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39 | |
40 | #include "renderbuffer_p.h" |
41 | #include <QOpenGLContext> |
42 | #include <QOpenGLFunctions> |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | namespace Qt3DRender { |
47 | namespace Render { |
48 | namespace OpenGL { |
49 | |
50 | RenderBuffer::RenderBuffer(int width, int height, QAbstractTexture::TextureFormat format) |
51 | : m_size(width, height), |
52 | m_format(format), |
53 | m_renderBuffer(0), |
54 | m_context(nullptr) |
55 | { |
56 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
57 | if (!ctx) { |
58 | qWarning(msg: "Renderbuffer requires an OpenGL context" ); |
59 | return; |
60 | } |
61 | |
62 | m_context = ctx; |
63 | QOpenGLFunctions *f = ctx->functions(); |
64 | f->glGenRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
65 | if (!m_renderBuffer) |
66 | return; |
67 | |
68 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
69 | while (f->glGetError() != GL_NO_ERROR) { } |
70 | f->glRenderbufferStorage(GL_RENDERBUFFER, internalformat: format, width, height); |
71 | GLint err = f->glGetError(); |
72 | if (err != GL_NO_ERROR) |
73 | qWarning(msg: "Failed to set renderbuffer storage: error 0x%x" , err); |
74 | f->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
75 | } |
76 | |
77 | RenderBuffer::~RenderBuffer() |
78 | { |
79 | if (m_renderBuffer) { |
80 | QOpenGLContext *ctx = QOpenGLContext::currentContext(); |
81 | |
82 | // Ignore the fact that renderbuffers are sharable resources and let's |
83 | // just expect that the context is the same as when the resource was |
84 | // created. QOpenGLTexture suffers from the same limitation anyway, and |
85 | // this is unlikely to become an issue within Qt 3D. |
86 | if (ctx == m_context) { |
87 | ctx->functions()->glDeleteRenderbuffers(n: 1, renderbuffers: &m_renderBuffer); |
88 | } else { |
89 | qWarning(msg: "Wrong current context; renderbuffer not destroyed" ); |
90 | } |
91 | } |
92 | } |
93 | |
94 | void RenderBuffer::bind() |
95 | { |
96 | if (!m_renderBuffer) |
97 | return; |
98 | |
99 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: m_renderBuffer); |
100 | } |
101 | |
102 | void RenderBuffer::release() |
103 | { |
104 | if (!m_context) |
105 | return; |
106 | |
107 | m_context->functions()->glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer: 0); |
108 | } |
109 | |
110 | } // namespace OpenGL |
111 | } // namespace Render |
112 | } // namespace Qt3DRender |
113 | |
114 | QT_END_NAMESPACE |
115 | |