1 | /**************************************************************************** |
2 | ** |
3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
4 | ** Contact: https://www.qt.io/licensing/ |
5 | ** |
6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
7 | ** |
8 | ** $QT_BEGIN_LICENSE:LGPL$ |
9 | ** Commercial License Usage |
10 | ** Licensees holding valid commercial Qt licenses may use this file in |
11 | ** accordance with the commercial license agreement provided with the |
12 | ** Software or, alternatively, in accordance with the terms contained in |
13 | ** a written agreement between you and The Qt Company. For licensing terms |
14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
15 | ** information use the contact form at https://www.qt.io/contact-us. |
16 | ** |
17 | ** GNU Lesser General Public License Usage |
18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
19 | ** General Public License version 3 as published by the Free Software |
20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
21 | ** packaging of this file. Please review the following information to |
22 | ** ensure the GNU Lesser General Public License version 3 requirements |
23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
24 | ** |
25 | ** GNU General Public License Usage |
26 | ** Alternatively, this file may be used under the terms of the GNU |
27 | ** General Public License version 2.0 or (at your option) the GNU General |
28 | ** Public license version 3 or any later version approved by the KDE Free |
29 | ** Qt Foundation. The licenses are as published by the Free Software |
30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
31 | ** included in the packaging of this file. Please review the following |
32 | ** information to ensure the GNU General Public License requirements will |
33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
35 | ** |
36 | ** $QT_END_LICENSE$ |
37 | ** |
38 | ****************************************************************************/ |
39 | |
40 | #include "clearbuffers_p.h" |
41 | #include <Qt3DRender/private/qclearbuffers_p.h> |
42 | |
43 | QT_BEGIN_NAMESPACE |
44 | |
45 | using namespace Qt3DCore; |
46 | |
47 | namespace Qt3DRender { |
48 | namespace Render { |
49 | |
50 | static QVector4D vec4dFromColor(const QColor &color) |
51 | { |
52 | if (!color.isValid()) |
53 | return QVector4D(0.0f, 0.0f, 0.0f, 1.0f); |
54 | return QVector4D(float(color.redF()), float(color.greenF()), float(color.blueF()), float(color.alphaF())); |
55 | } |
56 | |
57 | ClearBuffers::ClearBuffers() |
58 | : FrameGraphNode(FrameGraphNode::ClearBuffers) |
59 | , m_type(QClearBuffers::None) |
60 | , m_clearColorAsColor(Qt::black) |
61 | , m_clearColor(vec4dFromColor(color: m_clearColorAsColor)) |
62 | , m_clearDepthValue(1.f) |
63 | , m_clearStencilValue(0) |
64 | { |
65 | } |
66 | |
67 | void ClearBuffers::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
68 | { |
69 | const QClearBuffers *node = qobject_cast<const QClearBuffers *>(object: frontEnd); |
70 | if (!node) |
71 | return; |
72 | |
73 | FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime); |
74 | |
75 | if (m_clearColorAsColor != node->clearColor()) { |
76 | m_clearColorAsColor = node->clearColor(); |
77 | m_clearColor = vec4dFromColor(color: node->clearColor()); |
78 | markDirty(changes: AbstractRenderer::FrameGraphDirty); |
79 | } |
80 | |
81 | if (!qFuzzyCompare(p1: m_clearDepthValue, p2: node->clearDepthValue())) { |
82 | m_clearDepthValue = node->clearDepthValue(); |
83 | markDirty(changes: AbstractRenderer::FrameGraphDirty); |
84 | } |
85 | |
86 | if (m_clearStencilValue != node->clearStencilValue()) { |
87 | m_clearStencilValue = node->clearStencilValue(); |
88 | markDirty(changes: AbstractRenderer::FrameGraphDirty); |
89 | } |
90 | |
91 | const QNodeId colorBufferId = qIdForNode(node: node->colorBuffer()); |
92 | if (m_colorBufferId != colorBufferId) { |
93 | m_colorBufferId = colorBufferId; |
94 | markDirty(changes: AbstractRenderer::FrameGraphDirty); |
95 | } |
96 | |
97 | if (m_type != node->buffers()) { |
98 | m_type = node->buffers(); |
99 | markDirty(changes: AbstractRenderer::FrameGraphDirty); |
100 | } |
101 | } |
102 | |
103 | QClearBuffers::BufferType ClearBuffers::type() const |
104 | { |
105 | return m_type; |
106 | } |
107 | |
108 | QColor ClearBuffers::clearColorAsColor() const |
109 | { |
110 | return m_clearColorAsColor; |
111 | } |
112 | |
113 | QVector4D ClearBuffers::clearColor() const |
114 | { |
115 | return m_clearColor; |
116 | } |
117 | |
118 | float ClearBuffers::clearDepthValue() const |
119 | { |
120 | return m_clearDepthValue; |
121 | } |
122 | |
123 | int ClearBuffers::clearStencilValue() const |
124 | { |
125 | return m_clearStencilValue; |
126 | } |
127 | |
128 | Qt3DCore::QNodeId ClearBuffers::bufferId() const |
129 | { |
130 | return m_colorBufferId; |
131 | } |
132 | |
133 | bool ClearBuffers::clearsAllColorBuffers() const |
134 | { |
135 | return m_colorBufferId.isNull(); |
136 | } |
137 | |
138 | } // namespace Render |
139 | } // namespace Qt3DRender |
140 | |
141 | QT_END_NAMESPACE |
142 | |