| 1 | /**************************************************************************** |
|---|---|
| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "computecommand_p.h" |
| 41 | #include <Qt3DCore/qnode.h> |
| 42 | #include <Qt3DCore/qpropertyupdatedchange.h> |
| 43 | #include <Qt3DRender/private/qcomputecommand_p.h> |
| 44 | #include <Qt3DRender/private/abstractrenderer_p.h> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | namespace Qt3DRender { |
| 49 | |
| 50 | namespace Render { |
| 51 | |
| 52 | ComputeCommand::ComputeCommand() |
| 53 | : BackendNode(ReadWrite) |
| 54 | , m_frameCount(0) |
| 55 | , m_runType(QComputeCommand::Continuous) |
| 56 | , m_hasReachedFrameCount(false) |
| 57 | { |
| 58 | m_workGroups[0] = 1; |
| 59 | m_workGroups[1] = 1; |
| 60 | m_workGroups[2] = 1; |
| 61 | } |
| 62 | |
| 63 | ComputeCommand::~ComputeCommand() |
| 64 | { |
| 65 | } |
| 66 | |
| 67 | void ComputeCommand::cleanup() |
| 68 | { |
| 69 | QBackendNode::setEnabled(false); |
| 70 | m_workGroups[0] = 1; |
| 71 | m_workGroups[1] = 1; |
| 72 | m_workGroups[2] = 1; |
| 73 | m_frameCount = 0; |
| 74 | m_runType = QComputeCommand::Continuous; |
| 75 | m_hasReachedFrameCount = false; |
| 76 | } |
| 77 | |
| 78 | void ComputeCommand::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
| 79 | { |
| 80 | const QComputeCommand *node = qobject_cast<const QComputeCommand *>(object: frontEnd); |
| 81 | if (!node) |
| 82 | return; |
| 83 | |
| 84 | const bool wasEnabled = isEnabled(); |
| 85 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 86 | if (wasEnabled != isEnabled()) |
| 87 | markDirty(changes: AbstractRenderer::ComputeDirty); |
| 88 | |
| 89 | if (m_workGroups[0] != node->workGroupX()) { |
| 90 | m_workGroups[0] = node->workGroupX(); |
| 91 | markDirty(changes: AbstractRenderer::ComputeDirty); |
| 92 | } |
| 93 | if (m_workGroups[1] != node->workGroupY()) { |
| 94 | m_workGroups[1] = node->workGroupY(); |
| 95 | markDirty(changes: AbstractRenderer::ComputeDirty); |
| 96 | } |
| 97 | if (m_workGroups[2] != node->workGroupZ()) { |
| 98 | m_workGroups[2] = node->workGroupZ(); |
| 99 | markDirty(changes: AbstractRenderer::ComputeDirty); |
| 100 | } |
| 101 | if (node->runType() != m_runType) { |
| 102 | m_runType = node->runType(); |
| 103 | markDirty(changes: AbstractRenderer::ComputeDirty); |
| 104 | } |
| 105 | const QComputeCommandPrivate *d = static_cast<const QComputeCommandPrivate *>(Qt3DCore::QNodePrivate::get(q: node)); |
| 106 | // Check frame count only if frontend is enabled |
| 107 | // If disabled that means we might have disabled the frontend because |
| 108 | // framecount reached 0 |
| 109 | if (d->m_enabled && d->m_frameCount != m_frameCount) { |
| 110 | m_frameCount = d->m_frameCount; |
| 111 | m_hasReachedFrameCount = m_frameCount <= 0; |
| 112 | markDirty(changes: AbstractRenderer::ComputeDirty); |
| 113 | } |
| 114 | |
| 115 | if (firstTime) |
| 116 | markDirty(changes: AbstractRenderer::ComputeDirty); |
| 117 | } |
| 118 | |
| 119 | // Called from buildComputeRenderCommands in a job |
| 120 | void ComputeCommand::updateFrameCount() |
| 121 | { |
| 122 | // Disable frontend node when reaching 0 |
| 123 | --m_frameCount; |
| 124 | if (m_frameCount <= 0) |
| 125 | m_hasReachedFrameCount = true; |
| 126 | // Backend will be disabled on the next sync |
| 127 | } |
| 128 | |
| 129 | void ComputeCommand::resetHasReachedFrameCount() |
| 130 | { |
| 131 | m_hasReachedFrameCount = false; |
| 132 | } |
| 133 | |
| 134 | bool ComputeCommand::hasReachedFrameCount() const |
| 135 | { |
| 136 | return m_hasReachedFrameCount; |
| 137 | } |
| 138 | |
| 139 | } // Render |
| 140 | |
| 141 | } // Qt3DRender |
| 142 | |
| 143 | QT_END_NAMESPACE |
| 144 |
