| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "geometryrenderer_p.h" | 
| 41 | #include <Qt3DRender/private/geometryrenderermanager_p.h> | 
| 42 | #include <Qt3DRender/private/qboundingvolume_p.h> | 
| 43 | #include <Qt3DRender/private/qgeometryrenderer_p.h> | 
| 44 | #include <Qt3DRender/private/qmesh_p.h> | 
| 45 | #include <Qt3DCore/qpropertyupdatedchange.h> | 
| 46 | #include <Qt3DCore/private/qnode_p.h> | 
| 47 | #include <Qt3DCore/private/qtypedpropertyupdatechange_p.h> | 
| 48 | #include <Qt3DCore/private/qservicelocator_p.h> | 
| 49 | #include <QtCore/qcoreapplication.h> | 
| 50 |  | 
| 51 | #include <memory> | 
| 52 |  | 
| 53 | QT_BEGIN_NAMESPACE | 
| 54 |  | 
| 55 | using namespace Qt3DCore; | 
| 56 |  | 
| 57 | namespace Qt3DRender { | 
| 58 | namespace Render { | 
| 59 |  | 
| 60 | GeometryRenderer::GeometryRenderer() | 
| 61 |     : BackendNode(ReadWrite) | 
| 62 |     , m_instanceCount(0) | 
| 63 |     , m_vertexCount(0) | 
| 64 |     , m_indexOffset(0) | 
| 65 |     , m_firstInstance(0) | 
| 66 |     , m_firstVertex(0) | 
| 67 |     , m_indexBufferByteOffset(0) | 
| 68 |     , m_restartIndexValue(-1) | 
| 69 |     , m_verticesPerPatch(0) | 
| 70 |     , m_primitiveRestartEnabled(false) | 
| 71 |     , m_primitiveType(QGeometryRenderer::Triangles) | 
| 72 |     , m_dirty(false) | 
| 73 |     , m_manager(nullptr) | 
| 74 |     , m_sortIndex(-1.f) | 
| 75 | { | 
| 76 | } | 
| 77 |  | 
| 78 | GeometryRenderer::~GeometryRenderer() | 
| 79 | { | 
| 80 | } | 
| 81 |  | 
| 82 | void GeometryRenderer::cleanup() | 
| 83 | { | 
| 84 |     BackendNode::setEnabled(false); | 
| 85 |     m_instanceCount = 0; | 
| 86 |     m_vertexCount = 0; | 
| 87 |     m_indexOffset = 0; | 
| 88 |     m_firstInstance = 0; | 
| 89 |     m_firstVertex = 0; | 
| 90 |     m_indexBufferByteOffset = 0; | 
| 91 |     m_restartIndexValue = -1; | 
| 92 |     m_verticesPerPatch = 0; | 
| 93 |     m_primitiveRestartEnabled = false; | 
| 94 |     m_primitiveType = QGeometryRenderer::Triangles; | 
| 95 |     m_geometryId = Qt3DCore::QNodeId(); | 
| 96 |     m_dirty = false; | 
| 97 |     m_geometryFactory.reset(); | 
| 98 |     qDeleteAll(c: m_triangleVolumes); | 
| 99 |     m_triangleVolumes.clear(); | 
| 100 |     m_sortIndex = -1.f; | 
| 101 | } | 
| 102 |  | 
| 103 | void GeometryRenderer::setManager(GeometryRendererManager *manager) | 
| 104 | { | 
| 105 |     m_manager = manager; | 
| 106 | } | 
| 107 |  | 
| 108 | void GeometryRenderer::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) | 
| 109 | { | 
| 110 |     BackendNode::syncFromFrontEnd(frontEnd, firstTime); | 
| 111 |     const QGeometryRenderer *node = qobject_cast<const QGeometryRenderer *>(object: frontEnd); | 
| 112 |     if (!node) | 
| 113 |         return; | 
| 114 |  | 
| 115 |     m_dirty |= m_instanceCount != node->instanceCount(); | 
| 116 |     m_instanceCount = node->instanceCount(); | 
| 117 |     m_dirty |= m_vertexCount != node->vertexCount(); | 
| 118 |     m_vertexCount = node->vertexCount(); | 
| 119 |     m_dirty |= m_indexOffset != node->indexOffset(); | 
| 120 |     m_indexOffset = node->indexOffset(); | 
| 121 |     m_dirty |= m_firstInstance != node->firstInstance(); | 
| 122 |     m_firstInstance = node->firstInstance(); | 
| 123 |     m_dirty |= m_firstVertex != node->firstVertex(); | 
| 124 |     m_firstVertex = node->firstVertex(); | 
| 125 |     m_dirty |= m_indexBufferByteOffset != node->indexBufferByteOffset(); | 
| 126 |     m_indexBufferByteOffset = node->indexBufferByteOffset(); | 
| 127 |     m_dirty |= m_restartIndexValue != node->restartIndexValue(); | 
| 128 |     m_restartIndexValue = node->restartIndexValue(); | 
| 129 |     m_dirty |= m_verticesPerPatch != node->verticesPerPatch(); | 
| 130 |     m_verticesPerPatch = node->verticesPerPatch(); | 
| 131 |     m_dirty |= m_primitiveRestartEnabled != node->primitiveRestartEnabled(); | 
| 132 |     m_primitiveRestartEnabled = node->primitiveRestartEnabled(); | 
| 133 |     m_dirty |= m_primitiveType != node->primitiveType(); | 
| 134 |     m_primitiveType = node->primitiveType(); | 
| 135 |     m_dirty |= (node->geometry() && m_geometryId != node->geometry()->id()) || (!node->geometry() && !m_geometryId.isNull()); | 
| 136 |     m_geometryId = node->geometry() ? node->geometry()->id() : Qt3DCore::QNodeId(); | 
| 137 |     QGeometryFactoryPtr newFunctor = node->geometryFactory(); | 
| 138 |     const bool functorDirty = ((m_geometryFactory && !newFunctor) | 
| 139 |                                || (!m_geometryFactory && newFunctor) | 
| 140 |                                || (m_geometryFactory && newFunctor && !(*newFunctor == *m_geometryFactory))); | 
| 141 |     if (functorDirty) { | 
| 142 |         m_dirty = true; | 
| 143 |         m_geometryFactory = newFunctor; | 
| 144 |         if (m_geometryFactory && m_manager != nullptr) { | 
| 145 |             m_manager->addDirtyGeometryRenderer(bufferId: peerId()); | 
| 146 |  | 
| 147 |             const bool isQMeshFunctor = m_geometryFactory->id() == Qt3DRender::functorTypeId<MeshLoaderFunctor>(); | 
| 148 |             if (isQMeshFunctor) { | 
| 149 |                 const QMesh *meshNode = static_cast<const QMesh *>(node); | 
| 150 |                 QMeshPrivate *dmeshNode = QMeshPrivate::get(q: const_cast<QMesh *>(meshNode)); | 
| 151 |                 dmeshNode->setStatus(QMesh::Loading); | 
| 152 |             } | 
| 153 |         } | 
| 154 |     } | 
| 155 |  | 
| 156 |     const auto dnode = static_cast<const QGeometryRendererPrivate*>(QGeometryRendererPrivate::get(q: node)); | 
| 157 |     m_sortIndex = dnode->m_sortIndex; | 
| 158 |  | 
| 159 |     markDirty(changes: AbstractRenderer::GeometryDirty); | 
| 160 | } | 
| 161 |  | 
| 162 | GeometryFunctorResult GeometryRenderer::executeFunctor() | 
| 163 | { | 
| 164 |     Q_ASSERT(m_geometryFactory); | 
| 165 |  | 
| 166 |     // What kind of functor are we dealing with? | 
| 167 |     const bool isQMeshFunctor = m_geometryFactory->id() == Qt3DRender::functorTypeId<MeshLoaderFunctor>(); | 
| 168 |  | 
| 169 |     if (isQMeshFunctor) { | 
| 170 |         QSharedPointer<MeshLoaderFunctor> meshLoader = qSharedPointerCast<MeshLoaderFunctor>(src: m_geometryFactory); | 
| 171 |  | 
| 172 |         // Set the aspect engine to allow remote downloads | 
| 173 |         if (meshLoader->nodeManagers() == nullptr) | 
| 174 |             meshLoader->setNodeManagers(m_renderer->nodeManagers()); | 
| 175 |  | 
| 176 |         if (meshLoader->downloaderService() == nullptr) { | 
| 177 |             Qt3DCore::QServiceLocator *services = m_renderer->services(); | 
| 178 |             meshLoader->setDownloaderService(services->service<Qt3DCore::QDownloadHelperService>(serviceType: Qt3DCore::QServiceLocator::DownloadHelperService)); | 
| 179 |         }; | 
| 180 |     } | 
| 181 |  | 
| 182 |     // Load geometry | 
| 183 |     QGeometry *geometry = (*m_geometryFactory)(); | 
| 184 |     QMesh::Status meshLoaderStatus = QMesh::None; | 
| 185 |  | 
| 186 |     // If the geometry is null, then we were either unable to load it (Error) | 
| 187 |     // or the mesh is located at a remote url and needs to be downloaded first (Loading) | 
| 188 |     if (geometry != nullptr) { | 
| 189 |         // Move the QGeometry object to the main thread and notify the | 
| 190 |         // corresponding QGeometryRenderer | 
| 191 |         const auto appThread = QCoreApplication::instance()->thread(); | 
| 192 |         geometry->moveToThread(thread: appThread); | 
| 193 |     } | 
| 194 |  | 
| 195 |     // Send Status | 
| 196 |     if (isQMeshFunctor) { | 
| 197 |         QSharedPointer<MeshLoaderFunctor> meshLoader = qSharedPointerCast<MeshLoaderFunctor>(src: m_geometryFactory); | 
| 198 |         meshLoaderStatus = meshLoader->status(); | 
| 199 |     } | 
| 200 |  | 
| 201 |     return { .geometry: geometry, .status: meshLoaderStatus }; | 
| 202 | } | 
| 203 |  | 
| 204 | void GeometryRenderer::unsetDirty() | 
| 205 | { | 
| 206 |     m_dirty = false; | 
| 207 | } | 
| 208 |  | 
| 209 |  | 
| 210 | void GeometryRenderer::setTriangleVolumes(const QVector<RayCasting::QBoundingVolume *> &volumes) | 
| 211 | { | 
| 212 |     qDeleteAll(c: m_triangleVolumes); | 
| 213 |     m_triangleVolumes = volumes; | 
| 214 | } | 
| 215 |  | 
| 216 | QVector<RayCasting::QBoundingVolume *> GeometryRenderer::triangleData() const | 
| 217 | { | 
| 218 |     return m_triangleVolumes; | 
| 219 | } | 
| 220 |  | 
| 221 | GeometryRendererFunctor::GeometryRendererFunctor(AbstractRenderer *renderer, GeometryRendererManager *manager) | 
| 222 |     : m_manager(manager) | 
| 223 |     , m_renderer(renderer) | 
| 224 | { | 
| 225 | } | 
| 226 |  | 
| 227 | Qt3DCore::QBackendNode *GeometryRendererFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const | 
| 228 | { | 
| 229 |     GeometryRenderer *geometryRenderer = m_manager->getOrCreateResource(id: change->subjectId()); | 
| 230 |     geometryRenderer->setManager(m_manager); | 
| 231 |     geometryRenderer->setRenderer(m_renderer); | 
| 232 |     return geometryRenderer; | 
| 233 | } | 
| 234 |  | 
| 235 | Qt3DCore::QBackendNode *GeometryRendererFunctor::get(Qt3DCore::QNodeId id) const | 
| 236 | { | 
| 237 |     return m_manager->lookupResource(id); | 
| 238 | } | 
| 239 |  | 
| 240 | void GeometryRendererFunctor::destroy(Qt3DCore::QNodeId id) const | 
| 241 | { | 
| 242 |     m_manager->releaseResource(id); | 
| 243 | } | 
| 244 |  | 
| 245 | } // namespace Render | 
| 246 | } // namespace Qt3DRender | 
| 247 |  | 
| 248 | QT_END_NAMESPACE | 
| 249 |  |