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39
40#ifndef QT3DRENDER_SCENE3DRENDERER_P_H
41#define QT3DRENDER_SCENE3DRENDERER_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists purely as an
48// implementation detail. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <QtCore/QObject>
55#include <QtCore/qsize.h>
56#include <QtCore/QMutex>
57#include <QtCore/QSemaphore>
58#include <scene3ditem_p.h>
59
60QT_BEGIN_NAMESPACE
61
62class QQuickWindow;
63class QSGTexture;
64class QOpenGLFramebufferObject;
65
66namespace Qt3DCore {
67class QAspectEngine;
68}
69
70namespace Qt3DRender {
71
72class QRenderAspect;
73class Scene3DCleaner;
74class Scene3DSGNode;
75class Scene3DViews;
76
77class Scene3DRenderer : public QObject
78{
79 Q_OBJECT
80public:
81 Scene3DRenderer();
82 ~Scene3DRenderer();
83
84 void setSGNode(Scene3DSGNode *node);
85 void setCleanerHelper(Scene3DCleaner *cleaner);
86 void allowRender();
87 void setCompositingMode(Scene3DItem::CompositingMode mode);
88 void setSkipFrame(bool skip);
89 void setMultisample(bool multisample);
90 void setBoundingSize(const QSize &size);
91
92 void setScene3DViews(const QVector<Scene3DView *> views);
93 void init(Qt3DCore::QAspectEngine *aspectEngine, QRenderAspect *renderAspect);
94
95 void beforeSynchronize();
96 void setWindow(QQuickWindow *window);
97
98 bool hasShutdown() const { return !m_needsShutdown; }
99
100 QRenderAspect *renderAspect() const { return m_renderAspect; }
101public Q_SLOTS:
102 void render();
103 void shutdown();
104
105private:
106 QOpenGLFramebufferObject *createMultisampledFramebufferObject(const QSize &size);
107 QOpenGLFramebufferObject *createFramebufferObject(const QSize &size);
108
109 Qt3DCore::QAspectEngine *m_aspectEngine; // Will be released by the Scene3DItem
110 QRenderAspect *m_renderAspect; // Will be released by the aspectEngine
111 QScopedPointer<QOpenGLFramebufferObject> m_multisampledFBO;
112 QScopedPointer<QOpenGLFramebufferObject> m_finalFBO;
113 QScopedPointer<QSGTexture> m_texture;
114 Scene3DSGNode *m_node; // Will be released by the QtQuick SceneGraph
115 QQuickWindow *m_window;
116 QMutex m_windowMutex;
117 QSize m_lastSize;
118 QSize m_boundingRectSize;
119 bool m_multisample;
120 bool m_lastMultisample;
121 bool m_needsShutdown;
122 bool m_forceRecreate;
123 bool m_shouldRender;
124 bool m_dirtyViews;
125 bool m_skipFrame;
126 QSemaphore m_allowRendering;
127 Scene3DItem::CompositingMode m_compositingMode;
128 QVector<Scene3DView *> m_views;
129 bool m_resetRequested = false;
130
131 friend class Scene3DItem;
132};
133
134} // namespace Qt3DRender
135
136QT_END_NAMESPACE
137
138#endif // QT3DRENDER_SCENE3DRENDERER_P_H
139

source code of qt3d/src/quick3d/imports/scene3d/scene3drenderer_p.h