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39 | |
40 | #include "qrendertargetoutput.h" |
41 | #include "qrendertargetoutput_p.h" |
42 | #include "qtexture.h" |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | namespace Qt3DRender { |
47 | |
48 | /*! |
49 | \class Qt3DRender::QRenderTargetOutput |
50 | \brief The QRenderTargetOutput class allows the specification of an attachment |
51 | of a render target (whether it is a color texture, a depth texture, etc... ). |
52 | \since 5.7 |
53 | \inmodule Qt3DRender |
54 | |
55 | A QRenderTargetOutput specifies the attachment point and parameters for texture |
56 | that is attached to render target. In addition to the attachment point, texture |
57 | miplevel, layer and cubemap face can be specified. The texture attached to the |
58 | QRenderTargetOutput must be compatible with the given parameters. |
59 | */ |
60 | |
61 | /*! |
62 | \qmltype RenderTargetOutput |
63 | \brief The RenderTargetOutput type allows the specification of an attachment |
64 | of a render target (whether it is a color texture, a depth texture, etc... ). |
65 | \since 5.7 |
66 | \inqmlmodule Qt3D.Render |
67 | \inherits Node |
68 | \instantiates Qt3DRender::QRenderTargetOutput |
69 | |
70 | A RenderTargetOutput specifies the attachment point and parameters for texture |
71 | that is attached to render target. In addition to the attachment point, texture |
72 | miplevel, layer and cubemap face can be specified. The texture attached to the |
73 | RenderTargetOutput must be compatible with the given parameters. |
74 | */ |
75 | |
76 | /*! |
77 | \enum QRenderTargetOutput::AttachmentPoint |
78 | |
79 | This enumeration specifies the values for the attachment point. |
80 | |
81 | \value Color0 Color attachment point at index 0 |
82 | \value Color1 Color attachment point at index 1 |
83 | \value Color2 Color attachment point at index 2 |
84 | \value Color3 Color attachment point at index 3 |
85 | \value Color4 Color attachment point at index 4 |
86 | \value Color5 Color attachment point at index 5 |
87 | \value Color6 Color attachment point at index 6 |
88 | \value Color7 Color attachment point at index 7 |
89 | \value Color8 Color attachment point at index 8 |
90 | \value Color9 Color attachment point at index 9 |
91 | \value Color10 Color attachment point at index 10 |
92 | \value Color11 Color attachment point at index 11 |
93 | \value Color12 Color attachment point at index 12 |
94 | \value Color13 Color attachment point at index 13 |
95 | \value Color14 Color attachment point at index 14 |
96 | \value Color15 Color attachment point at index 15 |
97 | \value Depth Depth attachment point |
98 | \value Stencil Stencil attachment point |
99 | \value DepthStencil DepthStencil attachment point |
100 | */ |
101 | |
102 | /*! |
103 | \qmlproperty enumeration RenderTargetOutput::attachmentPoint |
104 | Holds the attachment point of the RenderTargetOutput. |
105 | \list |
106 | \li RenderTargetOutput.Color0 |
107 | \li RenderTargetOutput.Color1 |
108 | \li RenderTargetOutput.Color2 |
109 | \li RenderTargetOutput.Color3 |
110 | \li RenderTargetOutput.Color4 |
111 | \li RenderTargetOutput.Color5 |
112 | \li RenderTargetOutput.Color6 |
113 | \li RenderTargetOutput.Color7 |
114 | \li RenderTargetOutput.Color8 |
115 | \li RenderTargetOutput.Color9 |
116 | \li RenderTargetOutput.Color10 |
117 | \li RenderTargetOutput.Color11 |
118 | \li RenderTargetOutput.Color12 |
119 | \li RenderTargetOutput.Color13 |
120 | \li RenderTargetOutput.Color14 |
121 | \li RenderTargetOutput.Color15 |
122 | \li RenderTargetOutput.Depth |
123 | \li RenderTargetOutput.Stencil |
124 | \li RenderTargetOutput.DepthStencil |
125 | \endlist |
126 | |
127 | \sa Qt3DRender::QRenderTargetOutput::AttachmentPoint |
128 | */ |
129 | |
130 | /*! |
131 | \qmlproperty Texture RenderTargetOutput::texture |
132 | Holds the texture attached to the attachment point. |
133 | */ |
134 | |
135 | /*! |
136 | \qmlproperty int RenderTargetOutput::mipLevel |
137 | Holds the miplevel of the attached texture the rendering is directed to. |
138 | */ |
139 | |
140 | /*! |
141 | \qmlproperty int RenderTargetOutput::layer |
142 | Holds the layer of the attached texture the rendering is directed to. |
143 | */ |
144 | |
145 | /*! |
146 | \qmlproperty enumeration RenderTargetOutput::face |
147 | Holds the face of the attached cubemap texture the rendering is directed to. |
148 | \list |
149 | \li Texture.CubeMapPositiveX |
150 | \li Texture.CubeMapNegativeX |
151 | \li Texture.CubeMapPositiveY |
152 | \li Texture.CubeMapNegativeY |
153 | \li Texture.CubeMapPositiveZ |
154 | \li Texture.CubeMapNegativeZ |
155 | \endlist |
156 | \sa Qt3DRender::QAbstractTexture::CubeMapFace |
157 | */ |
158 | |
159 | /*! |
160 | \property QRenderTargetOutput::attachmentPoint |
161 | Holds the attachment point of the QRenderTargetOutput. |
162 | */ |
163 | |
164 | /*! |
165 | \property QRenderTargetOutput::texture |
166 | Holds the texture attached to the attachment point. |
167 | */ |
168 | |
169 | /*! |
170 | \property QRenderTargetOutput::mipLevel |
171 | Holds the miplevel of the attached texture the rendering is directed to. |
172 | */ |
173 | |
174 | /*! |
175 | \property QRenderTargetOutput::layer |
176 | Holds the layer of the attached texture the rendering is directed to. |
177 | */ |
178 | |
179 | /*! |
180 | \property QRenderTargetOutput::face |
181 | Holds the face of the attached cubemap texture the rendering is directed to. |
182 | */ |
183 | |
184 | /*! \internal */ |
185 | QRenderTargetOutputPrivate::QRenderTargetOutputPrivate() |
186 | : QNodePrivate() |
187 | , m_texture(nullptr) |
188 | , m_attachmentPoint(QRenderTargetOutput::Color0) |
189 | , m_mipLevel(0) |
190 | , m_layer(0) |
191 | , m_face(QAbstractTexture::CubeMapNegativeX) |
192 | { |
193 | } |
194 | |
195 | /*! |
196 | The constructor creates a new QRenderTargetOutput::QRenderTargetOutput instance |
197 | with the specified \a parent. |
198 | */ |
199 | QRenderTargetOutput::QRenderTargetOutput(QNode *parent) |
200 | : QNode(*new QRenderTargetOutputPrivate, parent) |
201 | { |
202 | } |
203 | |
204 | /*! \internal */ |
205 | QRenderTargetOutput::~QRenderTargetOutput() |
206 | { |
207 | } |
208 | |
209 | /*! \internal */ |
210 | QRenderTargetOutput::QRenderTargetOutput(QRenderTargetOutputPrivate &dd, QNode *parent) |
211 | : QNode(dd, parent) |
212 | { |
213 | } |
214 | |
215 | void QRenderTargetOutput::setAttachmentPoint(QRenderTargetOutput::AttachmentPoint attachmentPoint) |
216 | { |
217 | Q_D(QRenderTargetOutput); |
218 | if (attachmentPoint != d->m_attachmentPoint) { |
219 | d->m_attachmentPoint = attachmentPoint; |
220 | emit attachmentPointChanged(attachmentPoint); |
221 | } |
222 | } |
223 | |
224 | QRenderTargetOutput::AttachmentPoint QRenderTargetOutput::attachmentPoint() const |
225 | { |
226 | Q_D(const QRenderTargetOutput); |
227 | return d->m_attachmentPoint; |
228 | } |
229 | |
230 | void QRenderTargetOutput::setTexture(QAbstractTexture *texture) |
231 | { |
232 | Q_D(QRenderTargetOutput); |
233 | if (texture != d->m_texture) { |
234 | |
235 | if (d->m_texture) |
236 | d->unregisterDestructionHelper(node: d->m_texture); |
237 | |
238 | // Handle inline declaration |
239 | if (texture && !texture->parent()) |
240 | texture->setParent(this); |
241 | |
242 | d->m_texture = texture; |
243 | |
244 | // Ensures proper bookkeeping |
245 | if (d->m_texture) |
246 | d->registerDestructionHelper(node: d->m_texture, func: &QRenderTargetOutput::setTexture, d->m_texture); |
247 | |
248 | emit textureChanged(texture); |
249 | } |
250 | } |
251 | |
252 | QAbstractTexture *QRenderTargetOutput::texture() const |
253 | { |
254 | Q_D(const QRenderTargetOutput); |
255 | return d->m_texture; |
256 | } |
257 | |
258 | void QRenderTargetOutput::setMipLevel(int level) |
259 | { |
260 | Q_D(QRenderTargetOutput); |
261 | if (d->m_mipLevel != level) { |
262 | d->m_mipLevel = level; |
263 | emit mipLevelChanged(mipLevel: level); |
264 | } |
265 | } |
266 | |
267 | int QRenderTargetOutput::mipLevel() const |
268 | { |
269 | Q_D(const QRenderTargetOutput); |
270 | return d->m_mipLevel; |
271 | } |
272 | |
273 | void QRenderTargetOutput::setLayer(int layer) |
274 | { |
275 | Q_D(QRenderTargetOutput); |
276 | if (d->m_layer != layer) { |
277 | d->m_layer = layer; |
278 | emit layerChanged(layer); |
279 | } |
280 | } |
281 | |
282 | int QRenderTargetOutput::layer() const |
283 | { |
284 | Q_D(const QRenderTargetOutput); |
285 | return d->m_layer; |
286 | } |
287 | |
288 | void QRenderTargetOutput::setFace(QAbstractTexture::CubeMapFace face) |
289 | { |
290 | Q_D(QRenderTargetOutput); |
291 | if (d->m_face != face) { |
292 | d->m_face = face; |
293 | emit faceChanged(face); |
294 | } |
295 | } |
296 | |
297 | QAbstractTexture::CubeMapFace QRenderTargetOutput::face() const |
298 | { |
299 | Q_D(const QRenderTargetOutput); |
300 | return d->m_face; |
301 | } |
302 | |
303 | Qt3DCore::QNodeCreatedChangeBasePtr QRenderTargetOutput::createNodeCreationChange() const |
304 | { |
305 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QRenderTargetOutputData>::create(arguments: this); |
306 | auto &data = creationChange->data; |
307 | Q_D(const QRenderTargetOutput); |
308 | data.textureId = qIdForNode(node: texture()); |
309 | data.attachmentPoint = d->m_attachmentPoint; |
310 | data.mipLevel = d->m_mipLevel; |
311 | data.layer = d->m_layer; |
312 | data.face = d->m_face; |
313 | return creationChange; |
314 | } |
315 | |
316 | } // namespace Qt3DRender |
317 | |
318 | QT_END_NAMESPACE |
319 | |