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39
40#ifndef QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H
41#define QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DRender/private/qboundingvolume_p.h>
55#include <Qt3DCore/qnodeid.h>
56#include <Qt3DCore/private/matrix4x4_p.h>
57#include <QVector3D>
58
59QT_BEGIN_NAMESPACE
60
61namespace Qt3DRender {
62
63namespace Render {
64
65Q_AUTOTEST_EXPORT bool intersectsSegmentTriangle(const RayCasting::QRay3D &ray,
66 const Vector3D &a,
67 const Vector3D &b,
68 const Vector3D &c,
69 Vector3D &uvw,
70 float &t);
71
72class Q_AUTOTEST_EXPORT TriangleBoundingVolume : public RayCasting::QBoundingVolume
73{
74public:
75 TriangleBoundingVolume();
76 explicit TriangleBoundingVolume(Qt3DCore::QNodeId id,
77 const Vector3D &a,
78 const Vector3D &b,
79 const Vector3D &c);
80
81 Qt3DCore::QNodeId id() const final;
82 bool intersects(const RayCasting::QRay3D &ray, Vector3D *q, Vector3D *uvw) const final;
83 Type type() const final;
84
85 Vector3D a() const;
86 Vector3D b() const;
87 Vector3D c() const;
88
89 void setA(const Vector3D &a);
90 void setB(const Vector3D &b);
91 void setC(const Vector3D &c);
92
93 TriangleBoundingVolume transformed(const Matrix4x4 &mat) const;
94
95 inline TriangleBoundingVolume &transform(const Matrix4x4 &mat)
96 {
97 *this = transformed(mat);
98 return *this;
99 }
100
101private:
102 Qt3DCore::QNodeId m_id;
103 Vector3D m_a, m_b, m_c;
104};
105
106} // namespace Render
107
108} // namespace Qt3DRender
109
110QT_END_NAMESPACE
111
112Q_DECLARE_METATYPE(Qt3DRender::Render::TriangleBoundingVolume*) // LCOV_EXCL_LINE
113
114#endif // QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H
115

source code of qt3d/src/render/backend/triangleboundingvolume_p.h