115 | |