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| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
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| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
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| 27 | ****************************************************************************/ |
| 28 | |
| 29 | #include <QtTest/QtTest> |
| 30 | #include <Qt3DRender/private/entity_p.h> |
| 31 | #include <Qt3DRender/private/triangleboundingvolume_p.h> |
| 32 | #include <Qt3DRender/private/qraycastingservice_p.h> |
| 33 | #include <Qt3DRender/private/qray3d_p.h> |
| 34 | #include <Qt3DRender/qcameralens.h> |
| 35 | #include <Qt3DRender/qcamera.h> |
| 36 | #include <Qt3DRender/private/qboundingvolume_p.h> |
| 37 | |
| 38 | class tst_TriangleBoundingVolume : public QObject |
| 39 | { |
| 40 | Q_OBJECT |
| 41 | public: |
| 42 | tst_TriangleBoundingVolume() {} |
| 43 | ~tst_TriangleBoundingVolume() {} |
| 44 | |
| 45 | private Q_SLOTS: |
| 46 | void checkInitialState() |
| 47 | { |
| 48 | // GIVEN |
| 49 | Qt3DRender::Render::TriangleBoundingVolume volume = Qt3DRender::Render::TriangleBoundingVolume(Qt3DCore::QNodeId(), |
| 50 | Vector3D(), |
| 51 | Vector3D(), |
| 52 | Vector3D()); |
| 53 | |
| 54 | // THEN |
| 55 | QCOMPARE(volume.id(), Qt3DCore::QNodeId()); |
| 56 | QCOMPARE(volume.a(), Vector3D()); |
| 57 | QCOMPARE(volume.b(), Vector3D()); |
| 58 | QCOMPARE(volume.c(), Vector3D()); |
| 59 | QCOMPARE(volume.type(), Qt3DRender::RayCasting::QBoundingVolume::Triangle); |
| 60 | } |
| 61 | |
| 62 | void transformed_data() |
| 63 | { |
| 64 | QTest::addColumn<Vector3D>(name: "a" ); |
| 65 | QTest::addColumn<Vector3D>(name: "b" ); |
| 66 | QTest::addColumn<Vector3D>(name: "c" ); |
| 67 | |
| 68 | QTest::addColumn<Vector3D>(name: "transformedA" ); |
| 69 | QTest::addColumn<Vector3D>(name: "transformedB" ); |
| 70 | QTest::addColumn<Vector3D>(name: "transformedC" ); |
| 71 | |
| 72 | QTest::newRow(dataTag: "onFarPlane" ) |
| 73 | << Vector3D(-1.0, 1.0, 0.0) |
| 74 | << Vector3D(0.0, -1.0, 0.0) |
| 75 | << Vector3D(1.0, 1.0, 0.0) |
| 76 | << Vector3D(-1.0, 1.0, -40.0) |
| 77 | << Vector3D(0.0, -1.0, -40.0) |
| 78 | << Vector3D(1.0, 1.0, -40.0); |
| 79 | |
| 80 | QTest::newRow(dataTag: "onNearPlane" ) |
| 81 | << Vector3D(-1.0, 1.0, 40.0) |
| 82 | << Vector3D(0.0, -1.0, 40.0) |
| 83 | << Vector3D(1.0, 1.0, 40.0) |
| 84 | << Vector3D(-1.0, 1.0, 0.0) |
| 85 | << Vector3D(0.0, -1.0, 0.0) |
| 86 | << Vector3D(1.0, 1.0, 0.0); |
| 87 | |
| 88 | |
| 89 | } |
| 90 | |
| 91 | void transformed() |
| 92 | { |
| 93 | // GIVEN |
| 94 | QFETCH(Vector3D, a); |
| 95 | QFETCH(Vector3D, b); |
| 96 | QFETCH(Vector3D, c); |
| 97 | QFETCH(Vector3D, transformedA); |
| 98 | QFETCH(Vector3D, transformedB); |
| 99 | QFETCH(Vector3D, transformedC); |
| 100 | Qt3DRender::Render::TriangleBoundingVolume volume(Qt3DCore::QNodeId(), |
| 101 | a, |
| 102 | b, |
| 103 | c); |
| 104 | Qt3DRender::QCamera camera; |
| 105 | camera.setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection); |
| 106 | camera.setFieldOfView(45.0f); |
| 107 | camera.setAspectRatio(800.0f/600.0f); |
| 108 | camera.setNearPlane(0.1f); |
| 109 | camera.setFarPlane(1000.0f); |
| 110 | camera.setPosition(QVector3D(0.0f, 0.0f, 40.0f)); |
| 111 | camera.setUpVector(QVector3D(0.0f, 1.0f, 0.0f)); |
| 112 | camera.setViewCenter(QVector3D(0.0f, 0.0f, 0.0f)); |
| 113 | |
| 114 | const Matrix4x4 viewMatrix(camera.viewMatrix()); |
| 115 | |
| 116 | // WHEN |
| 117 | volume.transform(mat: viewMatrix); |
| 118 | |
| 119 | // THEN |
| 120 | QCOMPARE(transformedA, volume.a()); |
| 121 | QCOMPARE(transformedB, volume.b()); |
| 122 | QCOMPARE(transformedC, volume.c()); |
| 123 | } |
| 124 | |
| 125 | void intersects_data() |
| 126 | { |
| 127 | QTest::addColumn<Qt3DRender::RayCasting::QRay3D>(name: "ray" ); |
| 128 | QTest::addColumn<Vector3D>(name: "a" ); |
| 129 | QTest::addColumn<Vector3D>(name: "b" ); |
| 130 | QTest::addColumn<Vector3D>(name: "c" ); |
| 131 | QTest::addColumn<Vector3D>(name: "uvw" ); |
| 132 | QTest::addColumn<float>(name: "t" ); |
| 133 | QTest::addColumn<bool>(name: "isIntersecting" ); |
| 134 | |
| 135 | const float farPlaneDistance = 40.0; |
| 136 | |
| 137 | QTest::newRow(dataTag: "halfway_center" ) |
| 138 | << Qt3DRender::RayCasting::QRay3D(Vector3D(), Vector3D(0.0, 0.0, 1.0), farPlaneDistance) |
| 139 | << Vector3D(3.0, 1.5, 20.0) |
| 140 | << Vector3D(0.0, -1.5, 20.0) |
| 141 | << Vector3D(-3, 1.5, 20.0) |
| 142 | << Vector3D(0.25, 0.5, 0.25) |
| 143 | << 0.5f |
| 144 | << true; |
| 145 | QTest::newRow(dataTag: "miss_halfway_center_too_short" ) |
| 146 | << Qt3DRender::RayCasting::QRay3D(Vector3D(), Vector3D(0.0, 0.0, 1.0), farPlaneDistance * 0.25f) |
| 147 | << Vector3D(3.0, 1.5, 20.0) |
| 148 | << Vector3D(0.0, -1.5, 20.0) |
| 149 | << Vector3D(-3, 1.5, 20.0) |
| 150 | << Vector3D() |
| 151 | << 0.0f |
| 152 | << false; |
| 153 | QTest::newRow(dataTag: "far_center" ) |
| 154 | << Qt3DRender::RayCasting::QRay3D(Vector3D(), Vector3D(0.0, 0.0, 1.0), farPlaneDistance) |
| 155 | << Vector3D(3.0, 1.5, 40.0) |
| 156 | << Vector3D(0.0, -1.5, 40.0) |
| 157 | << Vector3D(-3, 1.5, 40.0) |
| 158 | << Vector3D(0.25, 0.5, 0.25) |
| 159 | << 1.0f |
| 160 | << true; |
| 161 | QTest::newRow(dataTag: "near_center" ) |
| 162 | << Qt3DRender::RayCasting::QRay3D(Vector3D(), Vector3D(0.0, 0.0, 1.0), 1.0f) |
| 163 | << Vector3D(3.0, 1.5, 0.0) |
| 164 | << Vector3D(0.0, -1.5, 0.0) |
| 165 | << Vector3D(-3, 1.5, 0.0) |
| 166 | << Vector3D(0.25, 0.5, 0.25) |
| 167 | << 0.0f |
| 168 | << true; |
| 169 | QTest::newRow(dataTag: "above_miss_center" ) |
| 170 | << Qt3DRender::RayCasting::QRay3D(Vector3D(0.0, 2.0, 0.0), Vector3D(0.0, 2.0, 1.0), 1.0f) |
| 171 | << Vector3D(3.0, 1.5, 0.0) |
| 172 | << Vector3D(0.0, -1.5, 0.0) |
| 173 | << Vector3D(-3, 1.5, 0.0) |
| 174 | << Vector3D() |
| 175 | << 0.0f |
| 176 | << false; |
| 177 | QTest::newRow(dataTag: "below_miss_center" ) |
| 178 | << Qt3DRender::RayCasting::QRay3D(Vector3D(0.0, -2.0, 0.0), Vector3D(0.0, -2.0, 1.0), 1.0f) |
| 179 | << Vector3D(3.0, 1.5, 0.0) |
| 180 | << Vector3D(0.0, -1.5, 0.0) |
| 181 | << Vector3D(-3, 1.5, 0.0) |
| 182 | << Vector3D() |
| 183 | << 0.0f |
| 184 | << false; |
| 185 | } |
| 186 | |
| 187 | void intersects() |
| 188 | { |
| 189 | // GIVEN |
| 190 | QFETCH(Qt3DRender::RayCasting::QRay3D, ray); |
| 191 | QFETCH(Vector3D, a); |
| 192 | QFETCH(Vector3D, b); |
| 193 | QFETCH(Vector3D, c); |
| 194 | QFETCH(Vector3D, uvw); |
| 195 | QFETCH(float, t); |
| 196 | QFETCH(bool, isIntersecting); |
| 197 | |
| 198 | // WHEN |
| 199 | Vector3D tmp_uvw; |
| 200 | float tmp_t; |
| 201 | const bool shouldBeIntersecting = Qt3DRender::Render::intersectsSegmentTriangle(ray, |
| 202 | a, b, c, |
| 203 | uvw&: tmp_uvw, |
| 204 | t&: tmp_t); |
| 205 | |
| 206 | // THEN |
| 207 | QCOMPARE(shouldBeIntersecting, isIntersecting); |
| 208 | if (isIntersecting) { |
| 209 | QVERIFY(qFuzzyCompare(uvw, tmp_uvw)); |
| 210 | QVERIFY(qFuzzyCompare(t, tmp_t)); |
| 211 | } |
| 212 | } |
| 213 | }; |
| 214 | |
| 215 | QTEST_APPLESS_MAIN(tst_TriangleBoundingVolume) |
| 216 | |
| 217 | #include "tst_triangleboundingvolume.moc" |
| 218 | |